Flog61 is taking it seriously because it's a serious issue. I'm going to go ahead and assume you're a guy. You're automatically represented … moreall the time in video games so you don't really get what it's like to constantly view yourself as the minority--or when you are in the game, you're oversexualized or you're the damsel in distress.
The fact that Telltale has complex, racially diverse, nonsexualized women and they're the MAJORITY means so much to female fans. This is really, really important.
Also, when there were fewer females, such as in the cabin group, they don't just shy away from it but actively acknowledge that there are fewer women (like when Sarah says 'there aren't many girls around here except Rebecca)
Telltale's really stepped up their diversity game this season. There's a lot more women interacting with/holding conversations with other wo… moremen, which is a rarity in video games and was barely existent in season 1. And yeah, like you said, the group is female-dominated now.
It's clear to me that Telltale makes an active effort to be more diverse with their characters and it hasn't gone unnoticed. I and a lot of other fans really appreciate that.
Meh. Honestly I don't really care what the ratio is, as in a real apocolypse there's no telling who might survive and who might die. It could be that for some reason we just encountered more men. you know. each to his own.
Technically it's not as realistic. I'm not trying to be sexist but men have more survival and strength than woman (Typically). I'm not saying men are the superior race but men are born to be strong and shit like that.
Technically it's not as realistic. I'm not trying to be sexist but men have more survival and strength than woman (Typically). I'm not saying men are the superior race but men are born to be strong and shit like that.
Meh. Honestly I don't really care what the ratio is, as in a real apocolypse there's no telling who might survive and who might die. It could be that for some reason we just encountered more men. you know. each to his own.
Yeah kinda how in a majority of games it's always male, that's why if it has creation mode for the story I would always make a girl to get a different experience. Hope that didn't sound sexist, if it was I deeply apologize and remove my post.
Yeah kinda how in a majority of games it's always male, that's why if it has creation mode for the story I would always make a girl to get a different experience. Hope that didn't sound sexist, if it was I deeply apologize and remove my post.
It's very fresh and interesting. TWDG has always had more diversity than most other stories but like you said, there were still more men than women and it still felt unbalanced. Now we've had a female protagonist for a while, that's changing, perhaps having Clementine as the main character has inspired more ideas where the majority of characters are female. This is one of the reasons I'd love for Clementine to continue being the protagonist in future seasons.
You also don't see many child walkers, or infants. When in all likelihood they have the biggest casualty ratio of all. So basing which gender has survived over the other by referencing how many game models they made to is a bit much. It's a generalized idea, especially in media, that seeing the dead body of a man is easier than seeing or dealing with the dead bodies of women and children.
In theory you would be right. In practise however, you are not:
There are more male walkers than female walkers. We have also discovered … moremore male corpses than female corpses.
This means that more men have died, and that means that there should usually be a female majority in groups.
Then that's just another form of sexism, thinking that seeing a dead woman is worse than seeing a dead man. You can see why seeing dead children is sadder: because they will have had shorter, more unfulfilled lives.
If the reason that there are more male walkers than female ones is just to pander to the idea that seeing dead women is sadder than seeing dead men, then that's a different form of sexism and should also be stopped.
However, I think if that were really the case, they would avoid generic female walkers all together, like with children ones. The fact that they choose to include them as generic walkers shows that they still think people are just as capable of seeing female ones as male ones, and so it can't really be the case that there are fewer because they don't want people to see dead women.
Otherwise, there would be no generic female walkers whatsoever.
You also don't see many child walkers, or infants. When in all likelihood they have the biggest casualty ratio of all. So basing which gen… moreder has survived over the other by referencing how many game models they made to is a bit much. It's a generalized idea, especially in media, that seeing the dead body of a man is easier than seeing or dealing with the dead bodies of women and children.
Thinking Telltale is consciously being more diverse this time is wishful thinking. Like WhatTheDuck said, you're looking too much into something that just happens to be coincidental. With wishful thinking i can also make Telltale look like a bunch of sexist pigs even if they really aren't.
Flog61 is taking it seriously because it's a serious issue. I'm going to go ahead and assume you're a guy. You're automatically represented all the time in video games so you don't really get what it's like to constantly view yourself as the minority--or when you are in the game, you're oversexualized or you're the damsel in distress.
The fact that Telltale has complex, racially diverse, nonsexualized women and they're the MAJORITY means so much to female fans. This is really, really important
I never thought anita sarkeesian's brainwashing would get into this game. Telltale will always be as realistic as possible in their game universes, it's impossible to have sexualized females in an apocalypse setting because it's just not realistic in any way, nobody would take it seriously (See how the show changed Rosita's outfit). Now if you want to see Telltale "sexualizing" women in their games go play Wolf Among us.
Did you also notice there's not a lot of white people either?
Clem - African/Asian
Sarita - Indian
Mike - African
Rebecca - Afri… morecan (possible non-African heritage mixed in as well)
Sarah - Hispanic
Kenny - European
Nick - European
Jane - European
Didn't notice this until episode 3 when I was just thinking about the cast as a whole.
I ain't using ''European'' to mean they're from Europe and now living in America, but rather that they have European ancestry, but it's unknown from where. Similar to how I use ''African'' and ''Asian''. The only reason why I said Sarita was Indian is because we know she's Indian, there's no denying those features and that accent. Mike is labeled African primarily due to my ignorance of the differences in facial characteristics of various African nationalities. Put 'em side by side, I could see them, but I couldn't name where they're from, exactly.
I ain't using ''European'' to mean they're from Europe and now living in America, but rather that they have European ancestry, but it's unkn… moreown from where. Similar to how I use ''African'' and ''Asian''. The only reason why I said Sarita was Indian is because we know she's Indian, there's no denying those features and that accent. Mike is labeled African primarily due to my ignorance of the differences in facial characteristics of various African nationalities. Put 'em side by side, I could see them, but I couldn't name where they're from, exactly.
I ain't using ''European'' to mean they're from Europe and now living in America, but rather that they have European ancestry, but it's unkn… moreown from where. Similar to how I use ''African'' and ''Asian''. The only reason why I said Sarita was Indian is because we know she's Indian, there's no denying those features and that accent. Mike is labeled African primarily due to my ignorance of the differences in facial characteristics of various African nationalities. Put 'em side by side, I could see them, but I couldn't name where they're from, exactly.
Did you also notice there's not a lot of white people either?
Clem - African/Asian
Sarita - Indian
Mike - African
Rebecca - Afri… morecan (possible non-African heritage mixed in as well)
Sarah - Hispanic
Kenny - European
Nick - European
Jane - European
Didn't notice this until episode 3 when I was just thinking about the cast as a whole.
It actually makes sense in Wolf Among Us considering it deals with characters that work as prostitutes, or in sleazy bars. Shit, the only ones that are dressed modestly, yet still in a way that reveals the curvature of their bodies (hourglass, baby, hourglass) are Snow and Beauty. And they're meant to be very beautiful considering that's the point of princesses.
Also forgot Auntie Greenleaf and Mary. But I doubt anyone wants to see Greenleaf in a bikini, and Mary is as unerotic as Lemon Party.
Thinking Telltale is consciously being more diverse this time is wishful thinking. Like WhatTheDuck said, you're looking too much into somet… morehing that just happens to be coincidental. With wishful thinking i can also make Telltale look like a bunch of sexist pigs even if they really aren't.
Flog61 is taking it seriously because it's a serious issue. I'm going to go ahead and assume you're a guy. You're automatically represented all the time in video games so you don't really get what it's like to constantly view yourself as the minority--or when you are in the game, you're oversexualized or you're the damsel in distress.
The fact that Telltale has complex, racially diverse, nonsexualized women and they're the MAJORITY means so much to female fans. This is really, really important
I never thought anita sarkeesian's brainwashing would get into this game. Telltale will always be as realistic as possible in their game universe… [view original content]
They can confirm it all they want, that doesn't make it true. She's got clearly Asiatic features mixed in with African ones. A is A no matter how many people ''confirm'' that it's G.
...you said 'there's not a lot of white people' and went on to list people as who aren't white, including some who were 'european' although that's often the same thing
Maybe you meant for them to be the white people and I just got confused xD
...you said 'there's not a lot of white people' and went on to list people as who aren't white, including some who were 'european' although that's often the same thing
Maybe you meant for them to be the white people and I just got confused xD
There's a very, very huge difference in diversity between the first and second games. When you compare them it comes off like it's an active effort. In the first game, Telltale made an effort to portray different races in non-stereotypical ways, they gave women guns and complexity, and they portrayed a handful of different ages and body types. Now in season 2 we've got twice as many nonwhite characters, twice as many women, we've got gay characters, we've got characters with disabilities--this isn't just a coincidence. Yes it is done for the sake of "realism", of course it is and it's a good job at that, but so many other video games fall into the trap of underrepresentation, sexualization, and stereotypes, and Telltale DOESN'T, despite the fact that the majority of people working on the game are white men. To me this looks like an active effort to diversify and that's a GOOD THING.
I really don't understand what's the problem here is, and why you've got to argue against it? Why does it BOTHER you? Because what you're saying literally just says to me, "I don't want women to believe that Telltale made an active effort to represent them properly." And that's kinda... hm. That does not sit well with me.
Also it's kinda weird that you'd quote me separately and not just reply to my post. No need to act coy, here.
Thinking Telltale is consciously being more diverse this time is wishful thinking. Like WhatTheDuck said, you're looking too much into somet… morehing that just happens to be coincidental. With wishful thinking i can also make Telltale look like a bunch of sexist pigs even if they really aren't.
Flog61 is taking it seriously because it's a serious issue. I'm going to go ahead and assume you're a guy. You're automatically represented all the time in video games so you don't really get what it's like to constantly view yourself as the minority--or when you are in the game, you're oversexualized or you're the damsel in distress.
The fact that Telltale has complex, racially diverse, nonsexualized women and they're the MAJORITY means so much to female fans. This is really, really important
I never thought anita sarkeesian's brainwashing would get into this game. Telltale will always be as realistic as possible in their game universe… [view original content]
They can confirm it all they want, that doesn't make it true. She's got clearly Asiatic features mixed in with African ones. A is A no matter how many people ''confirm'' that it's G.
Again, they can claim it ten times over, they can be the creators a hundred times more, but you cannot bullshit me and expect me to swallow. I didn't even grow up surrounded by black or Asian people, yet I know the differences between the two. Telltale dun goofed, accept it, y' buttblasted fanboy.
Exactly! It's not like Telltale, you know, created Clem or anything.
Seriously though, if TT says she's African American, then she's African American. Word of God, man.
They can confirm it all they want, that doesn't make it true. She's got clearly Asiatic features mixed in with African ones. A is A no matter how many people ''confirm'' that it's G.
Comments
It is to me, and to quite a lot of other people.
Well said, skoothz.
Also, when there were fewer females, such as in the cabin group, they don't just shy away from it but actively acknowledge that there are fewer women (like when Sarah says 'there aren't many girls around here except Rebecca)
Sorry, that's not what I was trying to say![:p :p](https://community.telltalegames.com/resources/emoji/tongue.png)
Meh. Honestly I don't really care what the ratio is, as in a real apocolypse there's no telling who might survive and who might die. It could be that for some reason we just encountered more men. you know. each to his own.
Technically it's not as realistic. I'm not trying to be sexist but men have more survival and strength than woman (Typically). I'm not saying men are the superior race but men are born to be strong and shit like that.
In theory you would be right. In practise however, you are not:
There are more male walkers than female walkers. We have also discovered more male corpses than female corpses.
This means that more men have died, and that means that there should usually be a female majority in groups.
That would be way too coincidental by now.
If we met 4 more men than women sure. But when there consistently are TWICE as many men as women, something's up.
Yeah kinda how in a majority of games it's always male, that's why if it has creation mode for the story I would always make a girl to get a different experience. Hope that didn't sound sexist, if it was I deeply apologize and remove my post.
I like it, it feels different as there's always more males in a survival group. This is a fresh idea.
It didn't, don't worry![:p :p](https://community.telltalegames.com/resources/emoji/tongue.png)
You should see it when I talk about representation of non-straight people haha
It's very fresh and interesting. TWDG has always had more diversity than most other stories but like you said, there were still more men than women and it still felt unbalanced. Now we've had a female protagonist for a while, that's changing, perhaps having Clementine as the main character has inspired more ideas where the majority of characters are female. This is one of the reasons I'd love for Clementine to continue being the protagonist in future seasons.
You also don't see many child walkers, or infants. When in all likelihood they have the biggest casualty ratio of all. So basing which gender has survived over the other by referencing how many game models they made to is a bit much. It's a generalized idea, especially in media, that seeing the dead body of a man is easier than seeing or dealing with the dead bodies of women and children.
Then that's just another form of sexism, thinking that seeing a dead woman is worse than seeing a dead man. You can see why seeing dead children is sadder: because they will have had shorter, more unfulfilled lives.
If the reason that there are more male walkers than female ones is just to pander to the idea that seeing dead women is sadder than seeing dead men, then that's a different form of sexism and should also be stopped.
However, I think if that were really the case, they would avoid generic female walkers all together, like with children ones. The fact that they choose to include them as generic walkers shows that they still think people are just as capable of seeing female ones as male ones, and so it can't really be the case that there are fewer because they don't want people to see dead women.
Otherwise, there would be no generic female walkers whatsoever.
I approve of this post.
if Lee was still here... Lee is getting that puss tonight, Lee is getting that puss tonight...
Well, by saying that you're kind of contradicting the anti-sexist ideas of this thread, but I'll take what support I can get![:p :p](https://community.telltalegames.com/resources/emoji/tongue.png)
Females are icky.
GuRLPOWER!!!!
Hahaha too true![;) ;)](https://community.telltalegames.com/resources/emoji/wink.png)
I can only imagine
Did you also notice there's not a lot of white people either?
Clem - African/Asian
Sarita - Indian
Mike - African
Rebecca - African (possible non-African heritage mixed in as well)
Sarah - Hispanic
Kenny - European
Nick - European
Jane - European
Didn't notice this until episode 3 when I was just thinking about the cast as a whole.
Thinking Telltale is consciously being more diverse this time is wishful thinking. Like WhatTheDuck said, you're looking too much into something that just happens to be coincidental. With wishful thinking i can also make Telltale look like a bunch of sexist pigs even if they really aren't.
I never thought anita sarkeesian's brainwashing would get into this game. Telltale will always be as realistic as possible in their game universes, it's impossible to have sexualized females in an apocalypse setting because it's just not realistic in any way, nobody would take it seriously (See how the show changed Rosita's outfit). Now if you want to see Telltale "sexualizing" women in their games go play Wolf Among us.
Yeah, well now that you mention it...
How do you know that Jane, Kenny, and Nick are European though?
"She's not dead! Do you want her to be?"
I ain't using ''European'' to mean they're from Europe and now living in America, but rather that they have European ancestry, but it's unknown from where. Similar to how I use ''African'' and ''Asian''. The only reason why I said Sarita was Indian is because we know she's Indian, there's no denying those features and that accent. Mike is labeled African primarily due to my ignorance of the differences in facial characteristics of various African nationalities. Put 'em side by side, I could see them, but I couldn't name where they're from, exactly.
Ahh, I see. Makes sense.
LOADS of white people have European ancestry though![:p :p](https://community.telltalegames.com/resources/emoji/tongue.png)
In fact....
Are there any white Americans who don't originally have European ancestry?
Clem's not Asian, she's just African-American. This was confirmed by Telltale.
It actually makes sense in Wolf Among Us considering it deals with characters that work as prostitutes, or in sleazy bars. Shit, the only ones that are dressed modestly, yet still in a way that reveals the curvature of their bodies (hourglass, baby, hourglass) are Snow and Beauty. And they're meant to be very beautiful considering that's the point of princesses.
Also forgot Auntie Greenleaf and Mary. But I doubt anyone wants to see Greenleaf in a bikini, and Mary is as unerotic as Lemon Party.
Your point being? I'm calling white people European because whites are indigenous to Europe.
They can confirm it all they want, that doesn't make it true. She's got clearly Asiatic features mixed in with African ones. A is A no matter how many people ''confirm'' that it's G.
That's actually pretty interesting![:D :D](https://community.telltalegames.com/resources/emoji/lol.png)
...you said 'there's not a lot of white people' and went on to list people as who aren't white, including some who were 'european' although that's often the same thing
Maybe you meant for them to be the white people and I just got confused xD
I was listing off the current members of Clem's group as the prime example of how there aren't a lot of whites.
There's a very, very huge difference in diversity between the first and second games. When you compare them it comes off like it's an active effort. In the first game, Telltale made an effort to portray different races in non-stereotypical ways, they gave women guns and complexity, and they portrayed a handful of different ages and body types. Now in season 2 we've got twice as many nonwhite characters, twice as many women, we've got gay characters, we've got characters with disabilities--this isn't just a coincidence. Yes it is done for the sake of "realism", of course it is and it's a good job at that, but so many other video games fall into the trap of underrepresentation, sexualization, and stereotypes, and Telltale DOESN'T, despite the fact that the majority of people working on the game are white men. To me this looks like an active effort to diversify and that's a GOOD THING.
I really don't understand what's the problem here is, and why you've got to argue against it? Why does it BOTHER you? Because what you're saying literally just says to me, "I don't want women to believe that Telltale made an active effort to represent them properly." And that's kinda... hm. That does not sit well with me.
Also it's kinda weird that you'd quote me separately and not just reply to my post. No need to act coy, here.
Exactly! It's not like Telltale, you know, created Clem or anything.
Seriously though, if TT says she's African American, then she's African American. Word of God, man.
Again, they can claim it ten times over, they can be the creators a hundred times more, but you cannot bullshit me and expect me to swallow. I didn't even grow up surrounded by black or Asian people, yet I know the differences between the two. Telltale dun goofed, accept it, y' buttblasted fanboy.
Dude, they MADE her. I think they'd know.
Not every black person looks the same.
Well the main protagonist of the whole season is a female and I think that is awesome in itself.
There seems to have been more and more female protagonists in the past few years too.
You have;
Jodie Holmes (Beyond: Two Souls)
What a time to be alive.