What if you were in the Cabin group's shoes?
A discussion in the unpopular opinions thread had me thinking: What if the S2 E1 dilemma was the other way around? What if we had to make a decision about what to do with an unfamiliar, possibly-bitten little girl? What would you do?
It's very hard to take ourselves out of the Clementine bias because we care for her a lot, so imagine in this scenario that she's a little girl you've never seen before--which, to the Cabin survivors, Clem was.
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I'd probably still keep her away from the others for a while just to be sure, but I would have at least tended her wound first - and maybe have locked her in the actual cabin rather than out in shed. Tied her to a chair behind a locked door or something.
As is, they were basically going to kill her anyway, locking her out there without any medical attention. How the hell would they have known whether or not she was bitten if she died and turned anyway?
I'd have brought her into the house, disinfected the wound at least, and then tied her up. Like Pete said, she was small enough that any of the adults should've been able to deal with her without much effort. In retrospect, that little room where Clem came in would've been more ideal than the shed. Sure it was small but that wouldn't mean much with her being tied up. It works at still keeping her separate from the others while at least making it easier to check up on her periodically instead of leaving her alone the whole night.
I would tie a piece of paper/rag on her arm so the bite wouldn't get infected, bring her a couch/carpet to the shed so she can sleep, lock her in there, and wait until morning.
Are you sure they can take her? Did you forget about about the duck-pocalypse? He killed half you're group in less then a minute.
I would have been willing to take her inside the cabin but keep enough distance between her and the rest of the group. Post a guard near her to make sure she wouldn't try to escape. Because if I was really as paranoid about Clem being a spy as the group was, it seems leaving her unattended and unguarded where she could escape and potentially return to Carver is unwise to say the least.
In short, keep her alive, but also keep her under close guard in case she did start showing signs of turning. Like others have said, dealing with the reanimated corpse of an 11 year old girl shouldn't be a big issue for a couple of grown men (I don't include women in that statement, because no way would Alvin let Rebecca anywhere near a zombie in her condition if he were around .)
Hey, that was my post. Yay!
I obviously agree with the cabin groups decision, as I stated in that thread, despite there being potentially better ways of dealing with Clem, such as tying her up in the house. Obviously, Telltale didn't handle it this way because once she's tied up, there's very little gameplay to offer. Unless, of course, Clem uses her pocket-knife to escape, which in many ways makes the cabin survivors seem extremely incapable. In that way, I think locking her in the shed was justifiable from a way where it makes sense to the characters, the story and most importantly the gameplay.
It's a ruthless decision and certainly leaves a bad first impression. Which is a part of the reason why I like it so much. I could see Lee, Kenny and Lilly having the exact same argument over a hurt little girl in season 1.
I'd check my feet if I am wearing socks because it hurts sometimes when you wear shoes without socks.
Ahem.. Back to the topic, I'd tend her wound first then lock her up in the shed.
Then bring her in by the morning.
Duck was being cradled against the bosom of his mother. He wasn't tied up. Not too difficult to figure out how that situation got out of hand. Though the time frame probably wasn't as short as a minute if you actually attempt to talk down Kenny.
If the cabin group couldn't handle a tied down child walker then I'm not sure they were ever fit to live in the first place. Then again, I have to remember what genre this is. Plot induced stupidity can strike anyone at any moment.
I would bring her in the house and keep an eye on her, simple as that. If my group happened to consist of a bunch of pussies, I would go into the shed with her. Its not like I wouldn't notice if she died. I would do whatever was within my limited knowledge to keep the bite from getting infected, and see what happened next. Obviously if it was anyone other than a little girl it would be a different story.
Haha yeah it totally was your post. Thanks for prompting the idea, I hope you don't mind me making a thread out of it.
Not at all. I'm just happy to have incited an interesting debate.
That's a little unfair. Duck being cradled can explain Katjaa's demise in that scenario, easily, but not Ben's and Clementine's and Chuck's.
I don't think calling what the cabin group did "plot induced stupidity" does it any justice, either. You say you're not sure they're fit to live in the first place if they couldn't handle that kind of situation, but they've probably survived this long by doing things like that because it was smart. Maybe they shouldn't have left Clem to die in the shed, but would you really want to risk having a walker trapped somewhere in the house when you have a pregnant woman and a young girl who can't handle that kind of thing? I think, all things considered, what they did was alright. Could have been worse, anyways.
It all depends (if it was my group) i would either have a discussion with the other members of the group or try to question her true nature
I fail to see how I'm being unfair. Clementine had yet to learn how to defend herself. So she's out of the equation when it comes to dealing with Walker Duck. Ben is Ben so he's either not helping or accidentally getting the other two killed. That leaves things squarely with Chuck, who I recall felt very strongly about children dying so I wouldn't be surprised if he faltered in the encounter and got killed. Also Katjaa's body is not shown, so for all we know Duck was not the only Walker to contend with. And with this taking place in a narrow train car, I think it's perfectly understandable how quickly things went wrong.
Also by "plot induced stupidity" I was referring to the hypothetical situation of the cabin group being unable to handle a restrained child walker. I firmly believe they could deal with it and that only "plot induced stupidity" would make it otherwise. Sorry if that wasn't clear.
I'd at least disinfect the wound to stop it getting infected. Then if there was a spare bedroom, I'd put her in there so at least she could be comfy. If there wasn't a spare bedroom, then just a small room would have to do. There would have to be some sort of lock on the door though and she probably would need to be tied to something just to be safe. The reason I say tied TO something is so that she can still move around a little bit, but not enough to be able to attack someone if they opened the door and she had turned. I'd want her to be comfy but know why we had to take precautions.
To leave a little girl, in a shed that's barely standing, with a huge gash in her arm, surrounded by a bunch of pissed off man-eating monsters, in the middle of a storm, all alone? I may only be a trainee in First Aid, but even I can tell that she wouldn't last all night out there. And besides, even if she was bit by a Walker, I would still want to do anything I could to save the girl, even if that meant taking off her arm. What else would I say? I'm an idealist.
What you just said, made my night! Claps
Katjaa's body isn't shown, but... neither is anybody else's, really (except for Ben's). Implying that Katjaa could have been a walker in that scenario is far-fetched; she would have had to turn pretty fast. They were on a train car, yeah... a train car with two wide open doors that Duck could easily have been pushed out of - meaning no one would even have to explicitly kill him, just shove him away in self-defense. I don't really want to get into how the situation could have gone down, because we don't see any of it and we don't know. What we DO know is that Ben was taken out, Clem was (presumably) taken out, and (since we don't see any trace of either of them except for a stain of blood that could be Katjaa's) Chuck and Katjaa were probably taken out, too. It's pretty ridiculous, honestly, but the point still stands that ONE walker, even a little kid, is still dangerous.
And quick zombification does happen as per Ben's friend/teacher in Starved for Help. Also, I never said a child walker wasn't dangerous. Just that the multiple able-bodied adults shouldn't have had much trouble putting her down while she was restrained (and I even brought up putting her in a separate room). Trying to equate that scenario with Duck's is seriously stretching it.
I would help clem, for sure
I'd have her patched up, but keep her under guard. I would also be smart enough to know that she'd get an infected wound from staying in the shed all night, and she'd have a fever in the morning anyway, rendering the shed test completely pointless.
It's been a few years since I underwent Wilderness First Aid certification, so take Dr. Blind Max's treatment plan with a grain of salt. Still, I'm bored and the handbook is lying around here somewhere, so here goes.
1. Disinfect the wound: it doesn't matter whether the bite was from a dog or not. If left untreated, the wound will get infected be the patient will die anyway. Nasty bacterial infections like Sepsis can set in very quickly and are almost impossible to stop without powerful antibiotics. No matter how scarce Hydrogen Peroxide is, it's absolutely necessary if we want to prevent her from dying in agony and coming back as a walker.
2. Treat for shock: I agree that putting Clementine in the shed is the safest course of action. Still, just throwing her in there is grossly irresponsible. If the patient is hurt badly enough to drift in and out of consciousness, it's safe to assume she is in shock. Left untreated, Shock can kill with little warning, and leaving her alone in a cold, leaky shed will make it much worse. A person in shock needs to be kept warm, calm and awake. I would encourage the group to provide blankets and have someone stay with her until the wound gets sewn up and bandaged. An armed sentry could keep her calm and awake, while providing some security should he turn or attempt to escape.
3. Check on her in a couple hours: There's no excuse to delay treatment all night. Carlos said that her temperature would have been through the roof within a couple hours, if she was infected. Waiting until morning to stitch her up accomplishes absolutely nothing apart from increasing the chance of infection.
tl;dr: Carlos is a fucking idiot. I've seen Cub Scouts who have a better grasp of first aid than him.
I'd clean, stitch, and bandage the wound. Then I'd give her a pillow and blanket, lock her in the shed, and check on her every once in a while until I'm positive that she's not going to turn. I'm sure as hell not letting her into the house if I think she's been bitten, but I'd spare a few extra supplies to maybe save a life.
What would i do if i were there? Firstly, slap Rebecca for being such a bitch, shove that rifle up into Nicks butt, give Petes a big hand of being awesome, kick Luke for dropping Clementine, put Carlos and Sarah into the shed for the night cause he cannot tell that its a dog bite and didn't wanna patch her up, and Clem can sleep in their comfty bed. And then drink some apple juice with Alvin. Oh and watch that Clem doesn't turn perhaps. Make me your leader!
I could never say no to the [Sad Eyes]!
I think you might be over thinking it. The Duck-pocolyse was basically a joke 'game over' scenario. "You failed, now everyone is DEAD, LOL, try again." Even if it is to be taken at face value, Duck wasn't restrained, and they were all trying to ignore him turning in the first place. Anybody who is competent and actually paying attention can handle a restrained little girl, walker or no. People do not go from alive and talking to chomping mid sentence. She would have a long, drawn out death, and then some time afterwards. More than enough time to back up, aim your gun, and wait.
I'd check her wound myself instead of Carlos, I'd be able to the difference because Lurkers rip flesh when they bite while dogs just maul when they bite. I'd say it's a dog and tell them to bring her in to patch her up and let Pete/Luke watch her as a precaution. Get to know her and let her stay for the night and in the next morning help her find Christa and Sam's body.
I wasn't even going to respond because this is just going to go back and forth and doesn't seem worth it, but this is really bugging me. I realize it was just a silly little thing - I wasn't the person who originally brought it up. I even said that I thought it was ridiculous. It was just an example to illustrate a valid point: a walker is dangerous, doesn't matter if it is just a kid.
The cabin group decided it wasn't worth the risk it posed to them, and I don't blame them for that. That's all I ever was trying to say.
I guess I just don't understand why you would use an admittedly non-canonical game over scene to support your argument. It doesn't really carry much weight. A walker kid would only be dangerous if none of the above mentioned precautions were taken, and those seem like common sense to me.
Don't let it bother you, though. I get what you're saying, I just don't agree.
Put a chain around her neck and tie her hands around her back after desinfecting the wound with alcohol and some old clothes.
As I said, I wasn't the person who originally brought it up. I was mostly defending it because it was being put down like it didn't mean anything at all. It might not mean much, but that doesn't mean it's completely invalid. I probably should have just kept my opinions to myself though, for all the good this has done anybody...
Well what size shoe do they wear?
This thread was very weird at first because I could swear at first glance I read "What if you were the Cabin Group's shoes?" but besides the point, what they did made sense to an extent. Of course, I wouldn't waste bandages on a little girl I didn't know that could possibly just be about to turn anyway, instead I would at least give her something to clean it with and then proceed to see if she turns, if not, she'd be allowed in the group.
Best comment in the thread right there
The thing I really dislike is that they didn't check the under side of the wound. Obviously the dog didn't just bit the top of the arm, it got her on the bottom of the arm too. I feel like if they saw that they'd be able to notice that it'd have to be a dog because a walker wouldn't be able to get it's jaw around the arm in the way the dog did.
Well I would be able to tell the difference between a human bite and a damn dog bite
Picture credit goes to GOUSTTTT
Sometimes a disagreement is just a disagreement. There doesn't have to be some ulterior motive of putting down or invalidating someone else's opinion. But if that is how anyone perceived my comments, I apologize.
Actually, now that you mention it, that's a really weird angle to get bit at. It's like Sam bit over her elbow... Shouldn't the bite be perpendicular?
If anybody here plays Zafehouse Diaries, they know not to let the little girl in.
Nah, it was aliens