Playing as Clementine will this season be darker then season 1 or take a step backwards?
I have been thinking about this all day and I'm truly not sure how to feels about this move. Did the direction that TTG has taken improve the user experience of this game or make it worse? The game is rated M for Mature. In the forum we have already seen passionate threads on swearing, wider range of sexual identity, and nudity.
I'm not sure how I feel as a adult playing a mature game as a child. The simple fact that your playing as a child limits your choices. My problem is I'm not sure the experience can become darker with harder choices when compared to season 1.
Lee being a adult allowed for so many options. I for one feel that Lee should have had the option to had a benefits relationship with Carley or Lilly. As a adult you were able to establish yourself the leader of your group if you choose. You were expected to make tough decisions like who eats and who does not, should we cut off this limb or not, should we steal this or not, and many more that a child just would not be trusted to make.
I wants to see a darker more intense season 2. I wanted to see more situations like a child getting bit and deciding to cut the affected limb off or not. Have any of you ever seen the movie alive about the rugby team who gets stranded in the alps. Besides being a true story they were forced with the very difficult decision to eat their dead to survive.
I sure hope I'm wrong and TTG finds a way to make it all work but I fear that season 2 will take a step back. I believe the last of us pulled it off because you only played as the young girl for a short time of the story. She was also a teenager and closer to being a adult then a child. As last season came to a close Clementine is more of a child then a adult.
How do you feel about this? Do you think that this season will be darker, scarier, more intense then season 1? If so how? If not how?
Comments
I didn't like the last of us at all. Oh, and Telltale WILL pull this off...They have to
I'm 100% on board with this. Everyone is overreacting like fanbases do, imagine the alternative. Imagine if you instead played as Bonnie or whats'her'face from 400 days. People would be pissed off, and that she wasn't a likable character. "Why didn't you make Clem or Kenny the main character, at least we care about them?" Is what every would be saying right now.
Think about how drastic the change will be from a character perspective. Clem is at least between the ages of 10 and 13, which will make her probably one of the youngest protagonists ever in a game. In most likelihood Clem won't be the leader unlike Lee, but she will of course make decisions. Not being the leader of a group will feel as if you were more helpless than you already are. However we already know how capable Clem is at surviving, as we taught her in the last game.
Think about it like this, imagine playing the first season as Clementine. Imagine how crazy awesome that would be? I can tell that this game is going to be great, anyone who thinks otherwise is crazy.
Boy I hope your right. I'm not a big first person shooter fan but I did enjoy TLAU. I do prefer the story driven stories that TTG puts out though.
All I keep thinking about are so many situations that can't be brought in to season 2. Something that made season 1 so exciting was that anything could happen. Making adults play a mature game as a child could be a disaster if TTG shy's away from hardcore situations.
A good example for me would be how amc has handled the television show. Carl has had to make some pretty difficult choices.
I personally feel that if there are no situations that compare to Carl having to put down his mom after the baby was born then this game has taken a step back.
Again Carl is a teenager though and moving closer to a adult then a child. Clem is closer to a child more then a adult. The game would have to jump years for Clem to be closer to a adult.
You aren't giving TellTale enough credit. It still says Rated M clear as day. There will be horrible tragedies just like in the first game, however the difference will be that this will be in front of someone who feels even more helpless than Lee did. Clem is on her own, everyone who she knew is either gone or dead. (From the screenshots we can gather that she wasn't able to get back to Christa and Omid.)
Sure, they might take away some heavy group dynamic decisions, like telling people to do different things. However, many new decisions are possible now. Such as if Clem might abandon her group and try to defend on her own. Maybe she finds Chista and Omid, who if they aren't dead, had their baby. Imagine if SHE HERSELF had to take care of that baby? YOU KNOW HOW RAD THAT WOULD BE!
@gamerguy Where do you know her age?
That child looks 10 years old at the oldest.
Hell ING has her at 8 or 9. http://www.ign.com/wikis/the-walking-dead-game/Clementine
There is no way that child is a teenager unless there has been a leap of years between season 1 and 2......
She was Nine by the end of the last season. So she is probably 10 or early 11.
@gamerguy
You don't need a calculator to figure how old she is.
The story arc is supposed to pick up right after season 1 ends. How are you getting that age of early 11.
She just turned like 9 according to ten creepy guy at the end of ep 5 I think.
I trust them. They havent done me wrong yet and if they decided to make Clem the protagonist, they've already figured out how to make it work. It will most likely be darker because as a child, she'll probably have a harder time of things not to mention slowly losing anything of her childhood. Carl from the comics and show had to face a lot of dramatic and painful choices that made him grow up before his time. I see the same thing here.
Carl is much older on the tv show.
If they can pull off Carl from the comics TTG has a shot, but IMO that is a big if. The cards are stacked in the opposite direction though. Carl had a dad as a police officer. I don't know of any cop that did not teach his son how to shoot and protect himself.
Seeing how they played their hand I really wish Lee lived now.
Carl isnt that much older. He's supposed to be around 12. Anyway, I think people are panicking too soon. We can only wait and see what they do with it and how it works out. Telltale knows what they are doing.
We'll see. One things for sure she won't be wielding Lee's badass wood chopping axe unless she puts on about 40lb of muscle.
I'm really glad they apparently gave her a claw hammer as her main weapon. It's pretty rare to see a character wielding one of those since they tend not to look as badass as other weapons. But it fits her size perfectly and even calls back to how she met Lee.
"I thought about dropping a hammer on your head." "What? Why?" "In case you were up to no good."
It could go either way, to be honest. No, there is unlikely to be any more sex in Season 2 than there was in 1, since Clem is far too young for it to be either realistic or tasteful. Yes, she's likely to swear a good deal less than Lee.
But on the other hand she opens up a whole variety of new themes to explore. She's a little girl who has seen the deaths of everyone she ever really knew, including dealing with the loss of both of her parents and Lee in rapid succession. What does that do to a girl her age, especially one who has no time for proper grief but has to keep moving and fighting just to survive? Unlike Lee, there is virtually no way she can rely on brute force to survive, in any circumstance. So how does she keep alive? How does it change her, having to do the things necessary to survive in this world, without Lee there to do those things for her?
I think issues like that and others open up a lot of potential for very mature subject matter, made all the worse precisely because the one experiencing them is still a child, even if by necessity she is mature well beyond her years.
Basically, summed up: making a ten year old the protagonist of their game could be a brilliant move or an absolute catastrophe, depending on the skill of the writers. I will show a little faith until my faith has been shown to be misplaced.
I loved the swearing in Season 1 :C.
But Clem is affected by everything and she will obviously become more mature, so i'm sure she will become more "brutal" later on, though that's obviously up to you now .
Playing as Clem in season 1. She would have been dead without Lee. because she didn't know anything about walkers then. Now she know how to shot and take care of herself. Great writing!
There is a reason every single image of season 2 is at night. This season is going to be dark. I would imagine its going to focus and emphasize how truly alone Clementine is. Things will feel much bleaker, and any light in the game is only going to be used to show how dark everything else is.
On a side note, I really hope there are some cases where you can respond to characters with : "Swear.". Not all the time, of course, but I'd like to see that option come up a few times.
You people are good at criticizing. Am I the only one here that 100% approve the perspectives Telltale Games have chosen to take?
Maybe Season 2 will have time leaps between the episodes to show how Clem matures.
Let's not judge S2 before we played it.
Question is, how dark do you want it to get before you say enough? I for one do not want to see it get too dark because what would be the point of making it darker and darker?
A dark story needs contrast, in the shape of uplifting moments.
Because if you lose something you cherish, it is twice as emotionally taxing.
That being said, I like dark and mature stories exactly because the player struggles.
If you are a spacemarine with huge guns you do not need to fear anything,
but here you are a little girl in a world following Darwin's rules.
Because this world seems to put you in situations with just a slimmer of hope. What if Kenny is alive? What if the figures on the hill are Christa and Omid (probably not based on most speculation on season two)? What if the new settlement from 400 days is legit (not a larger St. John's)?
In season one, Clementine was always what caused the player to have hope. She was a light in a dark room, one of the few good things left in this world. That's why players where so emotionally attached to her.
This world might get darker and darker, but there will always be some form of light. Things might never be how they where before, but that doesn't mean they can never improve. The fact that Clementine has even managed to survive is hope enough for me. This game will never make the player give up hope. If it doesn't go that far, it won't ever be to dark.
I hope Telltale don't go too dark. They have to accept our protagonist now is a 10 to 11 years old little girl, and me being an adult, seeing this little girl get into savage situations that appear 'inhumane', like for instance non-canon deaths, assault or battery, sexual assault... I wouldn't be able continue the season if dark things like this were to happen to her. I get shivers just from thinking about it.
I have a deep feeling that Telltale is going to erase that ray of hope by the end of season 2 by doing another "Lee situation" with Clementine.
Heh, imagine Clem telling Nate not to swear if she ever ran into him...
If they'd do that I'd invalidate my season pass pre-order at this very instance. I couldn't handle another one of those endings, especially with Clementine.
Or worse, she runs into Negan and tells him not to swear XD
It's going to be darker. Now you are playing as Clementine, she doesn't have the strength that Lee had, meaning that in a lot of situations, you are going to be helpless and powerless to do anything while you watch your group or whoever she fins die right in front of her.
I reckon Clem rather using clever tricks than physical combat.
Sure but even in real life there is hope. Even in war there is hope. No matter how bad things get, they will bound to improve at some point. If Telltale just makes things darker and darker without things improving then it's like "just how realistic is this game?"
Does Telltale ever war game these scenarios that they write to see if they would ever work in real life? I mean, I can bet that if this was real life then most of the characters would have lived or at least the damage would have been minimal.
TTG created this canon TWD universe. Just like he television show and comics it gets darker the longer you go in to it.
I for 1 hope that TTG pushes the limits in season 2 and does not tone it down because the PC is a 10 year old girl.
I don't think playing as Clementine will bring the game down into some sort of safe zone. Look at Ellie from that amazing game The Last of Us. She had to make some tough decisions and was put into awful situations despite being a young teenager.
Or what about Becca from 400 days. She was a very disturbed girl and was around Clem's age. She was making some tough decisions and even offered to shoot Stephanie. The world has changed and people change with it.
I think it will be a step back if the game gets toned down.
Elle is completely different. She is 13 or 14. Clem is 10.
Funny thing is though, Nate might try to take Clem under his wing. He does have a good side (he didn't have to give Russell a ride, and even if you try to kill him, he saves your life).
Still, I see him, and I am running away as fast as possible.
@Fredden93 I'm sorry but this attitude where I feel the game will take a step backwards. If you were playing as a adult character there would not be limits.
I see your point now.
Indeed.
This is the Walking Dead universe, a cruel, dark world where horrible and disturbing things happen.
Telltale decided to make a 9 year old girl the main character, fine, but it can't be at the expense of the atmosphere and spirit of TWD.
As much as I loved Clementine (actually I loved protecting her, can't say I like the idea of being her but I'll give season 2 the benefit of the doubt), I'm here for the Walking Dead ambiance, not for this or that particular character. Of course characters need to be great too, but you see what I mean.
That's silly, she said swear to lee because he was her father like care taker
@Fredden93
I was just using your comment as a example. I just think that making the pc a child now puts limits on the game that were not there as a adult.