Where S1 went wrong: An answer to "Shame on you, Telltale"

edited August 2014 in The Walking Dead

Update 2:
Let me add something: I am not saying this stuff because I hate it that people criticise the second season. If you read the "Shame on you, Telltale" thread, many of you will see that I agreed with some of the points and tried to understand most of the criticism.

It's the disresepectful, insulting attitude towards the game, Telltale and the users who like the game that's upsetting me.
I took some time to look for a few quotes. And no, none of the following quotes are out of context.

  • Shame on you, Telltale. Shame on you.
  • TTG really did abandoned us.... the game didn't "talk to me," the game gave me a middle finger.
  • Why is it that both the game and the TV show became bad so fast?
  • but even I can make a better game than the hacks that are now in charge at TTG.
  • Seems both with the show & the game they started to care more about money than the actual product
  • drunk with success
  • they are literally paying game journalists to write something good about their games.
  • But Telltale made a dumb move by hiring a noob writer Eric stripe.
  • You must be retarded for liking this episode
  • Telltale takes that and shits all over it
  • Telltale is the new EA or Activision.
  • Telltale has wasted our time and money
  • they gave us shit
  • Let's just convince TTG to declare Ep4 as a nightmare
  • suddenly turning to shit.
  • The hell is wrong with you, Telltale?
  • feels more like TTG laughing at us
  • if they were to pay this thread any attention i doubt they would even care.
  • so they really probly don't give a crap
  • Telltale really shit the bed this season
  • I feel they took my money, laughed and gave me the middle finger

And then, the BEST OF ALL:

  • It's Telltale who is being disrespectful.

At this point, I'm defending the episode, the game and Telltale JUST BECAUSE. I can't stand this hater shit. At this point I completely understand them if they don't say the slightest bit of a word to this enraged community. I wouldn't either. This has nothing to do with criticism, this has something to do with being a disrespectful jerk.

Update 3:
Let me get one thing straight: I just want to make people aware of the fact that there's too much hate going around right now. I'm fine with you criticizing the game, but please don't obsess about stuff and don't start to hate too. There's no need for thousands of threads insulting and calling out telltale. Please. Let's just have a friendly discussion so that everyone can have a fun time around here.

I'm tired of reading whiny complaints over and over. It's not about the complaints themselves, it's because thousands of threads are opened and every thread says the same stuff. And when telltale does not answer to enraged fans and tells them "Ok sorry guys, we're so deeply sorry", they see it even more as a motivation to point out why season two is "THE WORST GAME EVER MADE LOL !!!!!111111oneoneonehahaha".

So I'd like to point out a few things about season one that all those people did not realize. And I won't reply to answers in this thread, because It really is not worth my time anymore. I'm tired of this crap, that's why I'm gonna stop writing in those other "OMG TELLTALE SHAME ON YOU YOU'RE WORSE THAN HITLER" threads too.

The first three episodes of the first season are great. There are certain flaws in these episodes (like the fact that a massive horde of walkers can sneek up on our group), but for the most part, they're excellent. We get to meet a lot of great characters (sometimes stereotypes, true), we get to bound with them, we get to make harsh decisions (which of course don't matter in the end), we get deeply emotionally invested.

But then, episode four and five were released and the whole season went downhill.
Episode four is full of illogical errors and lazy storytelling. The episode begins with a walker attack, and of course the old drunk guy Chuck saves the day. I never liked Chuck, but he just left and died OFF-SCREEN without many lines in the episodes. How cheap is that? He had NO FURTHER PURPOSE to the story whatsoever. He could have just fallen off the train. It made NO DIFFERENCE.

Then we hide in the house, and after that, we go look for a boat. And then we meet Molly, one of the worst characters in video game history. She does wall climbing, is independent and a 08/15 stereotypical strong woman. She's such a video-game-like character that she does not fit into this world (where the rest of the characters are pretty deep) and was just a major letdown. Every time she interacted with one of the characters, I was not sure wether Telltale was trying to trick me. The character was written incredibly bad.
Then comes the sewer scene, which is really boring. It has no purpose for the story whatsoever; it is absolutely clear that Lee won't die in the sewers, it is absolutely unnecessary.

After that, it is time to go to Crawford. A Place that has been said to be the most dangerous place for our group to be; and I was afraid of Crawford, I was anticipating it. And then? Lazy Telltale decides to kill off the whole Crawford. My god. SO MUCH WASTED POTENTIAL. Instead, we get to run around the school and teleport over a fence at the end of the school section. Plus, I know Ben is stupid, but even he would understand that the cane is blocking the doors. LAZY writing so that we can have another cool Zombie moment.

The fourth episode was a mess. Don't get me wrong, I still enjoyed it, but it was lazy written and a mess, especially after the three previous episodes, which were excellent. But I guess nobody gave a shit about that, because back then, Walking Dead was not mainstream. Not it's mainstream, so it's hipster to hate S2. Let's talk about the fifth episode.

The fifth episode had a great build up, and It's my favorite Walking Dead episode so far. But it ended in one of the most illogical finales of all time that had some flaws.
The stranger made no sense whatsoever. It was the only way Telltale was able to explain the Walkie-Talkie thing, but really? It did made no sense that that guy was able to catch up with Lee (who was riding on the Train), plus, his motivation seems somewhat insufficient to me. Plus, it made NO DIFFERENCE wether you took his stuff or not, so the whole scene made NO SENSE if you did not take it.

Telltale usually has been very subtle with morality throughout the first season, but in the scene with the stranger, they get their hammer and hit it over your head and scream: "LOOK AT WHAT YOU'VE DONE!! YOU CALL THAT MORALITY?"
Not very subtle.

Then, Clementine and Lee leave the Hotel, and Lee breaks down. Now, it's time for the most illogical scene in the Walking Dead series. Clementine somehow manages to drag Lee into a garage and close it without any of the Walkers noticing it. Plus, Clementine should not have been able to pull Lee by herself.

Look, Episode 5 is still great, but it has some flaws. The whole stranger scene is bullshit. I still enjoyed it. It was emotional and great.

Plus, the choices did not matter.
Wether you let Lily stay or not, she leaves. Lazy writing. Wether you take the stuff or not, the stranger still confronts you. Wether you push Omid onto the train or not, he still hurts his leg. There are tons more... but I'm tired of writing.

Get your shit together guys, the problems season two is having have been around in season one as well. The community was just not as aware of them back then. I know it's probably hipster right now to hate amid the ruins and season two because "OMG NICK DIED OFF-SCREEN WAAAH", but it's not as bad as you think.
Luke probably already knew that Nick was not gonna make it after he left. He probably knew that his best friend would have died. But then again, I'm tired of defending this, because it does not need to be defended. It's a great game.

Have fun downvoting and hating. I'm outta here.

Update 1:
Again, this has nothing to do with me not respecting or understanding the criticism. I get what you mean, I agree with some of the points people made here. But it's this CONSTANT bitching and whining and complaining that Telltale does not answer them that I absolutely hate. This endless repetition.

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Comments

  • Season 1 had flaws.

    Season 2 has those same flaws magnified 100 times along with some new ones.

  • You killed it dude. I skimmed it but Goddamn it was great. And people bitch that Clem all of the sudden is superman how about when he rescued lee WHEN SHE WAS 9!!! and how about the Damn walkers that sneaked by duck and Shawn! C'mon really?!?!? O and like you said all those Damn walkers on Crawford that got in when dumbfuck ben took the Damn hatchet and then just when the characters arrive they come on!...... but why didn't it let it destroy tree experiences for me when i decided it was one of the greatest games of all time????? 2 reasons i didn't have some fucking know it all shit it all by bitching and complaining and pointing out all the lil ass mistakes and using hyperbole to ruin it. And last it's a freaking game not to be taken to seriously. Damn that was a lot. Skim through it if you like. Like it, downvote it i don't care a shit it's the Damn truth

  • edited August 2014

    I'm tired of reading whiny complaints over and over. It's not about the complaints themselves, it's because thousands of threads are opened and every thread says the same stuff. And when telltale does not answer to enraged fans and tells them "Ok sorry guys, we're so deeply sorry", they see it even more as a motivation to point out why season two is "THE WORST GAME EVER MADE LOL !!!!!111111oneoneonehahaha".>

    I'm not seeing many of these comments. Though maybe I'm not looking hard enough. What I do see is a lot of people showing disappointing at just how underwhelming Season 2 is compared to Season 1.

    So I'd like to point out a few things about season one that all those people did not realize. And I won't reply to answers in this thread, because It really is not worth my time anymore. I'm tired of this crap, that's why I'm gonna stop writing in those other "OMG TELLTALE SHAME ON YOU YOU'RE WORSE THAN HITLER" threads too.>

    Hyperbole

    The first three episodes of the first season are great. There are certain flaws in these episodes (like the fact that a massive horde of walkers can sneek up on our group), but for the most part, they're excellent. We get to meet a lot of great characters (sometimes stereotypes, true), we get to bound with them, we get to make harsh decisions (which of course don't matter in the end), we get deeply emotionally invested.>

    And we never get this at all in Season 2. We meet Luke, Nick, Alvin, Pete, Rebecca, Sarah, and Pete all in Episode 1 and almost all of them are very two dimensional or just season 1 characters in a new skin (Nick = Ben for instance) they aren't interesting at all. And anything interesting is abandoned in the coming episodes. Followed by a choice that has you follow a guy who lives and a guy who dies. Meaning you know one is going to be dead in the next episode soon anyway. Not a good choice.

    Who do we meet in Episode 1 of Season 1? Kenny, Duck, Doug, Carley Kaatja, Larry, Lilly, and Clementine. We get a good handle of their personality (Larry is an asshole with heart problems, but loves his daughter) and all of this is continued into the next episodes. The end choice is saving either Carley or Doug which, while not altering the story completely, give you totally different character moments and interactions in Episode 2 and 3. Much more impressive than the Nick and Pete choice.

    But then, episode four and five were released and the whole season went downhill. Episode four is full of illogical errors and lazy storytelling. The episode begins with a walker attack, and of course the old drunk guy Chuck saves the day. I never liked Chuck, but he just left and died OFF-SCREEN without many lines in the episodes. How cheap is that? He had NO FURTHER PURPOSE to the story whatsoever. He could have just fallen off the train. It made NO DIFFERENCE.>

    Episode 4 has a lot of illogical parts I totally agree. But you know what? Even with those parts (like the invisible zombies) its still one of the most intense episodes in the season. It builds Lee up to be a badass only for the crushing moment at the end of the episode. Its a perfect lead-in for Episode 5.

    Chuck, unlike Nick, actually has fairly good reason to not be mentioned by the others. Chuck has been in the group only a day at most No one is going to care about him that much at all. Especially a guy like Kenny who is already threatening to leave Omid behind.

    But even then, you get two options with Lee to bring up Chuck when you get to the house. More than Nick ever gets.

    Then we hide in the house, and after that, we go look for a boat. And then we meet Molly, one of the worst characters in video game history. She does wall climbing, is independent and a 08/15 stereotypical strong woman. She's such a video-game-like character that she does not fit into this world (where the rest of the characters are pretty deep) and was just a major letdown. Every time she interacted with one of the characters, I was not sure wether Telltale was trying to trick me. The character was written incredibly bad. Then comes the sewer scene, which is really boring. It has no purpose for the story whatsoever; it is absolutely clear that Lee won't die in the sewers, it is absolutely unnecessary.>

    The comics have Michonne, which is the same continuity, and also have "Jesus" who kills zombies by roundhouse kicking them in the face. Both are far more over the top than Molly. Don't really see why her being a "strong woman" is stereotypical either. Videogames need more that aren't just T&A.

    The sewer scene does serve a purpose though? It helps you find Vernon, who is probably one of the most important characters in the episode?

    after that, it is time to go to Crawford. A Place that has been said to be the most dangerous place for our group to be; and I was afraid of Crawford, I was anticipating it. And then? Lazy Telltale decides to kill off the whole Crawford. My god. SO MUCH WASTED POTENTIAL. Instead, we get to run around the school and teleport over a fence at the end of the school section. Plus, I know Ben is stupid, but even he would understand that the cane is blocking the doors. LAZY writing so that we can have another cool Zombie moment.>

    You're starting to get absurdly hyperbolic here (which I guess is the point.) Crawford having already fallen is disappointing I guess. But if it hadn't you would probably be making the same thread except complaining about how unrealistic it is for Lee to kill an entire small town.

    The magic teleporting was dumb. But its videogame logic and I can live with it.

    The zombies teleporting in was also dumb. But it still lead to the great scene afterwards where Ben confesses to Kenny.

    The fifth episode had a great build up, and It's my favorite Walking Dead episode so far. But it ended in one of the most illogical finales of all time that had some flaws. The stranger made no sense whatsoever. It was the only way Telltale was able to explain the Walkie-Talkie thing, but really? It did made no sense that that guy was able to catch up with Lee (who was riding on the Train), plus, his motivation seems somewhat insufficient to me. Plus, it made NO DIFFERENCE wether you took his stuff or not, so the whole scene made NO SENSE if you did not take it.>

    You're right it doesn't make much sense. But I don't care. I can suspend my belief for it. And its one of my favorite parts in the series. Talking with the Stranger. Having him criticize your choices. Even managing to make a somewhat compelling argument to keep Clem? Its far better than anything Season 2 has offered so far.

    And his motivation makes perfect sense. He's crazy. He carries his wife's head in a bowling bag. If you don't take the supplies his insanity makes him decide that you are a terrible caretaker for Clem and he'll take her for himself to make up for his dead family.

    Telltale usually has been very subtle with morality throughout the first season, but in the scene with the stranger, they get their hammer and hit it over your head and scream: "LOOK AT WHAT YOU'VE DONE!! YOU CALL THAT MORALITY?" Not very subtle.>

    No they haven't. They've been hitting you over the head over and over every time you did something like murder Larry or the St. Johns. There has been nothing subtle at all about it.

    Then, Clementine and Lee leave the Hotel, and Lee breaks down. Now, it's time for the most illogical scene in the Walking Dead series. Clementine somehow manages to drag Lee into a garage and close it without any of the Walkers noticing it. Plus, Clementine should not have been able to pull Lee by herself.>

    But the scene that comes after is still good right? Right.

    Look, Episode 5 is still great, but it has some flaws. The whole stranger scene is bullshit. I still enjoyed it. It was emotional and great.>

    But you still enjoyed it? Can't be that bad then.

    Plus, the choices did not matter. Wether you let Lily stay or not, she leaves. Lazy writing. Wether you take the stuff or not, the stranger still confronts you. Wether you push Omid onto the train or not, he still hurts his leg. There are tons more... but I'm tired of writing.>

    Its not about choices mattering. Its about the illusion of choice. Do they change the story? No. No they do not. Do they change certain scenes or how characters react to you? They most certainly do. Don't help Kenny kill Larry? His entire character changes. That matters.

    Where is that in season 2?

    Get your shit together guys, the problems season two is having have been around in season one as well. The community was just not as aware of them back then. I know it's probably hipster right now to hate amid the ruins and season two because "OMG NICK DIED OFF-SCREEN WAAAH", but it's not as bad as you think. Luke probably already knew that Nick was not gonna make it after he left. He probably knew that his best friend would have died. But then again, I'm tired of defending this, because it does not need to be defended. It's a great game.>

    Season 1 has a lot of flaws. I agree. You listed some of them. But there is nothing wrong with people pointing out there are more larger flaws in Season 2 that are making it far more underwhelming.

  • Completely agree with you!

    slattern posted: »

    I'm tired of reading whiny complaints over and over. It's not about the complaints themselves, it's because thousands of threads are opened

  • I can already picture the downvotes you'll get, sorry if you have a different opinion dude, not a lot of people like it because quite a lot of people think season 1 was perfect.

  • I understand that you've said that you're not going to reply to any of the comments on this thread, but I sincerely hope that you do at least READ this comment, and I hope that other people with the same mind-set as you do as well.

    It is absolutely fine to disagree with people based upon their opinions on Season 2. It is absolutely fine to have issues with Season 1. I personally agree with some of what you said in the OP, and disagree with other points. But, I'm sorry, calling people "whiners" when they have problems with content that they have paid for, or if they believe that the content is not up to previous standards (REGARDLESS of your opinion) or telling people to "get their shit together" when they disagree with you on certain matters, is not at all acceptable. Respect begets respect. And you don't seem to grasp the fact that art forms, be they video games or otherwise, are always going to be subjective.

    I think that people are justified in wanting to have their opinions heard so that, if they think that Telltale needs to change how they make episodic content, they can at least be notified. If Telltale chooses to ignore that criticism, then they can, but then they can hardly expect people to keep buying content that they feel is inadequate just because it's part of 'The Walking Dead' licence. Again, just because YOU are perfectly happy with what has released so far does not guarantee than everyone else is, nor are they "wrong" for thinking as such. Nor are YOU wrong. Nobody is. Because again, the matter is subjective.

    I'm not going to down-vote you because I don't think it will achieve anything, but I really would like to impress upon you all the fact that raging against people who are simply not satisfied with the content makes you just as bad as the people who insult those wholeheartedly defending it. And while we're here, a 6 or a 7/10 on a rating scale for an episode DOES NOT mean that the individual thinks that the episode is "the worst ever." It is still above average. And I know it's beside the point, but I still think that Season 2 has been decent so far. It's just that myself, and some others, don't agree that it is as good in terms of quality as Season 1, and do not think it is okay that issues from Season 1 are still present in Season 2, and do not think that the storytelling is as good. But sadly, not everyone seems to be able to disagree with us without being disrespectful.

  • Nah, it's not that I don't respect their opinion. It's this endless repetition of stuff that's been said a million times and the constant bitching about the fact that Telltale does not reply that's upset me. I respect their opinion, and I've often stated that I agree with some of the points, but the constant whining has reached a level that I think is ridiculous.

    I understand that you've said that you're not going to reply to any of the comments on this thread, but I sincerely hope that you do at leas

  • A massive horde of Walkers sneaking up onto the group.... the group didn't really have anyone keeping an eye on things, not to mention that this is not an uncommon occurrence in the ZAU.

    The Walkers attacked the group because Molly was ringing the bells, which introduced how the Survivors could take advantage of Walkers using sound. As for Chuck, he played an important role, he is the reason Lee taught Clementine how to use a gun and to keep her hair short, sure he plays a somewhat small part, but do you expect every character to play a big part? As for his off-screen death, it's fine in my opinion, they didn't overuse off-screen deaths with members of the group.

    Molly was a good character, the majority of fans liked her, she is a survivor and has figured out her own strategy on how she survives, this doesn't mean she can't fit in the ZAU just because she has the ability to climb walls and be a strong female character. As for the sewer scene, it was relevant to the plot, it was a way for the group to sneak into Crawford and it's how Lee met the cancer patients.

    Crawford being filled with Walkers and not living people did the episode justice, it shows that not even the strongest are safe in the ZAU. I didn't see any Zombies at the door when Ben got the cane, he isn't the brightest person, but that helps to develop his character in a way, he endangers the group making the game try to influence you to kill him off in the tough decision where you choose his fate.

    Everyone is entitled to their own opinion, my opinion is that Season 1 was perfect. Episode 4 showed death, that not everyone dies in a heroic fashion, that some people would rather survive on their own and that not even the main character is safe from death.

    The Stranger was on the walkie-talkie from the beginning it seemed, he was tracking Clementine and they stayed at the house in Savannah for a while, so the stranger could catch up, it was kind of obvious that he didn't get there as soon as they arrived, he was there to question you about your decisions and as for stealing the food or not? It changes the dialogue slightly and Clementine slightly as well, it might not have mattered in-game, but your decisions don't just affect the story, but they affect you, the one who makes them, the scene made sense because even though Lee did not take the food, he plays responsibility by being apart of the group.

    The whole game isn't built around morality, you can't expect Telltale to focus on morality when they are trying to build up the end of the Season.

    The Lilly choice did matter, you could have left her, which then The Stranger will mention how you left her behind, it changed the tailoring of the story for a slight period of time, but if you didn't leave her, that's when your relationship with Lilly comes into play, and depending on what Lee chooses to do with Lilly, will be mentioned by Clementine if she talks about her in Season 2 Episode 2. Stealing the stuff or not changed the story a bit as well, it gave Clementine a new clothing item if you stole it and you get accused by The Stranger, if you didn't steal it, The Stranger convicts you, but in a different set of dialogue. As for Omid.... why don't you try jumping onto a moving train off a bridge and see if your leg gets broken, and then try it again with someone pushing you off... it shows realism.

    Season 1 was done justice, it was one of the greatest games and had the biggest build up between Lee and Clementine, it was a special game, where your choices had an affect on the course of the game, no matter how small it would impact the game it would usually have a greater impact on you, the player. It was filled with character development, we could get to know and learn to love characters through dialogue and decisions. Even the determinant characters were of great use! Yes, they die anyway, but they change the story allot more than the determinants in Season 2, but just because Season 2 isn't Season 1 doesn't mean it isn't a special game on it's own.

  • edited August 2014

    Well, slattern already tore apart your more useless points, so I'll just focus on the whole theme of "season 1 had problems too!"

    I've never been one to give season 1 a pass on anything. I've always mentioned silly scenes, weak writing, and have long held No Time Left as the weakest episode of the first season, easily. So why don't I get as pissed about it? Simple. Because the product as a whole is just objectively put together way better than season 2.

    The story? Nowhere near as uneven or as full of loose ends as season 2. Even if you don't like the way some things in the story happen, like the Stranger, it's still told competently and nothing is left unresolved.

    As for season 2... What was with all that completely unwarranted mystery in the first two episodes about the cabin group and Carver questioning how much you could trust them? What happened with those bodies at the river that we never got back to and how was Carver involved? Why did Clem not bring up her experience with Christa's pregnancy at the most important time she could have? Why does episode 3 Carver feel so disconnected from episode 2 Carver? And how the hell did Kenny survive whatever he did in episode 5? We're just gonna go with him getting insanely lucky? Alright...

    The characters and their deaths? Better defined and far more effective on the whole. Nobody ever felt wasted and you could feel the sense of loss, even for shock deaths. Whereas in season 2, I completely understand when someone says, "almost everyone's dead and I just don't care".

    You mentioned Chuck and I'm guessing tried to mirror the comments people had about Nick, but the truth is he'd served a very important purpose in the third episode, actually did serve a purpose in episode 4 by rescuing Clementine and going out like a hero, and wasn't focused on nearly as much as Nick. People may be sad that he died off-screen, but it never felt like we were cheated out of anything, unlike with Nick, who was made determinant and kept around for no reason whatsoever. Compare that to Ben, who was made determinant and kept around for a very important reason, and both death scenes were fitting ends to his character and very emotional.

    Only determinant characters in season 2 that made some kind of difference were Alvin and Pete, although their contributions were much smaller than Carley/Doug's and Ben's contributions. But you know why people don't get as pissed about them dying their determinant shock deaths as they do about Nick and Sarah? Because they weren't focused on and well-defined characters. I still remember people saying "I mean it's sad that Alvin died and all, but I didn't actually know him", and it's true.

    The choices and involvement? More engrossing because as Lee, you could make much bigger decisions that affected the story, even if they didn't affect the final outcome. The moment where Kenny bitches at Clementine no matter what you do with Sarita shows what I'm talking about. It's meant to mirror the Larry situation, except the decision in that case radically changed Kenny or Lilly for the rest of their storylines, and had a huge impact. But with Sarita? No difference whatsoever, and barely any impact except making Kenny relive the exact same storyline he fulfilled in season 1.

    You may be thinking that there's no difference with the Stranger either no matter what you do, but while it's true the same confrontation occurs, the Stranger's view has changed somewhat and you get to call that out. Unlike with Kenny, he doesn't blame you for the exact same thing, he flat out blames Kenny and Katjaa for it and says he only wanted revenge on them. However, he then goes into his judging of your choices, which is his purpose as a character, and he says completely different things depending on what you did. That said, I do think he could have been better constructed (I don't like that his motivation if you were a good guy basically boils down to him being crazy), but his story is nevertheless told in an effective and engrossing way, and for a character that we are really only meeting for the first time, that's a good thing.

    So yeah, I still maintain that season 2 has flaws much larger than season 1's, because season 1's didn't really start making you question the experience until the final episode. Around Every Corner didn't have nearly as many internal inconsistencies as No Time Left, but at least NTL was still an emotionally satisfying conclusion. Season 2 has had people questioning its flaws since the very beginning; they just didn't really start getting noticed by more and more people until we were already nearing the endgame.

  • This ^

    slattern posted: »

    I'm tired of reading whiny complaints over and over. It's not about the complaints themselves, it's because thousands of threads are opened

  • You do realize that our personal feelings on Amid the Ruins are the only things to talk about right now, right? It's the latest episode that's just come out so people are naturally going to talk about it, and because a lot of us have negative thoughts on where it failed, you're gonna hear a lot of that. If you don't like it, tough, go to another forum.

    You'll have a point when we're at episode 4 of season 3 and people are still talking about Amid the Ruins and how much they hate it. As it stands, however, it's kind of silly to say that people are harping on it too much when it's literally the only real news on this series thus far.

    aldimon posted: »

    Nah, it's not that I don't respect their opinion. It's this endless repetition of stuff that's been said a million times and the constant bi

  • People are going to hate this thread.

    What have you done? Talking negatively about season 1?

    You monster...

  • It's hipster cool to hate season 2. I guess I've got to accept it. Like it's hipster cool to hate GTA 4.

    People are going to hate this thread. What have you done? Talking negatively about season 1? You monster...

  • Alt text

    slattern posted: »

    This thread is pretty hipster itself

  • This thread is pretty hipster itself :)

    aldimon posted: »

    It's hipster cool to hate season 2. I guess I've got to accept it. Like it's hipster cool to hate GTA 4.

  • Alt text

    slattern posted: »

    This thread is pretty hipster itself

  • Season 1 had flaws. But the game was good enough you didn't notice them for the most part.

    Season 2 has flaws that are so obviously glaring that it's annoying.

    If you were to compare Chuck and Nick, Chuck got some badass lines in Episode 4, ran off after saving Clementine like a goddamn hero, and then committed suicide in the sewers after probably fighting all day long.

    Where as Nick says nothing in Episode 4 (after an episode him being nearly quiet), and only pops up to be killed by Clementine. He got murdered by a walker nearby. For whatever reason.

    If you were to compare the characters, you'd see who got a more satisfying arc. Chuck was the train hobo, who let you into his home, played his guitar, and offered Lee advice to help Clementine survive. He didn't want to see Clementine die. He took some drinks with Kenny, boozing it up, and then went out like a badass protecting Clem.

    1. Lee's lessons for Clem have come into play multiple times in the season, where if it weren't for Chuck, Clem would likely never have been taught.
    2. Kenny drinks Alcohol for the first time in the game, then he somewhat becomes a part-time alcoholic, drinking booze anytime there's booze to be found. Chuck may've gotten him addicted to it because of Kenny's pain at the time.
    3. Chuck did some other stuff but the general premise was this guy who didn't want to see any other kid die. That's why he was introduced when Duck was dying. And his own death fulfills his motto/agenda. If Chuck was alive and knew Clementine had been kidnapped? He'd probably be the first guy on board.

    Nick?
    1. I killed my mom.
    2. I was partners with Luke for 20 years.
    3. I like to get boozed up when depressed.
    4. I like holding onto mementos of the people I cherish.
    5. My uncle died.
    6. I make shitty mistakes, like killing Matthew and it weighs heavily on my conscious.

    Nick was built up as this young guy who might've been more of a follower, compared to a leader. He desperately wants to do good, but he kept screwing up. He holds up this confidence and strength even though he had to shoot his mother, might feel responsible for Pete's death. Hell Pete even says Nick couldn't shoot that buck. He apologizes to Clementine too after nearly shooting her.

    But guess what. If you saved Nick in Episode 2, he gets about 10 lines until he dies in Episode 4 off-screen. And most of them are optional. He's barely recognized.

    Compared to Sarah who gets several lines, possibly more than Nick, and is at least noticed by the Group if you saved her. Up until he second death anyway.

    Plus compare Nick's determinant deaths. Dying for his constant-screw ups that cost someone their lover in the Apocalypse? That can be fitting. But players can work to save Nick, to give him another chance. Could you imagine if Nick went with Bonnie and Mike. He'd be staring at those Raccoons. And maybe depending on whether you gave him the watch or not, he'd shoot or let the Raccoons go. And he could've died there instead maybe. Walkers come if Nick shoots and he can't escape and is killed. Or he could've fallen off the Deck and tried to save Sarah if he didn't shoot. Die there. Then he dies in the Episode 5 shoot-out if none of the previous deaths got him.

    But I've ranted too long now. xD

  • edited August 2014

    Alot of those concerns about season 2 are quite valid, and I even have my own. But nobody ever talks about some of the more ridiculous parts of season 1. In fact, they sweep alot of it under the rug and pretend it never happened (I'm sorry but Carley not being able to figure out that there's no batteries in a radio is ALOT dumber than the infamous windmill part of S2E2).

    But, you sir have balls for this thread. (if you're a female, then you have ovaries).

    aldimon posted: »

    It's hipster cool to hate season 2. I guess I've got to accept it. Like it's hipster cool to hate GTA 4.

  • The game was NOT good enough so that I did not notice them.
    Long Road Ahead: Getting the Map. Kenny is sitting on the Chair. IT TOOK ME 30 MINUTES TO GET THE DAMN MAP. That was dumb as hell.

    Myusha posted: »

    Season 1 had flaws. But the game was good enough you didn't notice them for the most part. Season 2 has flaws that are so obviously glari

  • i bitch and whine if you want to put it that way about episode 4 season2,but HOW IN GODS NAME has this been made into a thread???? season 1 is perfection,molly might be cartoonish but it's perfection,it's threads like this that give the other season 2 what went wrong thread a bad name,i understand the OP has some issues with the content etc etc but your in a very small minority here talking about season 1.

  • True. This guy has stuck around quite a while, considering he hated the 1st season...

    jamex1223 posted: »

    You killed it dude. I skimmed it but Goddamn it was great. And people bitch that Clem all of the sudden is superman how about when he rescue

  • Who said I hated the first season? The first and the second season are some of the greatest games I ever played

    Toxic Emu posted: »

    True. This guy has stuck around quite a while, considering he hated the 1st season...

  • edited August 2014

    Let me add something: I am not saying this stuff because I hate it that people criticise the second season. If you read the "Shame on you, Telltale" thread, many of you will see that I agreed with some of the points and tried to understand most of the criticism.

    It's the disresepectful, insulting attitude towards the game, Telltale and the users who like the game that's upsetting me.
    I took some time to look for a few quotes. And no, none of the following quotes are out of context.

    • Shame on you, Telltale. Shame on you.
    • TTG really did abandoned us.... the game didn't "talk to me," the game gave me a middle finger.
    • Why is it that both the game and the TV show became bad so fast?
    • but even I can make a better game than the hacks that are now in charge at TTG.
    • Seems both with the show & the game they started to care more about money than the actual product
    • drunk with success
    • they are literally paying game journalists to write something good about their games.
    • But Telltale made a dumb move by hiring a noob writer Eric stripe.
    • You must be retarded for liking this episode
    • Telltale takes that and shits all over it
    • Telltale is the new EA or Activision.
    • should wake Telltale up.
    • Telltale has wasted our time and money
    • they gave us shit
    • Let's just convince TTG to declare Ep4 as a nightmare
    • suddenly turning to shit.
    • The hell is wrong with you, Telltale?
    • feels more like TTG laughing at us
    • if they were to pay this thread any attention i doubt they would even care.
    • so they really probly don't give a crap
    • Telltale really shit the bed this season
    • I feel they took my money, laughed and gave me the middle finger

    And then, the BEST OF ALL:

    • It's Telltale who is being disrespectful.

    At this side, I'm defending the episode, the game and Telltale JUST BECAUSE. I can't stand this hater shit. At this point I completely understand them if they don't say the slightest bit of a word to this enraged community. I wouldn't either. This has nothing to do with criticism, this has something to do with being a disrespectful jerk.

  • Thanks!
    And I'm not saying that season 1 is bad. I just want to point out that both season have their fair share of problems, they are great, and season two deserves to be criticized, but it does. not. deserve. the. HATE!

    Alot of those concerns about season 2 are quite valid, and I even have my own. But nobody ever talks about some of the more ridiculous parts

  • In the end I was entertained with this episode and everything that came before it. Nit-picking over every little detail tends to ruin that in some aspect. Entertainment my dear boy...entertainment is what video games are all about and I can imagine all the lovely people hear on this website got something like that, making this $20 dollar game completely worth it.

  • edited August 2014

    You do not get the point of this thread, do you, my dear boy? And those are not little details. Those are flaws, and the stranger scene is equally bad to most of the flaws listed by the person in the "shame on telltale lol" thread.

    DoubleJump posted: »

    In the end I was entertained with this episode and everything that came before it. Nit-picking over every little detail tends to ruin that i

  • No I do get your point and I agree, I was just saying we should all just enjoy the game for what it is. It's a lot of unnecessary/over exaggerated hate for season 2 even though season 1 was not so perfect. All the flaws listed could be filled in with some logical theories or be interpreted differently, but I think it's easier for people to just state they did not like episode or season thus far.

    aldimon posted: »

    You do not get the point of this thread, do you, my dear boy? And those are not little details. Those are flaws, and the stranger scene is equally bad to most of the flaws listed by the person in the "shame on telltale lol" thread.

  • "You vile creature! How dare you criticize Season 1?"

    This is TTG Forum, dude. Pointing out Season 1's boo-boos is a crime.

    By the way, I do agree that Season 2 hasn't been great, but the way people with different opinions get run over is farcical.

  • That's what I want to say with this thread. :) It's full of sarcasm.

    DoubleJump posted: »

    No I do get your point and I agree, I was just saying we should all just enjoy the game for what it is. It's a lot of unnecessary/over exagg

  • What thread do we get next

    ''should I buy TWDG''

    ''The Last Of Us is better'' Nothing personal but that is just asking for attention!

    ''Super Saiyen Walkers''

  • The Last of Us and The Walking Dead are two completely different game. Every game is great in it's own right. Every serious gamer should have played them both.

    joshua007 posted: »

    What thread do we get next ''should I buy TWDG'' ''The Last Of Us is better'' Nothing personal but that is just asking for attention! ''Super Saiyen Walkers''

  • What I try to say it is not very wise to make The Last Of Us discussion on TWD forum

    And yes every game is great in it's own right.

    aldimon posted: »

    The Last of Us and The Walking Dead are two completely different game. Every game is great in it's own right. Every serious gamer should have played them both.

  • Who made a Last Of Us discussion?

    joshua007 posted: »

    What I try to say it is not very wise to make The Last Of Us discussion on TWD forum And yes every game is great in it's own right.

  • I didn't say that

    aldimon posted: »

    Who made a Last Of Us discussion?

  • edited August 2014

    As Damkylan says, however, I think it's only natural that people are going to be discussing the most recent episode, especially if they didn't like it very much. And I'm not quite sure what you want everyone to do; avoid saying anything that another user has already said? Scour the forums to check that their point hasn't been presented already? A lot of the "repetition" seems to be stemming from individuals who are having to explain, over and over and over again, why they personally are not happy with Season 2 to individuals who don't seem to respect their reasons as valid, and are insistent upon calling them "haters" and "whiners" rather than simply agreeing to disagree.

    And while I agree with you if you're bemoaning individuals who expect personal one-on-one feedback sessions with Telltale employees over every single grievance, I don't see what's wrong with wanting some degree of interaction on a GENERAL level, Telltale acknowledging that there might have been issues with Season 2 thus far or at least that a chunk of their fanbase is dissatisfied. It would ensure that the consumers who have been supporting their product feel like they are being listened to, and perhaps reassure them that the issues they have with the season(s) are being addressed. At the end of the day, I can't personally bring myself to be irritated by the level of criticism because I don't feel that it's completely unwarranted, and I think that if you've paid money for a product and aren't satisfied then it's only natural to want to say your piece.

    P.S. I would suggest that referring to all those criticising Episode 4 and Season 2 more generally as "hipsters" isn't exactly respecting the possible validity of their opinions.

    aldimon posted: »

    Nah, it's not that I don't respect their opinion. It's this endless repetition of stuff that's been said a million times and the constant bi

  • Puzzlebox stated:

    "Aw, thanks guys. Reading the forums is maybe a little less fun than usual right now, but hey, I don't take it personally, and people are entitled to their opinions and thoughts"

    "But yeah, hello! We absolutely do read what you guys have to say here."

    They do read this stuff. But If you'd have read my second update, you'd get that I mean the overall hate towards the game and telltale that's spread throughout this forum.

    As Damkylan says, however, I think it's only natural that people are going to be discussing the most recent episode, especially if they didn

  • I'm not for one minute going to sit here and defend calling someone a "retard" for not liking the second season, or anything of that calibre, which is evidently vulgar practice. But I don't see why people need to be defamed for feeling somewhat underserved by Telltale, if they think that the quality of the second season has been unacceptable (considering they paid the same amount of money for a season pass as for season one) and if, as I think is arguable, they think that Telltale are being somewhat lazy with how they produce the episodes. You keep saying that you respect the opinions of those who aren't happy with Season 2 but then scoff when people say that "Telltale are being disrespectful." Which, if you think that they're cutting corners to offer poor-quality content with less effort on their part and at the same price, is justified. We need more of a crowbar separation, if you're going to decry "haters", between those who are criticising in a completely justifiable manner and those who are simply being offensive, because simply by looking down that bullet point list I can see that some of those quotations are far, far more valid in terms of their direction than others.

    aldimon posted: »

    Let me add something: I am not saying this stuff because I hate it that people criticise the second season. If you read the "Shame on you, T

  • This. I think that criticizing Telltale is important. There have been some flaws in season 2. Especially that the Illusion of Choice was absent for most of episode 4. I enjoyed it more than season one, because I found most of the gameplay elements in season one dumb (looking for batteries, the shootout, getting the map), so I enjoy it more as an interactive movie.

    But let's look at the thread "Fucking Hell, Telltale". This is a thread by a HATER. It has legitimate criticism in it (stuff that's been said a million times already), but it's hate. We don't need this stuff in this forum.

    "they are literally paying game journalists to write something good about their games."

    Stuff like that is absolutely not okay.

    "Telltale takes that and shits all over it"

    This is not okay as well.

    I'm not for one minute going to sit here and defend calling someone a "retard" for not liking the second season, or anything of that calibre

  • Cool ;)

    Okay then, that's good. (I think it worth mentioning that I posted that comment before you posted your second update)

  • Okay then, that's good.

    (I think it worth mentioning that I posted that comment before you posted your second update)

    aldimon posted: »

    Puzzlebox stated: "Aw, thanks guys. Reading the forums is maybe a little less fun than usual right now, but hey, I don't take it personal

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