Hey Telltale

Seems to me you aren't doing too well these days. Here's an idea. Try making an actual game, not an interactive movie. I know, it's crazy. Actual player interaction and using your brain. Go back to what made you great in the first place. Make Sam&Max Season 4, or come up with something completely new. I know it's not what's selling the most but it'd sure be better than what you're putting out now.

Comments

  • edited August 2018

    Writers at Telltale:

    Joe: "hmm, we're not doing so well these days, what should we do?"

    David: "Fuck if I know."

    Samantha: "I know! Let's check the trusty forums!"

    Joe: "great idea!"

    checks forum and reads this thread...

    All three simultaneously: "OF COURSE!!!"

    David: "We should make an ACTUAL game!!"

    Samantha: "How didn't we think of this before??"

    Joe: "Praise lord @jtc, WE'RE SAVED!!"

    --

    Is this the effect you pictured this thread would have over at Telltale?

  • Have you tried any of their newer games?

  • Trying things? Who has time for that?!

    Have you tried any of their newer games?

  • edited August 2018

    So initially I thought you were just some guy who made an account just to troll around on here and say "hurr durr why don't you make real games hurr durr." But then I actually looked at your profile and realised you've actually been here for quite a while.

    But the only thing you've been doing is complaining about Telltale for the past four years. Why are you still on here? You clearly don't like the direction Telltale has taken, hell you obviously don't even like being on here considering you left for three years but then you just came back to complain some more, so why don't you just leave? If what they're doing is "a spit in the face for the people who helped Telltale get started" then why'd you bother coming back?

    Telltale isn't going to suddenly go back to making traditional adventure games just because you keep complaining. There are plenty of game companies still making traditional point and click games so why don't you go and play those instead?

  • An interactive movie is a video game, and they have been financially successful when done right. Telltale ran through tough times because of stagnation and stifling of creativity behind the scenes, not because of the genre. Life Is Strange and Telltale's earlier successes have shown that interactive movies not only have a place in the industry but can also be financially successful and win a ton of awards. If you're not trolling and you really are whining about Telltale's style of games then clearly you don't really know what's best for the industry and only felt like Telltale's hard times were a good opportunity to throw out your elitist stance on what qualifies as a video game. I'd suggest you get over it and mind the games that you enjoy.

  • edited August 2018

    Geez this is like some real video-game version of r/wowthanksimcured

    Do you even know how games are made? Have you played the last 3 Telltale games?

  • The sarcasm sure is lost in the fanboy crowd. lupinb0y almost had it but not quite. "I know, it's crazy" apparently isn't enough, must I really add a "/s" at the end of my post? I suppose I gotta spell it out: there are people who check in on Telltale occasionally to see what they're doing. Like I have, over the years. Sometimes, the frustration sets in and threads like these happen. It's not like I'm the first, and it's not like I'm expecting them to do a U-turn and just go "Hey! We had it all wrong! Let's go back to making adventure games that no one except a small minority will buy!"

    They're doing the same thing over and over. Beating a dead horse. Maybe going back to their roots would provide some insight on how to move forward?

    Whatever. I'll be back in a year to see if things have improved. See you then!

  • We wait with baited breath.

    jtc posted: »

    The sarcasm sure is lost in the fanboy crowd. lupinb0y almost had it but not quite. "I know, it's crazy" apparently isn't enough, must I rea

  • edited August 2018

    Sarcasm relies on tone, and a lot of tone gets lost in text, which is why the /s is a thing in the first place.

    Anyways traditional point-and-clicks are a good genre, but they're about as old school niche as you can get. It's really only profitable for small time indies in this day and age. There's nothing wrong with that, but Telltale isn't the small company it once was, and sure they are at a serious low at the moment but I dont think going back to old school point and clicks is a choice they can afford to make as a business. I'd like to see how these new changes in gameplay they're about to do with Wolf and Walking Dead influences sales before we suggest extreme changes in their formula like that, even if it is just going back to their roots.

    I'd buy a new classic point and click from them if they were to make one though, and yeah they could bring back more elements from some of their older games like stronger puzzles, but I think interactive movies are the genre they have to be set on at the moment as part of their modern brand, but who knows, maybe they could bring point-and-clicks back someday.

    jtc posted: »

    The sarcasm sure is lost in the fanboy crowd. lupinb0y almost had it but not quite. "I know, it's crazy" apparently isn't enough, must I rea

  • Whoa Nelly, it's only been about 3 months and here we go again!
    So fanboys, how do you feel about Telltale now? 25 people left! Those interactive movies sure were a good idea, huh?
    I'd be devastated if they actually made something I cared about. Now all I'm wondering is will I have to download all my purchases and will they even work in the future? I seem to recall the 'newer' adventure titles having some kind of activation thing.

    Well, I'd like to say it was nice but it really wasn't. They showed so much promise back in the 00's but managed to totally f**k it up. Nice going there. Well, bye.

  • I still love Telltale. Their content did not disappoint me, I am happy with all of the games they gave us. I am devastated because they made games that I cared about, that I loved, and I am fairly confident that there are many others who will say the same thing, and due to what happened to Telltale, the gamers of the future may never get to experience and know just how special Telltale and their games really were, which is really saddening.

    jtc posted: »

    Whoa Nelly, it's only been about 3 months and here we go again! So fanboys, how do you feel about Telltale now? 25 people left! Those inter

  • edited November 2018

    Eh, I still think they did a good job, and I enjoy their formula.

    They could have done way better had they had:

    • An original IP.
    • Better management (much better management).
    • A earlier engine upgrade.
    • Stranger Things hadn't leaked and Netflix's NDA hadn't taken all their money.

    I seriously believe they were on the right track to greatness for 2019 what with the serious improvements to storytelling, graphics, and gameplay in TWD: Final Season compared to previous entries, as well as the sequel to what is their second most acclaimed series that has been requested for 6 years.

    But, now they're dead. And that sucks.

    P.S.: Devil's advocate on 'Interactive Movies'.
    Quantic Dream's Detroit: Become Human released this year as a big-budget AAA choose-your-own-adventure game. I haven't played it myself, but I know that a lot of praise has been thrown at it, and it has been very successful. It can be done.

    jtc posted: »

    Whoa Nelly, it's only been about 3 months and here we go again! So fanboys, how do you feel about Telltale now? 25 people left! Those inter

  • Batman S2 was awesome,and the Final Season is great too,they were actually getting their shit together before they died but whatever,no one's gonna miss you retard bye

    jtc posted: »

    Whoa Nelly, it's only been about 3 months and here we go again! So fanboys, how do you feel about Telltale now? 25 people left! Those inter

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