The Walking Dead season 2 Vs The Wolf Among Us...

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  • I like Wolf Among Us just a little over Walking Dead. For me i find the story appealing and on par with Walking Dead but what won me over was use of colours and how well each mixed with one another. It sort of made the game feel a little big more special.

  • In my opinion, The Walking Dead Season 2. Don't get me wrong, I'm sure The Wolf Among Us is a great game, I just never could get into the game like I did The Walking Dead.

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  • Or Shawn Greene's?

    Azlyn posted: »

    ... ... Or maybe not. Who knows?

  • ...

    Alt text

    ...

    Or maybe not.

    Who knows?

    Or Shawn Greene's?

  • You're the reason why we can't have nice things, anymore.

  • got a new thread idea guys, its called "think of violent ways to punish this shitstack" mods probably wouldn't like it tho

  • TWD, no competition. TWAU is entertaining but im yet to feel a feel, all fear is gone cuz the characters are damn near invincible, and i dont care about the characters half as much, in fact i forgot half their names.

  • Tales Of Monkey Island

  • The Wolf Among Us. How can you disagree? Everything about it is better. I won't argue with The Walking Dead fanboys they just haven't seen the light of day

  • edited April 2014

    As similar as they are I feel as if The Walking Dead still has more of the traditional point-and-click adventure game feel to it. While The Wolf Among us as forgone much of the puzzle solving aspects in favor of more choice and consequence story-driven content.

    That being said I really do love both games. I also find it hard to compare because at this point we have 8 episodes of TWD (including 400 Days) and only 3 episodes of TWAU so far.

  • Interesting that you put 400 Days so high. I am genuinely curious, why did you like it so much?

    Zyphon posted: »

    And if we were to compare the episodes(all of them, even from TWD S1), then my list would look like this: * A House Divided * No Time

  • edited April 2014

    my eyes hate me after i looked at your comment

  • edited April 2014

    Mine would look something like this:

    1. No Time Left
    2. A House Divided
    3. Faith
    4. Starved For Help
    5. A Crooked Mile
    6. Around Every Corner
    7. All That Remains
    8. Smoke & Mirrors
    9. 400 Days
    10. Long Road Ahead
    11. A New Day
    Zyphon posted: »

    And if we were to compare the episodes(all of them, even from TWD S1), then my list would look like this: * A House Divided * No Time

  • The Walking Dead S2 and Wolf Among Us are basically the same thing gameplay wise. We have yet to encounter a puzzle in TWDS2, same thing with WAU. Not that this is a bad thing, I prefer this direction for Telltale. I think choice driven, dialogue & cutscene heavy gameplay is the best. I just wish episodes were longer.

    As similar as they are I feel as if The Walking Dead still has more of the traditional point-and-click adventure game feel to it. While The

    1. No Time Left - After all this investment into an entire Series that only built itself higher and higher every episode, from starting out alright to really good, the deaths and the final moments with Lee were just remarkable. It doesn't need justification.

    2. A Crooked Mile - Searching for evidence in various locations was interesting and all the variations of events you can make happen through your choices made it a very fun episode to play more then once. It also developed the plot that sorely needed something to keep the player interested. Finding Aunty Greenleaf gave me goosebumps, especially due to the music that played when she was revealed, and the decisions offered seemed logical. And the ending speaks for itself.

    3. A House Divided - The villain of the episode was spooky, the pacing never felt awkward, and Clementine's individuality stood out more. The decisions were heavy and the influence you had was scary to be honest. Even so, it barely if ever felt strange Clementine was taking charge as she did, and the final few moments were astounding and terrifying.

    4. Faith - Unlike the Walking Dead which is basically a Zombie Outbreak, it established the lore and history of the Fables very well in a short time, and offered plenty of choices I found interesting and offered a character akin to Lee, who was striving for redemption or might not give a damn. For Lee he took care of Clementine and found redemption through her ultimately. It was interesting to see how Bigby played differently. And even though Fables were hard to kill, there are alot of ways to build tension without murdering characters. Even so, there is plenty of death to keep you interested.

    5. Around Every Corner - It was a good mission to accomplish a Season long goal, and built on the new members of the crew, and established a setting that was creepy as can be, but entirely possible. Decisions were had, and the ending had me looking forward to what was ahead. However backtracking through the school several times got a bit boring, and sometimes the pace got a bit slow. But this is one of the best.

    6. All That Remains - After waiting to see what becomes of Clementine the episode does a really good job building on what Season 1 had left for it, and demonstrates the new approach playing as Clementine might bring to the game. And with the new cast of characters and several mysteries around, it was a promising start for the Season. Especially when the cast seemed to have their own personalities developed very quickly.

    7. Long Road Ahead - Starts out good and the pace of the episode fluctuates from fast to slow, but it does so at a reasonable pace. However due to the large amounts of death in this episode, and the replacements added just as quickly as the deaths came, I was indifferent to the new people at first, and felt disconnected.

    8. Starved for Help - It's a very long ride until this episode reaches the climax of it's plot. But once it does, it's worth it and really gave the first season it's direction. Important decisions and character building.

    9. 400 Days - Interesting but short tidbits into character's lives. I'm interested to see how it plays out and this could go higher depending on how Season 2 turns out.

    10. A New Day - Exposition really, and no real BIG decisions. Sure the final decision is initially tough, but most people swing one way, and choosing that option opens more along the road over the other one.

    11. Smoke and Mirrors - Extremely long wait added onto a very linear and forgettable episode. Interrogation, Autopsy and TJ, Bar, Hookers, Motel. No real interesting choices here, and just feels like it suffered due to being altered from it's original plot for whatever reason.

  • Well, it had some of the best characters from the series, and also most of the stories were really great, and each felt totally unique.

    Interesting that you put 400 Days so high. I am genuinely curious, why did you like it so much?

  • I just bought TWAU today, but I haven't started it yet. Once I finish Episode 1 of that, I'll come back here and say what I think of it so far. Until then, I reserve judgement. I'm a big Crime Noir fan, and this has peaked by interest for a bit of a while already. That being said, I love how TWD handles the zombie apocalypse. Unlike most films and games, the undead in TTG's Walking Dead aren't pushovers. I love that even just one walker can be a threat. I'm not going to pick both. I'll have to wait and see which I like more. As someone that grew up playing Resident Evil, and have always been fascinated with survival situations, I admit to having a bias towards TWD. Perhaps I'll be surprised?

  • ya but maybe they made kenny say "i got lucky" for a reason... he might be hiding something...

  • Okay. I just finished Ep.1 of "The Wolf Among Us." I gotta say, that last fight? That was so awesome! I love the choice you have after that, and I never felt more satisfied to play the badguy.

    I'm torn at my choice right now. I've invested a lot of time and emotional connection with TWD, but this is just so much so fast. That ending... Wow! The plot thickens indeed! Although, with you-know-who acting as mayor, and the details of the crime, I do think it is a tad predictable, unless it's something completely unthinkable and it's just a red-herring.

    I don't think I'll pass up another Telltale game again. First, I underestimated TWD. Now, I've underestimated TWAU. Won't make the same mistake a third time.

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