11 year old girl needs to convince a group of people who survived quite fine without her that she is the one to lead them to the promised land.
There wasn't really a main conflict for season 2. In season 1 the main conflict was the boat and perhaps helping Clementine realise her parents are dead. As well as should they leave the Motor Inn or stay.
In season 2 the writers waited until Episode 5 to give us a conflict in Wellington vs staying at Howes. Or at a push, Kenny's mental state from Episode4-5.
I was really interested and waiting for the big climax of what seemed to be a Luke vs. Kenny rivalry, but in the end, it obviously wasn't what we got.
But them fighting over Clementine and this unwritten rivalry of who she likes best is the winner (of something... shit- I don't know) sounded really fun to see.
Yeah, I refuse to buy this whole Jane was the one who was intended to fight with Kenny from the beginning and the whole Luke and Kenny was just a bait and switch. You don't drop a conflict that has been brewing for 3 episodes for a scenario with a character that is only interacted with in one episode and claim that was our plan all along.
I was really interested and waiting for the big climax of what seemed to be a Luke vs. Kenny rivalry, but in the end, it obviously wasn't wh… moreat we got.
But them fighting over Clementine and this unwritten rivalry of who she likes best is the winner (of something... shit- I don't know) sounded really fun to see.
Yeah, I refuse to buy this whole Jane was the one who was intended to fight with Kenny from the beginning and the whole Luke and Kenny was j… moreust a bait and switch. You don't drop a conflict that has been brewing for 3 episodes for a scenario with a character that is only interacted with in one episode and claim that was our plan all along.
I don't buy it neither, and there are a lot of clues to prove that wasn't the plan all along despite them saying so. I read up on a few interviews where it's been said Jane was rewritten to have a bigger role in Season 2, and that says enough to me. This explains her personality changed after Episode 3 and how she suddenly became so involved in the later episodes, with us the player spenting so much time with her that it caused the development for other characters in the group to suffer, even Clementine's development herself. I can't remember this correctly but I think it was said Jane was made to be the most important character within Season 2, and think however it was phrased, that statement is wrong. Clementine should've been the most important character because it was her story.
It's like InfiniteDawn said, the Kenny vs Luke scenario would've been really fun to see and would've worked out better I'm sure even just for consistency, especially if it hadn't had something as ridiculous as a staged playground fight at the end. It could've been something really interesting, but as it is, swapping it around in the way that they handled, it felt lackluster where even now I'm still mad about it. Even as a writer it's gets to me.
I just really hope that Telltale never do that in any other of their future titles, where the previous ideas might've worked out better than the rewrites. I know it's hard to say that without seeing what might've been, but with how much promise those earlier episodes had, it's not hard to imagine where things could've gone.
Yeah, I refuse to buy this whole Jane was the one who was intended to fight with Kenny from the beginning and the whole Luke and Kenny was j… moreust a bait and switch. You don't drop a conflict that has been brewing for 3 episodes for a scenario with a character that is only interacted with in one episode and claim that was our plan all along.
Who you trust? I don't know...the writing was so inconsistent that it was hard to tell. I felt like there was going to be a whole Luke vs Kenny scenario where we had to pick one. I would've preferred this than Jane vs Kenny, which by the way felt so rushed...they just started to hate eachother for no reason. It was such a shame because Luke vs Kenny had so much potential...so did the whole season. I never understood why they had to scrap so many things out but whatever was SUPPOSED to happen, should've happened.
If they would of picked one theme, ie> The uncle Pete request to look after Nick, it would of been a lot better than what we got , because we were asked by Uncle Pete to look out for him, not delegated to look after AJ. It just didn't work in my opinion.
Hey guys. We're going to cut this scene that develops Alvin as a character. We feel like the one line he got this episode develops him more than we did Lee or Kenny.
I thought the main conflict was always supposed to be trust because that's what Telltale was advertising for awhile. But that didn't stick since the Cabin survivors instantly trust Clementine in Episode 2.
Yeah, woman who was only in half of the season got everyone in that season killed.
Omid's death? Jane's fault. Sam's death? Jane's fault.… more Pete's death? Jane's fault. Walter's death? Of course, Jane's fault.
What a scourge she was.
The writers even tell the players of the game that Jane is responsible for everyone's death in her analogy of the wounded man in episode 5.
Oh wait, I think that was referring to someone else. Had a brain fart, woops.
Maybe they cut out the original Luke vs Kenny conflict because everyone suspected it once Job made that Pizza or Ice Cream tweet. That, or maybe Telltale couldn't use Scott Porter again in Season 3?
Who you trust? I don't know...the writing was so inconsistent that it was hard to tell. I felt like there was going to be a whole Luke vs Ke… morenny scenario where we had to pick one. I would've preferred this than Jane vs Kenny, which by the way felt so rushed...they just started to hate eachother for no reason. It was such a shame because Luke vs Kenny had so much potential...so did the whole season. I never understood why they had to scrap so many things out but whatever was SUPPOSED to happen, should've happened.
Maybe they cut out the original Luke vs Kenny conflict because everyone suspected it once Job made that Pizza or Ice Cream tweet. That, or maybe Telltale couldn't use Scott Porter again in Season 3?
I'd say it was the conflict of the group itself, and also of Clem with her ideals.
Is it better to stick around for safety in numbers, or have no one to watch your back? When do you cut your losses, in a group that's systematically tearing itself apart? If no one in your group will listen to you, yet they give you all the dangerous jobs - are you part of that group or just someone disposable to them?
Season 2 didn't really have a single, cohesive conflict. It changed every few episodes like @GoldenPaladin up there said. It had so many conflicts that were never really explored because of so many writers
Episode 1 was about Clementine earning the trust of the Cabin Group
I don't think it's the multiple writers for the cause of an ever shifting conflict/tone, since TFTB, TWD S1, TWAU and GOT all have a pretty solid main conflict/goal and have multiple writers, it's possible the writers just felt like this was the best way for the story to unfold and went from there, not because there were a lot of them. But hey, we'll probably never truly know what goes on behind the scenes and we'll continue to guess.
Season 2 didn't really have a single, cohesive conflict. It changed every few episodes like @GoldenPaladin up there said. It had so many con… moreflicts that were never really explored because of so many writers
Episode 1 was about Clementine earning the trust of the Cabin Group
Episode 2 and 3 were about Carver
Episode 4 was about AJ
Episode 5 Boiled down to Wellington or Howe's
Doubtful. The Season 2 writers unlike the other writers in the games you've mentioned, weren't cohesive and very inconsistent through out episodes. The group almost completely trusts Clementine after episode 1. What lists the main conflicts in those games is the result of a writing team capable of coexisting.
I don't think it's the multiple writers for the cause of an ever shifting conflict/tone, since TFTB, TWD S1, TWAU and GOT all have a pretty … moresolid main conflict/goal and have multiple writers, it's possible the writers just felt like this was the best way for the story to unfold and went from there, not because there were a lot of them. But hey, we'll probably never truly know what goes on behind the scenes and we'll continue to guess.
There was more than one. There was Carver, the Russians, and Kenny/Jane depending on how you look at it. But that OK. Season 1's main villain wasn't introduced until the third episode and wasn't seen until the finale.
Doubtful. The Season 2 writers unlike the other writers in the games you've mentioned, weren't cohesive and very inconsistent through out ep… moreisodes. The group almost completely trusts Clementine after episode 1. What lists the main conflicts in those games is the result of a writing team capable of coexisting.
You know, Telltale really should've thought of that before they went and hired somebody from a show is that why Carver is barely in it too, because they could only afford to have Michael Madsen voice a few scenes? Scott Porter and Michael Madsen did really impressive performances, but if paying them was seriously an issue, Telltale should've just cast a bunch of unknowns for those roles if that was indeed a problem that they came up against. It sounds like such an amateur mistake to make.
But I don't think it was just the tweet that led to fans second guessing, I think it was a number of other things. Season 2 might've been on a deadline or they might've only had a certain budget for it. Didn't The Wolf Among Us suffer from rewrites near that time too?
I just hope Season 3 gets treated better and wins me back the shortcomings of Season 2 and what could've been just left me feeling depressed. I still can't play it.
Maybe they cut out the original Luke vs Kenny conflict because everyone suspected it once Job made that Pizza or Ice Cream tweet. That, or maybe Telltale couldn't use Scott Porter again in Season 3?
because they could only afford to have Michael Madsen voice a few scenes?
TTG better get its shit together, because the way things are going in gaming, they're isn't going to be a shortage of story based indy games based on zombies. In five years TWDG will be metal of honor to COD, if you know what i mean.
I just hope Season 3 gets treated better and wins me back the shortcomings of Season 2 and what could've been just left me feeling depressed. I still can't play it.
I played S2 once, you know TWDG was one of my favorite games, i would actually call my assistant, and cancel my work schedule for the entire day, just to play it when it came out, but S2 killed that love. It really started at episode 4 for me, the whole forced coupling with Jane, and the disappointing story arcs, at this point, I don't care what happens to Clementine, or any of them at this point.
You know, Telltale really should've thought of that before they went and hired somebody from a show is that why Carver is barely in it too,… more because they could only afford to have Michael Madsen voice a few scenes? Scott Porter and Michael Madsen did really impressive performances, but if paying them was seriously an issue, Telltale should've just cast a bunch of unknowns for those roles if that was indeed a problem that they came up against. It sounds like such an amateur mistake to make.
But I don't think it was just the tweet that led to fans second guessing, I think it was a number of other things. Season 2 might've been on a deadline or they might've only had a certain budget for it. Didn't The Wolf Among Us suffer from rewrites near that time too?
I just hope Season 3 gets treated better and wins me back the shortcomings of Season 2 and what could've been just left me feeling depressed. I still can't play it.
Hey guys. We're going to cut this scene that develops Alvin as a character. We feel like the one line he got this episode develops him more than we did Lee or Kenny.
Comments
Pretty sure it was mainly different every one or two episodes.
We could say over all, the conflicts were focused on internal conflict between survivors.
25+ year old woman behaves like a 12 year old girl and gets everyone killed.
11 year old girl needs to convince a group of people who survived quite fine without her that she is the one to lead them to the promised land.
There wasn't really a main conflict for season 2. In season 1 the main conflict was the boat and perhaps helping Clementine realise her parents are dead. As well as should they leave the Motor Inn or stay.
In season 2 the writers waited until Episode 5 to give us a conflict in Wellington vs staying at Howes. Or at a push, Kenny's mental state from Episode4-5.
I'm going to take a wild guess here... Jane?
I was really interested and waiting for the big climax of what seemed to be a Luke vs. Kenny rivalry, but in the end, it obviously wasn't what we got.
But them fighting over Clementine and this unwritten rivalry of who she likes best is the winner (of something... shit- I don't know) sounded really fun to see.
Yeah, I refuse to buy this whole Jane was the one who was intended to fight with Kenny from the beginning and the whole Luke and Kenny was just a bait and switch. You don't drop a conflict that has been brewing for 3 episodes for a scenario with a character that is only interacted with in one episode and claim that was our plan all along.
It left me feeling that it was sketchy, really. I guess Telltale just wanted to switch it up before people leaked the choices again.
I thought he was talking about Clementine.
Yeah, woman who was only in half of the season got everyone in that season killed.
Omid's death? Jane's fault. Sam's death? Jane's fault. Pete's death? Jane's fault. Walter's death? Of course, Jane's fault.
What a scourge she was.
The writers even tell the players of the game that Jane is responsible for everyone's death in her analogy of the wounded man in episode 5.
Oh wait, I think that was referring to someone else. Had a brain fart, woops.
Not that there has to be a main conflict...
But the most consistent conflict was everyone in the group vs Kenny, as Jane's analogy in episode 5 makes clear.
Carver hunts down and captures the group that ultimately leads to their demise.
I don't buy it neither, and there are a lot of clues to prove that wasn't the plan all along despite them saying so. I read up on a few interviews where it's been said Jane was rewritten to have a bigger role in Season 2, and that says enough to me. This explains her personality changed after Episode 3 and how she suddenly became so involved in the later episodes, with us the player spenting so much time with her that it caused the development for other characters in the group to suffer, even Clementine's development herself. I can't remember this correctly but I think it was said Jane was made to be the most important character within Season 2, and think however it was phrased, that statement is wrong. Clementine should've been the most important character because it was her story.
It's like InfiniteDawn said, the Kenny vs Luke scenario would've been really fun to see and would've worked out better I'm sure even just for consistency, especially if it hadn't had something as ridiculous as a staged playground fight at the end. It could've been something really interesting, but as it is, swapping it around in the way that they handled, it felt lackluster where even now I'm still mad about it. Even as a writer it's gets to me.
I just really hope that Telltale never do that in any other of their future titles, where the previous ideas might've worked out better than the rewrites. I know it's hard to say that without seeing what might've been, but with how much promise those earlier episodes had, it's not hard to imagine where things could've gone.
Trust
According to Telltale
Inconsistent writing
Who you trust? I don't know...the writing was so inconsistent that it was hard to tell. I felt like there was going to be a whole Luke vs Kenny scenario where we had to pick one. I would've preferred this than Jane vs Kenny, which by the way felt so rushed...they just started to hate eachother for no reason. It was such a shame because Luke vs Kenny had so much potential...so did the whole season. I never understood why they had to scrap so many things out but whatever was SUPPOSED to happen, should've happened.
If they would of picked one theme, ie> The uncle Pete request to look after Nick, it would of been a lot better than what we got , because we were asked by Uncle Pete to look out for him, not delegated to look after AJ. It just didn't work in my opinion.
Hey guys. We're going to cut this scene that develops Alvin as a character. We feel like the one line he got this episode develops him more than we did Lee or Kenny.
I thought the main conflict was always supposed to be trust because that's what Telltale was advertising for awhile. But that didn't stick since the Cabin survivors instantly trust Clementine in Episode 2.
For the first three episodes, it was Carver.
For episode 4. it was making sure Rebecca delivered her child safely.
For the finale, it was trying to find sanctuary and safety for AJ.
Probably Kenny.
Are you a bit miffed?
Maybe they cut out the original Luke vs Kenny conflict because everyone suspected it once Job made that Pizza or Ice Cream tweet. That, or maybe Telltale couldn't use Scott Porter again in Season 3?
That is the problem with recruiting famous voice actors, it delegates the story to their work schedule.
Rebecca?
I'd say it was the conflict of the group itself, and also of Clem with her ideals.
Is it better to stick around for safety in numbers, or have no one to watch your back? When do you cut your losses, in a group that's systematically tearing itself apart? If no one in your group will listen to you, yet they give you all the dangerous jobs - are you part of that group or just someone disposable to them?
Season 2 didn't really have a single, cohesive conflict. It changed every few episodes like @GoldenPaladin up there said. It had so many conflicts that were never really explored because of so many writers
Episode 1 was about Clementine earning the trust of the Cabin Group
Episode 2 and 3 were about Carver
Episode 4 was about AJ
Episode 5 Boiled down to Wellington or Howe's
The main conflict was surviving in an apocalypse against zombies and people while trying to get to Wellington.
No more so than Clem_Is_Awesome seems to be, friend
I don't think it's the multiple writers for the cause of an ever shifting conflict/tone, since TFTB, TWD S1, TWAU and GOT all have a pretty solid main conflict/goal and have multiple writers, it's possible the writers just felt like this was the best way for the story to unfold and went from there, not because there were a lot of them. But hey, we'll probably never truly know what goes on behind the scenes and we'll continue to guess.
Doubtful. The Season 2 writers unlike the other writers in the games you've mentioned, weren't cohesive and very inconsistent through out episodes. The group almost completely trusts Clementine after episode 1. What lists the main conflicts in those games is the result of a writing team capable of coexisting.
There was more than one. There was Carver, the Russians, and Kenny/Jane depending on how you look at it. But that OK. Season 1's main villain wasn't introduced until the third episode and wasn't seen until the finale.
I can't deny that possibility, but we can't exactly say with certainty that's what happened.
You know, Telltale really should've thought of that before they went and hired somebody from a show
is that why Carver is barely in it too, because they could only afford to have Michael Madsen voice a few scenes? Scott Porter and Michael Madsen did really impressive performances, but if paying them was seriously an issue, Telltale should've just cast a bunch of unknowns for those roles if that was indeed a problem that they came up against. It sounds like such an amateur mistake to make.
But I don't think it was just the tweet that led to fans second guessing, I think it was a number of other things. Season 2 might've been on a deadline or they might've only had a certain budget for it. Didn't The Wolf Among Us suffer from rewrites near that time too?
I just hope Season 3 gets treated better and wins me back
the shortcomings of Season 2 and what could've been just left me feeling depressed. I still can't play it.
TTG better get its shit together, because the way things are going in gaming, they're isn't going to be a shortage of story based indy games based on zombies. In five years TWDG will be metal of honor to COD, if you know what i mean.
I played S2 once, you know TWDG was one of my favorite games, i would actually call my assistant, and cancel my work schedule for the entire day, just to play it when it came out, but S2 killed that love. It really started at episode 4 for me, the whole forced coupling with Jane, and the disappointing story arcs, at this point, I don't care what happens to Clementine, or any of them at this point.
Its sad i feel this way, but its the truth.
Couldn't have said it better myself.
When everyone thought Sarah was the Ben of S2.
When the whole time is was Jane. Fuck Jane.
Carver, but that got raped.
I'm more interested in the theme of S2. There isn't one. Oh wait the theme is: I'm Clem and i'm indestructible.
They probably should have, at least developed one character, then it wouldn't of felt so dead.
I didn't know what to say.
...Exactly, couldn't have said nothing better myself. Cause that's what the conflict became, nothing.