I think I know why I didn't have Clem pursue Violet or Louis
They're basically kids and I personally am not interested in either of them. Since TWD is not a series of RPG games, I'm not playing the role of Clem, I'm playing as Clem but I'm playing me, doing things how I would do them (or as close as I can based on the choices I'm given).
If TWD were a series of RPG games, like Mass Effect as example, then things would be different.
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Congratulations?
Besides, they kinda are role playing games. Telltale has been presenting them as that since the final episode of season 2.
They really aren't. They flirt with the genre but they really aren't actual role playing for a number of reasons, not least of which is because aside from a few dialogue choices the player has almost zero agency over the story, the story ends the same regardless of what the player chooses. TFS might well be different in that regard, but that still wouldn't make it role playing.
Huzzah! My reason is that I feel it doesn't fit Clem's character to romance these people - yet. I feel Clem has drifted too far away from who she used to be that I'm the only one trying to drag her back, with however few choices there are that allow that.
Dragon Age: Origins also ultimately end with the death of the Archdemon, that doesn't make it less of a role playing game. What matters is that there are choices and that the developer says they have consequences, both of which are true of the walking dead. The execution is crap, but that doesn't take the genre away.
Not to say that I disagree with you, but flat out stating that it isn't a role-playing game is just as untrue as the opposite. Telltale decided to go that route and have given us choices that flavour the experience, we have to analyse the content on the premise that we are given, even if they don't fit the traditional sense of the genre within a games design concept.
You just wanted to try and enjoy the game/story as you [hopefully] always have?
They're basically 16-18 years old.
I don´t know, in RPGs with a blank slate character I'm far more likely to fall into the trap of playing as myself.
So I don't really get where you're coming from when you say you're not playing as Clem. I have the opposite experience.
But you are playing the role of Clementine. It most certainly is a Role Playing Game even if it's not traditional turn based JRPG. It's a point and click dialogue driven game and the character dynamics drive it so much. You have full reign over what she does and says. It's what makes TT amazing because most games decide for you and you can't be the character. I find traditional RPGs are actually more "be yourself" type and not so much get deep into the character.
I play as myself through Clem's eyes if that makes sense. I put myself into her shoes and think of what she would do more than what i'd do. Like I would kill Lilly just because I myself truly hate the bitch. But I might not if it's a certain scenerio where you can be the bigger person as I think Clem would do that and learn from Lee's teachings. It raises large dhilemas in my playthroughs. Especially now that I play the role of Clem and not Lee. I want to make Lee proud and be good mommy Clem but it's hard when I hate Lilly and want to cut her tits off.
I notice many straight males romancing Louis which makes me think a lot of people play as if they were Clem not as if they were themselves. I think playing the game as yourself disconnects your from the character more. But I'm not sure.
I personally shipped Violetine mostly because I felt she was perfect for Clem and the chemistry between them is so amazing and they are cute together not because I was romantically attracted to Violet in real life. Although I think her VA is pretty fly if I do say so myself
As a whole I find it interesting someone who plays the game as themselves and not as Clem. Kinda neat. I'd say it's a first time I've heard of that type of outlook.
I didn't romance Violet or Louis because I want James, but then TellTale killed that dream. Rip
i mean borderlands gave a nod to people who shipped Rhys and Fiona so you know... there s still a chance.
The choices don't impact the story? Well, that's certainly not normal for an rpg. looks at the entirety of rpg games. rolls eyes.