For telltale it is for all their characters in general. And seeing how they're really pushing this Lee 2.0 narrative with Clementine, she'll most likely die In some rehashed manner of Lee. The whole final season is nothing more than an altered take of S1, and I'd rather telltale do something more creative than just killing her off.
killing off your main character is not an overused formula. in fact it so rarely happens that the threat of death to protagonists has become… more a meme at this point because nobody even expects it to because money. just because it's not always written well doesn't mean it's overused or uncreative, it just has to be handled respectfully and realistically.
As horrible as it may be, I think at the end it's going to be a choice of either Clem or AJ. Die to save AJ or save yourself... I don't think I could handle that decision...
Well, it's hard to imagine an ending where she doesn't die. A sad/melancholic ending is implied which puts the likeliness of Clem dying pretty high to me. Personally, I'd really enjoy it if they tried to go a more interesting route with it, but I'll have to wait and see before I judge.
There should be more games with Clem as the main character though if you think about it the only game where you play as Clem start to finish is season 2 . Even this season. We will play as CJ . ( Carver Jr. )
You pick where she goes and she goes. End of story. That sets up nothing unless TellTale wanted it to. Gong back to an old location doesn't … moreautomatically mean more adventures.
No one will want to leave it at that if they continue to indulge in the Walking Dead universe. There will be curiosity about Clementine's fate. Imagine if Lee was separated from Clem but still somewhere out there and his whereabouts unexplored or even Kenny.. That'd be bothersome. Everyone would ask for more Clementine and want another game featuring Clementine because she is still out there. If Clem wasn't a big character then I can see that, but she's the protagonist and thus a very popular if the most popular character.
She'll probably becaome the leader of Ericsons and contacts Javi so that Richmond and Ericsons mash together into a gigantic community. They may even rebuild already destroyed communitys, like Wellington, Prescott and Howe's to create a big community structure similar to Alexandria, Oceanside, The Kingdom, Hilltop & The Sanctuary.
Well, it's Telltale and especially when it comes to the Walking Dead a happy ending can be easily ruled out. While I love all the parallels between Lee/Clem and Clem/AJ relationships, killing her in the same way than Lee (fights for AJ/gets bitten/save AJ/AJ has to shoot her) would be very lazy, sure it would be touching and all but come on, if i'd wanted the same ending i'd just go and replay Season 1.
Given that it's the last season, multiple endings are a must-be otherwise every single choice we made is pointless. Now is the perfect moment to do a "reckoning" from everything we've done during those seasons. Continuity won't matter since there is nothing that follows.
I expect a powerful ending to a magnificent series, if our little Clem dies, so be it, it will be heart-breaking but if done right, I won't be mad at all. I think with all the achievements, constantly foreshadowing some kind of drowning and the last panel in the episode selection where we see only her hat and walkers around strongly implies she won't make it. If she lives i think a bitter-sweet ending is possible. A cheap cliche rushed happy ending would ruin the whole experience IMO. I simply love how emotionally thrilling this series turned out to be. The end of the first season left me devastated for days.
Maybe i put my hopes too high but I want a wonderful farewell to an amazing character we've been following for years.
For telltale it is for all their characters in general
as far as i know the only two telltale games to kill off the protagonist character are the walking dead and game of thrones, and the entire point of game of thrones is that literally anybody can die at any time.
like could you give me some actual examples instead of vague comments?
The whole final season is nothing more than an altered take of S1
we're only one episode in, you can't make a blanket statement about the whole season based on one episode. and that one episode is already vastly different from A New Day in almost every way. the major similarity they share is the AJ/Clem dynamic, but the walking dead didn't even invent that. it's been done for many, MANY years. everything else they share is just minor shit that's basic storytelling in an apocalypse story.
look man i like to think i'm one of telltale's harshest critics, a new frontier is something i confidently say is one of the worst games i have ever played and i'm nothing but skeptical and snarky about a lot of their games, but i feel like you're kinda grasping at straws right now. again, i might be missing something that you're not, so maybe you can throw me a bone and give me some actual examples as to what you're talking about, but as of now i just can't see where you're coming from is all.
For telltale it is for all their characters in general. And seeing how they're really pushing this Lee 2.0 narrative with Clementine, she'll… more most likely die In some rehashed manner of Lee. The whole final season is nothing more than an altered take of S1, and I'd rather telltale do something more creative than just killing her off.
I think it will end up unknown whereabouts with her hat found somewhere. No hat will be the key to moving past her character arch and letting go of the past and childhood, we as players will be able to create our own head cannon ending which is the point of the game, and they wont tick anyone off with offing her.
As horrible as it may be, I think at the end it's going to be a choice of either Clem or AJ. Die to save AJ or save yourself... I don't think I could handle that decision...
You make the right choices, Clem and AJ are alive and with a group (maybe with the school kids, maybe another group). Or else, you don't do as well and you end up alone with AJ on the road again. OR you screw up and either AJ dies but Clem lives or alternatively Clem dies and AJ lives. Or you REALLY screw up and Clem and AJ both die.
There are two things that must take in consideration:
First, and foremost, Kirkman is a ver sad man. I mean, every single work of his is sad and full of people that are assholes, one way ore another. There's nothing happy, ever. No one smiles, no one hears good news, no one laughs. All of their characters pass for every state of depresion and then dies, if not killed by something or someone, then all of them end up killing themselves. So abandon every happy ending idea if he had anything to say about story. If Kirkman is involved in any stage, Clem is going to end up dead or depressed first, and then, dead.
Second, this is final season, so it must come to and end. As some people already point, if you are a good writter, the end must be a closed one. You can't have protagonist wandering to the sunset because people is going to ask about what happens next. However, this is the end of Clem's story, not Telltale's Walking dead. So, there's only one thing you can do to end a story forever with one character. And we all know what that thing is. Killing Clem and continuing with any other character we knew, like AJ (which I'm going to lose every interest... Telltale's WD is about Clem, so for me if Clem dies, the saga dies with her).
I was watching Jacksepticeye's playthrough and I noticed something. This is the image from an achievement called "Goodbye" that someone linked above,
But watching the playthrough during the story builder section, AJ's hand is in front of Clem's and his hand is in an identical position to that achievement silhouette.
I said above that maybe it was talking about AJ, that he can die, but maybe this is some small evidence to actually support that.
I also find it weird that the story builder on the website puts AJ's hand behind Clem's, as you'd expect, but the story builder in the game puts his hand in front of hers.
I should have specified pertaining to the walking dead, Telltale has a high tendency of killing off their main/supporting cast and to a lesser extent their protagonist (Lee and Bonnie as two examples) and potentially Javier depending on how the season plays out. It could also be argued that the entire 400 days protagonists have also been killed offscreen as well after the collapse of Howes in S2. To the point of similarities between the two seasons, I meant the overall story of the final season is a mirrored reflection of S1. While in S1 It was Lee raising Clementine at the beginning of the apocalypse teaching her how to survive and protecting her with his life it is now Clementine who has adopted and raised AJ in the latter half of the apocalypse teaching him how to survive just as Lee did to a degree (as clementine states in the final season) and protecting him with her life trying to find safety for them just as Lee did in S1.
The similarities between the two can also be highlighted with Clementine being kidnapped by the captor near the end of S1 similar to how AJ was taken from Clementine prior to ANF causing both Lee and Clementine to set out on an extensive journey to find Clem/AJ (granted Clementine's search was longer than Lee's was). And I'm not saying Telltale invented anything revolutionary, I'm saying that it seems that they're rehashing what they've already done over 5 years ago to a less effective degree with Clementine&AJ as was done with Lee&Clementine in 2012.
For telltale it is for all their characters in general
as far as i know the only two telltale games to kill off the protagonist char… moreacter are the walking dead and game of thrones, and the entire point of game of thrones is that literally anybody can die at any time.
like could you give me some actual examples instead of vague comments?
The whole final season is nothing more than an altered take of S1
we're only one episode in, you can't make a blanket statement about the whole season based on one episode. and that one episode is already vastly different from A New Day in almost every way. the major similarity they share is the AJ/Clem dynamic, but the walking dead didn't even invent that. it's been done for many, MANY years. everything else they share is just minor shit that's basic storytelling in an apocalypse story.
look man i like to think i'm one of telltale's harshest critics, a new frontier is something i co… [view original content]
After finishing episode 1, I have this feeling that the determinate death may be more for AJ than Clem. I'm not saying that there isn't a possibility that Clem can have determinate deaths, but AJ may be a stronger death that Clem dying. Think about it. TWD is known for unhappy endings. What would be worse for Clementine's emotional state: her dying knowing she gave all she had protecting the only thing she had left in her life or her having the only thing she has left to care and live for stripped away from her? It's like what would Lee have chosen: dying saving the life of a little girl who was the key to him getting a redemptive chance at life one last time or living knowing that he both failed the little girl her promised to care for and failed at his second chance in life to redeem himself? Imagine Clem failing AJ, him dying, and watching the last spark of hope vanish from her eyes. Her bright hazel eyes look as if they turn dullish-brown as Clementine turn into an empty sarcophagus of hopelessness and despair. She is now a living walker: a void of humanity wrapped in flesh and bone with a pulse.
Another idea that came to my mind is what if our Clementine ends up being "evil" per se? The pain and suffering throughout the years has finally taken it's toll. She no longer fights it but lets it consume her. Clem becomes her own worst nightmare. Her ruthlessness surpasses what the worst people from the past 4 seasons have ever done. She has become the very thing we have been striving for her to avoid and fought against.
Anyways, I think we may be focusing on the physical state of Clementine a little too much and are ignoring her psychological and emotional well being. This plays a role as well. AJ's life and/or death can very well shape the character (and possibly, the life) of Clementine. If TTG really does go all out with multiple endings for the final season, I can see AJ's well-being playing a major role into that.
After finishing episode 1, I have this feeling that the determinate death may be more for AJ than Clem. I'm not saying that there isn't a p… moreossibility that Clem can have determinate deaths, but AJ may be a stronger death that Clem dying. Think about it. TWD is known for unhappy endings. What would be worse for Clementine's emotional state: her dying knowing she gave all she had protecting the only thing she had left in her life or her having the only thing she has left to care and live for stripped away from her? It's like what would Lee have chosen: dying saving the life of a little girl who was the key to him getting a redemptive chance at life one last time or living knowing that he both failed the little girl her promised to care for and failed at his second chance in life to redeem himself? Imagine Clem failing AJ, him dying, and watching the last spark of hope vanish from her eyes. Her bright hazel eyes look as if they turn dullis… [view original content]
I also noticed the description for one of the episode 4 achievements is 'Did all you could', which implies that Clem tried her best but ultimately failed.
Did she fail to save AJ? Or did she fail to save herself? Or possibly, she failed to save her friends...
I also noticed the description for one of the episode 4 achievements is 'Did all you could', which implies that Clem tried her best but ulti… moremately failed.
Did she fail to save AJ? Or did she fail to save herself? Or possibly, she failed to save her friends...
First, and foremost, Kirkman is a ver sad man. I mean, every single work of his is sad and full of people that are assholes, one way ore another. There's nothing happy, ever. No one smiles, no one hears good news, no one laughs. All of their characters pass for every state of depresion and then dies, if not killed by something or someone, then all of them end up killing themselves. So abandon every happy ending idea if he had anything to say about story. If Kirkman is involved in any stage, Clem is going to end up dead or depressed first, and then, dead.
Just another reason why I don't like Kirkman, or the comic book. The man is a nihilistic douche, and I've avoided the comic in addition to the television series exactly because of his cynical outlook on life. I've always thought ANF was the closest in tone to Kirkman's material, and that isn't a compliment.
I don't play these games for nihilism. I play these games for stories about always looking ahead to the next morning, even while the rest of the world is trying to convince you to bite down on a cyanide pill. Lee and Clem (and Kenny, to a lesser extent) were the ones who hooked me into participating in this corner of the
"Walking Dead" universe. Killing the main character might not have been a cliche twenty years ago, but in this post-TWD/Game of Thrones cultural climate, it certainly is now. Slaughtering Clem, no matter how it's done, would be a repulsive move - thematically as much as literally. I haven't come this far just to see all my choices amount to further rot and decay. Maybe Kirkman would approve, but Kirkman isn't the one writing this fucking game.
Comments
Jesus roll up and be like: Geez man come on I got hell of a base dude man with one arm n shit it's cool man come on.
Then her story continues in the comics and she sees Carl and says OOoooOooOOOooohhhHhH
Aww heck Man, geez there goes my theory.
Or at the end some emotional drama occurs. Then it shows a montage of Clementine and AJ meeting new people and them getting picked off or abandoned.
Then it shows Clementine dying of age and AJ finds a working radio that says the apocalypse has finally been cleaned up.
Then another montage of society rebuilding and people at Alvin Junior Junior's funeral burried next to Alvin Junior.
This won't actually happen but it's fun to think of scenarios.
Even Robert Kirkman said that Clem will not be in his story.
I don't think they will.
For telltale it is for all their characters in general. And seeing how they're really pushing this Lee 2.0 narrative with Clementine, she'll most likely die In some rehashed manner of Lee. The whole final season is nothing more than an altered take of S1, and I'd rather telltale do something more creative than just killing her off.
As horrible as it may be, I think at the end it's going to be a choice of either Clem or AJ. Die to save AJ or save yourself... I don't think I could handle that decision...
Well, it's hard to imagine an ending where she doesn't die. A sad/melancholic ending is implied which puts the likeliness of Clem dying pretty high to me. Personally, I'd really enjoy it if they tried to go a more interesting route with it, but I'll have to wait and see before I judge.
There should be more games with Clem as the main character though if you think about it the only game where you play as Clem start to finish is season 2 . Even this season. We will play as CJ . ( Carver Jr. )
She'll probably becaome the leader of Ericsons and contacts Javi so that Richmond and Ericsons mash together into a gigantic community. They may even rebuild already destroyed communitys, like Wellington, Prescott and Howe's to create a big community structure similar to Alexandria, Oceanside, The Kingdom, Hilltop & The Sanctuary.
Well, it's Telltale and especially when it comes to the Walking Dead a happy ending can be easily ruled out. While I love all the parallels between Lee/Clem and Clem/AJ relationships, killing her in the same way than Lee (fights for AJ/gets bitten/save AJ/AJ has to shoot her) would be very lazy, sure it would be touching and all but come on, if i'd wanted the same ending i'd just go and replay Season 1.
Given that it's the last season, multiple endings are a must-be otherwise every single choice we made is pointless. Now is the perfect moment to do a "reckoning" from everything we've done during those seasons. Continuity won't matter since there is nothing that follows.
I expect a powerful ending to a magnificent series, if our little Clem dies, so be it, it will be heart-breaking but if done right, I won't be mad at all. I think with all the achievements, constantly foreshadowing some kind of drowning and the last panel in the episode selection where we see only her hat and walkers around strongly implies she won't make it. If she lives i think a bitter-sweet ending is possible. A cheap cliche rushed happy ending would ruin the whole experience IMO. I simply love how emotionally thrilling this series turned out to be. The end of the first season left me devastated for days.
Maybe i put my hopes too high but I want a wonderful farewell to an amazing character we've been following for years.
as far as i know the only two telltale games to kill off the protagonist character are the walking dead and game of thrones, and the entire point of game of thrones is that literally anybody can die at any time.
like could you give me some actual examples instead of vague comments?
we're only one episode in, you can't make a blanket statement about the whole season based on one episode. and that one episode is already vastly different from A New Day in almost every way. the major similarity they share is the AJ/Clem dynamic, but the walking dead didn't even invent that. it's been done for many, MANY years. everything else they share is just minor shit that's basic storytelling in an apocalypse story.
look man i like to think i'm one of telltale's harshest critics, a new frontier is something i confidently say is one of the worst games i have ever played and i'm nothing but skeptical and snarky about a lot of their games, but i feel like you're kinda grasping at straws right now. again, i might be missing something that you're not, so maybe you can throw me a bone and give me some actual examples as to what you're talking about, but as of now i just can't see where you're coming from is all.
I think it will end up unknown whereabouts with her hat found somewhere. No hat will be the key to moving past her character arch and letting go of the past and childhood, we as players will be able to create our own head cannon ending which is the point of the game, and they wont tick anyone off with offing her.
Please don't give them ideas... I would not be able to make that choice
Clem should go back to her house and treehouse, and then in the shop where Lee passed out
A determinant Clem death could happen.
You make the right choices, Clem and AJ are alive and with a group (maybe with the school kids, maybe another group). Or else, you don't do as well and you end up alone with AJ on the road again. OR you screw up and either AJ dies but Clem lives or alternatively Clem dies and AJ lives. Or you REALLY screw up and Clem and AJ both die.
There are two things that must take in consideration:
First, and foremost, Kirkman is a ver sad man. I mean, every single work of his is sad and full of people that are assholes, one way ore another. There's nothing happy, ever. No one smiles, no one hears good news, no one laughs. All of their characters pass for every state of depresion and then dies, if not killed by something or someone, then all of them end up killing themselves. So abandon every happy ending idea if he had anything to say about story. If Kirkman is involved in any stage, Clem is going to end up dead or depressed first, and then, dead.
Second, this is final season, so it must come to and end. As some people already point, if you are a good writter, the end must be a closed one. You can't have protagonist wandering to the sunset because people is going to ask about what happens next. However, this is the end of Clem's story, not Telltale's Walking dead. So, there's only one thing you can do to end a story forever with one character. And we all know what that thing is. Killing Clem and continuing with any other character we knew, like AJ (which I'm going to lose every interest... Telltale's WD is about Clem, so for me if Clem dies, the saga dies with her).
You're not the only one who thinks so
Fall in Love with Louis or someone and get married or something and have a happy ending. I'll be sad if she dies
I was watching Jacksepticeye's playthrough and I noticed something. This is the image from an achievement called "Goodbye" that someone linked above,
But watching the playthrough during the story builder section, AJ's hand is in front of Clem's and his hand is in an identical position to that achievement silhouette.
I said above that maybe it was talking about AJ, that he can die, but maybe this is some small evidence to actually support that.
I also find it weird that the story builder on the website puts AJ's hand behind Clem's, as you'd expect, but the story builder in the game puts his hand in front of hers.
I should have specified pertaining to the walking dead, Telltale has a high tendency of killing off their main/supporting cast and to a lesser extent their protagonist (Lee and Bonnie as two examples) and potentially Javier depending on how the season plays out. It could also be argued that the entire 400 days protagonists have also been killed offscreen as well after the collapse of Howes in S2. To the point of similarities between the two seasons, I meant the overall story of the final season is a mirrored reflection of S1. While in S1 It was Lee raising Clementine at the beginning of the apocalypse teaching her how to survive and protecting her with his life it is now Clementine who has adopted and raised AJ in the latter half of the apocalypse teaching him how to survive just as Lee did to a degree (as clementine states in the final season) and protecting him with her life trying to find safety for them just as Lee did in S1.
The similarities between the two can also be highlighted with Clementine being kidnapped by the captor near the end of S1 similar to how AJ was taken from Clementine prior to ANF causing both Lee and Clementine to set out on an extensive journey to find Clem/AJ (granted Clementine's search was longer than Lee's was). And I'm not saying Telltale invented anything revolutionary, I'm saying that it seems that they're rehashing what they've already done over 5 years ago to a less effective degree with Clementine&AJ as was done with Lee&Clementine in 2012.
After finishing episode 1, I have this feeling that the determinate death may be more for AJ than Clem. I'm not saying that there isn't a possibility that Clem can have determinate deaths, but AJ may be a stronger death that Clem dying. Think about it. TWD is known for unhappy endings. What would be worse for Clementine's emotional state: her dying knowing she gave all she had protecting the only thing she had left in her life or her having the only thing she has left to care and live for stripped away from her? It's like what would Lee have chosen: dying saving the life of a little girl who was the key to him getting a redemptive chance at life one last time or living knowing that he both failed the little girl her promised to care for and failed at his second chance in life to redeem himself? Imagine Clem failing AJ, him dying, and watching the last spark of hope vanish from her eyes. Her bright hazel eyes look as if they turn dullish-brown as Clementine turn into an empty sarcophagus of hopelessness and despair. She is now a living walker: a void of humanity wrapped in flesh and bone with a pulse.
Another idea that came to my mind is what if our Clementine ends up being "evil" per se? The pain and suffering throughout the years has finally taken it's toll. She no longer fights it but lets it consume her. Clem becomes her own worst nightmare. Her ruthlessness surpasses what the worst people from the past 4 seasons have ever done. She has become the very thing we have been striving for her to avoid and fought against.
Anyways, I think we may be focusing on the physical state of Clementine a little too much and are ignoring her psychological and emotional well being. This plays a role as well. AJ's life and/or death can very well shape the character (and possibly, the life) of Clementine. If TTG really does go all out with multiple endings for the final season, I can see AJ's well-being playing a major role into that.
That would be interesting if it was AJ that ends up dying or becoming determinant.
I also noticed the description for one of the episode 4 achievements is 'Did all you could', which implies that Clem tried her best but ultimately failed.
Did she fail to save AJ? Or did she fail to save herself? Or possibly, she failed to save her friends...
Maybe its vice versa? Clem gave it all and succeeded for a change
Possibly! But the cynic in me has a sneaky feeling...
Just another reason why I don't like Kirkman, or the comic book. The man is a nihilistic douche, and I've avoided the comic in addition to the television series exactly because of his cynical outlook on life. I've always thought ANF was the closest in tone to Kirkman's material, and that isn't a compliment.
I don't play these games for nihilism. I play these games for stories about always looking ahead to the next morning, even while the rest of the world is trying to convince you to bite down on a cyanide pill. Lee and Clem (and Kenny, to a lesser extent) were the ones who hooked me into participating in this corner of the
"Walking Dead" universe. Killing the main character might not have been a cliche twenty years ago, but in this post-TWD/Game of Thrones cultural climate, it certainly is now. Slaughtering Clem, no matter how it's done, would be a repulsive move - thematically as much as literally. I haven't come this far just to see all my choices amount to further rot and decay. Maybe Kirkman would approve, but Kirkman isn't the one writing this fucking game.