Integration Of The 400 Days Cast...
...And some other stuff.
Wyatt
When the alarm rings in Carver´s office, Wyatt his see through the window alongside Carver, Tavia and Troy. He follows Carver. He is seen alongside Carver, pointing a gun at the group, when you make your way back.
1.1 If Alvin is alive, you get the choice to jump on Carver or on Wyatt. If you jump on Carver, he is knocked back. Wyatt turns around to Clem, has nearly his finger on the trigger, but hesitates and Mike manages to restrain him. The rest of the group ties Wyatt up. The scene with Carver proceeds as normal, until Kenny picks up the crowbar. The group argues of what do with him. Wyatt or leave him to die. If you jump on Wyatt, he is knocked back and Mike restrains him and Carver is distracted enough for Kenny and Luke to take action. The rest of the group ties Wyatt up. The scene with Carver proceeds as normal, until Kenny picks up the crowbar. The group argues of what do with him. When Kenny is asked, he leaves his ‘vote’ to Clem. Then, you get a choice to free Wyatt or leave him to die.
1.2 If Alvin is dead, you get the choice to shoot Carver or Wyatt. If you shoot Carver, he is knocked back. Wyatt looks up, prepares to shoot but hesitates upon seeing Clementine. If you jump on him in time, he will be knocked back and restrained by Mike. The rest of the scene proceeds as already described. If you shoot Wyatt, he is knocked back. Carver looks up, and if jump on him in time, he will be knocked back and restrained by Luke and Kenny. If not, he will shot Clem and she will fall down, dead. The rest of the scene proceeds as normal until Kenny pick up the crowbar. The group argues of what do with him. When Kenny is asked, he leaves his ‘vote’ to Clem. Bonnie argues that there is no hope for Wyatt. Shell weakly protests against it, and Kenny says he will take care of him. They agree weakly, and the rest of the scene proceeds as normal. In this case, If you don´t stay to watch Kenny will Carver, you will heard the gunshot and Wyatt´s last breath. If you stay, Kenny will point the gun at Wyatt, and will urge Clementine to turn away with an ashamed expression on his face. Wyatt looks at Clem once before she turns away. You will heard the gunshot and Wyatt´s last breath.
When Jane, Rebecca and Clementine reach Parker's Run Wyatt his sitting alongside Kenny, who has a gun of his hand. When Bonnie, Mike suggest that Clementine go to talk to Kenny, you heard Wyatt talking to Kenny as you approach.
1.1 If you cut off Sarita´s arm off, Wyatt will have a hand on Kenny´s shoulder while he is talking. If Wyatt was left behind by Eddie on 400 days, the dialogue will proceed like this:
Wyatt: Look, man. I know it’s hard. You felt like shit, like you had to something wrong to deserve something like this. But it’s not true. It’s never true. You… You could not have done anything more.
Kenny (harsh whisper): Shut up.
Wyatt: No, it’s true, man. You can´t do this to yourself. When your back it’s against the wall, sometimes there is nothing else to do. It took me a long time to accept that, to forgive that. But you have to do that too. It was not your fault. Sarita sure as hell never thought it was your fault. Sometimes… things just happen.
Kenny: Shut up.
Clem: …Kenny.
Wyatt(looks up): Uh, oh, yes. I guess… I leave you two alone then.
1.2 If you left Eddie behind in 400 days, the dialogue will proceed like this:
Wyatt: Dude, you did what you had to do. Don’t be like this. You cared about her. I know you did. Everyone knows it. It was not even a mistake. Sometimes things just happen, and you to deal with it as best as you can.
Kenny(harsh whisper): Shut up.
Wyatt: It was a walker herd, Kenny. Sarita knew of to take care of herself, and you can´t always be there. She got unlucky, that´s all. You don´t have to blame yourself for not being there when she was bitten, or because she died. You did nothing wrong, Kenny. Please, just… you can´t do this to yourself, man.
Kenny: Shut up.
Clem: …Kenny.
Wyatt(looks up): Uh, oh, yes. I guess… I leave you two alone then.
1.3 If you killed the walker that bit Sarita, and If Wyatt was left behind by Eddie on 400 days, the dialogue will proceed like this:
Wyatt: Look, man. I know it’s hard. You felt like shit, like you had to something wrong to deserve something like this. But it’s not true. It’s never true. You… You could not have done anything more.
Kenny (harsh whisper): Shut up.
Wyatt: No, it’s true, man. You can´t do this to yourself. When your back it’s against the wall, sometimes there is nothing else to do. It took me a long time to accept that, to forgive that. But you have to do that too. It was not your fault. She sure as hell does not think it was your fault. Sometimes… things just happen.
Sarita(croaks out): Kenny, please… just listen to him.
Kenny: (Silence, heavy breathing)
Clem: …Kenny.
Wyatt(looks up): Uh, oh, yes. I guess… I leave you three alone then
.
1.4 If you killed the walker that bit Sarita, and you left Eddie behind in 400 days, the dialogue will proceed like this:
Wyatt: Dude, you did what you had to do. Don’t be like this. You care about her. I know you did, and she sure as hell knows it too. It was not even your mistake. Sometimes things just happen, and you to deal with it as best as you can.
Kenny(harsh whisper): Shut up.
Wyatt: It was a walker herd, Kenny. She knows of to take care of herself, and you can´t always be there. It was just bad luck, that´s all. You don´t have to blame yourself for not being there when she was bitten, and she does not blame you. She did what she did because she wanted to. You did nothing wrong, Kenny. Please, just… you can´t do this to yourself, man.
Sarita(croaks out): Kenny, please… just listen to him.
Kenny: (Silence, heavy breathing)
Clem: …Kenny.
Wyatt(looks up): Uh, oh, yes. I guess… I leave you three alone then.
Wyatt is present when you come back for the Sunshine Mobile Home Park. He asks Clementine if she is okay. He shows sympathy towards Rebecca, if either Nick or Sarah died and the Home Park. Before you go talk to Kenny, you can talk to Wyatt, who is standing near Kenny´s tent. If you chopped off Sarita´s arm, the dialogue goes like this:
Clem: Hey.
Wyatt: Oh, Clem. Was going on?
Clem: How is Kenny?
Wyatt: He… is bad. I talked to him, of course; made sure he could not make… a mistake. But he seems just so…bad. (Signs) It hurts to look at him. B-but you know, you know Kenny better that I do. Hell, I don´t even really know him at all, so don´t take me seriously.
Clem: He is going to be fine, I have seen him like that before/I don´t know, maybe/I think you are right.
Wyatt: I sure hope you are right/Yeah (signs)…Maybe/Wish I was wrong, kid. Believe me.
Wyatt will be with Bonnie and Mike in the museum. You can talk to it while you are looking around, before and after picking up the confederate coat. If you talk to him before picking up the coat, the dialogue will proceed like this:
Clem: Did you find anything?
Wyatt: A look of broken glass, mostly (he weakly laughs). Well, did you have any better luck?
Clem: No.
Wyatt: Ah, should have known.
If you talk to him after picking up the coat, the dialogue will proceed like this:
Clem: Any luck?
Wyatt: No, nothing else, but… things are looking up, kid. I know it. Just keep looking.
Wyatt will vehemently protest against having Clementine crawl through the ticked booth, but if Clementine choses to do it he will grudgingly accept. If you do crawl through the ticked booth, he will save break the door and save Clem instead of Mike, and will berate Bonnie and Mike for putting a child in danger, screaming at then until Clem tells him to calm down or until he calms down himself. If you don´t crawl through the ticked booth, he just says ‘I knew it, I fucking knew it’.
In the observation deck, Wyatt will be see helping Bonnie, Mike, Luke and (determinately) Shell with the walkers on the door. If you help Becca save Sarah, he will shout for them to get back. If you don´t, he will shout for Becca to get back. In both cases, he will be shooting down at the walkers that are trying to climb the deck.
Shell
Shell will be seen at the pen when the group arrives, alongside Becca. When Carver is giving his speech, she will be seen in the background and winces when Carlos slaps Sarah. She joins the escape plan after hearing for the others about Reggie´s death, and manages to convince Becca to follow her. Regardless if Wyatt his shoot by Clementine or not, she will argue against leaving Wyatt to die. If Wyatt got shoot, Shell is convinced by Bonnie, who argues that there is no hope for Wyatt. Shell looks am Wyatt one last time, nods, and aggress when Kenny says he will take care of him. In this case, and if you don´t watch Kenny kill Carver, you can heard the gun shoot and Wyatt´s last breath, and Shell wincing.
When Jane, Rebecca and Clementine reach Parker's Run, Shell his alongside Bonnie and Mike. When they suggest that Clem go talk to Kenny, Shell will have different responses depending on Wyatt´s status.
If Wyatt his alive:
Shell: Maybe… Maybe you should let him talk.
If Wyatt is dead or never appeared:
Shell: I…Is the only choice, I suppose.
When Clem goes to the observation deck, she sees Shell and Jane together. When Arvo comes, Shell will have different responses depending on the choice you made at the end of 400 Days:
If you killed Stephanie
Shell: We can take him, Jane. He is just a kid.
If you left with the RV
Shell: He is just a kid. We should not hurt him.
The next scene proceeds as normal, with Shell hiding with Jane. When the choice comes to rob Arvo or not, Shell will have a different response depending of the choice you made at the end of 400 Days.
If you killed Stephanie
Shell: Clem, Jane is right. We need to take this. I know… I know it’s hard, and I know it hurts but its necessary. It’s either them or us, Clem. Is always like that.
Clem: Like Carver?/Is not that easy, Shell./We should not do this.
If you chose the ‘Like Carver?’ option, Shell will wince and back down. If you don´t, no matter what you chose, Shell will take the medicine anyway.
If you left with the RV
Shell: Jane, Clem is right. Okay, we… we could use a hand, but this is no right. Abandoning your humanity for the sake of yourself is never right. Please, Jane. He is just a kid. Look at him, just…look at him.
Clem: She´s right. We only be like Carver if we do this, Jane/We don´t have to do rob him./We should not do this.
Regardless of what dialogue choice you pick, the final decision Take the meds or Leave them will appear. Shell will agree with you if you leave the meds, and Jane will accept your decision. Jane will agree with you if you take the meds, and Shell will accept your decision and looks at you sadly.
In the observation deck, Shell will be seen helping Bonnie, Mike, Luke and (determinately) Wyatt with the walkers on the door. If Sarah is alive, you get the choice to pull Jane up or help Becca save Sarah. If you help Becca save Sarah, she will shoot the walkers near for the observation deck. If you don´t, Shell will jump down to help Becca and Sarah. Regardless of what you do, Sarah will be saved and Becca will get bitten.
Russell
Russell will be seen when Carver his giving his speech, as one of the guards. If you stayed with Nate if 400 Days, Russell will remain silent in this scene, but winces when Carlos slaps Sarah. If you left Nate in 400 Days, when Carver tells Carlos to slap Sarah, Russell will speak. The dialogue will proceed like this:
Russell: Uh, sir…
Carver: What?
Russell: Is that really necessary, sir? S-she is terrified. She has learned her lesson.
Carver(laughs): Ah, Russell, my boy. Nobody really learns his lesson. You have got to hammer the lesson in to them.
Russell(bits his lip): …Yes, sir.
When you see Russell later, after stealing the radios, standing guard visibly upset, the dialogue will change depending if you stayed with Nate or left him in 400 days. If you stayed with Nate, the dialogue will proceed like this:
Russell: You need to get going.
Clem walks off. Before she opens the door, he says:
Russell: Uh… How is that girl? Sarah, was it? I mean, I know Bill did not want to do it, am his necessary and all and hard decisions must be…S-sorry, I am babbling.
Clem: Why do you care/She is fine/Bad/Silence.
Russell: …Sorry, kid. I should not have asked. You can go now./Ah, really? That´s good, that´s really good. But hurry, Bill does not like idle hands./Ah, yes, how else she could be….Go./Just go, kid. Sorry.
If you left Nate in 400 days, the dialogue will proceed like this:
Russell: You need to get going, kid.
Clem walks off. Before she opens the door, he says:
Russell: Uh… How is that girl? Sarah, was it? I just… I could barely bear to look at her. It was so awful. Is she… Is she going to be okay?
Clem: I don´t know/She is fine/I don´t think so./Silence.
Russell: …Ah, yes. Of course. That kind of thing changes people. (signs) Just send her my regards, if you can. Please./Seriously? That´s good, that´s really good. But hurry, Bill does not like idle hands./ Ah, yes, how else she could be…. Just send her my regards, if you can./That´s answer enough, I suppose. I am sorry.
After the decision off chopping of Sarita´s arm or will the walker that bit her, you can hear Russell’s death screams.
Vince
Vince will escort the group when they come to Howe´s Hardware, will be standing guard while Carver gives his speech in the pen, and will be seen on the rooftop towards the end of In Harm´s Way. He is presumed lost to the herd, just like the rest of Howe´s Hardware, though he could have escaped.
The Russian Shootout
Vitali kills Wyatt, grazes Kenny´s cheek with a bullet, and he runs towards the tress to take cover. If Becca is still alive, she is shoot and turns, only to later get killed by either Kenny or Vitalli. Kenny kills Buricko with a head shot, and goes to take cover behind one of the rock walls. Shell either gets killed by Vitali while she looks back at Becca, horrified or takes cover if Becca died trying to save Sarah. Natasha kills Walker Wyatt, nearly hits Kenny, and he shoots her in the chest. If Sarah is alive, she will take cover and Clem will get shoot in the shoulder by a stray bullet for Vitali while she runs for cover behind one of the rock walks, where Sarah is. Kenny and Vitalli shoot at each other. Mike gets shoot in the heart before he can get in cover, and turns or takes cover if Becca died to try at save Sarah. If Clem was shot, and Mike turns, he is killed by Vitali while he advances towards Arvo, who is desperately trying to revive his sister, while Kenny is distracted taking care of Clem. If Clem was not shot, and Mike turns, is killed by Vitali before he can get to Arvo while Kenny is reloading. If Clem was shot, you only heard all of this and (if she is alive) Sarah stars breathing harder while the screen is reddish and blacking up, and Clem passes out. Luke´s either gets shot in the leg while he goes for the baby or gets shot in the leg while trying to kill Vitali. No matter what you do, Kenny takes a few shoots at Vitali to force ihimto take cover, runs to Arvo and takes him hostage, but If Clem gets shoot his voice is noticeably harsher. After this, the scene proceeds as normal.
Sarah
When she falls in the observation deck, you can choose to no give up on her and jump down to help her. If you do, Jane goes with you, and you manage to save her in time. If Shell and Becca are with you, Sarah is only saved and the cost of Becca´s live. If Clem gets shoot during the fight with the Russians, Sarah will start breathing harder but will with her and grab her hand anyway.
And the unfished house, she will scream at Kenny to stop hitting Arvo if you don´t tell Kenny to stop or pick another dialogue choice. Sarah asks Clem to talk to her alone after the scene with Jane and the baby. Her dialogue will change depending if Becca died trying to save her or not, and if you helped her. If Becca died trying to save her, and you did not jump down to save Sarah, the dialogue will proceed like this:
Sarah: Clem, can you help me?
Clem: What do you mean, Sarah?
Sarah: I… have been thinking about what happened. When you saved me at that park… I was so happy. Nobody has cared about me before, that much. Only dad, and he is… (gulps) But then I screwed up again, and then Becca jumped down to save me, and Shell went with her I was happy, too. Of course. I understood why you did not jump down. But Becca died because of me, Shell lost her daughter because of me. Please, Clementine, please. Teach me. I don’t what to be this way anymore.
Clem: Are you sure?/This is going to be hard, Sarah/Okay, I will do my best.
Whatever dialogue choice you pick, Sarah will still want Clem to teach her and Clem will agree.
If Becca died trying to save her, and you tried to help save Sarah, the dialogue will be the same, but Sarah will say ‘Shell went with her, and you too I was also happy.’ If Clem and Jane saved Sarah, the dialogue will proceed like this:
Sarah: Clem, can you help me?
Clem: What do you mean, Sarah?
Sarah: I… have been thinking about what happened. When you saved at that park… I was so happy. Nobody has cared about me before, that much. Only dad, and he is… (gulps) But then I screwed up again, and you jumped down to try to save despite everything and Jane went with you. Somehow we made it, we all made it, but…What if Jane did not jump down? What if you had died because of me? I can´t even stand thinking about it. As long as I stay like this, it will happen again, again and again and someday… someday we all won´t make it. So please, Clementine, please. Teach me. I need this.
Clem: Are you sure?/This is going to be hard, Sarah/Okay, I will do my best.
Whatever dialogue choice you pick, Sarah will still want Clem to teach her and Clem will agree.
When Clem wakes up in the middle of the night, Sarah will notice and go with her. The scene will proceed as normal, up until Bonnie appears with (determinately) Shell. Whatever you call for help or give out your gun, Sarah will push you up of the way and she will get shot in the heart, falling against Clem, her weight pushing Clem to the ground. Kenny and Jane take notice of the shoot. Sarah turns, and tries to bite Clem, and you have to do a QTE to keep Sarah off of Clem. Kenny will appear and shot Walker Sarah in the head, goes towards you shouting to Bonie and Mike like in the game, and picks you up while the screen gradually blackens. Clem croaks out Sarah´s name, and passes out.
Arvo
You can go talk to Arvo in the campfire scene. The bolded parts in Arvo´s dialogue are spoken in Russian.
Clem: I am sorry about your sister/I have lost people too/Arvo… Are you okay?
Arvo: Sorry? You don´t get to be sorry. You killed her. She took care of me, protected me and you killed her. Sorry is not enougth. Just leave me alone, please./And? I-it Means nothing. You did not have to kill her. She was hurt, near death, she was not thread. But killed her anyway, just like that. Just leave me alone, please./What? Okay? A-are you mocking me? You killed Natasha, I saw you do it, and I could not do anything to stop it. Of course I am not okay... Just leave me alone, please.
Comments
This would've been so much better, the shootout scene was cool as well seeing that people from our group actually died as well. I like the idea of Sarah sacrificing herself for you, would've been so much sadder.
Thank you, for this. It's amazing.
Would've made people happy for their choices in 400 Days, and that they would've made an impact.
That Russian shootout would be more realistic aswell. Deaths from both sides. So. Much. Death. :L