Telltale and Murder

I was just wondering what people thought about this - I just picked up A Wolf Among Us on the Steam sale, and spoiler in episode 3 no really, spoiler when you have the option of killing Tweedle Dum, it reminds me a lot of the choice with the St. Johns in The Walking Dead. Basically, you can kill them or not, and I've honestly have never had an easier choice in Telltale series. in my first run I killed Danny and Tweedle Dum without thinking. Not even out of punishment, but because I didn't want them to come back to attack me, whether Danny coming back after me on the farm (albeit I didn't register the trap), or the constant danger the Tweedles represent. It's not because of the past, it's because of the very real potential future. But what sort of irks me with Telltale is, you don't lose because you're the nicest guy on the block; you aren't even really inconvenienced...

As good old Uncle Joe said "Death is the solution to all problems - no man, no problem."

Curious what ya peeps did and thought...

Comments

  • I didn't kill Danny and don't play twau (Dont really like it) but im sure if i did play id actually kill Tweedle Dum, he sounds like an asshole. Not killing Danny isn't an issue because the zombies will get him; but Tweedle Dee will actually be alive walking about messing shit up if you keep him alive.

  • I didn't kill Danny or Tweedle Dum. I wanted to show that I was better than both of them, and murder isn't the answer.

  • I also killed Danny AND Andy. Because, like you, I was looking out for the future. I could just SEE it in my head: one or both of the Saint John brothers escape and down the road a bit, they infiltrate a new group, totally fooling them with their nice, farm boy demeanor....until everyone's asleep and then BAM! They're all legless. (It was a small group of one or two people, and they couldn't really defend themselves.) And I couldn't just let that happen could I? No. So I kill both brothers every time I play the game, and every time I do, I feel like a prick for doing it in front of Clem and being so merciless. But the thing about the saint Johns is that they wer practically RELIGIOUS about eating people. They BELIEVED in it. They weren't going to change what they believed just because one meal got away.

    With the tweedles, however, I saw so many reasons not to kill one of the brothers. First, Snow was watching. Second, the remaining brother would likely be very, very angry and come after me for revenge. Thirdly, though, and most of all, the tweedles didn't strike me as nut jobs who believed in violence like the saint Johns did. The tweedles were only doing it for money. Heck, I thought they might even help me eventually, for a price. And only of course, if I didn't kill them.

    But what sort of irks me with Telltale is, you don't lose because you're the nicest guy on the block; you aren't even really inconvenienced

    I'm not really understanding you here. Are you saying that Telltale SHOULD write the stories so that you lose if you're nice, or that the reality is that you don't lose just cuz you're nice, so why is it a big choice to be nice?

  • edited July 2014

    During my play through of Starved for Help I wanted to kill both the St John Brothers. But I decided not to because I wanted Lee to be the good guy. Plus he has to set an example to Clementine who is his main priority in the game, and the St Johns weren't in a position to really do much harm anyway in the end.

    I didn't kill Tweedle Dum in The Wolf Among Us either, as being the Sheriff has a certain responsibility that comes with the badge. If Bigby kills then what makes him any different than the person or persons he's trying to apprehend.

  • That's sort of the question I'm asking; basically, whether you let them go or you kill them, the result is the same. I didn't think about the bear trap in The Walking Dead; hypothetically, if Danny were able to get out of the barn and attack me from behind, that would have been a much different story; but it wasn't. Either I killed him, and that was negative, or I let him live, and that was merciful (though I'm not sure how much mercy there is in letting be eaten by zombies)

    My point is that, whichever path you take, specifically if you take the magnanimous path, there is no penalty to you. There is no case in which Danny comes back and attacks your from behind and you either have the additional problem of dealing with him then or even more extreme of him stabbing you in the back.

    kawaiiclem posted: »

    I didn't kill Danny or Tweedle Dum. I wanted to show that I was better than both of them, and murder isn't the answer.

  • edited July 2014

    I didn't kill either of the St. John brothers or Tweedle Dum. It's like what @kawaiiclem said: I wanted to show them that I was being a better person in that situation. How could I ever demand justice for someone else's murder when I, myself, took a life?

  • I never played TWAU, but I watched every episodes done by many youtubers so I'm still experiencing it in some way, and if I were playing, I would kill Tweedle. I also killed Danny on my playthrough. (At first, I didn't realize Clem was watching and I was like "Oh shit".)

  • I killed'em both, for the same reasons as you did. I didn't want Danny escaping the trap and tracking us down, and I knew if I spared Dum he and his brother would just find more ammo for their shotguns and come after me again. Plus, with a psycho like Bloody Mary entering the picture, the fewer henchman with guns coming after me the better.

  • Thanks flower crown bro.

    quinnics posted: »

    I didn't kill either of the St. John brothers or Tweedle Dum. It's like what @kawaiiclem said: I wanted to show them that I was being a bett

  • One of the main reasons was I didn't want Clementine to think I was a bad person, just killing people. I guess I wasn't thinking at the moment I just wanted to keep everybody safe. I'll make sure next time I'll think through my decision. Thanks for your input. (:

    Sarangholic posted: »

    That's sort of the question I'm asking; basically, whether you let them go or you kill them, the result is the same. I didn't think about th

  • For me two completely different circumstances

    With St Johns when a man begs for death I won't no his punishment must be more severe and then Clem. Lee was already a killer so I felt I needed to prove to the group and show Clem that you never lose yourself or become a monster in this evil world don't become what you seek to destroy. Without basic morals codes to follow madness will drive you to lose yourself. I only kill Walkers I told her that from the start

    While with Dee etc they held secrets and I wasn't intimidated by them they had answers to questions which I needed answers to and a dead man burys all secrets forever they can still serve a purpose so I let them live

  • I killed them both as well. No room for idealism of any kind when these evil men could come back and do harm.

  • Agree with your logic.

    quinnics posted: »

    I didn't kill either of the St. John brothers or Tweedle Dum. It's like what @kawaiiclem said: I wanted to show them that I was being a bett

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