Telltale could you please release us your engine official tools? Since you are moving on another

edited June 2018 in General Chat

Since you moving to a Unity engine could you please release us your official previous engine Telltale Tool tools so we could make fan mods and editing for your games? Is there atleast a possibility that you will make it happend? Atleast payable if you don't wanna release it for free!?

Comments

  • edited June 2018

    This would be great! If telltale wont update their OG games, the community could step in and mod the games.

  • From general anecdotes I've read online over the years*, including official comments from various AMAs/etc, the engine wasn't really as easy to manage/use as other engines.

    We love the Tool, but it's definitely, shall we say... utilitarian. It's not something we'd ever want to unleash on anyone outside the studio.

    Releasing the engine as is would probably result in people trying to tinker with current Telltale games in ways that that Telltale would perhaps not like. Meanwhile, releasing a user friendly version of the engine would take a lot of time and money in order to make the engine user friendly, assign staff away from actually important work to write training material, etc - all for an engine that supposedly isn't as good/accessible as other engines.

    So, yeah, I don't quite see Telltale getting a lot out of releasing their engine.

    * Generic Disclaimer; Moderators are Community Volunteers. We are not Telltale Staff and opinions are solely our own...

  • Releasing the engine as is would probably result in people trying to tinker with current Telltale games in ways that that Telltale would perhaps not like.

    From general anecdotes I've read online over the years*, including official comments from various AMAs/etc, the engine wasn't really as easy

  • edited June 2018

    To be honest, those who really wanna do something on it (including myself) will overcome such obstacles, and it's not an important thing to have a user friendly interface, there was, and there is still many engine editors that were actually more professional than user friendly, so i would go even with the "utilitarian" cuz' i just really wanna mod something out of telltale's previous games!

    From general anecdotes I've read online over the years*, including official comments from various AMAs/etc, the engine wasn't really as easy

  • I'm not a computer coding or game design expert nor an amateur. However, I'd be interested in knowing what was unique about the TellTale Tool. What makes it different from the Unity engine? Are there any elements from the TellTale Tool that TTG wants to bring into the Unity Engine? Hopefully when they switch over, they can give a glimpse into what the difference between the tools are.

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