Some helpful tips to remember since this is a Bethesda game. Don't trust the quicksave function not to corrupt or bloat a save beyond use. Always delete old saves and save fresh rather than overwriting, as a measure to stop save bloating or corruption.
Edit: 10 intelligence is no longer required from the start to maximize your build.
I don't know really, but it probably has something to do with wanting the player to further specialize their character and actually work to … morebecome godly. In the last two games given that all special stats could be set to the average of five, characters could start off relatively godly with no weaknesses. Now that players have less special stats at the beginning, they'll actually have to work to progress their character further, it isn't as easy as previous games. Though that's only my take on it. I like it this way because it causes you to think what type of character you want to play, leaving room for multiple different playthroughs.
Also there's no level cap, so you can still increase your special stats over time. You can even get all to 10 if you play the game long enough.
Some helpful tips to remember since this is a Bethesda game. Don't trust the quicksave function not to corrupt or bloat a save beyond use. A… morelways delete old saves and save fresh rather than overwriting, as a measure to stop save bloating or corruption.
Edit: 10 intelligence is no longer required from the start to maximize your build.
S- 1 (Not going unarmed or melee and I don't need to put points into this immediately)
P- 1 or 2 (Depending on Intelligence) (I want to lockpick early but I would have to make sacrifices to do so...So, I'll put a lot of my first level ups into perception, if I want to.)
E- 3 (Need to stand by ground)
C- 10 (Need that speech checks)
I- 9 or 10 (Depending on Perception) (Level up faster)
A- 1 (Nothing really interests me so far in agility, so I'll put things into it later)
L- 2 (Need a little luck)
I'm going to try and level up fast and get a lot of things in perks quickly. From the beginning I want to be smart but also likeable by people, I should be able to stand by ground though.
Post builds!!
I'm going for an infiltrator build, focused on stealth. Dogmeat will be an essential piece to my build, I'll order him to att… moreack certain targets playing very tactically. Weapon of choice will be a silenced semi-auto.
S-1
P-7
E-1
C-4
I-7
A-7
L-1
So what about you guys, what are your ideas?
In Fallout 3 and NV you got attribute points based on your intelligence level. So if you had 10 intelligence your character would advance exponentially better than say a 1 intelligence character. With attribute points removed in favor of tiered perks, you no longer have to worry about that.
Ah, yes but this time intelligence levels you up faster. Now without the level cap this offers new possibilites, if you level up faster you can get more perks and rank up specials. Something to keep in mind for people thinking intelligence may be a worthless attribute now.
In Fallout 3 and NV you got attribute points based on your intelligence level. So if you had 10 intelligence your character would advance ex… moreponentially better than say a 1 intelligence character. With attribute points removed in favor of tiered perks, you no longer have to worry about that.
I didn't think it was worthless, rather I just thought it wasn't so much of a necessity as it used to be. Based on the perks I've seen on this site I'll be wanting to start without probably 6 intelligence. http://vault111.com/character/
Also, as for leveling up faster, I do think that that's still a little different than gaining more points per level up, because now even if you level up slower your bonuses for leveling up are still standardized.
Ah, yes but this time intelligence levels you up faster. Now without the level cap this offers new possibilites, if you level up faster you … morecan get more perks and rank up specials. Something to keep in mind for people thinking intelligence may be a worthless attribute now.
I think things will just work in many instances, but then there's going to be your typical glitches like save files messing up, random crashing, and texture stretching. Sometimes glitches are funnier than they are annoying, so I just hope the bugs in this will be funnier than some of the bugs in Skyrim, like quests becoming completely broken and impossible to finish.
I didn't think it was worthless, rather I just thought it wasn't so much of a necessity as it used to be. Based on the perks I've seen on th… moreis site I'll be wanting to start without probably 6 intelligence. http://vault111.com/character/
Also, as for leveling up faster, I do think that that's still a little different than gaining more points per level up, because now even if you level up slower your bonuses for leveling up are still standardized.
It isn't a necessity unless it proves almost impossible to reach high level and get everything with low int, which we don't know yet. I don't know, I'm still going to keep int high for my character because other things will be kept at one to keep more important things high, sacrifices one must make I suppose.
Well, we can still discuss it then.
It isn't a necessity unless it proves almost impossible to reach high level and get everything with l… moreow int, which we don't know yet. I don't know, I'm still going to keep int high for my character because other things will be kept at one to keep more important things high, sacrifices one must make I suppose.
I can see that you're doing strength for crafting but I'm curious, are you putting points into agility for stealth? Because other than that, the early Agility tree is only for small guns.
My weapons of choice are generally small guns, which tends to include assault rifles, so Gunslinger and Commando will do well for me in the beginning, as will the sneak bonuses. After that the perks in the tree aren't as useful in my opinion. Charisma is always my preferred option, but it's nice to have some bonuses to my preferred weapons to fall back on. Also, you're right that I will be using strength for the crafting, though the carry weight boosts are also good.
As for perception, there's a boost to other types of rifles that will be useful. I don't ever pickpocket so that one doesn't matter so much for me. In the endurance tree I like the damage resistance boost and the extra hp. 6 intelligence will help me with modding. Finally there's luck, and the luck stuff beyond finding better loot tends to get a bit silly. Usually I'll do a separate play through for shenanigans.
I can see that you're doing strength for crafting but I'm curious, are you putting points into agility for stealth? Because other than that, the early Agility tree is only for small guns.
I can understand the rest though.
Great build, it seems many people are going with high intelligence. I'm wondering, because your charisma is up so high are you going for a non violent playthrough?
S- 1 (Not going unarmed or melee and I don't need to put points into this immediately)
P- 1 or 2 (Depending on Intelligence) (I want to l… moreockpick early but I would have to make sacrifices to do so...So, I'll put a lot of my first level ups into perception, if I want to.)
E- 3 (Need to stand by ground)
C- 10 (Need that speech checks)
I- 9 or 10 (Depending on Perception) (Level up faster)
A- 1 (Nothing really interests me so far in agility, so I'll put things into it later)
L- 2 (Need a little luck)
I'm going to try and level up fast and get a lot of things in perks quickly. From the beginning I want to be smart but also likeable by people, I should be able to stand by ground though.
My friends and I have a longstanding tradition when we play games with character creation. In order to determine what gender we play first I flip a 2005 Lewis & Clark nickel for best two out of three, heads being female and the side with a tree being male. So, with Fallout coming out and the protagonists being voiced for the first time in the series, I figured I'd extend the offer to anyone having trouble deciding. Thus far I've flipped for myself and two others, I'll be playing a female first run through as will one friend, and the other will play a male. So if any of you are undecided and would like to leave the decision to the nickel just let me know.
I like them, in theory, but every time I play them I encounter bugs, sprawling, endless inventory management, and a game too big and too long for me to ever have a hope of completing before I eventually lose interest...
Skyrim, Fallout 3, Morrowind, Oblivion, they all just sit in a big pile. Other games of similar sizes hold my interest, but Bethesda feels lonely. Exploring empty worlds and dungeons, occasionally running into cities with sparse and tiny populations... none of it engages me. Witcher 3 and Dragon Age: Inquisition feel like better examples of worlds that feel lived in. They felt more fun than frustrating, and I was very satisfied with those.
Bethesda, on the other hand... meh? I always find better things to do. There are some appealing aspects of Fallout 4, but nothing that has me very excited.
I figure that in the beginning combat won't be too hard and I can talk myself out of more situations than I could shoot myself out of. Plus, if I get charisma up to the max early it'll one less thing to worry about later.
Great build, it seems many people are going with high intelligence. I'm wondering, because your charisma is up so high are you going for a non violent playthrough?
I heard we start with a base inventory of 200, so I figured strength could wait to be leveled up later when I started needing more space. I agree with agility although combat in the beginning doesn't seem like it'll be too difficult so I put that off too.
The main thing I'm worried about is perception since it has lock picking and knowing Fallout, i'll need it early.
My weapons of choice are generally small guns, which tends to include assault rifles, so Gunslinger and Commando will do well for me in the … morebeginning, as will the sneak bonuses. After that the perks in the tree aren't as useful in my opinion. Charisma is always my preferred option, but it's nice to have some bonuses to my preferred weapons to fall back on. Also, you're right that I will be using strength for the crafting, though the carry weight boosts are also good.
As for perception, there's a boost to other types of rifles that will be useful. I don't ever pickpocket so that one doesn't matter so much for me. In the endurance tree I like the damage resistance boost and the extra hp. 6 intelligence will help me with modding. Finally there's luck, and the luck stuff beyond finding better loot tends to get a bit silly. Usually I'll do a separate play through for shenanigans.
Demarcoa! I hereby condemn you to play Bethesda games...FOREVER! Bwahahaha.
In all honesty, yeah I do at times feel quite lonely playing Bethesda's games. It is strange. We get a whole world for us to explore and have fun with. We can create and imagine our own stories. Yet, after playing it for a while, I feel rather lonely wandering in the snowy landscape of Skyrim or wandering in the Capital Wasteland of Fallout 3. I don't feel the same way with Witcher 3 and Dragon Age: Inquisition because these two games are populated with colorful characters and an interesting story. I think that's the problem. Bethesda are great at creating huge worlds and attractive gameplay but when it comes to story and characters, they are lacking.
In my opinion, the best games are games that doesn't make me feel lonely. But rather making me feel appreciated, feeling important, warm and fuzzy and awesome. Like Wticher 3, Dragon Age and Tales From the Borderlands.
But who knows? Maybe Bethesda has become better at storytelling and creating characters for Fallout 4?
Does anyone else get bored by Bethesda games?
I like them, in theory, but every time I play them I encounter bugs, sprawling, endless inv… moreentory management, and a game too big and too long for me to ever have a hope of completing before I eventually lose interest...
Skyrim, Fallout 3, Morrowind, Oblivion, they all just sit in a big pile. Other games of similar sizes hold my interest, but Bethesda feels lonely. Exploring empty worlds and dungeons, occasionally running into cities with sparse and tiny populations... none of it engages me. Witcher 3 and Dragon Age: Inquisition feel like better examples of worlds that feel lived in. They felt more fun than frustrating, and I was very satisfied with those.
Bethesda, on the other hand... meh? I always find better things to do. There are some appealing aspects of Fallout 4, but nothing that has me very excited.
...please don't hurt me.
Does anyone else get bored by Bethesda games?
I like them, in theory, but every time I play them I encounter bugs, sprawling, endless inv… moreentory management, and a game too big and too long for me to ever have a hope of completing before I eventually lose interest...
Skyrim, Fallout 3, Morrowind, Oblivion, they all just sit in a big pile. Other games of similar sizes hold my interest, but Bethesda feels lonely. Exploring empty worlds and dungeons, occasionally running into cities with sparse and tiny populations... none of it engages me. Witcher 3 and Dragon Age: Inquisition feel like better examples of worlds that feel lived in. They felt more fun than frustrating, and I was very satisfied with those.
Bethesda, on the other hand... meh? I always find better things to do. There are some appealing aspects of Fallout 4, but nothing that has me very excited.
...please don't hurt me.
Lockpicking probably will be vital early, you're right. As for strength, crafting now requires you to pick up everything in the game, so I figure even early on I'll probably be spending more time overcucumbered than I care to.
I heard we start with a base inventory of 200, so I figured strength could wait to be leveled up later when I started needing more space. I … moreagree with agility although combat in the beginning doesn't seem like it'll be too difficult so I put that off too.
The main thing I'm worried about is perception since it has lock picking and knowing Fallout, i'll need it early.
I gotta say I disagree completely, which does not mean I want to argue. I assume it's a personal preference thing.
But for me personally it's always completely baffling when anyone brings up DA: Inquisition as an example of a 'living' gameworld... I thought it was the most wooden, automaton-filled, non-reactive world I have encountered in quite a while... and I used to be a pretty big DA fan, I even liked DA2 rather a lot. I barely managed one tedious playthrough of Inquisition before I got bored to tears.
I'm far from declaring Skyrim or Fallout perfect, but for some reason I've always felt much more at home in those worlds (slightly disturbing in case of Fallout? Perhaps...). Maybe I'm just a loner by nature, I don't even like bringing companions with me most of the time. I just like to roam, and discover things I never knew could be there.
Cause I'm the wanderer, yeah, the wanderer, I roam around around around...
Does anyone else get bored by Bethesda games?
I like them, in theory, but every time I play them I encounter bugs, sprawling, endless inv… moreentory management, and a game too big and too long for me to ever have a hope of completing before I eventually lose interest...
Skyrim, Fallout 3, Morrowind, Oblivion, they all just sit in a big pile. Other games of similar sizes hold my interest, but Bethesda feels lonely. Exploring empty worlds and dungeons, occasionally running into cities with sparse and tiny populations... none of it engages me. Witcher 3 and Dragon Age: Inquisition feel like better examples of worlds that feel lived in. They felt more fun than frustrating, and I was very satisfied with those.
Bethesda, on the other hand... meh? I always find better things to do. There are some appealing aspects of Fallout 4, but nothing that has me very excited.
...please don't hurt me.
Don't worry, I'm not here to fight. I was just wondering if anyone else felt this way.
It's interesting you felt that way about Inquisition, though. I found the world very dynamic. I'd go clear out an area, and come back later to find it populated and the people all grateful. But like you said, it's probably just a personal preference.
I gotta say I disagree completely, which does not mean I want to argue. I assume it's a personal preference thing.
But for me personally … moreit's always completely baffling when anyone brings up DA: Inquisition as an example of a 'living' gameworld... I thought it was the most wooden, automaton-filled, non-reactive world I have encountered in quite a while... and I used to be a pretty big DA fan, I even liked DA2 rather a lot. I barely managed one tedious playthrough of Inquisition before I got bored to tears.
I'm far from declaring Skyrim or Fallout perfect, but for some reason I've always felt much more at home in those worlds (slightly disturbing in case of Fallout? Perhaps...). Maybe I'm just a loner by nature, I don't even like bringing companions with me most of the time. I just like to roam, and discover things I never knew could be there.
Cause I'm the wanderer, yeah, the wanderer, I roam around around around...
Comments
S-6
P-7
E-6
C-1
I-6
A-5
L-10
I don't give a fuck about Charisma, the only thing I need is Luck.
What is Dragon Age i never heard of it.
Some helpful tips to remember since this is a Bethesda game. Don't trust the quicksave function not to corrupt or bloat a save beyond use. Always delete old saves and save fresh rather than overwriting, as a measure to stop save bloating or corruption.
Edit: 10 intelligence is no longer required from the start to maximize your build.
I've heard that on level up you will have a choice between leveling a SPECIAL or a perk. So your theory makes sense to me.
What's the edit mean?
S- 1 (Not going unarmed or melee and I don't need to put points into this immediately)
P- 1 or 2 (Depending on Intelligence) (I want to lockpick early but I would have to make sacrifices to do so...So, I'll put a lot of my first level ups into perception, if I want to.)
E- 3 (Need to stand by ground)
C- 10 (Need that speech checks)
I- 9 or 10 (Depending on Perception) (Level up faster)
A- 1 (Nothing really interests me so far in agility, so I'll put things into it later)
L- 2 (Need a little luck)
I'm going to try and level up fast and get a lot of things in perks quickly. From the beginning I want to be smart but also likeable by people, I should be able to stand by ground though.
Can't be bothered.
I end up buying games that I don't really play that much so...
Yeah.
In Fallout 3 and NV you got attribute points based on your intelligence level. So if you had 10 intelligence your character would advance exponentially better than say a 1 intelligence character. With attribute points removed in favor of tiered perks, you no longer have to worry about that.
I guess they are going to have 5 original songs written for the game.
enter link description here
Here is the whole article. enter link description here
Me after pre-ordering
Ah, yes but this time intelligence levels you up faster. Now without the level cap this offers new possibilites, if you level up faster you can get more perks and rank up specials. Something to keep in mind for people thinking intelligence may be a worthless attribute now.
I didn't think it was worthless, rather I just thought it wasn't so much of a necessity as it used to be. Based on the perks I've seen on this site I'll be wanting to start without probably 6 intelligence. http://vault111.com/character/
Also, as for leveling up faster, I do think that that's still a little different than gaining more points per level up, because now even if you level up slower your bonuses for leveling up are still standardized.
It just works!
I think things will just work in many instances, but then there's going to be your typical glitches like save files messing up, random crashing, and texture stretching. Sometimes glitches are funnier than they are annoying, so I just hope the bugs in this will be funnier than some of the bugs in Skyrim, like quests becoming completely broken and impossible to finish.
I was afraid you would think I was directing that part to you, I wasn't, it was in general.
enter link description here
All praise Godd Howard.
I figured as much really, I was just providing my take on it.
Well, we can still discuss it then.
It isn't a necessity unless it proves almost impossible to reach high level and get everything with low int, which we don't know yet. I don't know, I'm still going to keep int high for my character because other things will be kept at one to keep more important things high, sacrifices one must make I suppose.
Great masturbation material.
Don't you know it!
I think my build will probably be:
Strength 4, Perception 2, Endurance 3, Charisma 8, Intelligence 6, Agility 3, Luck 2.
I just pre-ordered Fallout 4 a week ago. I am ready.
I can see that you're doing strength for crafting but I'm curious, are you putting points into agility for stealth? Because other than that, the early Agility tree is only for small guns.
I can understand the rest though.
My weapons of choice are generally small guns, which tends to include assault rifles, so Gunslinger and Commando will do well for me in the beginning, as will the sneak bonuses. After that the perks in the tree aren't as useful in my opinion. Charisma is always my preferred option, but it's nice to have some bonuses to my preferred weapons to fall back on. Also, you're right that I will be using strength for the crafting, though the carry weight boosts are also good.
As for perception, there's a boost to other types of rifles that will be useful. I don't ever pickpocket so that one doesn't matter so much for me. In the endurance tree I like the damage resistance boost and the extra hp. 6 intelligence will help me with modding. Finally there's luck, and the luck stuff beyond finding better loot tends to get a bit silly. Usually I'll do a separate play through for shenanigans.
Great build, it seems many people are going with high intelligence. I'm wondering, because your charisma is up so high are you going for a non violent playthrough?
My friends and I have a longstanding tradition when we play games with character creation. In order to determine what gender we play first I flip a 2005 Lewis & Clark nickel for best two out of three, heads being female and the side with a tree being male. So, with Fallout coming out and the protagonists being voiced for the first time in the series, I figured I'd extend the offer to anyone having trouble deciding. Thus far I've flipped for myself and two others, I'll be playing a female first run through as will one friend, and the other will play a male. So if any of you are undecided and would like to leave the decision to the nickel just let me know.
Does anyone else get bored by Bethesda games?
I like them, in theory, but every time I play them I encounter bugs, sprawling, endless inventory management, and a game too big and too long for me to ever have a hope of completing before I eventually lose interest...
Skyrim, Fallout 3, Morrowind, Oblivion, they all just sit in a big pile. Other games of similar sizes hold my interest, but Bethesda feels lonely. Exploring empty worlds and dungeons, occasionally running into cities with sparse and tiny populations... none of it engages me. Witcher 3 and Dragon Age: Inquisition feel like better examples of worlds that feel lived in. They felt more fun than frustrating, and I was very satisfied with those.
Bethesda, on the other hand... meh? I always find better things to do. There are some appealing aspects of Fallout 4, but nothing that has me very excited.
...please don't hurt me.
Less than a week before we can get over our spouse and kids death by banging as many romance options as possible!
7.8/10 "not out yet"- IGN
I figure that in the beginning combat won't be too hard and I can talk myself out of more situations than I could shoot myself out of. Plus, if I get charisma up to the max early it'll one less thing to worry about later.
I heard we start with a base inventory of 200, so I figured strength could wait to be leveled up later when I started needing more space. I agree with agility although combat in the beginning doesn't seem like it'll be too difficult so I put that off too.
The main thing I'm worried about is perception since it has lock picking and knowing Fallout, i'll need it early.
Demarcoa! I hereby condemn you to play Bethesda games...FOREVER! Bwahahaha.
In all honesty, yeah I do at times feel quite lonely playing Bethesda's games. It is strange. We get a whole world for us to explore and have fun with. We can create and imagine our own stories. Yet, after playing it for a while, I feel rather lonely wandering in the snowy landscape of Skyrim or wandering in the Capital Wasteland of Fallout 3. I don't feel the same way with Witcher 3 and Dragon Age: Inquisition because these two games are populated with colorful characters and an interesting story. I think that's the problem. Bethesda are great at creating huge worlds and attractive gameplay but when it comes to story and characters, they are lacking.
In my opinion, the best games are games that doesn't make me feel lonely. But rather making me feel appreciated, feeling important, warm and fuzzy and awesome. Like Wticher 3, Dragon Age and Tales From the Borderlands.
But who knows? Maybe Bethesda has become better at storytelling and creating characters for Fallout 4?
For me, Skyrim was pretty shit, and I got bored VERY fast. I disagree with you on the other games.
Lockpicking probably will be vital early, you're right. As for strength, crafting now requires you to pick up everything in the game, so I figure even early on I'll probably be spending more time overcucumbered than I care to.
I gotta say I disagree completely, which does not mean I want to argue. I assume it's a personal preference thing.
But for me personally it's always completely baffling when anyone brings up DA: Inquisition as an example of a 'living' gameworld... I thought it was the most wooden, automaton-filled, non-reactive world I have encountered in quite a while... and I used to be a pretty big DA fan, I even liked DA2 rather a lot. I barely managed one tedious playthrough of Inquisition before I got bored to tears.
I'm far from declaring Skyrim or Fallout perfect, but for some reason I've always felt much more at home in those worlds (slightly disturbing in case of Fallout? Perhaps...). Maybe I'm just a loner by nature, I don't even like bringing companions with me most of the time. I just like to roam, and discover things I never knew could be there.
Cause I'm the wanderer, yeah, the wanderer, I roam around around around...
Birthday is tomorrow. Fallout 4 is out on the 10th. Pre ordering that shit on the 5th!!!!
Don't worry, I'm not here to fight. I was just wondering if anyone else felt this way.
It's interesting you felt that way about Inquisition, though. I found the world very dynamic. I'd go clear out an area, and come back later to find it populated and the people all grateful. But like you said, it's probably just a personal preference.