"A pinky swear is forever" Sarah's promise and fate

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  • And if she isn't?

    Sorry, but I won't help her if I get the chance to either Help her or Leave her... She's most likely bitten, and that's not a risk I'm going to take. SORRYSARAH

  • would be crazy if they'd make sarah kill someone by accident, because she couldn't identify the guy without her glasses ( like she kills the guy, if you taught her how to use a gun or something )

  • Yeah, I wonder if the gun teaching choice will come into play in Episode 4.

    sly6077 posted: »

    would be crazy if they'd make sarah kill someone by accident, because she couldn't identify the guy without her glasses ( like she kills the guy, if you taught her how to use a gun or something )

  • She can't carry her own weight, why should Clem carry it for her?

    TeamJane

  • I really don't want to think about this, but knowing Telltale and their way of toying with the player's conception of "right and wrong", rescuing Sarah could bring about negative consequences. The incident with the gun in episode 2 comes to mind...

  • I don't dislike Sarah at all, but I put no value in that pinky swear and I didnt help her gather the berries because "my" Clem has to do what's best for herself first. In the world of a zombie apocalypse Carlos should have spent his time teaching Sarah to survive, not keep her hidden from the world and not being prepared. If Sarah couldnt do a simple task like gathering berries how is she supposed to take care of herself or help the others?
    It's not about who I like, it's about who can I trust to watch my back> I shed a tear being so happy to have found Kenny, but after episode 3 and wondering if we'll get the option to leave with Jane, I proably would leave Kenny and the others.. I so like and trust Kenny but with his volitile and unpredictable manner just makes me worry. It's all about what's best for Clem.. No who I pinky swear with!

  • I'll save Sarah if only to use her as walker bait. She might be good to distract the walkers while everyone else takes off. My Clem did do all the friendship stuff with her and taught her to shoot, but frankly, I'm just using her.

    It's a harsh reality, but unless Sarah really picks it up, she's a liability and will only get someone else killed. What if while saving Sarah Jane gets bitten (assuming Sarah's in that trailer)? So you just sacrificed Jane, a viable member who's proven herself capable, for Sarah who can't seem to function on her own. That's not really a fair trade. Sarah has yet to really prove to me she can handle herself or if she even has the desire to do so. With Carlos gone, she might even be more dead weight cementing my plan to just throw her to the walkers for a distraction.

    Survival of the fittest. If she can't stop freezing up, she's out.

  • You just wrote exactly what I meant.

    I'll save Sarah if only to use her as walker bait. She might be good to distract the walkers while everyone else takes off. My Clem did do

  • I would want to save her but she does come off as a liability: pointing the gun at clem, taking the picture, constantly speaking at the wrong time during carver's camp, not doing her own work, talking while moving through the herd, and screaming while carlos died.

  • I'd save her above everyone else. It would just feel like the right thing to do. She's a liability, but she can learn to defend herself.

  • Sarah is bloody annoying. I'd still save her though.

  • edited July 2014

    I think you're being too harsh. Being a friend or just a basic good person would mean to support her and help her get stronger in tough times.

    I'll save Sarah if only to use her as walker bait. She might be good to distract the walkers while everyone else takes off. My Clem did do

  • I feel like if I save her she will get somebody else killed. I see her doing more harm than good given her condition and what she has been through.

  • I understand what you mean, but this is a harsh world and zombies or bad people don't care if you are nice and just trying to support someone. I simply will not allow my Clem to die just because Sarah can't take care of herself. Maybe, if Sarah is still alive, her dad being killed and surviving the hoard are the best things that could have happened for her.. Now she'll be forced to grow up and realize she has to fight just to live.

    I think you're being too harsh. Being a friend or just a basic good person would mean to support her and help her get stronger in tough times.

  • All i know, is that for my main playthroughs, I try keeping my group as big as possible. So I helped Pete in episode 1, saved nick and alvin in episode 2, and cut Sarita's arm off in episode 3, I have a feeling she'll live longer if you cut her arm off. Regardless of how I feel about Sarah, who I didn't like in comparison to Carlos, I'm going to help her if that's an option. But if she's bit, or beyond the point of saving, unless if there's any hope for her in the slightest, I'm going to leave her, or kill her if it comes to it. Now with people talking about the choice to shoot Lee and how that comes into play, maybe it will with Sarah, or maybe Sarita if it reaches that point. I'm just waiting on edge to play this episode.

  • Jesus, you guys are harsh. "Yeah, let's leave someone to die because they annoy me", You guys are forgetting she can learn to defend herself, think about Season 1, Tree house Clem couldn't defend herself, Lee taught her and now.....she's taking down walkers like she's Jet Li.

    I seriously can't get behind the reasoning of wanting someone dead because they annoy you.

  • I remember that there was a lot of hating on Sarah after the first episode,now everybody seems to like her and I'm happy about that. She's just a kid folks and her story is pretty sad.

  • I'll be saving Sarah. I'm with her TO THE END

  • Well i did pinky promise her... But fuck that Annoying little Bitch shes the reason sarita got bit.

  • Maybe at that trailer in the...well, trailer, where all the walkers are banging against, it's were Sarah is. You can now save her by killing all the walkers/drawing them away or just up and leave.

    If you leave, you won't know what happens to Sarah and will never find out.

    If you try to save her, she'll just sit there not reacting and ultimately show us a bite in the shoulder/tummy/whereever you can't cut it of. It's too late for her and she just wants to be left alone to die. You then leave her and she turns. But again, you don't see any of that, because Jane and Clem are already gone when Sarah dies.

    Or maybe she is already dead and you just need to put her down.

  • edited July 2014
    CatySky posted: »

    I'll help her because a pinky swear is forever and friend have to help eachover no matter what! TeamSarah

  • You didn't have to make the promise with Sarah, but I did because it was the nice thing to do, and if Sarah becomes determinant, then of course I will save her, she might not be the best character, but when I make promises I keep them, whether they are virtual or real :p

  • Depends largely on the situation we find her in. I'll do everything I can to help save her if it appears she's still alive. Until I see the body, she isn't dead in my opinion.

    If she's bitten or said body does turn up as a Walker? I'll apologize for being unable to keep my promise and either make the last few moments easier or mercifully end it.

    ...I pray I don't have to do that, but knowing Telltale...

  • Episode 4 has come out today for some users and Sarah's fate was sadly revealed.

  • Even though i didnt want to do the pinkie swear, after this episode I'm glad I did. Poor sarah, you deserved better.

  • edited July 2014

    Making her determinant would've been a way better decision on Telltale's part.

    My Clem was Sarah's friend since i can remember. I saved Jane at the end of the episode and i felt totally responsible for her death, and it made me feel bad for choosing survival over friendship (Since the main reason i saved Jane was because she was more capable and useful than Sarah). Especially after Jane left, meaning that saving Jane was a bad move at my part.

    Buuuuuut that was compeletaly ruined after i found out that if you try to save Sarah you just get a scene of Jane being a failure by having a piece of wood hitting her head.

    TL;DR: The Impact of Saving Jane over Sarah at the end of the episode was ruined after i found out Sarah died either way. Making Sarah determinant would have been a much better move by Telltale and made the choice actually matter. (lol)

  • I keep feeling worse about not being able to save Sarah.

  • XDDDDD I remember that.

    http://ww.youtube.com/watch?v=1hyqiS7u2Q0 I'm so sorry ;-;

  • I am physically sick. I’ve been in this minority that really pulled for Sarah and tried to do everything for her from the promise, to protection, to teaching her how to use a gun, to refusing to give up on her. Was she a sheltered naive little teen? Yeah. I felt around episode three that I was to be her caretaker as the chaos engulfed all of us. Really mad her death is static and that she died in such an irrelevant way.

    RIP Sarah, friends until the end. I’ll miss you.

  • I'm not surprised Sarah died this way, i could tell she was broken in episode 3. There was no saving Sarah, sad and all but after losing Nick, i have no more tears to shed.

  • Sarah fans upset about the choosing/death Sarah need to understand this: Someone like her simply will not last in the world that is reality (in the game) now. She was a wreck, and she would stay a wreck. She was sheltered for far too long, and never given a chance to grow up into an independent person.

    It's not her fault though, it's the parenting decisions of her father that led this to happen. She was a lost cause because of this, and if he taught her like Lee taught Clem, how to defend herself, what to do in situations, etc. then maybe she would have had a better chance. But her dragging everyone down and risking the lives of everyone is far more of a liability than one can handle in the situation at hand.

    So yes it's harsh. But that's how reality is when everything has gone to shit: Harsh.

    finally someone who like sarah

  • Don't feel bad. Telltale just wanted things this way...

    prink34320 posted: »

    I keep feeling worse about not being able to save Sarah.

  • Saving her was selfish. She made her choice to stay and you have to smack her and drag her on to the desk to save her. Sarah didn't have the will to go on you have to force her to live.

  • edited July 2014

    No, it wasn't selfish. Saving Sarah was the act of a good, caring person. She was traumatized and needed help. Clementine's speech & smack brought some sense back to her again and restored her will to live to get out of that trailer.

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