New Performance Patch; Plus Episode 1 now FREE on Steam
Today Telltale released a performance patch for BATMAN - The Telltale Series on Steam, updating the game to support a wider range of PC configurations and address some of the concerns we heard when the game launched earlier this year.
This patch contains significant performance improvements as well as adding numerous performance settings to allow users to customize the game for their systems. Upon installation, the game will auto-detect the recommended settings for your particular hardware configuration. For those who'd like finer control, there's a new set of rendering resolution and quality settings you can tweak under Settings > Graphics. These new settings allow you to tailor your game for the optimal experience on your hardware. Complete patch notes to come!
In more good news, you can now download Episode 1 FREE on Steam - so if you haven't already started your own story with Bruce Wayne and the Batman, now's the perfect time to jump in!
Comments
Thread: 7.7 Gig Update? [Mod edit: New Optimization Update]
What the heck is this? A heads up before we put this on our pc's would be great there telltale.
It sounds like it might have been redownloading some of the older files and/or optimizing them, instead of adding 7.7 gigs worth of entirely new content. That's my guess, anyways.
[I am only a volunteer Community Moderator; I am not a staff member and I have no advance insight.]
That's one huge update. Anyone knows what it is ?
God I hope it fixes the fullscreen issue at least!
My game is still at ~9 gigs overall (from the four episodes installed). I did not get an update that added new content. Maybe they somehow redownloaded older content?
EDIT: Guess the update installed while I was not paying attention; I looked in my Steam Update history, and I saw that Batman did indeed get a 7.7 Gig update. I bet it is meant to improve performance, perhaps.
It was obvious enough to anyone that no new content would be added Episode 5 is a some time away, but I was wondering how much could have been modified in the background for this update to be so freaking huge.
My guess would be textures, enhancing them would certainly be welcome.
It looks like some sort of patch that required the game to redownload all the episodes up to episode 4.
https://steamdb.info/app/498240/history/
"PC Patch 13"
Maybe they are fixing some bugs and adding a REWIND!?
Interesting find. I wonder what all they updated?
So far, I'm looking in the settings and the Graphics options are a little more advanced. You can now set:
THEY FIXED IT!!!! AHHH
THEY FIXED IT? REALLY!!?
(Second time, I am using this today! )
Getting 60 FPS in the intro on low settings :):)
Is there any improvement rendering wise ? Or have they simply added lower tiers for those on low end hardware ?
Patches rarely added new space to games. You download Codes, that replace other Codes in the game. That's Why it's not actually bigger than before.
Texture Quality doesn't make too much difference, but using "Balanced Performance" gives a pretty notable boost to framerate, regardless of whether or not you use low/high quality textures. I guess the frame-rate issues were caused by Telltale trying to make the engine give the black ink outlines to more detailed models than in previous games. Using "Balanced Performance" tones down some of the various post processing effects, and the framerate runs as the equivalent of that from older Telltale games. (Older Telltale games from Wolf onward used the same effects, but I guess it was a combination of the models not being as detailed and other back end changes).
Characters still have the black ink outlines drawn on their clothes/faces/etc, but what I mean is, it tones it down when it came to the game automatically generating it for background objects.
EDIT: To more directly answer your question, they just added lower tiers. As I said, using "Balanced Performance" gives a very consistent framerate. I run on a fairly good machine and would still have the framerate jump in Episode 1, but I had noticed optimization improvements in Episodes 2-4. So, keep in mind Episode 1 is probably an isolated case. However, for more moderate/lower end machines, I imagine "Balanced Performance" will cause a world of difference. if I noticed improvements running on a good machine, than people who had issues running on moderate/low end machines will probably notice a tenfold improvement. I bet New Frontier was delayed to also include these optimizations.
Using "High Performance" rendering was mostly the same for me on a new Save File of Episode 1, but using "Balanced Performance" boosted the framerate to a mostly consistent 50-60 FPS whereas I previously jumped all over the place from ~20 to 60 FPS. I didn't notice Texture Quality make too much of a difference (I tried different combinations - using Low Quality Textures with High Quality Rendering gave me the same low framerate in various scenes whenever it would dip.)
Episodes 2-4 had better optimization even before Telltale introduced these settings to the extent that I have near consistent 60 FPS on those episodes afterwards while having used the equivalent of Maximum quality settings at that time, so I am curious to see how it affects those episodes with Balanced Performance rendering.
EDIT: I previously had some framerate drops in Episode 4's intro (not the scene with Bruce fighting Oswald, but afterwards in the Asylum). I still had them, but to a much lesser extent to where the average framerate was 50-60 FPS. I'm seeing a pretty consistent and rock solid framerate - I guess that it was largely the new rendering techniques that caused the framerate to tank for some people.
What Telltale now has to do is, to put the high Performance Option as Standard on Consoles and every one will be happy.
I would love to see them update the mobile/console versions to use the Balanced Performance rendering. It might result in better ports, instead of them having a version of Batman that runs under 720p/30 FPS on Xbox One and PS4.
I hope, too. But i think they're going to do it. I also think, that the reason why it took so long is, that they didn't expect those outlines to be this Performance hungry.
Why do you play with my heart?
If you use Balanced Rendering instead of High Performance, it still looks mostly the same, and you still get a massive boost in performance. Textures are more notable, but fortunately, those don't make as much of a difference as rendering does.
Been using balanced performance with high textures and been getting 60 FPS. I started with low textured as a precaution
Ditto. Low quality textures made virtually no difference, but using the Balanced Rendering has skyrocketed the performance quality. Even on a high end PC, the framerate used to jump from ~20 to 60 FPS, and now it's at a consistent 50-60 FPS. I would like to see them update the Mobile/Console ports to use the equivalent of these rendering settings. Batman running at sub 720p/30 FPS on modern consoles seems like something that Telltale should improve.
Holy moly, they really fixed it? I thought they would just keep ignoring forever. Good on ya Telltale, took you only 4 episodes.
Now they only need to fix the choices that don't work properly and those various sound glitches and it'll be perfecto.
At first I thought it was the surprise episode 5 launch .
Headed to forums only to learn that it was the much needed patch
I should have waited to replay up to episode 4 on a second save. Well hopefully episode 5 runs smoothly, haven't had that many issues anyway but it's better for future reference. I know some people who prefer to wait for all episodes to be out before playing so they should have a better time running it than other users have when the first episode launched.
I am ...flabbergasted....TellTale actually fixed it? Omg...now hopefully they fix the console and mobile and they can get back to swimming in all the money and buying midrange hookers. So proud of them.
I'm a bit out of the loop, what was the major fullscreen issue people are referring to?
I noticed the dialogue box when you click restart episode now says you will lose choices past that episode, does that mean they fixed the randomized previous choices issue?
The game will only run full screen depending on what resolution your desktop is set too.
For example if you want to play with a resolution of 1280X728 you'll have to manually set your desktop to that exact resolution.
Can you confirm that Walking Dead will launch with these exact same settings?
Nice! I've noticed some pretty strong performance improvements on my end after using the "Balanced Performance" rendering settings. (I know I've been talking a lot about it today, but seriously - I've noticed huge improvements through using that setting).
As freelancepolicefan11 said, I also hope these settings are included in Walking Dead New Frontier and other future series.
When Telltale hits you up with Batman ep 5 release info, Guardians of the Galaxy, Two episodes of Walking Dead, AND Batman performance patch and ep 1 free
YES!
I'm gonna try to see how the game performs on my laptop. What resolution did you play on when you tried it on yours?
1280 X 720
Still sounds like a pretty decently sized resolution (for a laptop) - I'll give it a shot. Thanks.
No prob. Reply back once you've tested it with the results.
On my laptop, I tried it on both 1280x720 and maximum resolution, and got good results both times using the Balanced Performance option. Whatever Telltale did, it works wonders. My non-gaming laptop previously chugged at like 10-30 FPS, and now I get like 30-50 FPS on my laptop.