400 Days - Just saying...
I've seen a lot of people complaining about the 400 Days characters not getting enough 'screen time' in Season 2.
The thing is, not everyone bought and played 400 Days. It was DLC. DLCs aren't always bought and played by everyone. All of the 400 Days characters couldn't be 'super-vital' because not everyone knew them. There were also so many combinations of who could come with you and not that'd it'd just be tedious to code in a major role for each character.
It's like playing Dragon Age: Origins Awakening, a DLC, and being pissed that Awakening's characters weren't intensely vital to the story of Dragon Age 2: it's DLC, not everyone owns it.
Good game design is making the game playable for everyone who enjoys the genre. Bad game design would be making each 400 Days character a screentime-hogging spotlight, whilst those who didn't play 400 Days would be sitting scratching their heads, wondering "Who the fuck is/are this guy/girl/these people?"
While I think it would've been cooler to have 400 Days characters be a little more prominent for those who played the DLC, I don't think by any means the Episode is god-awful and abhorrently bad because of it. I think it was a fantastic episode in its own right.
The thing is, not everyone bought and played 400 Days. It was DLC. DLCs aren't always bought and played by everyone. All of the 400 Days characters couldn't be 'super-vital' because not everyone knew them. There were also so many combinations of who could come with you and not that'd it'd just be tedious to code in a major role for each character.
It's like playing Dragon Age: Origins Awakening, a DLC, and being pissed that Awakening's characters weren't intensely vital to the story of Dragon Age 2: it's DLC, not everyone owns it.
Good game design is making the game playable for everyone who enjoys the genre. Bad game design would be making each 400 Days character a screentime-hogging spotlight, whilst those who didn't play 400 Days would be sitting scratching their heads, wondering "Who the fuck is/are this guy/girl/these people?"
While I think it would've been cooler to have 400 Days characters be a little more prominent for those who played the DLC, I don't think by any means the Episode is god-awful and abhorrently bad because of it. I think it was a fantastic episode in its own right.
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Comments
1. People who didn't go with Tavia we would meet in Episode 4 and Bonnie and whoever else went would get to have their "reunion" with them. Episode 4 could start to better develope these characters at that point and replace ones that die because let's face it Nick , Sarita and Rebecca are screwed.
2. People who are at Carver's camp get cameos in Episode 3 (obviously it's already out) and once the herd washes over the camp. They either run into Clem's group or track Clem's group down and have it all play out slightly different.
In either of these 2 scenarios there wouldn't be much focus on them until Episode 4 and it would all come down to them all grouping up there wouldn't have to be any split alternate paths at that point. Honestly it's not that hard to figure out.
If they all appear again in E4 and/or E5, fine.
And I don't think the "Eddie is on the E4 screen" is a valid argument, as far as I'm concerned, those models are just placeholders.
Doug and Carley are on the left and right side and one of the Save-lots-bandits is behind Clem. I doubt any of those characters will appear in the episode.
Tavia and 400 Days People seek revenge.
Episode 4, 400 Days.
Could totally not happen, but I can totally see it happening. Maybe an actual HUB. Where you could talk to EVERY person.
As for Eddie, unlike the others in the preview photo, he is clearly visible with Clem. The others are blacked out on purpose.
Shel, Becca and Wyatt are rational and will probably escape. That's how Wyatt reunites with Eddie.