Ben was actually in episode 5 quite a bit, and he was determinant. Anyway, I know it's difficult to
but it would be nice if Telltale would just put forth a bit more effort. Thirty minutes is all I ask. And no matter what the circumstances are, shorter episodes equal less enjoyment. Plain and simple. At least to me it does.
People that are saying that "we did NOT pay for 2 hour episodes" need to widen their scopes a bit. We assumed that they were going to be aro… moreund the two hour length because that's how the entire Season 1 played out. So yes, there were many people expecting long immersive episodes, and you can't blame them. And as for hardcore fans and regular fans, I agree with you on that, there is no difference.
COUGH*Hubs...*Cough, you know the writers and makers of WD check the forum so i think they must know the fans want it to be longer,infact episode 3 had a mini mini hub of sorts when we were introduced to Reggie but hopefully there will be areas where we can stop and interact and get to know characters back stories soon,because the episodes are still quality,just need to be longer like season ones.
Everyone agrees the episodes should be longer just like everyone agrees the wait time in between episodes needs to be shorter AND better communicated. Unfortunately, Telltale doesn't care either way. They have our money already and know we will continue to spend regardless of quality.
Thirty minutes could take an extra month! It's allot to ask. Ben hardly did anything in episode he had a couple of extra lines and changed nothing, the only big difference is a switch between two scenes. That's it. Also quality isn't subjective to opinion, utility and preference are two VERY different things but that is one topic I'm not getting into right now.
People that are saying that "we did NOT pay for 2 hour episodes" need to widen their scopes a bit. We assumed that they were going to be aro… moreund the two hour length because that's how the entire Season 1 played out. So yes, there were many people expecting long immersive episodes, and you can't blame them. And as for hardcore fans and regular fans, I agree with you on that, there is no difference.
We already have them walkers running around,and setting the sky on fire will just cause fireballs to rain down on earth and kill the walkers...Do you instead know of any rituals to control their minds?
We should make a Walker army!
I would rather wait an extra month if the length of the episodes would be improved upon. Look, it's this simple, fans are waiting 2 months for an hour and a half of gameplay. I love TWD, and that is why I would LOVE for there to be more gameplay so I can actually immerse myself in it. It doesn't matter what is technically correct, fans are not happy with the length of the episodes. And yes, Telltale is getting a bit lazy with the episodes. They're are working on so many games at once, so instead of putting in, say, gameplay where you can trim the berry bushes, they say "screw it! That'll take too long!" Anyway, I respect your opinion, but all I want is just a little more bang for my buck lengthwise.
People that are saying that "we did NOT pay for 2 hour episodes" need to widen their scopes a bit. We assumed that they were going to be aro… moreund the two hour length because that's how the entire Season 1 played out. So yes, there were many people expecting long immersive episodes, and you can't blame them. And as for hardcore fans and regular fans, I agree with you on that, there is no difference.
I wouldn't mind that either, in a perfect world that would happen. I'm just being realistic here. Also I wouldn't say lazy, in fact I would use the opposite, "overworked" . Lazy implies that they're laying around twiddling their thumbs, which isn't fair. Regardless, thank you for respecting my views. Now if you don't mind I will sip my tea and laugh as my comments get thumbed down for no discernible reason.
I would rather wait an extra month if the length of the episodes would be improved upon. Look, it's this simple, fans are waiting 2 months f… moreor an hour and a half of gameplay. I love TWD, and that is why I would LOVE for there to be more gameplay so I can actually immerse myself in it. It doesn't matter what is technically correct, fans are not happy with the length of the episodes. And yes, Telltale is getting a bit lazy with the episodes. They're are working on so many games at once, so instead of putting in, say, gameplay where you can trim the berry bushes, they say "screw it! That'll take too long!" Anyway, I respect your opinion, but all I want is just a little more bang for my buck lengthwise.
This is rather immature... Do you people have any idea what goes into making a video game like this? TellTale has really upped the ante in s… moreeason 2, more choices, choices carrying over from season 1 ect ect... Do you really think they can do this and make longer episodes? It would take them months to make each episode to your demands.
You did not "pay for 2-3 hour episodes" if you can show me any bit of TellTale paperwork that says the episodes of season 2 will be this length I ask the you present them. If that is what you were hoping for and payed solely because of that, tough luck. Plus none of the episodes were 3 hours long, unless you got ridiculously confused.
TellTale has not stopped listening to anyone, I'm really not sure where you are getting this from. They are also allowed to make as many games as they like at once, don't forget they are a company. They doesn't exist to meet the sole desires of one fanbase, they exist t… [view original content]
I also know what goes into writing a story, and that a story shouldn't be longer than it needs to be. The developers are free to make the game they want, though they should always be prepared for a loss of sales if it goes against what people really want. Artists don't exist to just phone it in and make what others want. They have to want to do things a certain way themselves, or make sure fan suggestions fit. That said, it's a bit different for them than it is me, because they run a business. But I know I wouldn't want to do something to please fans if I myself really didn't want to do something. If I can make suggestions work while sticking with my vision? Then I'm fine with that.
As for rushed, Gousttt, it is subjective. But you and others should realise that no matter what they do, they can't win. You say the episodes are rushed, yet others complain that the episodes take too long.
To Cam:
Does spending hours on something for one to two minutes gameplay ring any bells? And this is with something as simple to use as RPG Maker.
If you do not like the way TellTale's way of doing things, then stop playing. Do you think that the thought of a petition, signed by 28 people who say they love the game, are going to change the way they do things. Where there a few of you complaining, there are millions more who like what they put out. If you are crying and complaining after every episode or the time it takes for episodes to come out, then that can mean only one thing....you have no life beyond Telltale Games and this forum. And for that you have my pity. Do you own TellTale? Did they ever promise you anything more than the best product they can put out? Answer:No. If you get this upset about the time between episodes, I would hate to see how childish you become when waiting for the next graphic novel or the TV show. And let's say your petition got their attention and they said "Well if they do not like the way we are handling the Walking Dead, let's just drop the game all together ( which I would find funny ). We are sick of hearing nothing but whining." And they did just that and you now have no Walking Dead game to play. If you complain this much over every little detail, then canceling the game altogether just might drive you to suicide. Grow up.......Get a grip..........Get some kind of life outside video games.
Why should Telltale listen to you and others, rather than the ones complaining about how long the episodes take? What makes you any different?
Again, Telltale can't win no matter what they do. And again, Telltale don't exist to cater to the whims of every fan. It's always a balancing act, because they need to deliver the product they want to make, while also including the stuff fans suggest that fits with their vision. It's impossible to please everyone at the end of the day.
Really, instead of making petitions like this, people should really just vote with their wallets if they 'need' longer episodes, as though length dictates quality.
Edit: And what about the ones who are actually quite happy with the new season in general, generally speaking as nothing's perfect? Should they also be ignored? Are they wrong? This is a problem I see a lot. People, and I know it's not how you want to come across, tend to make it seem like their view is the correct one and factual, like anyone who disagrees with their viewpoint is wrong.
Telltale could make the episodes longer AND make them have quality. Throw in a puzzle or something. If they weren't rushing TWD episodes the… moren they would be able to do this. Season 1 was fantastic. It wasn't rushed one bit, and they were very fun to play and you got to play them for a good amount of time. Now, why can't Telltale make season 2 like this. There is legitimate proof that they rushed episode 3 (Nick was basically a Luke-bot) and it was pretty short. It was fun, the best one in the season in my opinion, but it could have been so much better if Telltale hadn't rushed it and if it was longer. Telltale just needs to take their time and ignore all the fans who won't stop crying about the how the episode is taking forever. It would make the experience much more enjoyable. Just my two cents.
"TellTale has really upped the ante in season 2, more choices, choices carrying over from season 1 ect ect... Do you really think they can do this and make longer episodes?"
They have? Whether you're insulting or friendly with characters in Season 2, such as Carlos and Sarah, their dialogue often doesn't change outside of that one conversation. That's actually a large step back from Season 1, where you could turn characters like Kenny and Lilly for you or against you.
"Do you really think they can do this and make longer episodes? It would take them months to make each episode to your demands."
They did it in Season 1 in less time with more gameplay and more dialogue.
"You did not "pay for 2-3 hour episodes" if you can show me any bit of TellTale paperwork that says the episodes of season 2 will be this length I ask the you present them."
www.telltalegames.com/walkingdead/season2-faq/
Read under 'How long is each episode?'
"TellTale has not stopped listening to anyone, I'm really not sure where you are getting this from."
Mostly we've gotten it from their utter silence followed by continuing to do the things people complain about.
"They are also allowed to make as many games as they like at once, don't forget they are a company."
And don't forget we're the customers who buy their products. If enough customers complain about something, a wise company listens. That's what a petition is about.
Moreover, I hate this line of argument. People defend the shitty practices of game companies like EA all the time by saying 'they're a company' when pissing on their own customers is pretty much the last thing any game company interested in long-term profitability should be doing.
Wanna know a useful fact? A company that listens to its customers and changes its product according to what it hears actually often tends to do BETTER than a company that ignores their customers and/or treats them like human piggy banks to be squeezed for every penny they can get. Whodathunkit?
This is rather immature... Do you people have any idea what goes into making a video game like this? TellTale has really upped the ante in s… moreeason 2, more choices, choices carrying over from season 1 ect ect... Do you really think they can do this and make longer episodes? It would take them months to make each episode to your demands.
You did not "pay for 2-3 hour episodes" if you can show me any bit of TellTale paperwork that says the episodes of season 2 will be this length I ask the you present them. If that is what you were hoping for and payed solely because of that, tough luck. Plus none of the episodes were 3 hours long, unless you got ridiculously confused.
TellTale has not stopped listening to anyone, I'm really not sure where you are getting this from. They are also allowed to make as many games as they like at once, don't forget they are a company. They doesn't exist to meet the sole desires of one fanbase, they exist t… [view original content]
I wouldn't mind that either, in a perfect world that would happen. I'm just being realistic here. Also I wouldn't say lazy, in fact I would … moreuse the opposite, "overworked" . Lazy implies that they're laying around twiddling their thumbs, which isn't fair. Regardless, thank you for respecting my views. Now if you don't mind I will sip my tea and laugh as my comments get thumbed down for no discernible reason.
I do, and he is right.
I also know what goes into writing a story, and that a story shouldn't be longer than it needs to be. The develo… morepers are free to make the game they want, though they should always be prepared for a loss of sales if it goes against what people really want. Artists don't exist to just phone it in and make what others want. They have to want to do things a certain way themselves, or make sure fan suggestions fit. That said, it's a bit different for them than it is me, because they run a business. But I know I wouldn't want to do something to please fans if I myself really didn't want to do something. If I can make suggestions work while sticking with my vision? Then I'm fine with that.
As for rushed, Gousttt, it is subjective. But you and others should realise that no matter what they do, they can't win. You say the episodes are rushed, yet others complain that the episodes take too long.
To Cam:
Does s… [view original content]
If you do not like the way TellTale's way of doing things, then stop playing. Do you think that the thought of a petition, signed by 28 peop… morele who say they love the game, are going to change the way they do things. Where there a few of you complaining, there are millions more who like what they put out. If you are crying and complaining after every episode or the time it takes for episodes to come out, then that can mean only one thing....you have no life beyond Telltale Games and this forum. And for that you have my pity. Do you own TellTale? Did they ever promise you anything more than the best product they can put out? Answer:No. If you get this upset about the time between episodes, I would hate to see how childish you become when waiting for the next graphic novel or the TV show. And let's say your petition got their attention and they said "Well if they do not like the way we are handling the Walking Dead, let's just drop the game all… [view original content]
All of the point of a petition is to let our voice be heard, heard of democracy? If the most thinks it's not satisfying to wait 3 months for barley 90 minutes of gameplay, then we can complain about it. No one promised us 2-3 hours, but that's what it was in season 1, and you know very well that the effort going into other games are the only reason that made this game shorter.
Btw, we're not forcing them anything, how did you get that idea? Of course their goal is to make money, but in the end, the majority of the money goes into making games, for us, and I think that they should focus more on the projects that are already out, since it has a fanbase waiting for more.
Who are you to tell us how much do we know about games? For all you know I can be Bill Gates, and we're not saying we're more "important" than the other fans, we don't even think about things like that, actually, we're doing this for everyone, for you too. We're not ideal, no one is ideal (not even Telltale), but we're trying to give them a little "wake up call" about the fans waiting for a continuation on their first hit franchise.
You don't like this, leave now, you made your opinion on this matter.
This is rather immature... Do you people have any idea what goes into making a video game like this? TellTale has really upped the ante in s… moreeason 2, more choices, choices carrying over from season 1 ect ect... Do you really think they can do this and make longer episodes? It would take them months to make each episode to your demands.
You did not "pay for 2-3 hour episodes" if you can show me any bit of TellTale paperwork that says the episodes of season 2 will be this length I ask the you present them. If that is what you were hoping for and payed solely because of that, tough luck. Plus none of the episodes were 3 hours long, unless you got ridiculously confused.
TellTale has not stopped listening to anyone, I'm really not sure where you are getting this from. They are also allowed to make as many games as they like at once, don't forget they are a company. They doesn't exist to meet the sole desires of one fanbase, they exist t… [view original content]
Yes, I know. But that bastard Relic has caused a shit load of trouble. No one believed me but in the end they found out, next time don't hide the truth and just ban him. Now the Wikia is shit and it's run by people who have only been there for three months!
Well, the fact that episode 3 took me about 80-90 minutes to complete isn't enough for proving they are a little rushed on these episodes?
It's overloading their staff, it's too hard to make 4 games at the same period of time, they need to focus on 2 games only, then move on to the next 2.
I'd suggest widening the scope of this and sticking to factual information.
However. No, we didn't pay for a game with two/three hour e… morepisodes. We simply paid for Walking Dead season two there was nothing in the product description which stated they would provide episodes which were several hours.
I''d not mentioned the quality of the episodes either. As that is purely opinion and not fact. As a lot of people have also stated they are enjoying season two a lot more than season one.
Working on multiple games at once. It needs to be proven this is effecting the production of their current games and not just speculated on. The first episodes of Walking Dead season two & Wolf Among Us were just as short as the episodes they are producing now and both would most likely have entered into development long before they are likely to have started work on Tales of Borderlands and Game of Thrones.
If it amounts to anything, I'll be utterly amazed. But eh, if it gets completely ignored (as it almost certainly will) its no skin off my back, so why not sign?
All I know is that the complaining about length, as though it's what makes a quality product, amuses me. I can and have written something that's 1,750 words long and it's perfectly adequate to get across what I want to say in a short story format, with it essentially being social commentary.
I know fiction writing and games are a different medium, but length should be something that doesn't matter that much. What should matter is how a particular story or game makes you feel. Length is pretty irrelevant, honestly, as long as your story or game is as long as it needs to be.
The choices you made in season 1 effect season 2, even as far down to clementines profanity and speech patterns. As a programmer I must say, that.. is... INSANE. I'm not sure if you respect that as much as I but that is ludicrous.
You may have misread me on the second one. Do you think they can have tiny dialogue from 8 episodes ago effect the game now and keep to their schedule without shortening the game a tad. No, they really can't.
Number 3... "It varies by player, but most people" that is not what I asked for, that is an estimate. Some people take longer on their episodes, evidences by some people claiming episode 4 was 3-4 hours long. Give me something that says every episode will be 2 hours at a minimum, then we'll talk.
number 4 I'll kind of agree on. They have always been like that but they're a small company. Try getting EA to respond to your concerns. I reported a game breaking glitch in Dragon Age 2 years ago along with several other people.... still waiting on a response.
Now for your last point, now... I'll quote you if you don't mind? "A company that listens to its customers and changes its product according to what it hears actually often tends to do BETTER than a company that ignores their customers and/or treats them like human piggy banks to be squeezed for every penny they can get." Hmm true but don't forget what type of games telltale makes... story based. Now an author who changes their content depending on what their users like has no integrity. Asking them to change the games is asking them to change the plot.
"TellTale has really upped the ante in season 2, more choices, choices carrying over from season 1 ect ect... Do you really think they can d… moreo this and make longer episodes?"
They have? Whether you're insulting or friendly with characters in Season 2, such as Carlos and Sarah, their dialogue often doesn't change outside of that one conversation. That's actually a large step back from Season 1, where you could turn characters like Kenny and Lilly for you or against you.
"Do you really think they can do this and make longer episodes? It would take them months to make each episode to your demands."
They did it in Season 1 in less time with more gameplay and more dialogue.
"You did not "pay for 2-3 hour episodes" if you can show me any bit of TellTale paperwork that says the episodes of season 2 will be this length I ask the you present them."
www.telltalegames.com/walkingdead/season2-faq/
Read under 'How long is ea… [view original content]
Well, I'm a physician from India who just invented a laser ray that turns everything into nachos, can you prove that? It's easy talking like you are, criticizing everyone for being "silly" and "hardcore", but people like you never make any changes, you just sit there and cope with whatever you get.
Why do you think this is episodic? The answer? Criticism. They want feedback, we provide it. They can ignore it, but hey, it's their choice.
Please expand your argument or leave, no one said we're better than anyone, THIS IS ALL FOR PURE ADVICE FOR A GAME COMPANY, WE'RE NOT OVERTHROWING THE GOVERNMENT!
I've been in university for 2 years studying game design and software development. I have a VERY good idea what goes into games like this, … moreit is ludicrously difficult I have first hand experience on how bally hard this is. Sorry to up myself here but I imagine I have a greater knowledge on the subject than most people here. I explained in my comment below how episode 3 was not rushed, please read that as I will not waste my time in repeating myself.
And finally, yes I will call it silly, because that's what it is. You will not budge a game company because a couple of "hardcore" fans demand it. Doing this will either take down their game quality or force them out of their schedule. They're a company they don't exist to please every single person, trust me they could be a hell of allot worse. Most people here really need to sit down and consider what goes into a game like this and stop prodding telltale. I mean, come on suggesting spamming them with emails? That's immature... To say the least.
Okay, I'm having difficulty on the best way to explain this. Perhaps going on the youtube and watching lets plays will display my point. The choices are much more... potent(?) The fact that the 400 days characters were even in the episode at all was a miracle, that's damn difficult to do.
Now, what you think of an episode is not proof of anything. Give me the work schedules of each employee and the company statistics as proof of rushed work.
Signed, let's hope this work, if waiting time between eps is gonna be freakin horrible at least they could make eps longer, 2 eps left now, i hope they make em last.
Comments
but it would be nice if Telltale would just put forth a bit more effort. Thirty minutes is all I ask. And no matter what the circumstances are, shorter episodes equal less enjoyment. Plain and simple. At least to me it does.
We should make a Walker army!
I also know what goes into writing a story, and that a story shouldn't be longer than it needs to be. The developers are free to make the game they want, though they should always be prepared for a loss of sales if it goes against what people really want. Artists don't exist to just phone it in and make what others want. They have to want to do things a certain way themselves, or make sure fan suggestions fit. That said, it's a bit different for them than it is me, because they run a business. But I know I wouldn't want to do something to please fans if I myself really didn't want to do something. If I can make suggestions work while sticking with my vision? Then I'm fine with that.
As for rushed, Gousttt, it is subjective. But you and others should realise that no matter what they do, they can't win. You say the episodes are rushed, yet others complain that the episodes take too long.
To Cam:
Does spending hours on something for one to two minutes gameplay ring any bells? And this is with something as simple to use as RPG Maker.
Why should Telltale listen to you and others, rather than the ones complaining about how long the episodes take? What makes you any different?
Again, Telltale can't win no matter what they do. And again, Telltale don't exist to cater to the whims of every fan. It's always a balancing act, because they need to deliver the product they want to make, while also including the stuff fans suggest that fits with their vision. It's impossible to please everyone at the end of the day.
Really, instead of making petitions like this, people should really just vote with their wallets if they 'need' longer episodes, as though length dictates quality.
Edit: And what about the ones who are actually quite happy with the new season in general, generally speaking as nothing's perfect? Should they also be ignored? Are they wrong? This is a problem I see a lot. People, and I know it's not how you want to come across, tend to make it seem like their view is the correct one and factual, like anyone who disagrees with their viewpoint is wrong.
They have? Whether you're insulting or friendly with characters in Season 2, such as Carlos and Sarah, their dialogue often doesn't change outside of that one conversation. That's actually a large step back from Season 1, where you could turn characters like Kenny and Lilly for you or against you.
"Do you really think they can do this and make longer episodes? It would take them months to make each episode to your demands."
They did it in Season 1 in less time with more gameplay and more dialogue.
"You did not "pay for 2-3 hour episodes" if you can show me any bit of TellTale paperwork that says the episodes of season 2 will be this length I ask the you present them."
www.telltalegames.com/walkingdead/season2-faq/
Read under 'How long is each episode?'
"TellTale has not stopped listening to anyone, I'm really not sure where you are getting this from."
Mostly we've gotten it from their utter silence followed by continuing to do the things people complain about.
"They are also allowed to make as many games as they like at once, don't forget they are a company."
And don't forget we're the customers who buy their products. If enough customers complain about something, a wise company listens. That's what a petition is about.
Moreover, I hate this line of argument. People defend the shitty practices of game companies like EA all the time by saying 'they're a company' when pissing on their own customers is pretty much the last thing any game company interested in long-term profitability should be doing.
Wanna know a useful fact? A company that listens to its customers and changes its product according to what it hears actually often tends to do BETTER than a company that ignores their customers and/or treats them like human piggy banks to be squeezed for every penny they can get. Whodathunkit?
Btw, we're not forcing them anything, how did you get that idea? Of course their goal is to make money, but in the end, the majority of the money goes into making games, for us, and I think that they should focus more on the projects that are already out, since it has a fanbase waiting for more.
Who are you to tell us how much do we know about games? For all you know I can be Bill Gates, and we're not saying we're more "important" than the other fans, we don't even think about things like that, actually, we're doing this for everyone, for you too. We're not ideal, no one is ideal (not even Telltale), but we're trying to give them a little "wake up call" about the fans waiting for a continuation on their first hit franchise.
You don't like this, leave now, you made your opinion on this matter.
It's overloading their staff, it's too hard to make 4 games at the same period of time, they need to focus on 2 games only, then move on to the next 2.
All I know is that the complaining about length, as though it's what makes a quality product, amuses me. I can and have written something that's 1,750 words long and it's perfectly adequate to get across what I want to say in a short story format, with it essentially being social commentary.
I know fiction writing and games are a different medium, but length should be something that doesn't matter that much. What should matter is how a particular story or game makes you feel. Length is pretty irrelevant, honestly, as long as your story or game is as long as it needs to be.
The choices you made in season 1 effect season 2, even as far down to clementines profanity and speech patterns. As a programmer I must say, that.. is... INSANE. I'm not sure if you respect that as much as I but that is ludicrous.
You may have misread me on the second one. Do you think they can have tiny dialogue from 8 episodes ago effect the game now and keep to their schedule without shortening the game a tad. No, they really can't.
Number 3... "It varies by player, but most people" that is not what I asked for, that is an estimate. Some people take longer on their episodes, evidences by some people claiming episode 4 was 3-4 hours long. Give me something that says every episode will be 2 hours at a minimum, then we'll talk.
number 4 I'll kind of agree on. They have always been like that but they're a small company. Try getting EA to respond to your concerns. I reported a game breaking glitch in Dragon Age 2 years ago along with several other people.... still waiting on a response.
Now for your last point, now... I'll quote you if you don't mind? "A company that listens to its customers and changes its product according to what it hears actually often tends to do BETTER than a company that ignores their customers and/or treats them like human piggy banks to be squeezed for every penny they can get." Hmm true but don't forget what type of games telltale makes... story based. Now an author who changes their content depending on what their users like has no integrity. Asking them to change the games is asking them to change the plot.
Why do you think this is episodic? The answer? Criticism. They want feedback, we provide it. They can ignore it, but hey, it's their choice.
Please expand your argument or leave, no one said we're better than anyone, THIS IS ALL FOR PURE ADVICE FOR A GAME COMPANY, WE'RE NOT OVERTHROWING THE GOVERNMENT!
Now, what you think of an episode is not proof of anything. Give me the work schedules of each employee and the company statistics as proof of rushed work.