The Biggest Mistakes of Season 2
In your opinion, what were the biggest mistakes Tell Tale made in Season 2? What characters should have been kept alive for longer, or who should have died? Could the group have done something else, rather than making a cock-up of something?
In my eyes Sarah should have survived the season with Clem. I don't know - I just felt as if her death was totally uncalled for and an entire waste of an episode. It felt as if her death was completely forced and unnatural.. I mean seriously? My Clem was friends with Sarah and would've jumped down off of the museum gift shop balcony to help her. What did her death bring? Sure it showed that the weak die, but we already lost Sarita in that episode. Sarah was one of my personal favourite characters of the entire game, let alone the season. It felt like a kick in the teeth to have saved her in the trailer park yet have a forced death at the gift store. Sarah should have made it.
Discuss away.
Comments
Christa
Omid
Sarah
Time Skip
400 Days
Carver
and a lot lot more.
Pros? Uhhhhh.... Season 3 confirmation lolol
The biggest mistake IMO was setting 400 days to be so very important to the plot, and then we get to episode 3 and those words haunt me every night I go to sleep "Bill don't like idle hands"
Killing Pete.
Not mentioning Matthew after Nick (Determinant) and Walt died in Episode 2, and lots of stuff changed because of rewrites (Eddie showing, Carver living longer) its still a good game but they could have made it better
.
Kill Bill.
Nick should have had more of an effect if he survived, Sarah should have not died even if you saved her in episode four, and at that point have her die in episode five and make sense or survive all the way, there should have been hubs so we could learn about the group of characters we were with, and the 400 Days characters should have had a bigger appearance.
They should have kept Sarah alive. All that time spent with her is fucking wasted. Id go on, but ill get really mad, and rant and rant for ages about how poor of a decision it was to kill her off.
Another thing i didn't liked is that they turned the 400 days characters, who i like, into Carver's cheerleaders.
I don't make a big deal about it, though. I expect them in S3.
Maybe they appear in Wellington if they stayed at the camp.
I agree. There were a many of wasted opportunities.
The biggest mistake in Season 2 was hiring a bunch of new writers who apparently believe The Walking Dead is all about survival of the fittest, even though the first Season was actually opposed to that mindset. It's becoming apparent that the writers believe in being a selfish bastard and are forcing you to agree with them, disregarding the humanist approach that Season 1 offered.
Season 3 is scaring me for the wrong reasons.
How they changed the episode from what was seen in the teasers.
The pacing in Episode Three felt fast and the it didn't really feel as grand and as dynamic as the rest.
Killing Omid off too early. I would have loved to see him in other episodes.
Killing Omid at the very beginning was pretty lame.
The biggest mistake of season 2 is that it didn't do every-single-little-minute-thing everybody wanted the season to do apparently. And now all TT has is people nipping at there heels, "do this" "do that." "Why did he die? Why did she die?"
Jesus, these threads are COMPLETELY out of control.
I think the furor comes from the recent "interview" in which the writers agree with a 'man' gleefully ranting about how happy he was to let a teenage girl die. I know that this interview is more aggravating than anything that happened in-game, because it comes across as the writers disregarding the empathetic message of the original game in favor of appealing to man-children like the target audience of IGN.
honestly i thought it went downhill when they went to carvers camp, it was the first time in the game series that they took the location to a sanctuary place and you just cant rush those kind of situations, i wished they just stayed on the road or atleast just taken hostage, when i first saw that slide when season 2 first came out i thought they were captured by cannibals.
I don't watch that waste of time show. So I'm not sure what happened, but regardless, I'm so tired of these threads. I can't keep coming onto a forum and seeing the same damn threads generating the SAME shouting matches.
"This sucked, that sucked..." I dunno... I'm this [thumb and index finger a centimeter apart] close to dropping this thread for a couple weeks at least.
For what it's worth, you can come back a few days later when the initial rage has died down.
But I know that my distrust in the company will remain.
That's the problem, It'd be one thing if it was just initial hate. But since episode four's release, the threads have been very little of anything other than people complaining the SAME EXACT things. There's been like a dozen at least bitching, not articulately discussing, BITCHING about Nick's death. It's like Christ people, try to come up with an interesting thread.
I've been through this with other game forums before. It's a hazard of the internet - people will leap to conclusions and become abrasive, unfairly or otherwise. I happen to actually agree with the furor for once, but I understand if it's fatiguing.
Besides, it's not like there's any news lately beyond the musical teasers by Anadel:
Honestly, there have been so many mistakes this season I don't even know where to start.
That "Shame On You Telltale" thread is pretty much a small essay and there's still probably a few things that could be added in.
Somebody could probably write a small book about this if they wanted to lol
Changing the writer thought out the season
the guy who did the writing for episode 1 and 2 is doing the writing for episode 5.
They introduced too many characters and couldn't provide them the level of depth/ complexity/ development that we were used to from S1. I feel like it reached a point where they hardly knew what to do with them and so they decided to just kill them off in a haphazard manner.
Poor character development
making the illusion of choice too obvious (Arvo, Sarah).
edit: sorry im crying so much rn didnt meant to reply![:'( :'(](https://community.telltalegames.com/resources/emoji/cry.png)
Getting rid of all the people with actual character depth and developpment way too early:
NICK!!!!!!! wipes away tears my baby
I would have liked to get to know the Cabin Group more. Though bringing Kenny back did add an interesting dynamic to the story, it seriously impacted the development of almost every other character leaving characters like Sarita, Alvin and Carlos pretty undeveloped. It wouldn't have hurt to spend more time with Luke, Rebecca or Sarah in EP4 instead of spending a lot of it with Jane, who just leaves anyway
ok, so, you wanna know what the biggest problem was? they let go of the two guys (sean vanaman and Jake Rodkin) who basically made season 1 what it was. yeah, they helped with the general outline of season 2, but, it's the little things in season 1 that made us love it so much. them not being involved in the entire story really hurt season 2. I want to sit here and point out the things that bug me (no hubs to get to know our cabin group which is unlike season 1, the "shock value" of killing off the characters that we actually learned something about, etc etc etc) but I don't have the time. I imagine this scenario with the writers of season 1 being let go.
sean & Jake: "hey, we are going to leave and start our own company, but we've already helped set up season 2, so you should be good right?"
TT: "yeah, we'll be good without you. we have plenty of writers who know what they are doing"
sean: "yeah, oooooookkkkkk, so, you're sure you don't want to make us an offer to stay?"
TT: "No thanks, we have been doing storytelling games for a long time now, and we will be fine without you"
sean: "ok then, good luck to you sir"
why not just make them an offer they couldn't refuse to stay??? They were the genius writers behind season 1, and without them, the whole thing got screwed up. it's just like the TV Show... the TV Show COULD'VE been sooooooooo good, but by switching showrunners THREE F'N TIMES will really put a damper on what kind of show you are making. it's finally starting to find it's ground and stay as one type of show, but that didn't happen until season 4. if TellTale would've done whatever the F they needed to do to get Sean Vanaman & Jake Rodkin to stay, season 2 would've been much better.
with that said, I've enjoyed season 2, but it has nothing on season 1. I'm still holding out my final assessment of season 2 until after episode 5, but, at this point, I'm not sure that anything they do in this episode will help it compare to season 1. although, to be absolutely fair, you can't compare any new season of TWD Game to season 1, because they will never be able to compete with what those 5 episodes created for us. am I right? clementine has always been the main focus of the series, and she will be from here on I out I think, unless they decide to end clem's story in episode 5 here, and then season 3 could start a new character's journey through this world. I wouldn't have minded if they made new protagonists for each season, but, it's a little late for that now. you can tell so many stories in TWD world, they don't need to keep the same protagonist for each season to be successful at telling a zombie apocalypse story...
case in point, without sean vanaman & Jake Rodkin, they will never have anything close to what season 1 was...
anyone agree with me? or am I just seeing things?