I found out something else very interesting. On the knife that Clem found in the little house near the bridge, we can see the initials WM. I think this stands for Walter and Matthew.
We can hear Walter say that he gave it to Matthew when the ZA happened and we all know that they were very close to one another. This is very cool detail if it's true.
There's a couple of jokes that rely on a character's hypocrisy:
Kenny calling Nick "Vanilla Ice" presumably because he's wearing a baseball cap, ignoring the fact that Kenny himself is wearing one too. Apparently Nick's hat was originally going to be worn backwards, before Telltale changed it for some unknown reason.
Mike is hesitant about the Confederate coat, even though he himself is wearing Confederate colors.
I played S2 EP1 recently and discovered some minor things.
After Clem sneaks into the cabin, if you go to Sarah first and promise to be her friend, after you leave her room, you can still talk to Sarah and ask her where to find needles/bandages. Sarah will also remind you again that you're friends. She won't lock the door.
There's also a slightly different walker fight in the shed. During the fight, once the walker stands up while Clem is offered a rake/brick, not clicking on anything will prompt a left arrow quick time event. After this, Clem will dodge the walker and fall down. Clem then grabs a piece of broken wood and stabs the walker through the jaw twice. The walker eventually ends up against the wall to be killed by the hammer, as usual. Except this time, some wood is sticking through it's jaw too.
I just replayed season 2 episode 1 again and I'm just gonna say one thing-Carlos is not only a genious but he's also a wizard. Do you rememb… moreer when the cabin group brang Clem inside after she stitched her arm in the shed and Carlos started checking the suture? Well while he was talking to Luke, Clem didn't have a bandage
but a second later when he started talking to her
BAM A bandage appeared on her hand.
This kinda reminds me of something...
Either Jane planned to do an abortion further down the line (is that even healthy? Birth control isn't safe to do on your own, and it's not like you'll find some magical crap in the woods), or Telltale simply didn't care.
Pretty stupid of her to have unprotected sex. At least Carver impregnated Rebecca inside his fortress.
I found out something else very interesting. On the knife that Clem found in the little house near the bridge, we can see the initials WM. I… more think this stands for Walter and Matthew.
We can hear Walter say that he gave it to Matthew when the ZA happened and we all know that they were very close to one another. This is very cool detail if it's true.
But overall I think the detail has vastly improved from season one to season two. Just by looking at the landscape in each season you can see a significant difference in the detail they put into it.
I just replayed season 2 episode 1 again and I'm just gonna say one thing-Carlos is not only a genious but he's also a wizard. Do you rememb… moreer when the cabin group brang Clem inside after she stitched her arm in the shed and Carlos started checking the suture? Well while he was talking to Luke, Clem didn't have a bandage
but a second later when he started talking to her
BAM A bandage appeared on her hand.
This kinda reminds me of something...
I just replayed season 2 episode 1 again and I'm just gonna say one thing-Carlos is not only a genious but he's also a wizard. Do you rememb… moreer when the cabin group brang Clem inside after she stitched her arm in the shed and Carlos started checking the suture? Well while he was talking to Luke, Clem didn't have a bandage
but a second later when he started talking to her
BAM A bandage appeared on her hand.
This kinda reminds me of something...
Or maybe Nick just looks like Vanilla ice. I might be missing something, but I don't find relevance in a baseball cap and Vanilla ice. Correct me if I'm wrong.
There's a couple of jokes that rely on a character's hypocrisy:
* Kenny calling Nick "Vanilla Ice" presumably because he's wearing a ba… moreseball cap, ignoring the fact that Kenny himself is wearing one too. Apparently Nick's hat was originally going to be worn backwards, before Telltale changed it for some unknown reason.
* Mike is hesitant about the Confederate coat, even though he himself is wearing Confederate colors.
Did they take that picture the day of the outbreak, printed it out (in it came out in that camera thing like Sarah's), and then the outbreak just happened?
Like "oh it's your family picture day? lol more like your family dies day"
Aside from disappearing towns and the vanishing bullets from Clem's pockets, Arvo randomly pulls a rifle out from thin air.
The group did… moren't have a rifle, which brings about three possible conclusions:
* There was a rifle in the bag of supplies that didn't get a mention.
* Arvo is a Russian magician who made the town and Clem's bullets vanish with a wave of his magic wand, and with that same wand conjured a rifle to shoot Clem so the fandom would hate him some more.
* It was the raccoons!
Personally I got my bets riding on the third one XD
Cue defensive people trying to pass them off as stressed/trying to appease IGN/telling the truth.
TBH, I think everybody has PTSD in this game. Clementine suffers from it most heavily.
Telltale tweaked dialogue and their editing to ensure that the player made a strong connection with Jane in episode four. Fan feedback helped influence this. Telltale describes her as being one of the most important characters in the story, despite being introduced later than the rest of the cast.
As mentioned in another post above, Telltale did an interview with Game Informer. Here's some tidbits they released about the development of… more season two and what they have in store for season three:
* When starting pre-production on season two, they considered two possibilities: creating a brand new guardian that would take Clementine under their wing, or following a brand new group entirely. They decided against creating a new guardian because they didn't want the players to feel like they were trying to replace Lee. Their explanation behind not choosing a group separate from the season one cast is that they didn't want to leave Clementine's personal story untold.
* They also considered exploring Kenny's backstory.
* Early versions of season two included an abandoned zoo and a tiger.
* They feel that bringing Kenny back was a good decision since he's a complex and interesting character. They "hoped that players would feel the wo… [view original content]
I played S2 EP1 recently and discovered some minor things.
After Clem sneaks into the cabin, if you go to Sarah first and promise to be h… moreer friend, after you leave her room, you can still talk to Sarah and ask her where to find needles/bandages. Sarah will also remind you again that you're friends. She won't lock the door.
There's also a slightly different walker fight in the shed. During the fight, once the walker stands up while Clem is offered a rake/brick, not clicking on anything will prompt a left arrow quick time event. After this, Clem will dodge the walker and fall down. Clem then grabs a piece of broken wood and stabs the walker through the jaw twice. The walker eventually ends up against the wall to be killed by the hammer, as usual. Except this time, some wood is sticking through it's jaw too.
In both of the Kenny endings, you never see Kenny or Clem pick up Clem's gun that she was told to drop by Edith.
Also, the same music that plays if you kill Kenny is played when you have to choose to stay at Wellington or with Kenny. It's called At Peace, composed by Jared Emerson Johnson.
Despite the fact that Jane said it's better to be on your own earlier in Amid the Ruins, if you decide to go with Jane first to the deck, she says it's nice to have someone watching your back. What's with the hypocrisy Jane, make up your mind.
Also if you saved Jane and then decide to leave without her, she will say:
"I can't do this alone...okay? Is that what you want to hear?"
From the lady who brought you "You guys better hurry up and get to smearing if you want to live. Or you can die here...doesn't matter to me."
I'm just saying for a rogue charcter like Jane who is used to going solo, it's a little off. An easy fix would've been for her to say "I can't do this by myself anymore." but yeah x_x Jane confuses my brain.
I'm sorry, another one:
Despite the fact that Jane said it's better to be on your own earlier in Amid the Ruins, if you decide to go with… more Jane first to the deck, she says it's nice to have someone watching your back. What's with the hypocrisy Jane, make up your mind.
Jane: "Some people can't let go of the past." But earlier, you were talking non-stop about your sister Jaime. She's a very hypocritical character, but I think she said what she said about being alone was because she didn't want Clem to leave her, not because she can't survive on her own. It was like a guilt trip thing, saying that I'm going to die if you leave me alone, but I wasn't buying it. When I saw that, I was like, "Bullshit, you've been fine on your own and you'll be fine now."
Also if you saved Jane and then decide to leave without her, she will say:
"I can't do this alone...okay? Is that what you want to hear?"… more
From the lady who brought you "You guys better hurry up and get to smearing if you want to live. Or you can die here...doesn't matter to me."
I'm just saying for a rogue charcter like Jane who is used to going solo, it's a little off. An easy fix would've been for her to say "I can't do this by myself anymore." but yeah x_x Jane confuses my brain.
Jane: "Some people can't let go of the past." But earlier, you were talking non-stop about your sister Jaime. She's a very hypocritical char… moreacter, but I think she said what she said about being alone was because she didn't want Clem to leave her, not because she can't survive on her own. It was like a guilt trip thing, saying that I'm going to die if you leave me alone, but I wasn't buying it. When I saw that, I was like, "Bullshit, you've been fine on your own and you'll be fine now."
Comments
If you went with Jane and if Telltale´s gonna let her live for 9 months, she´s gonna have a baby.
I don't think so, there's no evidence to support this. No hints to it like Christa had in season 1.
I found out something else very interesting. On the knife that Clem found in the little house near the bridge, we can see the initials WM. I think this stands for Walter and Matthew.
We can hear Walter say that he gave it to Matthew when the ZA happened and we all know that they were very close to one another. This is very cool detail if it's true.
There's a couple of jokes that rely on a character's hypocrisy:
Kenny calling Nick "Vanilla Ice" presumably because he's wearing a baseball cap, ignoring the fact that Kenny himself is wearing one too. Apparently Nick's hat was originally going to be worn backwards, before Telltale changed it for some unknown reason.
Mike is hesitant about the Confederate coat, even though he himself is wearing Confederate colors.
But even if she did, they'd have to kill the baby off since Jane's determinant.
I played S2 EP1 recently and discovered some minor things.
After Clem sneaks into the cabin, if you go to Sarah first and promise to be her friend, after you leave her room, you can still talk to Sarah and ask her where to find needles/bandages. Sarah will also remind you again that you're friends. She won't lock the door.
There's also a slightly different walker fight in the shed. During the fight, once the walker stands up while Clem is offered a rake/brick, not clicking on anything will prompt a left arrow quick time event. After this, Clem will dodge the walker and fall down. Clem then grabs a piece of broken wood and stabs the walker through the jaw twice. The walker eventually ends up against the wall to be killed by the hammer, as usual. Except this time, some wood is sticking through it's jaw too.
Omid is Carlos. We were bind.
Either Jane planned to do an abortion further down the line (is that even healthy? Birth control isn't safe to do on your own, and it's not like you'll find some magical crap in the woods), or Telltale simply didn't care.
Pretty stupid of her to have unprotected sex. At least Carver impregnated Rebecca inside his fortress.
Of course it is.
I'm so late, but it was also a diner.
"fuCKin jUNKiE"
AWH
And the goddamn sun in Season 1. It was actually terrible, like the Teletubbies sun, but crapper.
Stop.
It's blue.
Clementine savagely whacking him over the head with an object says otherwise.
DID YOU SERIOUSLY CREATE THAT WHOLE POST AND UPLOAD THE PICTURES JUST TO SAY THAT?!
are you sure
Oh- and I'm pretty sure Christa took off his bandage to check out his wound. Probably put it in her invisible huge ass pocket.
Or maybe Nick just looks like Vanilla ice. I might be missing something, but I don't find relevance in a baseball cap and Vanilla ice. Correct me if I'm wrong.
clem: LEAP FROG MOTHERFUCKER
Did they take that picture the day of the outbreak, printed it out (in it came out in that camera thing like Sarah's), and then the outbreak just happened?
Like "oh it's your family picture day? lol more like your family dies day"
Nearly cried, but then I read this and I was like "awww"
russian harry potter
cuddle time
Doug is based off a real person. One of the developers friend, named Doug.
Nursery? Hmph, Carver was actually serious when he said he'd raise the child. Actually, to be honest, the nursery probably has knives under the cot.
Clem? I don't think so...
LOL
Because that worked.
Telltale remodeled AJ's model to make him look more like Alvin. Alvin's VA just got his facts wrong.
Holy cow! O.O I had no idea that could happen.
In both of the Kenny endings, you never see Kenny or Clem pick up Clem's gun that she was told to drop by Edith.
Also, the same music that plays if you kill Kenny is played when you have to choose to stay at Wellington or with Kenny. It's called At Peace, composed by Jared Emerson Johnson.
I'm sorry, another one:
Despite the fact that Jane said it's better to be on your own earlier in Amid the Ruins, if you decide to go with Jane first to the deck, she says it's nice to have someone watching your back. What's with the hypocrisy Jane, make up your mind.
Also if you saved Jane and then decide to leave without her, she will say:
"I can't do this alone...okay? Is that what you want to hear?"
From the lady who brought you "You guys better hurry up and get to smearing if you want to live. Or you can die here...doesn't matter to me."
I'm just saying for a rogue charcter like Jane who is used to going solo, it's a little off. An easy fix would've been for her to say "I can't do this by myself anymore." but yeah x_x Jane confuses my brain.
Busted.
Jane: "Some people can't let go of the past." But earlier, you were talking non-stop about your sister Jaime. She's a very hypocritical character, but I think she said what she said about being alone was because she didn't want Clem to leave her, not because she can't survive on her own. It was like a guilt trip thing, saying that I'm going to die if you leave me alone, but I wasn't buying it. When I saw that, I was like, "Bullshit, you've been fine on your own and you'll be fine now."
So basically she's the Walking Hypocrite, just as people joke that Ben's the Walking Liability.
There is a poster in S2E1 where it was about a lost cat named "Pixel"
Here's a bonus screenshot.
Yes, exactly.
DUUUUUUUUUUUUUUUUUUUUUDE