Well what would that be about? A childish Clem hanging out with Friends? Accompany her to School? To skip or not to skip dat Homework. Bookworm or Rebel? You thought the actual Game was tricky Stuff? Wait for THIS one.
I think Lee's story about the murder and his family would be pretty interesting as a DLC. And for those who complain about the lack of zombies, they could also switch between Lee's story and Clem-s in the 16 months they didn't show, with Christa and the baby. Then you get zombies, and also a little bit of before-apocalypse background.
First issue of the comics did show how Rick got shot, then he woke up in hospital after the zombie apocalypse. It wasn't much longer scene than the pre-apocalypse scene of Vince in 400 Days. We don't need to know more than that about the characters' pre-apocalypse history. The fact that Lee's (and Clem's) story started from the first moments of the zombie apocalypse underlines this. It doesn't matter who you were before, but what matters is who you become.
I think Lee's story about the murder and his family would be pretty interesting as a DLC. And for those who complain about the lack of zombi… morees, they could also switch between Lee's story and Clem-s in the 16 months they didn't show, with Christa and the baby. Then you get zombies, and also a little bit of before-apocalypse background.
A fantasy Alice-In-Wonderland-ish adventure made up in her own head, with the treehouse as the setting? Haha
I recall the devs said she spent quite some time in her treehouse making up all sorts of tales and stories.
But Lee's story is a story about redemption, and that's why I think that part of his life would be interesting to see. But you're right, it's not NECESSARY, just thought it would be cool.
First issue of the comics did show how Rick got shot, then he woke up in hospital after the zombie apocalypse. It wasn't much longer scene t… morehan the pre-apocalypse scene of Vince in 400 Days. We don't need to know more than that about the characters' pre-apocalypse history. The fact that Lee's (and Clem's) story started from the first moments of the zombie apocalypse underlines this. It doesn't matter who you were before, but what matters is who you become.
Lee's story is about redemption, but personally I find it an important part of the story, that we don't know for certain what happened (and we learn only fragments from here and there) and Lee becomes the man the player wants to make him be.
If we knew too much about Lee's past it could affect to our choices and how we shape him in the future playthroughs. Besides staying away from pre-apocalypse stuff keeps the theme loyal for The Walking Dead, which is all about how the zombie apocalypse affects to ordinary people. It's not about who Lee and Clem were before the apocalypse, but what happens to their humanity and how their choices shape them.
But Lee's story is a story about redemption, and that's why I think that part of his life would be interesting to see. But you're right, it's not NECESSARY, just thought it would be cool.
How about the few days right before Lee finds Clementine when her babysitter turns and she's hiding in her treehouse. We can see how she got by then. That might be interesting.
I was thinking the same thing. If TellTale went that direction, the players' interraction would be mostly between Clementine and Sandra. Maybe they didn't see eye to eye on staying in the treehouse, or if Sandra eventually abandonded Clem and got attacked while searching the house. I think that would be an interesting little slice of the past.
How about the few days right before Lee finds Clementine when her babysitter turns and she's hiding in her treehouse. We can see how she got by then. That might be interesting.
There are these things we have in our culture; light-hearted, satirical comments that, more often than not, are not to be taken seriously. I believe you know them as jokes, correct?
There are these things we have in our culture; light-hearted, satirical comments that, more often than not, are not to be taken seriously. I believe you know them as jokes, correct?
In Europe, yes. Here in America, we have a completely different sport of the same name. So, as to avoid confusion, us "Yankees" coined the term soccer.
Does it really matter? Officially it's association football and both shorter names come from the same official name. Association football was invented in 19th century England and both shorter names have been used since the early years of the Football Association (FA).
No, it never mattered. I was simply trying to dissuade our, "friend" here of the notion that one term for the same exact sport doesn't exist. I do appreciate your evidence, however.
Does it really matter? Officially it's association football and both shorter names come from the same official name. Association football wa… mores invented in 19th century England and both shorter names have been used since the early years of the Football Association (FA).
It depends on the content, I suppose. With DLC stories, it could go both ways - as a little tidbit to satisfy the fans long enough till the next episode is released, or as a really solid tale that is worth its money. Most of the times, DLCs suffered from being the former case, a mediocre extra that's better off as a free extra in a special edition of the game.
With Telltale games, however, it's too soon to judge. 400 Days was good IMO. It had a lot of fun moments with a few neat twists here and there. So if they're going to do a prequel that gives the Clem fans that extra bit of Clem, I say go for it. I'd be interested in seeing how Telltale handle a prequel story, something that's rarely done well.
Comments
Clementine soccer DLC, better than FIFA!
Well what would that be about? A childish Clem hanging out with Friends? Accompany her to School? To skip or not to skip dat Homework. Bookworm or Rebel? You thought the actual Game was tricky Stuff? Wait for THIS one.
I think Lee's story about the murder and his family would be pretty interesting as a DLC. And for those who complain about the lack of zombies, they could also switch between Lee's story and Clem-s in the 16 months they didn't show, with Christa and the baby. Then you get zombies, and also a little bit of before-apocalypse background.
First issue of the comics did show how Rick got shot, then he woke up in hospital after the zombie apocalypse. It wasn't much longer scene than the pre-apocalypse scene of Vince in 400 Days. We don't need to know more than that about the characters' pre-apocalypse history. The fact that Lee's (and Clem's) story started from the first moments of the zombie apocalypse underlines this. It doesn't matter who you were before, but what matters is who you become.
Well now I really want to see this.
Big Pun is dead too! We just need Tupac for a bonafide undead rap group.
Pay $5 to watch Clementine playing with her barbies? I think not.
double post
triple post. Please delete if possible.
But Lee's story is a story about redemption, and that's why I think that part of his life would be interesting to see. But you're right, it's not NECESSARY, just thought it would be cool.
Yeah, we got it the first time.
Just kidding, but was that a bug or did you do it on purpose?
It was a problem trying to post from my Ipad. I was waiting to get home so I can ask that the repeats be deleted.
Happens to the best of us (:
Lee's story is about redemption, but personally I find it an important part of the story, that we don't know for certain what happened (and we learn only fragments from here and there) and Lee becomes the man the player wants to make him be.
If we knew too much about Lee's past it could affect to our choices and how we shape him in the future playthroughs. Besides staying away from pre-apocalypse stuff keeps the theme loyal for The Walking Dead, which is all about how the zombie apocalypse affects to ordinary people. It's not about who Lee and Clem were before the apocalypse, but what happens to their humanity and how their choices shape them.
I dont really want any of that, TellTale would say its just around a corner and not release it for half of year...
What's the point of playing a DLC that has NO zombies in it? In a ZOMBIE game? What a waste of money.
I know that, when I post with my Lumia, sometimes it double posts
I would go further than that so we can get Omid back.
How about the few days right before Lee finds Clementine when her babysitter turns and she's hiding in her treehouse. We can see how she got by then. That might be interesting.
I was thinking the same thing. If TellTale went that direction, the players' interraction would be mostly between Clementine and Sandra. Maybe they didn't see eye to eye on staying in the treehouse, or if Sandra eventually abandonded Clem and got attacked while searching the house. I think that would be an interesting little slice of the past.
Soccer? Don't you mean football?
Cease and desist European scum! ;p
Probably not. It would be usual kid's life. Why should I buy that?
I'm not European thanks.
There are these things we have in our culture; light-hearted, satirical comments that, more often than not, are not to be taken seriously. I believe you know them as jokes, correct?
And it's called football, not soccer.
In Europe, yes. Here in America, we have a completely different sport of the same name. So, as to avoid confusion, us "Yankees" coined the term soccer.
"Clementine and the 12 o'clock juice box theft"
Id play that shit all day.
Does it really matter? Officially it's association football and both shorter names come from the same official name. Association football was invented in 19th century England and both shorter names have been used since the early years of the Football Association (FA).
No, it never mattered. I was simply trying to dissuade our, "friend" here of the notion that one term for the same exact sport doesn't exist. I do appreciate your evidence, however.
Omid and Christa's "Vegas weekend" DLC
The few months Omid, Christa, and Clem spent together would be a nice touch too
No thanks, you might play The Sims with characters who looks like the TWD ones.
It depends on the content, I suppose. With DLC stories, it could go both ways - as a little tidbit to satisfy the fans long enough till the next episode is released, or as a really solid tale that is worth its money. Most of the times, DLCs suffered from being the former case, a mediocre extra that's better off as a free extra in a special edition of the game.
With Telltale games, however, it's too soon to judge. 400 Days was good IMO. It had a lot of fun moments with a few neat twists here and there. So if they're going to do a prequel that gives the Clem fans that extra bit of Clem, I say go for it. I'd be interested in seeing how Telltale handle a prequel story, something that's rarely done well.
Instead of downvoting, why not comment down your opinion of disagreement so we could fucking work things out?
Wouldn't that be nice?
I would love clementine to meet Alfred from her school in the walking dead. Alfred is this kid that Clementine mentions about who is from her school.