Yep, me, too. Sadly I don't think I'll have much time to do new ones. I'd rather use that little time I have to get environments working, so that the next images will be even better :)
Oh ok!
I saw that you are having success in inserting the scenarios! :) well, good luck dude! yours pics are amazing! looking forward for the next ones!
Just to explain what the problem is. I've tried around a little.
I'm using the Gun I think Clem had in the beginning of Ep1.
To get it working I need to modify the Texcoords like this:
X = X * 1.18;
Y = Y
For the Shed:
X = X * 3;
Y = Y * 2.7
I haven't found yet where in the file it says this. Once I do, that problem is solved.
The problem with that is. The numbers I have now are only approximate as I found them by hand. The real number might be 2.6946237 instead of 2 for example. Now find this number somewhere in the model-file without knowing how it is represented at byte-level. Also, right now I'm using Y = Y * 2.7, but it could also be Y = Y / 0.37.
So, it might be a while :)
Oh ok!
I saw that you are having success in inserting the scenarios! :) well, good luck dude! yours pics are amazing! looking forward for the next ones!
Just to explain what the problem is. I've tried around a little.
I'm using the Gun I think Clem had in the beginning of Ep1.
To get it … moreworking I need to modify the Texcoords like this:
X = X * 1.18;
Y = Y
For the Shed:
X = X * 3;
Y = Y * 2.7
I haven't found yet where in the file it says this. Once I do, that problem is solved.
The problem with that is. The numbers I have now are only approximate as I found them by hand. The real number might be 2.6946237 instead of 2 for example. Now find this number somewhere in the model-file without knowing how it is represented at byte-level. Also, right now I'm using Y = Y * 2.7, but it could also be Y = Y / 0.37.
So, it might be a while :)
Here we go :) I've made huge progress with environments :)
So this time i have another nice one for you: What might have happend, if Clem couldn't escape the shed?
i.imgur.com/5v48yVk.jpg
Also, something that might bring back some memories, while I am building the setup for some of my next pictures. The Truckstop in raw-Form :)
i.imgur.com/cni06Zi.png
i.imgur.com/TW0bqil.png in this picture I left my UI, because maybe some of you might be curious. Not that specatular actually ;)
Here we go :) I've made huge progress with environments :)
So this time i have another nice one for you: What might have happend, if Cl… moreem couldn't escape the shed?
i.imgur.com/5v48yVk.jpg
Also, something that might bring back some memories, while I am building the setup for some of my next pictures. The Truckstop in raw-Form :)
i.imgur.com/cni06Zi.png
i.imgur.com/TW0bqil.png in this picture I left my UI, because maybe some of you might be curious. Not that specatular actually ;)
Facial Expressions can you make in 3D Programs, but before you do that you need to rig that model (add bones).
Rigging: Prepare a model to animate.
(I'm not a professor of that thing, I had also many other programs to learn for.)
Camera: Camera means, that only the 'important' thing are recorded and not other things. I dunno if it is possible in TT Games, but it's worth a try.
Bones: When you add Bones in a model, you can make poses, animation, facial expressions and make the model hold things.
Animate: You can animate your model. There are two options: Automatic Key and Custom Key.
You can move every single bone and make with that a short animation.
So, thats it, I didn't had much time, but i hope its enough.
I hope, that this helped you.
Sorry for my english.
I think the reason why you can't update the thread with the pics is because it was created while the forum had the pics disabled, now that they are re-enabled only replies can now have pics.
I think the reason why you can't update the thread with the pics is because it was created while the forum had the pics disabled, now that they are re-enabled only replies can now have pics.
Thanks for the "Lee & Clem" pictures. You're really good at this.
And can you make one, if I may ask, where we can see all the people from the old group and the new one ?
Again, thanks.
I'll put it on my list. But I don't know if I have models for every one from S1. Did all chracters appear in the in "previously on the walking dead"-part auf ep1?
Thanks for the "Lee & Clem" pictures. You're really good at this.
And can you make one, if I may ask, where we can see all the people from the old group and the new one ?
Again, thanks.
I wasn't content with how I animate the faces. I wasn't able to get the same expressions that the characters have in the game.
So I added another level of freedom in my GPU-skinning. The results are quite promising
I wasn't content with how I animate the faces. I wasn't able to get the same expressions that the characters have in the game.
So I added another level of freedom in my GPU-skinning. The results are quite promising
Here we go :) I've made huge progress with environments :)
So this time i have another nice one for you: What might have happend, if Cl… moreem couldn't escape the shed?
i.imgur.com/5v48yVk.jpg
Also, something that might bring back some memories, while I am building the setup for some of my next pictures. The Truckstop in raw-Form :)
i.imgur.com/cni06Zi.png
i.imgur.com/TW0bqil.png in this picture I left my UI, because maybe some of you might be curious. Not that specatular actually ;)
I wasn't content with how I animate the faces. I wasn't able to get the same expressions that the characters have in the game.
So I added another level of freedom in my GPU-skinning. The results are quite promising
Nope. I've written another window, where I can animate her. I don't wanna show it, though, because it would show how this works in the game, I don't think Telltale would like that
If (Even though it's probably a 'when') we meet up with Sarah at that Parker's Run place or wherever, I REALLY wanna sneak up on her. Although she'll probably start screaming or some crap and get a whole horde on us.
I added another two images :)
Clem snuck up an Sarah and delivered her hug like she promised!
i.imgur.com/LhEufRK.png
i.imgur.com/s… moreJEDaTJ.png
I reworked how I animate the characters. I think I'm now pretty close to how Telltale does it :) Some heavy math!
If (Even though it's probably a 'when') we meet up with Sarah at that Parker's Run place or wherever, I REALLY wanna sneak up on her. Although she'll probably start screaming or some crap and get a whole horde on us.
HUG...BACKFIRED!
Comments
And no i can't. I would still need to translate it.
I have fun doing this, and that's all that counts :)
I saw that you are having success in inserting the scenarios! :) well, good luck dude! yours pics are amazing! looking forward for the next ones!
http ://kephost.com/images/2014/05/26/DSCF1980patch3.jpg
I'm using the Gun I think Clem had in the beginning of Ep1.
To get it working I need to modify the Texcoords like this:
X = X * 1.18;
Y = Y
For the Shed:
X = X * 3;
Y = Y * 2.7
I haven't found yet where in the file it says this. Once I do, that problem is solved.
The problem with that is. The numbers I have now are only approximate as I found them by hand. The real number might be 2.6946237 instead of 2 for example. Now find this number somewhere in the model-file without knowing how it is represented at byte-level. Also, right now I'm using Y = Y * 2.7, but it could also be Y = Y / 0.37.
So, it might be a while :)
and i loved her face in that frame!
as you said, it's heavy math!
So this time i have another nice one for you: What might have happend, if Clem couldn't escape the shed?
i.imgur.com/5v48yVk.jpg
Also, something that might bring back some memories, while I am building the setup for some of my next pictures. The Truckstop in raw-Form :)
i.imgur.com/cni06Zi.png
i.imgur.com/TW0bqil.png in this picture I left my UI, because maybe some of you might be curious. Not that specatular actually ;)
And hey, the bathroom actually looks clean now. Besides all the broken stuff on the floor, anyway.
I'm just gonna use the new image-thingy here to post the last picture again![:) :)](https://community.telltalegames.com/resources/emoji/smile.png)
you need to stop playing with my emotions! love it though!
I'm very sorry for the late post.![:/ :/](https://community.telltalegames.com/resources/emoji/confused.png)
Anyway, here I explain some things:
Facial Expressions can you make in 3D Programs, but before you do that you need to rig that model (add bones).
Rigging: Prepare a model to animate.
(I'm not a professor of that thing, I had also many other programs to learn for.)
Camera: Camera means, that only the 'important' thing are recorded and not other things. I dunno if it is possible in TT Games, but it's worth a try.
Bones: When you add Bones in a model, you can make poses, animation, facial expressions and make the model hold things.
Animate: You can animate your model. There are two options: Automatic Key and Custom Key.
You can move every single bone and make with that a short animation.
So, thats it, I didn't had much time, but i hope its enough.![:) :)](https://community.telltalegames.com/resources/emoji/smile.png)
I hope, that this helped you.
Sorry for my english.
Everyone wants this frikin engine.
Did they promised, that they will give us the engine. hmm..cool.
I'm sorry. I have more like this planned![;) ;)](https://community.telltalegames.com/resources/emoji/wink.png)
Hmm... I'd like to display some pictures in the opening post. But somehow it doesn't work. Does anyone know why? I mean they work here!
I think the reason why you can't update the thread with the pics is because it was created while the forum had the pics disabled, now that they are re-enabled only replies can now have pics.
Hmm... then maybe I should start a new thread? I don't like that people don't see my work a first glance when they enter this thread.![:/ :/](https://community.telltalegames.com/resources/emoji/confused.png)
Thanks for the "Lee & Clem" pictures. You're really good at this.
And can you make one, if I may ask, where we can see all the people from the old group and the new one ?
Again, thanks.
HEY!! the background worked! nice man!!![:D :D](https://community.telltalegames.com/resources/emoji/lol.png)
you should make an album haha
Yep. So many pictures, and no order. I don't like it. I will set up an album soon![:) :)](https://community.telltalegames.com/resources/emoji/smile.png)
I'll put it on my list. But I don't know if I have models for every one from S1. Did all chracters appear in the in "previously on the walking dead"-part auf ep1?
The animation you made on Clem is so much better than the 'angry' expression.
You're awesome.
I wasn't content with how I animate the faces. I wasn't able to get the same expressions that the characters have in the game.![:) :)](https://community.telltalegames.com/resources/emoji/smile.png)
So I added another level of freedom in my GPU-skinning. The results are quite promising
Niceeee ^^
Can you make Clementine's hair longer..like in season 1
![:D :D](https://community.telltalegames.com/resources/emoji/lol.png)
Yep, I really like the right one![:) :)](https://community.telltalegames.com/resources/emoji/smile.png)
Nope, sry![:D :D](https://community.telltalegames.com/resources/emoji/lol.png)
You do your poses through those coordinate windows?
Make Clem do funny faces!
Nope. I've written another window, where I can animate her. I don't wanna show it, though, because it would show how this works in the game, I don't think Telltale would like that![:) :)](https://community.telltalegames.com/resources/emoji/smile.png)
If (Even though it's probably a 'when') we meet up with Sarah at that Parker's Run place or wherever, I REALLY wanna sneak up on her. Although she'll probably start screaming or some crap and get a whole horde on us.
HUG...BACKFIRED!
I know I would be freaked out, if someone snuck up an me like that in a zombie apocalypse! I'd still do it, if Ep4 gives us the option, though!