A bit disappointing....
You know what I thought was kind of disappointing this season? The fact that there are no achievements which you get by making certain choices!
400 Days had two of these, one for winning Rock Paper Scissor and one for finding Carley/Doug's body, but S2 has none! Why make it so that there are two extra achievements in something, and then not have any extra ones in the "sequel"? Not to mention TWAU also has had a few extra achievements, with the Book of Fables. So, why aren't there any in S2?
Sign in to comment in this discussion.
Comments
Season 1 didn't have them either. They were introduced with the DLC.
To be fair, S1 never had any of these 'extra' achievements. I think it was just a DLC thing.
Goes without saying, 'extra' achievements could again be implemented if there was another DLC episode.
Yeah, those achievements were awesome.
You Monster: Got Walter to kill Nick.
Sleep Tight Teddy Bear: You got Alvin killed.
Contradiction: You didn't trust Reggie but said sorry to Mike.
Murderer In The Making: You watched Carver's death.
Telltale could do many extra things, but I think because of their work schedule they can only do so much or else we'd all be waiting a year for each Episode.
And so were the dragging actions but they still were a thing in S2.
But they were so cool.... ;-; they at least motivated you to replay the episode...
If we ever see the pizza and ice cream choice they could have two different achievements.
Pizza:You chose ________
Ice Cream: You chose ________
I like it.
I'd have gotten "You Monster" and "Contradiction". Good to know!
I love this lol!
Thanks!
Silly Bear. Not Teddy Bear.
This is beautiful. That should be the symbol for when a really important decision comes up in the game,
Haha. Clem standing there imagining what to do. Walking out the door or see Kenny smashing Carver's face with a crowbar in imagination clouds.
Sarita just stands there calling out to Clem and Carver's just like "She looks busy, should we try this another time or does she always do this??"
Maybe it's just me, but I honestly don't care about achievements. Easter eggs are semi-cool though...
I know how you feel. It would have been more fun![:D :D](https://community.telltalegames.com/resources/emoji/lol.png)
And her trying to pick between saving Nick or Pete! She just rubbing her chin with the two thought bubbles and Pete and Nick just desperately yelling out to her.
Oh, how about one for always being friendly to Sarah? Something like Best Friends Forever: fulfilled your promise to Sarah.
A Pinky Swear Is Forever: You fulfilled your promise to Sarah.
You clearly know how to make a game.
You should walk into TTG and take over
Seriously though maybe Telltale doesnt want to add that many achievements adding onto the achievements that are already in it. Then youd be getting an achievement every 30 seconds.
Yeah, that works even better!
Don't forget
In hARMS Way-Made a handy decision regarding Sarita.