Call of Duty: Infinite Warfare: Zombies In Spaceland

Comments

  • Id prefer if zombies had a mode where it isnt endless. I dont get the point of it being endless. If its endless you die no matter what. Then you move to the next zombie map. Also Id prefer old school cod then this futuristic cod.

  • Zombies have gotten pretty darn over the top and wacky these days, huh?

  • Most of my friends buy COD for the zombies and I see alot of other people do that to and want it to be over the top.

    Zombies have gotten pretty darn over the top and wacky these days, huh?

  • I think what COD needs to do is not just focus on r zombies but also the campaign and multiplayer. They tried before but I didn't go well for their last couple of games. That's just my opinion.

    joshua007 posted: »

    Most of my friends buy COD for the zombies and I see alot of other people do that to and want it to be over the top.

  • None of the "lol so random!" zombie try-hard modes will ever compare to the rugged simplicity of World at Wars' basic premise of having a relatively small map with a few unlockable sections and one or two random boxes with infinite potential.

    I remember playing with friends on the "Nacht Der Untoten" map for around 2 hours just bullshitting, getting close to triple digits running a train on that level. Since then, maps like "Der Riese" and "Shi No Numa" have been the bar setter and nothing has done it since.

  • All i could think of

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  • edited August 2016

    Remember when Zombies was actually scary? Now we have giant Squids.

  • YES! YES! YES! YES!

    ....YES!

    IRunts posted: »

    All i could think of

  • As for this mediocre attempt of a zombies map

    enter image description here

  • So far it's the only pleasing thing I've seen come out of the Call of Duty franchise in 6 years.

  • Honestly, World at War will forever be my favorite and only CoD game I actually enjoy. I wish they'd make them like that instead of all this futuristic nonsense.

    None of the "lol so random!" zombie try-hard modes will ever compare to the rugged simplicity of World at Wars' basic premise of having a re

  • Squids certainly scare me

    Remember when Zombies was actually scary? Now we have giant Squids.

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