I like Kenny, but he needs to limit his swearing and violence. I guess it's comprehensible why he lost it in that truck, as Bill just killed… more his friend Walter, though if he didn't knock himself out by accident then presumably he would have gotten himself killed.
I constantly sided and agreed with him in Season 1, so before you jump to any conclusions of me being a "Kenny hater" I want you to know that Kenny has been my favorite male deuteragonist since 2012. If Sarita dies or reanimate, then I am afraid that might be it for Kenny's humanity.
Choosing to solve your problems through violence is not a nice thing to do. It's not like it was even remotely difficult to talk Kenny down.
And yeah, the guy was being stubborn, but that doesn't mean you automatically have to beat the guy down ~1 minute into the conversation. If someone really wanted to avoid violence in that situation, it was not hard to do at all.
Maybe he thought reasoning with Kenny wasn't going to work and chose to go with the fighting him, instead? (not sure - but do you get less o… moreptions to choose from if Kenny's opinion of Lee isn't as high at that point? If that's the case, maybe the option to reason with him wasn't available).
From what I recall, Kenny was in denial and was stubbornly refusing to stop the train because he couldn't face the fact that his kid was dying - if the player chose to beat Kenny up to get him to stop, well...it's not nice, but the action is understandable, given the situation.
Well, now that I think about it. I think Kenny started the fight. I clicked a dialogue choice that sounded much more rude than what it was displayed as. I wasn't trying to beat him up, but I'm guessing it didn't improve our relationshp.
Uhh... no. They said: "I'm just too nice to go along with Kenny's methods." Given that, it's ironic that they decided to beat Kenny up.. considering that wasn't the "nice" option to choose in that particular situation.
I really liked him at first, he had his problems, but I was pretty close to him. Up until I tried saving Larry and then the rest of the seas… moreon was nothing but a power struggle with him. But I still had some respect for him, until he tried fighting me (Lee) because I was pointing out his insatiable tunnel vision. He put others' lives at risk with his stubborn attitude (including Clementine). His final actions of season one gave me some respectful insight on his character, but the fact he told me to fuck off when I asked for his assistance in saving Clementine irked me something fierce.
Now, season 2. I was initialy very happy to see him. Mostly because at that point in the game, I liked virtually no one from the cabin group. But while most enjoyed Kenny on episode 3, I was so tired of his hot headiness, I found him to be boring and annoying. I would love to be able to just walk from not just him, but the whole of the group. It seems the more people you have, the more fucked up shit you seem to run into.
If Clementine wasn't around, maybe. But with her there, he'd have one more reason to push forward.
Now, if something happened to Clementine - then Kenny would fall into madness.
But if you're playing yourself as Lee Everett (as in, you're going by what you would do in that situation, not what you think Lee should do in order to get as many supporters as possible); if you're immediate reaction to a man who is putting numerous lives at risk because he's in denial over what is going down and of who then proceeds to berate your own family unit is to beat the shit out of him to make him see reason, why would you opt to be nice? (in this case, maybe the player felt that, given Kenny's responses, being gentle on him would have not gotten him anywhere).
Choosing to solve your problems through violence is not a nice thing to do. It's not like it was even remotely difficult to talk Kenny down.… more
And yeah, the guy was being stubborn, but that doesn't mean you automatically have to beat the guy down ~1 minute into the conversation. If someone really wanted to avoid violence in that situation, it was not hard to do at all.
You're not understanding. I'm not saying there isn't any good reason for beating Kenny up on the train. I'm simply saying it's ironic that the poster stated that they were too nice to agree with Kenny's methods, yet they picked the non nice option when dealing with Kenny on the train (it turns out they did it on accident, though).
I never said it was.
But if you're playing yourself as Lee Everett (as in, you're going by what you would do in that situation, not what … moreyou think Lee should do in order to get as many supporters as possible); if you're immediate reaction to a man who is putting numerous lives at risk because he's in denial over what is going down and of who then proceeds to berate your own family unit is to beat the shit out of him to make him see reason, why would you opt to be nice? (in this case, maybe the player felt that, given Kenny's responses, being gentle on him would have not gotten him anywhere).
Well, not exactly. He may say that if you pick the right option in the room with the dead couple, but when you join up with him after he refuses to go with you, Clementine seems to be a second priority compared to his boat plan. "So we get Clementine and then what?" That's pretty much the only time he mentions her, he spends the rest of the time (before that room) arguing that his plan is right (or starting an argument with Ben) and seems intent on catching up to Vernon rather than focusing solely on Clementine.
Also, the alley scene is hardly a sacrifice for Clementine. I know he says "go get that girl", but he could have just shot Ben and then left with Lee so they would have another able-bodied person in the search for Clem. Instead, he tried to "save" Ben for reasons that not even he understood, as he says in "A House Divided", even though there was no chance of rescue and he knew it. Really just comes down to poor writing in that alley scene. The Christa rescue is more of a sacrifice since he gets her and her baby out now that he knows she's pregnant.
Moment of weakness
When you join up with him later, he wants to do nothing but save Clem. He almost sacrifices his life to allow you to get away from walkers and find her (in the alley scene at least..)
That explanation doesn't make any sense though. If his sole purpose of staying behind was to save Ben, why did he put Ben out of his misery basically right away? If anything, I think he was distracting the herd so they wouldn't follow Lee. At the point that he locks Lee behind the gate, it's no longer about saving Ben. At the very least, he says: "GO BACK. She needs you, Lee!" He wants to make sure Lee survives to find Clementine.
It doesn't matter if he says what he says in the room with the dead couple only if you pick a certain option. The fact that the line exists proves that he cares, whether he actually says it out loud in your play through or not. As for the boat incident, he really didn't go on and on about it. Asking what the group should do once they get Clem back doesn't mean that he does not care about Clem. He never advocated for going after Vernon instead of looking for Clementine.
Well, not exactly. He may say that if you pick the right option in the room with the dead couple, but when you join up with him after he ref… moreuses to go with you, Clementine seems to be a second priority compared to his boat plan. "So we get Clementine and then what?" That's pretty much the only time he mentions her, he spends the rest of the time (before that room) arguing that his plan is right (or starting an argument with Ben) and seems intent on catching up to Vernon rather than focusing solely on Clementine.
Also, the alley scene is hardly a sacrifice for Clementine. I know he says "go get that girl", but he could have just shot Ben and then left with Lee so they would have another able-bodied person in the search for Clem. Instead, he tried to "save" Ben for reasons that not even he understood, as he says in "A House Divided", even though there was no chance of rescue and he knew it. Really just comes down to poor writing in that alle… [view original content]
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If Clementine wasn't around, maybe. But with her there, he'd have one more reason to push forward.
Now, if something happened to Clementine - then Kenny would fall into madness.
Choosing to solve your problems through violence is not a nice thing to do. It's not like it was even remotely difficult to talk Kenny down.
And yeah, the guy was being stubborn, but that doesn't mean you automatically have to beat the guy down ~1 minute into the conversation. If someone really wanted to avoid violence in that situation, it was not hard to do at all.
Well, now that I think about it. I think Kenny started the fight. I clicked a dialogue choice that sounded much more rude than what it was displayed as. I wasn't trying to beat him up, but I'm guessing it didn't improve our relationshp.
Ah i actually liked his hot headedness! I could see the old Kenny return in Ep3. Ep2 i just couldn't see it
Agreed
I never said it was.
But if you're playing yourself as Lee Everett (as in, you're going by what you would do in that situation, not what you think Lee should do in order to get as many supporters as possible); if you're immediate reaction to a man who is putting numerous lives at risk because he's in denial over what is going down and of who then proceeds to berate your own family unit is to beat the shit out of him to make him see reason, why would you opt to be nice? (in this case, maybe the player felt that, given Kenny's responses, being gentle on him would have not gotten him anywhere).
You're not understanding. I'm not saying there isn't any good reason for beating Kenny up on the train. I'm simply saying it's ironic that the poster stated that they were too nice to agree with Kenny's methods, yet they picked the non nice option when dealing with Kenny on the train (it turns out they did it on accident, though).
Well, not exactly. He may say that if you pick the right option in the room with the dead couple, but when you join up with him after he refuses to go with you, Clementine seems to be a second priority compared to his boat plan. "So we get Clementine and then what?" That's pretty much the only time he mentions her, he spends the rest of the time (before that room) arguing that his plan is right (or starting an argument with Ben) and seems intent on catching up to Vernon rather than focusing solely on Clementine.
Also, the alley scene is hardly a sacrifice for Clementine. I know he says "go get that girl", but he could have just shot Ben and then left with Lee so they would have another able-bodied person in the search for Clem. Instead, he tried to "save" Ben for reasons that not even he understood, as he says in "A House Divided", even though there was no chance of rescue and he knew it. Really just comes down to poor writing in that alley scene. The Christa rescue is more of a sacrifice since he gets her and her baby out now that he knows she's pregnant.
That explanation doesn't make any sense though. If his sole purpose of staying behind was to save Ben, why did he put Ben out of his misery basically right away? If anything, I think he was distracting the herd so they wouldn't follow Lee. At the point that he locks Lee behind the gate, it's no longer about saving Ben. At the very least, he says: "GO BACK. She needs you, Lee!" He wants to make sure Lee survives to find Clementine.
It doesn't matter if he says what he says in the room with the dead couple only if you pick a certain option. The fact that the line exists proves that he cares, whether he actually says it out loud in your play through or not. As for the boat incident, he really didn't go on and on about it. Asking what the group should do once they get Clem back doesn't mean that he does not care about Clem. He never advocated for going after Vernon instead of looking for Clementine.