Zelda: Breath Of The Wild thread

Comments

  • Makes me nostalgic.

  • Makes me erect.

    TheFurryOne posted: »

    Makes me nostalgic.

  • ok

    Gary-Oak posted: »

    Makes me erect.

  • It looks good but, am I the only one who really doesnt like the name?

  • It sounds a bit unsanitary.

    Poogers555 posted: »

    It looks good but, am I the only one who really doesnt like the name?

  • Free Roaming is what made Zelda great in an age of linear games. So I'm looking forward to this. Nintendo forgot what made Zelda games great to begin with. I mean the last one exploration was pretty much none existent. lol

  • It's absolutely perfect.

  • Simply breathtaking.

  • No one talking about Links missing green hat? :(

  • Maybe you can get one later in the story?

    WalkerHH93 posted: »

    No one talking about Links missing green hat?

  • edited June 2016

    Recap of info revealed on the game:

    • Open world, go where you want from the start. Obviously some places you won't be able to reach until you get an item.
    • Link can jump, climb on anything, swim, run, all governed by a stamina meter.
    • Dynamic weather effects the game, if there is wind you can use it to spread fire. If there is a thunderstorm metal can be struck by lightning. Rain will put out fires.
    • Temperature plays a role, Link can't go into an area too hot or too cold or he takes damage. Need to get better clothes. Or build a fire to stay warm, or use a torch. Or cook various objects and make a potion that gives certain resistances.
    • There are shrines scattered around the world, over 100, each have trails of puzzles or combat. Treasures and sometimes new skills are found within. These are not the full dungeons you will also find.
    • There are enemy base camps, some have a treasure chest that only opens when you clear the camp.
    • You mark the world map. It's not filled with a ton of stupid markers. If you see something you cant reach yet, leave a treasure marker, or an enemy marker for a tough enemy.
    • The E3 demo is only the plateau, a small elevated chunk of land where you can spend hours and hours exploring and its like 2% of the full game.
    • There will be towns and NPCs but most have been removed for the demo.
    • There are hidden Kuroks all over the place, this is from WW so this is tied to that timeline.

    Way more info here: http://www.neogaf.com/forum/showpost.php?p=207113807&postcount=1

  • Sounds like the beginning to a minty toothpaste commercial.

    TheFurryOne posted: »

    It sounds a bit unsanitary.

  • So what do guys think this is?

    enter image description here

  • I like the feature of switching between multiple weapons and getting better versions of them as you play the game.

    Also apparently getting armour to wear too!

  • I wonder if the crafting system from SS will return, but it'll extend to weapons this time as well. Like for endgame, you can craft weapons that give the Master Sword a run for its money (maybe also unbreakable like the Master Sword likely will be?)

    enter image description here

    I'd guess armor might come at the cost of something like speed or stamina will deplete faster.

    HazzatheMan posted: »

    I like the feature of switching between multiple weapons and getting better versions of them as you play the game. Also apparently getting armour to wear too!

  • edited June 2016

    I liked the idea of a Master Sword that could change forms ;)

    Armour would either get gradually stronger or would be breakable and easy-ish to break...

    MichaelBP posted: »

    I wonder if the crafting system from SS will return, but it'll extend to weapons this time as well. Like for endgame, you can craft weapons

  • I want to post a gif, but I don't want to get in trouble.

    Gary-Oak posted: »

    Makes me erect.

  • ArthurVArthurV Telltale Alumni

    I'm sooooo hyped for this

  • At this point, who isn't hyped for this game?

    ArthurV posted: »

    I'm sooooo hyped for this

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