'Come Hither' Achievement Thread

edited April 2014 in The Walking Dead

I think this achievement is not being much talked, so I created a topic just for him :)
So as we can see, come hither is the achievement:

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And it say's: Invite some friends into the compound.
Achievement Image:

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This image is a bit confuse . It appears a walker and a speaker (or something like that), my thought is that the walker just indicates that we will find some friendly people after some event that has to do with walkers. It could be to related to the storm of walkers, that would mean that people are trying to run away from the storm and they find people that stop to go with them and help them.

So share opinions down below ! :)

Comments

  • LOL it's "Come hither"

  • Alt text

    Rafoli posted: »

    LOL it's "Come hither"

  • Witness a murder, um.. Kenny maybe or Luke?

  • Clem's gonna get on a speaker and make loud ass noises to draw walkers

  • lol, that image in my head looks cute.

    Tyranitar posted: »

    Clem's gonna get on a speaker and make loud ass noises to draw walkers

  • MyushaMyusha Banned
    edited April 2014

    Fresh Fish - Enter Carver's Camp. Simple to deduce.

    Long Way Down - Someone is killed by falling, likely from being pushed. Long Way Down afterall. Could be Carver with a traitor in the group that isn't someone we know. Teach us how cruel he is. Or could be our group trying to take action. Like Kenny.

    One Long Day - Rebecca is probably going to be very close to labor now. Carver's cracking down. Taking a liking to Clem. Maybe because of cozying up to Bonnie.

    Always the Quiet Ones - Clem steals something while everyone else is talking or are distracted. Maybe keys to save Alvin or a Walkie-Talkie that could help you find Luke maybe.

    Not In Nottingham - Clementine or someone whose been helping her get beaten up for any kind of betrayal she's been planning.

    Come Hither - Invite Walkers into the camp. Why do that when Rebecca just gave birth or is on verge of giving birth, I don't know.

    Rehabilitated - Carver's camp has gotten to Clem and taught her to be as cruel as Carver possibly. Ultimate Karma. Or, less likely, Clem helps Carver look at things her ways. (WHOEVER HURTS CLEM IN NOT IN NOTTINGHAM WILL BE HURT HERE. IT'S VERY LIKELY. GAVE WHAT YOU GOT.)

    Eye of the Storm - Something happens to Sarah either as you escape or when you let in the walkers.

  • edited April 2014

    http://steamcommunity.com/stats/261030/achievements

    Come Hither: That is a walker but for some reason to me has a resemblance to molly?

    Rehabilitated: Restore someone to normal health? Gave what you got? Somebody helps Clem and Clem returns the favor?

    Not In Nottingham: Clem get's beaten! No!!!

    Eye Of The Storm: Complete The Thing

    Long Way Down: The Picture has a resemblance to Carlos. Carlos might die :O

    Fresh Fish: Probably the first achievement where you arrive at the community.

    One Long Day: Make it through your first day in the community, probably Clem doing labour or tough tasks.

    Always The Quiet Ones: Larceny = Stealing I think so Clem steels a walkie talkie and uses it to talk to people? Oh god Clem please use it for good, maybe find Luke or Christa with it.

    My opinions and such.

  • edited April 2014

    It's a tongue-in-cheek ironic achievement. You're going to lure walkers into the compound to cause havoc.

  • edited April 2014

    lol '-' I know a person that said the same thing.

    Lemoncakes posted: »

    It's a tongue-in-cheek ironic achievement. You're going to lure walkers into the compound to cause havoc.

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