Best TTG ending

edited July 2015 in General Chat

All right, so after the ending of A Nest of Vipers, I decided to make a thread based on ranking the episode's endings from best to worst. I'm going to be doing only Post-Walking Dead games since those are the ones most people play, but you guys can add in the old ones if you want. This doesn't concern the rest of the episode, only the ending and how it was handled. Oh, and next time on scenes don't count, otherwise the "I thought you were dead" would rank All That Remains would be a lot higher.

  • No Time Left
  • A Nest of Vipers
  • A Crooked Mile
  • Around Every Corner
  • The Lost Lords
  • Iron from Ice
  • Smoke and Mirrors
  • Amid the Ruins
  • No Going Back (Wellington)
  • No Going Back (Kenny)
  • Faith
  • The Sword in the Darkness
  • Atlas Mugged
  • In Harm's Way
  • Zer0 Sum
  • In Sheep's Clothing
  • Sons of Winter
  • A House Divided
  • Cry Wolf
  • Starved For Help
  • Long Road Ahead
  • A New Day
  • Catch a Ride
  • No Going Back (Jane)
  • All That Remains
  • No Going Back (Family)
  • No Going Back (Alone)

Comments

  • I think in general The Wolf Among Us gets best ending award since like all of them are cliffhangers. But I think that specific episode wise A Nest of Vipers gets it.

  • Why is No Going Back so low for every ending not involving Kenny?

    I think the single ending I've liked the most beyond TWD season 1 was Cry Wolf's.

  • Well it's based on how fulfilled I felt personally after each ending. In the alone ending, it didn't have much there, and the Jane endings felt like they were only there to set up Season 3. I liked the Kenny endings because they felt final, wrapping up the whole thing. As for Cry Wolf, I would have liked it a lot more if they intended to continue it. I think it was really cool with the whole Faith/Nerissa thing, but it didn't really tie it together for me.

    Flog61 posted: »

    Why is No Going Back so low for every ending not involving Kenny? I think the single ending I've liked the most beyond TWD season 1 was Cry Wolf's.

  • Hmm...Look at his name.

    Flog61 posted: »

    Why is No Going Back so low for every ending not involving Kenny? I think the single ending I've liked the most beyond TWD season 1 was Cry Wolf's.

  • edited July 2015

    I'll do my top 5 for Telltale's Choice based games.

    5 - A Crooked Mile

    4 - Cry Wolf

    3 - Iron From Ice

    2 - A Nest of Vipers

    1 - No Time Left

  • I love Kenny as a character. I understand he has flaws, but to be honest, that makes him more likable to me, as an author. I just don't really see how the Jane and family endings really fit with the story. Getting to Wellington was discussed throughout the entire story. Which is why, when they get there, I feel closure. It isn't so much the Kenny aspect of the Kenny endings, but the fact that they got to Wellington.

    Hmm...Look at his name.

  • All Great endings.

    I'll do my top 5 for Telltale's Choice based games. 5 - A Crooked Mile 4 - Cry Wolf 3 - Iron From Ice 2 - A Nest of Vipers 1 - No Time Left

  • Alt text

    That cliffhanger at the end....

  • Got dang it where's my Sam and Max.

    That cliffhanger at the end....

  • The Wolf Among Us Season Ending was the best in my opinion, it was just sooo good.

  • The Wolf Among Us ending was just perfect....Also The Nest of Vipers would be the second one.

  • I believe you mean post-Walking dead games.

  • edited July 2015

    All endings were there to set up season 3, and the Jane endings end on a similar note to the Wellington ending. The Kenny ending is ridiculously happy and positive which is why I think it's a poor ending for the Walking Dead. It's a Disney does Zombie Game ending.

    Well it's based on how fulfilled I felt personally after each ending. In the alone ending, it didn't have much there, and the Jane endings f

  • edited July 2015

    Saying the ending of season 2 is only good if you reach Wellington is like saying the ending of season 1 would only have been good if they found a boat, which was discussed more in the story than Wellington.

    The Jane endings do fit the story - they provide a good conclusion to her character arc.

    Jane's character and relationship with Clem is about Clem trying to convince Jane to start caring about others again, after she lost her sister. In the Jane ending, if you remain silent, Jane decides to let the family in. This single moment is a massive amount of character growth, and shows that Clem was right - she can change Jane. Clem speaks the line 'It's not much...but we'll make it better' while smiling, and this totally fits the theme of the walking dead - things are shit, but we can try to do some good.

    Jane, who had been emotionally removed due to what happened with her sister, is enveloped in a joyous hug from Patricia, holding her tightly as she says thank you. Jane looks shocked, but then pats her and says that she's welcome.

    All endings are TOTALLY valid endings of season 2, and make total sense in the theme of the season which was not 'about' getting to Wellington, but rather about who you can trust, who you can improve, and who is beyond help.

    So, Jane's ending doesn't close the wellington arc. But it does close Clem's efforts to make her a better person with a success, and ends on a positive note of rebuilding.

    It depends on perspective of course, but the endings aren't worse just because they don't end in Wellington anymore than season 1's ending was bad because they didn't get on a boat. The walking dead's overall narrative is about unpredictability and transicence, of aim and of humanity. A simple narrative of 'lets go to x => they get to x' is far less an example of this then a narrative where the ending couldn't have been predicted from the first/second episode.

    All endings are equally valid depending on the individual experience of the player, but absolute statements such as 'season 2 was about getting to wellington', and an implicated link between this being true and the fulfillment of such being the conditional of a successful ending of the walking dead is absurd. All endings fit the narrative fine.

    I love Kenny as a character. I understand he has flaws, but to be honest, that makes him more likable to me, as an author. I just don't real

  • Oh yeah I agree. They're all completely valid. I actually got the alone ending myself. I just didn't really get into the Jane endings as much as the Kenny ones. That's all.

    Flog61 posted: »

    Saying the ending of season 2 is only good if you reach Wellington is like saying the ending of season 1 would only have been good if they f

  • Why yes I do.

    AgentZ46 posted: »

    I believe you mean post-Walking dead games.

  • Personally, I got the Clem alone ending, and I think it was terrible compared to the other endings. It was essentially the same as Season 1's ending, and it didn't give you an extra choice like the other two did.

    But yeah, getting to Wellington was silly, if anything. It would have been much better if they got to Wellington and it was overrun, or if they hinted that something sinister was going on.

    Flog61 posted: »

    All endings were there to set up season 3, and the Jane endings end on a similar note to the Wellington ending. The Kenny ending is ridiculo

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