What happened to the Season 1 writers and directors?

edited February 2016 in The Walking Dead

So I heard one of them started his own company and made Firewatch

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Comments

  • DeltinoDeltino Moderator
    edited February 2016

    Jake Rodkin and Sean Vanaman are the two big ones that left. Vanaman was the lead writer, Rodkin was the lead designer. They also both spear-headed the overall story of the season. They were kinda like a tag-team duo.

    They left because they wanted to do their own thing. It's not that they got fired, or got fed up with Telltale, they simply had ambition that they wanted to follow. So they formed Campo Santo, and got to work on Firewatch.

    They're the only two team members that really left, though. Basically every other writer, director, and designer that worked on S1 worked on S2 as well, and most of them are still working at Telltale to this day. The only other designer that I can remember that left Telltale was Harrison Pink, but that was after S2. Maybe there were more, but that's the only guy I can immediately remember.

  • Telltale should do everything in their power to bring them back for S3. This game has become a waste of time the moment they left.

  • Amen.

    DarkViolet posted: »

    Telltale should do everything in their power to bring them back for S3. This game has become a waste of time the moment they left.

  • i remember seeing a game of the year award on ebay for TWD....,they won't come back but were just left with beautiful memories

  • JenniferJennifer Moderator
    edited February 2016

    Telltale's director of design during The Walking Dead, Dave Grossman (who was the lead designer of Sam & Max: Season One and Two, Back to the Future: The Game, Tales of Monkey Island, and also a writer on several episodes, lead writer of The Wolf Among Us, and director of writing for The Walking Dead: Season Two) also left after The Walking Dead: Season Two.

    It's unlikely that Sean and Jake will contract with Telltale again as they own their own company now, but some people have been outside contractors with Telltale after leaving the company. Chuck Jordan (who was the lead writer and co-designer of Sam & Max: Season Two, and writer of all three Sam & Max seasons and Strong Bad's Cool Game for Attractive People) left Telltale in 2010. He has worked as an outside contractor for writing since then, working on the story for "Starved for Help".

    Deltino posted: »

    Jake Rodkin and Sean Vanaman are the two big ones that left. Vanaman was the lead writer, Rodkin was the lead designer. They also both spear

  • Remembers the good old days

    Clemmy1 posted: »

    i remember seeing a game of the year award on ebay for TWD....,they won't come back but were just left with beautiful memories

  • Jordan was also one of the four writers for Episode 2 of Tales From the Borderlands.

    Jennifer posted: »

    Telltale's director of design during The Walking Dead, Dave Grossman (who was the lead designer of Sam & Max: Season One and Two, Back t

  • What's Firewatch? Is it as good was TWD Season 1?

  • game trailer

    Harian96 posted: »

    What's Firewatch? Is it as good was TWD Season 1?

  • wait wut?

    Clemmy1 posted: »

    i remember seeing a game of the year award on ebay for TWD....,they won't come back but were just left with beautiful memories

  • For those who were wondering why Jake and Sean left, they gave an interview with Kinda Funny (while promoting Firewatch) where they explain why they wanted to move on from Telltale and try something new. Obviously nothing bad happened between them and Telltale, but it's an interesting watch if you want to hear it straight from the horse's mouth.

    [Start at 6:25]

    Kinda Funny Discussion with Jake and Sean

  • they wanted to move on from Telltale and try something new

    And everyone basically wants them to come back so they can work on something old

    For those who were wondering why Jake and Sean left, they gave an interview with Kinda Funny (while promoting Firewatch) where they explain

  • If it's such a waste of time , why are you on a forum about a game that you don't like?

    DarkViolet posted: »

    Telltale should do everything in their power to bring them back for S3. This game has become a waste of time the moment they left.

  • ironic

    Deltino posted: »

    they wanted to move on from Telltale and try something new And everyone basically wants them to come back so they can work on something old

  • edited February 2016

    I disagree, I personally still find this game very enjoyable, if they can't get the old writers back then they should pick some new ones, regardless of who the writer is there will be people who love it and people who hate it.

    DarkViolet posted: »

    Telltale should do everything in their power to bring them back for S3. This game has become a waste of time the moment they left.

  • I'm here because I'm a fan of the 1st season.

    If it's such a waste of time , why are you on a forum about a game that you don't like?

  • edited February 2016

    Isn't there some way they could make a brief return to Telltale to work on season 3 while still manage to run Campo Santo? Edit: oh well, it's probably too late now, season 3 is already deep in developing.

  • Season 2 had too many writers and a too small team. Maybe telltale could borrow the season 1 development team for one last game

  • How can a team be both too small and too big?

    The only people that left Telltale between Season 1 and 2 were Vanaman and Rodkin, everyone else that worked on Season 1 stayed and worked on Season 2. Mark Darin, Sean Ainsworth, Dennis Lenart, Harrison Pink, Pierre Shorette, and several others all worked on Season 1 and 2 respectively. Chuck Jordan, while he no longer works at Telltale, has worked on both seasons of the game to an extent as well. The only real change was the addition of Nick Breckon, who joined Telltale in early 2013 and is a personal friend of Vanaman in real life. It was virtually the same exact team of people, with a few changes. In fact, Tales From the Borderlands had even more writers and designers than Season 2 of TWD (many of which were on both games), and yet people (myself included) say that Tales is Telltale's best game. For Season 2, you had:

    1. Nick Breckon (wrote Episodes 1, 2, and 5, additional on 4)
    2. Pierre Shorette (wrote Episodes 3 and 5, additional on 1 and 4)
    3. Andrew Grant (wrote Episode 1)
    4. Eric Stirpe (wrote Episode 4)
    5. JT Petty (wrote Episode 4)
    6. Mark Darin (designed Episodes 1 and 4, additional writing on 4)
    7. Stephen McManus (designed Episode 2)
    8. Sean Ainsworth (designed Episode 3, directed Episode 5)
    9. Dennis Lenart (directed Episodes 1 and 5)
    10. Harrison Pink (designed Episode 5)

    Tales had:

    1. Pierre Shorette (writer of all 5 episodes)
    2. Jeremy Breslau (writer for Episodes 2 and 4)
    3. Adam Hines (writer for Episode 1)
    4. Eric Stirpe (writer for Episodes 2 and 3, additional on 1)
    5. Anthony Burch (writer for Episodes 3, 4, and 5)
    6. Zack Keller (writer for Episode 5)
    7. Chuck Jordan (writer for Episode 2)
    8. Mark Darin (designer for Episodes 1 and 5)
    9. Harrison Pink (designer for Episode 1)
    10. Stephen McManus (designer for Episode 2)
    11. Brian Freyermuth (designer for Episode 3)
    12. John Bernhelm (designer for Episode 4)
    13. Luke Maulding (designer for Episode 4)

    God knows I'm probably missing a bunch of other people, but clearly S2 having too many writers was not the problem.

    And no, they are not going to comeback for one last game, they have moved on and started their own thing and Telltale, who is doing completely fine without them, isn't going to ask them to come back, so get over it.

    Season 2 had too many writers and a too small team. Maybe telltale could borrow the season 1 development team for one last game

  • If you watch my video above, you will see they are happier doing their own thing anyways and aren't really interesting in going back to a bigger company. It's better to let them do their own thing if their hearts aren't fully into it anymore like they were during Season 1.

    Chris_93 posted: »

    Isn't there some way they could make a brief return to Telltale to work on season 3 while still manage to run Campo Santo? Edit: oh well, it's probably too late now, season 3 is already deep in developing.

  • DeltinoDeltino Moderator
    edited February 2016

    I feel like everyone just uses Vanaman and Rodkin as a kind of positive scapegoat for why S2 sucked. They're the only two that left the company, clearly it is solely because of this fact that S2 was bad.

    S1 hinged so much on these two guys and it totally would have sucked completely if they didn't work on it

    It only got 90 game of the year rewards because of these two guys

    It was only popular because of these two guys

    That's also why Tales, TWAU, Minecraft and GoT are all crap

    It's why Batman will suck

    It's why Super Show will suck

    It's why Michonne will suck

    It's why S3 will suck

    It's why the Marvel game will suck

    It's why the other unannounced series will suck

    It's also totally why all of Telltale's games prior to TWD were never popular... and sucked

    It's totally NOT for other reasons than two people leaving

    Besides, Vanaman and Rodkin worked on Firewatch, and while it's gotten good reviews, I don't see everyone and their mother yelling about it being GOTY yet

    If these guys are the demigods that you people make them out to be, why isn't Firewatch being heralded as the best game of the year yet, huh?

    I cannot be the only one here that thinks this whole line of thinking is fucking ridiculous, right?

    How can a team be both too small and too big? The only people that left Telltale between Season 1 and 2 were Vanaman and Rodkin, everyone

  • Too many fricken writers still. Tales from the borderlands had so many writers because that was a game that needed so many writers. Most of tftb writers knew borderlands and I even think they stoked on borderlands games

    How can a team be both too small and too big? The only people that left Telltale between Season 1 and 2 were Vanaman and Rodkin, everyone

  • [removed]

    How can a team be both too small and too big? The only people that left Telltale between Season 1 and 2 were Vanaman and Rodkin, everyone

  • @metallicarules you need tonfrickenntakeachillpillyouaresoannoying

  • I think you just broke him, @MetallicaRules

    @metallicarules you need tonfrickenntakeachillpillyouaresoannoying

  • What do you mean, @metallicarules you are so annoying to everyone, almost everybody takes advantage of me. I am so sick of being treated like someone's doormat.

    Deltino posted: »

    I think you just broke him, @MetallicaRules

  • Okay, it is just you, but please, do not push my buttons

    What do you mean, @metallicarules you are so annoying to everyone, almost everybody takes advantage of me. I am so sick of being treated like someone's doormat.

  • Do you need to reply to me 3 freaking times? Just edit the original comment so my inbox isn't overflowing with your nonsense.

    And the writers for TWD didn't know TWD? You think Telltale would assign a writer to a certain series if they didn't know anything about it? What, you're sick of people telling you how you're constantly wrong, yeah I would be too if I were you. You criticize others for being rude and a smart ass to you, meanwhile you go around on the Minecraft forums saying how the game sucks, or demanding Telltale bring back two people who left to start their own company. You're the one that needs to learn some manners.

    Too many fricken writers still. Tales from the borderlands had so many writers because that was a game that needed so many writers. Most of tftb writers knew borderlands and I even think they stoked on borderlands games

  • I think I did too.

    Deltino posted: »

    I think you just broke him, @MetallicaRules

  • I'm sorry, I know I should not lose it at people. But, I just really need people to respect my opnion and just not try to disagree agressably with my ideas. Just try to stay calm, please.

    Do you need to reply to me 3 freaking times? Just edit the original comment so my inbox isn't overflowing with your nonsense. And the wri

  • But you're the one that states the opinion as a fact, or you post your opinion at inappropriate moments or when it has nothing to do with the discussion at hand. When you say how Minecraft sucks in the Episode 5 waiting thread, that's not the place to put it, you don't say why it sucks, you don't word it as your opinion, you do it to simply start controversy. When you say something like TFTBL writers knew Borderlands and TWD writers didn't, you state it as fact, but provide no information to back it up. You make baseless or fallacious claims all the time, and when someone points you to information that proves you wrong, you claim that they're disrespecting your opinion. False claims aren't opinions, they're false claims.

    I'm sorry, I know I should not lose it at people. But, I just really need people to respect my opnion and just not try to disagree agressably with my ideas. Just try to stay calm, please.

  • But I hate it when people rudely disagree with me. Just do not try to be rude about it

    But you're the one that states the opinion as a fact, or you post your opinion at inappropriate moments or when it has nothing to do with th

  • Blind SniperBlind Sniper Moderator
    edited February 2016

    You aren't the only one, and the lengths people will go through to dismiss games before/after Season 1 are ridiculous.

    I saw someone before criticize one of the writers for having prior been a forum moderator elsewhere before joining Telltale and using that as an excuse to why the writing sucked, but Jake Rodkin of all people first joined Telltale as a paid moderator/online community person in their earlier days.

    In another case, MetallicaRules pointed out to someone that many writers who worked on Season 2 went on to write for Tales. The person dismissed that by saying that just because someone is a good writer in comedy, it doesn't mean that they should try other genres. However, Jake and Sean both wrote comedy games long before Walking Dead, which was their first drama game.

    It just goes to show that people will go to far lengths to find someone or something to scapegoat.

    What's also funny is how people will criticize Telltale for only sticking to popular franchises, but most of those people only know Telltale in the first place from Walking Dead or some game after that became popular because it was from the same studio as Walking Dead.

    Deltino posted: »

    I feel like everyone just uses Vanaman and Rodkin as a kind of positive scapegoat for why S2 sucked. They're the only two that left the comp

  • The whole point of a forum is to share your opinions with other people and discuss their opinions with each other. Here, we do ask people do discuss their opinions civilly, but that doesn't mean that people are not allowed to disagree or constructively criticize what you say or why you hold an opinion. People are allowed to say your reasoning for having an opinion is wrong, as long as they do so respectfully.

    I'm sorry, I know I should not lose it at people. But, I just really need people to respect my opnion and just not try to disagree agressably with my ideas. Just try to stay calm, please.

  • @Telltalerocks, please behave and try to keep discussion civil. People are allowed to disagree with you as long as discussion is civil. People are allowed to constructively criticize the reasoning behind why you think something just as you are allowed to constructively criticize others. However, note the emphasis on civil and constructive discussion.

    Thanks.

  • Why do you always pick on me and not anyone else. Stop flagging my comments, some of them are standing up to people that are acting rude to me and everyone else, ever since I have came to this forum, everyone just disagrees with me and talks about me behind me back.

    @Telltalerocks, please behave and try to keep discussion civil. People are allowed to disagree with you as long as discussion is civil. Peop

  • [removed]

    Why do you always pick on me and not anyone else. Stop flagging my comments, some of them are standing up to people that are acting rude to

  • I agree. You were definitely not the rude on in this discussion

    Keep in mind, when I leave a public warning, that's usually after I flagged comments - which means, the offending comments are not visible.

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