Whats wrong with season 2?

I'm not sure what it is, but so far I'm not really feeling it. Maybe its because I don't know where its headed, or maybe I'm just not attached to anyone other than Clem and Kenny. But it lacking in something.
I've been replaying season 1 the last few days, and the acting, the story, the gameplay - and the emotional involvement is so much better than season 2 so far. I've just (SPOILER) killed D*** in the woods in episode 3, and I'm bawling my eyes out even though I've played it a hundred times. I'm not getting that with season 2.
Maybe its because season 1 had a story, and a plotline. We knew where we were going eventually...to find Clems parents, and by being the adult you were emotionally attatched to the person we were caring for.
I dont know what season 2s ultimate plan is...where are we going? What the end game? ANd Carver was VERY anti climatic....the guy who nabbed Clem in episode 5 was more unstable, and scary IMO.
So far I'm just not that thrilled with the whole thing. Don't get me wrong - I love it. But replaying season 1 between episodes, really highlights this seasons weaknesses. Truth is the only person I care about other than Clem, is Kenny!

Comments

  • Everything's there in season 2, bar 3 important things.

    • Significantly less choice impact compared to Season 1.

    • Lack of character development compared to Season 1.

    • Lack of exploration compared to Season 1.

  • edited July 2014

    Agreed if we had more of those options season 2 would be a greater interactive story

    JakeSt123 posted: »

    Everything's there in season 2, bar 3 important things. * Significantly less choice impact compared to Season 1. * Lack of character development compared to Season 1. * Lack of exploration compared to Season 1.

  • You can tell theyre lacking...in season 1, I was instantly attached to the characters, starting with Shaun Greene...we didnt get much screen time with him. But he was interesting and likeable. I wanted to know more about him and his father - alas...
    As for Kenny, Kat and Duck. Again - I liked them instantly. Kindred spirits - trying to negotiate the ZA with a kid. It took a minute to get Kenny, but soon clocked me and him were on the same wavelength.
    Each of the decisions, from the get go had some form of emotional impact. From choosing Shaun or Duck, Carley or Doug, leaving the drug store. Being hit by Larry, the St Johns, the bandits, the salt lick, seeing what they did to Mark, the bandit assault on camp...Duck and Katjaa, meeting Omid and Crista. Everything in Savanna, Crawford, and that ending. It was a rollercoaster ride of emotion. There doesn't seem to be much of that so far in S2, and no real noticeable repercussions for your choices like there were in S1.
    Not to mention 400 Days was really non-consequential. What a waste of some really interesting characters!
    And the voice acting this season just isnt great - I forget the name on the one armed guy...he was just awful. HAted his VA. And even Melissa doesnt sound as good as she did last year.

    Im still enjoying it - but something feels off...

    JakeSt123 posted: »

    Everything's there in season 2, bar 3 important things. * Significantly less choice impact compared to Season 1. * Lack of character development compared to Season 1. * Lack of exploration compared to Season 1.

  • There are some lacks , that's true. But i still love season 2 too !

  • edited July 2014

    Everything!1!1!1 It's sucks -1/10

  • edited July 2014

    I guess the end is going up to Wellington.
    I agree with most of your points but I think the stranger in episode 5 was awful, they needed something to happen to Clem so Lee could go after her but the stranger was such a stupid way to do that. It was even worse that if you had been playing a good guy who always tried to help everyone then at the end he couldn't but together a good explanation as to why he would be better for Clem.

    But I agree with you that season 1 had a lot of great, emotional moments that season 2 hasn't been able to replicate.

  • It's like alot of other sequels, it's not as good as the original.

  • I totally agree. I have said before in other threads that its a really good season, just lacking compared to season 1, which is a shame. Its hard though to better the hype and success that's gone before.

  • I didnt like who he was....the guy from the car. Though that was daft. But he was creepy, and intimidation...and not very stable. And to me, far more threatening than Carver, who we really didnt see much of for a bad guy. We only saw the St John's for one episode in S1, but that was done so much better than the threat of this guy who has been drawn out over 3 episodes, and in the end, really wasnt much of a danger at all...

    Gavin996 posted: »

    I guess the end is going up to Wellington. I agree with most of your points but I think the stranger in episode 5 was awful, they needed so

  • Yep, which IMO is strange, quite often with movies the sequel isn't as good. But with games its often better - advances in graphics, game play, technology etc, all helping to improve the experience.
    This time, its not. Maybe it because we are Clem. In season 1 I'd do anything to keep her safe, my choices had far more impact and I'd have to chose carefully because of her. This time, as Clem, your choices don't seem to really matter, and I've got no-one but Kenny I really care about. And thats because of knowing him previously! Personally, although the shock of killing Omid was a good one, I'd have rather stayed with Omid and Crista, and met the others with them. At least then I'd have characters I care about...

    I totally agree. I have said before in other threads that its a really good season, just lacking compared to season 1, which is a shame. Its hard though to better the hype and success that's gone before.

  • It could be a possibility that there are less "feels" this season to kind of represent that Clem has gone through a shitload in such a short space of time and so young, that she is becoming numbed to the feeling of death, and becoming distant from other people, which could explain the lack of emotional attachment she (and so the player) feels towards the new group, and she is now focused on survival. It DOES seem like the easy way out for telltale if this is what they are doing, however it makes the game more enjoyable to think that this lack of emotional attachment you feel is due to clem becoming numbed to the world and becoming more focused on survival slowly, and less on emotion (as a certain someone in episode 3 suggests she is.)

  • The only thing i think is wrong with season 2 is the episode lengths. Season 1 episodes were around 1½ - 2 hours, and season 2 episodes are lower than 1½ hours. Otherwise, i like season 2 as much as i liked season 1.

  • Indeed! I played episode 1 again recently and Its so much more entertaining, the episodes are longer too.

    JakeSt123 nailed the 3 big problems of this season. no character development, no option to explore, less choice impact.

    I also agree that I don't have any feelings for any of he characters besides, clem. so many people have died, and i don't think I cared about any of them. even Carlos, who we meet in S2E1 was no big deal. Luke could die at any moment and I wouldnt care. They've cartoonified Kenny to the point of being just goofy so I could care less if he was killed too.

  • As I said in previous comments, the reason why S2 is not as good as S1 is because you are playing as a kid.

    In S1 you were an adult that had a main goal in the apocalypse; saving this little girl called Clementine and transfer her safely to her parents.

    In S2 all you are doing is just surviving, nothing else special.

  • The trouble is it seems that noone at telltale are taking the blindest bit of notice. They say they listen to customer feedback, but if truth be told they only listen to those that agree with what they are doing. Not the ones that disagree.
    I realise that this forum only represents a tiny fraction of those that actually play the game, but it's not just on here that I have heard of dissatisfaction with season two.
    Even in the local game shops in town, I have overheard people talking about The Walking Dead. Saying that while season one was brilliant, don't even bother with season two. So how many more are disappointed. I think telltale ought to start listening, instead of ignoring people.

    bobjoeshmoe posted: »

    Agreed if we had more of those options season 2 would be a greater interactive story

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