Clem sees a one direction album and uses it to attract walkers to Carver's community, then you have a choice to either burn it or keep it. I'd burn it :P
We don't want a lot of things that happen on the game to happen, take Lee's death. However, the game would be no where near as powerful if that happened.
I actually kind of want that to happen... I mean I don't want to make Clementine chose between the two but I think it could be very powerful and a bit intense and emotional.
Let's say we've just teamed up with the 400 Days crew, so we've just met Shel and Wyatt. Becca went missing off-screen beforehand. They're both being held at gunpoint and we can only save one of them. As the player, we know who they are, but in-game, Clem has no idea these are the people Shel and Wyatt are looking for. Who would you save?
OR
[Accept Luke and Nate's help] or [Tell them to get lost]
This is totally out there, but let's say Luke tried to find help, and all he can find is Nate. Nate puts on a good facade, so Luke thinks he's a good guy, but we as the player know that's bullshit and in-game Clem is skeptical. Plus Clem is a little pissed that Luke has left them alone in Carver's camp for so long. By accepting their help, you are able to get everyone in your group out of the camp safely, but Nate becomes a member of your group and convinces everyone else that he's a good guy, and this has terrible repercussions later on. If you tell them to get lost, you must find a way out yourself and get 2 group members killed in the process. Once outside, you rendezvous with an irritated Luke, but Nate is nowhere to be found. Which do you choose?
Hmm.....I'll make up a one, with explanation, and answer the main 5 everyone is answering. Here: Luke returns, to help everyone in a prison … morebreak. He was aware Carver's group was getting close to the ski lodge, so he hid, and followed them back to the camp, so he could kill Carver, and escape again. The plan is put into action, as Clementine, Kenny, Sarita, Carlos, and Sarah, all go to take out Carver himself, while Nick (determinant) Alvin (determinant), Rebecca, and Luke, all go to take out the guards, leaving a clear path. By the time you reach the area near Carver's office, you hear Troy (the other guy from Carver's group who went to the ski lodge) was killed by Luke, when the group who was clearing the way was arrested by other guards. Sarita ends up causing a distraction, leading the guards far away, and Carlos stays outside, making sure nobody gets in. you take Carver on, as you hear Carlos firing his rifle. Kenny manages to beat Carve… [view original content]
This is a toughie! I want to say Luke, because I feel like he and Clem get along better and would have a higher chance of survival in the long run. But I would feel completely awful if I abandoned Kenny and he was alone again.
Kenny or Luke are the last two members of your group alive and are fed up with each other. They refuse to stay together any longer. Which one do you go with? Note, both of them have saved Clementine's life multiple times in this scenario.
Hé if Carver hit Kenny I kick him in the balls... Hé that must be a option. 1 just watch 2 kick in the balls 3 Carver stay the fuck away from him 4 Whats four?
I dont know how it would work but you have the opportunity to kill Carver while he is distracted fighting off walkers or save Crista from wa… morelkers. Maybe have a tied up Kenny yell "kill Carver!" so that you know if you select Carver you decide to kill him rather then save Crista.
This is a really good one! It would be a hard decision too. Do you save Lee, who, as the player, we've known and loved the entire game, or Clem's parents, who we know nothing about, but they are her parents and are obviously the most important thing in the world to her?
I think Lee would actually be understanding if Clem chose her parents over him, so I'll go with Clem's parents. Cue an emotional scene where Lee tells Clem it's okay and that he's glad she found them, and me crying for a hundred years.
Luke comes into the camp and gets in a big fight with Carver. Luke knocks Carver's gun to the floor, and it skidds across near Clem. But then Carver smacks Luke's Machette out of his hand, and it lands nearby.
[Grab Luke's Machete] or [Pick up Carver's gun]
If you choose the Machete, you whack Carver with it, Luke runs away but then Carver severely hurts Clem and Kenny saves her. Then Carver kills Kenny and Clem gets away.
If you choose the gun, Carver takes the machete and kills Luke but you kill Carver right after Luke dies.
Uhm... hypothetical situations?
Luke comes into the camp and gets in a big fight with Carver. Luke knocks Carver's gun to the floor, and … moreit skidds across near Clem. But then Carver smacks Luke's Machette out of his hand, and it lands nearby.
[Grab Luke's Machete] or [Pick up Carver's gun]
If you choose the Machete, you whack Carver with it, Luke runs away but then Carver severely hurts Clem and Kenny saves her. Then Carver kills Kenny and Clem gets away.
If you choose the gun, Carver takes the machete and kills Luke but you kill Carver right after Luke dies.
Which one?
Hé if Carver hit Kenny I kick him in the balls... Hé that must be a option. 1 just watch 2 kick in the balls 3 Carver stay the fuck away from him 4 Whats four?
i'd base the decision around my attitude towards Kenny at the time. Currently, I'd take the beating since Kenny has done nothing to get any hate from me. He accepted the group into the ski lodge, no questions asked, as soon as he saw Clem. He gave them food and safety when he had no idea who they were, and he put everyone he cared about on the line to help fight Carver. So far, he's done nothing to deserve a beating for something he didn't do.
So what if, hypothetically, Luke left at the end up EP2 to hide out in Matthew's little house, and inside it was a working walkie-talkie. Then, in the lodge, there was another that was connected to Matthew's, and Carver took it to bring back to the camp. Now, say, when you got there, Bonnie apologize d for causing Clem's group and the lodge to be captured. Then, you got an option to accept or decline. If you accept, then she tells you that she can unlock the door to a portion of Carver's camp, leading to Carver's room,, where the walkie-talkie is. And if you decline, then you would get a chance to try to find a way to sneak in on your own. So, would you,
Accept Bonnie's apology and trust her to lead you using her guidance.
Decline Bonnie's apology and try to sneak in with no assistance, with the very extra chance of being caught, leading to severe punishment to the group.
Uhm... hypothetical situations?
Luke comes into the camp and gets in a big fight with Carver. Luke knocks Carver's gun to the floor, and … moreit skidds across near Clem. But then Carver smacks Luke's Machette out of his hand, and it lands nearby.
[Grab Luke's Machete] or [Pick up Carver's gun]
If you choose the Machete, you whack Carver with it, Luke runs away but then Carver severely hurts Clem and Kenny saves her. Then Carver kills Kenny and Clem gets away.
If you choose the gun, Carver takes the machete and kills Luke but you kill Carver right after Luke dies.
Which one?
Comments
Clem sees a one direction album and uses it to attract walkers to Carver's community, then you have a choice to either burn it or keep it. I'd burn it :P
save clementines parents or lee
We never really knew Clementine's parents..
So I would go with Lee "Urban" Everett.
What about 'Save Christa's baby' or 'Save Rebecca's baby' providing Christa's baby is still alive
Take stuff AND thangs
Save Christa's.
You have a point there but Sarah will not like it, that's the truth
We don't want a lot of things that happen on the game to happen, take Lee's death. However, the game would be no where near as powerful if that happened.
Clem is loyal to Kenny. She'll take a beating for him.
Remember this is Telltale so it is a decision probably
Maybe in your playthrough. In others she might not be.
[Save Becca] or [Save Eddie]
Let's say we've just teamed up with the 400 Days crew, so we've just met Shel and Wyatt. Becca went missing off-screen beforehand. They're both being held at gunpoint and we can only save one of them. As the player, we know who they are, but in-game, Clem has no idea these are the people Shel and Wyatt are looking for. Who would you save?
OR
[Accept Luke and Nate's help] or [Tell them to get lost]
This is totally out there, but let's say Luke tried to find help, and all he can find is Nate. Nate puts on a good facade, so Luke thinks he's a good guy, but we as the player know that's bullshit and in-game Clem is skeptical. Plus Clem is a little pissed that Luke has left them alone in Carver's camp for so long. By accepting their help, you are able to get everyone in your group out of the camp safely, but Nate becomes a member of your group and convinces everyone else that he's a good guy, and this has terrible repercussions later on. If you tell them to get lost, you must find a way out yourself and get 2 group members killed in the process. Once outside, you rendezvous with an irritated Luke, but Nate is nowhere to be found. Which do you choose?
I would save Carlos. Kenny can go find a blunt object to kill Carver with and then hate me for the rest of the season for not siding with him.
This is a toughie! I want to say Luke, because I feel like he and Clem get along better and would have a higher chance of survival in the long run. But I would feel completely awful if I abandoned Kenny and he was alone again.
Hé if Carver hit Kenny I kick him in the balls... Hé that must be a option. 1 just watch 2 kick in the balls 3 Carver stay the fuck away from him 4 Whats four?
I would save Christa and pray to the determinant gods that Carver will get his comeuppance shortly after.
This is a really good one! It would be a hard decision too. Do you save Lee, who, as the player, we've known and loved the entire game, or Clem's parents, who we know nothing about, but they are her parents and are obviously the most important thing in the world to her?
I think Lee would actually be understanding if Clem chose her parents over him, so I'll go with Clem's parents. Cue an emotional scene where Lee tells Clem it's okay and that he's glad she found them, and me crying for a hundred years.
Kenny or omid
Miss them... When comes the next episode of Playing Dead?
I dunno.
Poor Joshua007 banned... My cousin
That Star Wars attack on the forum was awesome right!
You are the Lord of the Empire while he is banned
YASSSS
Good good... When the next episode arrives of the playing dead we blow up the show right.
Of course.
We hate truly Playing Dead aren't we
Well, did you like the Death Star blow up the show
Uhm... hypothetical situations?
Luke comes into the camp and gets in a big fight with Carver. Luke knocks Carver's gun to the floor, and it skidds across near Clem. But then Carver smacks Luke's Machette out of his hand, and it lands nearby.
[Grab Luke's Machete] or [Pick up Carver's gun]
If you choose the Machete, you whack Carver with it, Luke runs away but then Carver severely hurts Clem and Kenny saves her. Then Carver kills Kenny and Clem gets away.
If you choose the gun, Carver takes the machete and kills Luke but you kill Carver right after Luke dies.
Which one?
Gee,this is hard
The iconic, TellTale classic, "...".
i'd base the decision around my attitude towards Kenny at the time. Currently, I'd take the beating since Kenny has done nothing to get any hate from me. He accepted the group into the ski lodge, no questions asked, as soon as he saw Clem. He gave them food and safety when he had no idea who they were, and he put everyone he cared about on the line to help fight Carver. So far, he's done nothing to deserve a beating for something he didn't do.
So what if, hypothetically, Luke left at the end up EP2 to hide out in Matthew's little house, and inside it was a working walkie-talkie. Then, in the lodge, there was another that was connected to Matthew's, and Carver took it to bring back to the camp. Now, say, when you got there, Bonnie apologize d for causing Clem's group and the lodge to be captured. Then, you got an option to accept or decline. If you accept, then she tells you that she can unlock the door to a portion of Carver's camp, leading to Carver's room,, where the walkie-talkie is. And if you decline, then you would get a chance to try to find a way to sneak in on your own. So, would you,
hypotheticals.... hmmm..
Would you rather have lobster claws for hands or a snake for a tongue?