Why?
Telltale was bleeding money for years. Why did it not occur to the management(so called) to use Telltale's Voice Over Department as a money making avenue. You look at a lot of games today...there are still quite a multitude of poorly done Voice Overs(Looking at you FF15). Telltale has been one of the best companies to get Voice Actors to bring their A-game. And they were respected by voice actors for not treating them like animals(Remember the voice actor strike last year).
See...I am 10 times the CEO Bruner was lol. It just drives me nuts they did not work to their strengths...and now they are gone.
Sign in to comment in this discussion.
Comments
I think we’re all at least 10 times the CEO that Bruner was. Guy had the balls to express sympathies even though it was mostly his fault.
The most experience I've had in a business setting was asking the store manager at my WalMart if I could have some of her M&M's, and I'm fairly certain I'd be a better CEO than Bruner.
I still feel Telltale going for the dub voices for more languages was a huge mistake on their part. They didnt need to do it, but they did anyway, obviously its a great feature but Telltale obviously couldnt afford it and I feel like that may have been a huge issue in the money department, voice actors arnt cheap.
He never apologised for what he did to ANF so he don't get to be sorry.
Even though I liked the game, I didn’t like the way he was trying to tackle multiple projects at once. Idk what kind of strategy that was, especially with the funds that they had.
? Final Fantasy 15 did not have a poorly done voice over.
He definitely meant to say he wanted more money when he split episode 1 in 2 parts
yeah it did...some of your companions either sounded so damned bored or were just laughable...love the fake southern accent tits had ...it was not worthy of a AAA title.
Hey classic cars do not buy themselves.
Shotgun style...a desperate move in hopes that at least 1 title will be a huge success. All you ever need to know about Bruner is watch the VGAs when TWD won Game of the Year...He lost employees that night when he held onto that statue and failed to thank the hard work the devs did...the lead writer grabbed it out of his hands and did the thanking. It was a very awkward moment...then the ever popular Episode one is so large we had to split it into 2. The Glass Door reviews saying how he micromanaged everything and would rip the guts out of storylines because he thought he knew better.