I totally agree with the poster of the thread.
The time change gap seems ridiculously too big.Christa was caring towards Clem in the first … moreseason,then resents her or something.Blaming Clem for Omid's death?Not fair.We don't even get a chance to see old friends from the previous season.And then there's this Clementine who's supposed to survive on her own.
You could have introduced a new set of protagonists instead and during the middle of the season have them find the old survivors.
I too was wondering if there would be a dog helping Clementine.I thought it would be too cliche,but cute.And then she finds a dog.And the dogs bites her.And she kills it.All in the woods where you have to avoid zombies in a stupid quick-time "go left or go right or go down" event.Unlike the cool "Press Q and E repeatedly and hurry up dammit the walker's gonna kill him!" way of the first season.
Uninteresting,boring,annoying,dumb new survivors.The doctor,who i… [view original content]
You make a good point, however, this is the beginning of a whole new story arc the new characters who we really shouldn't care for anyway because we're coming from the perspective of Clementine she's become jaded by all of the death and heartache she's been surrounded by, The wheels are being put in motion for a brand new arc, with brand new possibilities What did happen to that baby? What did they do during that big time jump? The in medias res storytelling style is being used in a clever way because it has created these questions, in almost every other medium such a big time jump without something like a montage is the death of all credibility said instance has. My prediction for the story arc of this series is going to definitely be in medias res, for those who don't know In medias res is basically starting from the middle or action and filling in the set-up and beginning later. The writers of The Walking Dead have most certainly earned the tip of my hat, Bravo.
"Just remember in EP1 of S1, we started slowly in the Police Car and had a talk with the officer, then the crash, the first meeting with Clementine, Hershels Farm, the Mackon Drugstore, the People I got to know there and then the beginning of the Motor Inn. Hopefully Telltale will improve with Episode 2 until then I wouldn't recommend anybody to buy the game."
We started slowly talking about Christa's baby and washing our face off, then the attack and Omid's death, then 16 months later you and Christa are being attacked, you get seperated, you find a dog and start eating food, the dog attacks you and leaves a bite, you almost fall unconcious, Luke and Pete save you, they think it's a walker bite, you wake up to a group arguing about what to do with you, we're introduced to Rebecca, Alvin, Nick, Carlos, and Sarah, they trap you in a shed to find out whether or not it's a walker bite, you escape, become friends with (or threaten) Sarah, steal supplies, stitch your own arm, kill a walker, find out that Sarah's "different", accept or decline Nick's apology, find out about Carver and the bodies at the lake (one of them being Roman), find one of Christa's attackers, give or decline water to him, and go to either Pete or Nick, and see a cliffhanger preview of Clementine saying "I thought you were dead". I don't know about you, but to me, THAT WAS A DAMN GOOD EPISODE.
Well, I agree with you.
In fact I'm a little disappointed. I like Clementine alot but in comparison to Season 1, Episode 1. This was not a go… moreod start.
Characters were poorly introduced and some things happend to hasty.
It appears telltale changed the gameplay with 400 Days even more to interactive Film.
While in Episode 1, I had many moments were I could just talk to the people and get attached to them, this episode start was just a rush through were I was able to do a little bit but nothing to get in touch with any character... not even Clementine.
Just remember in EP1 of S1, we started slowly in the Police Car and had a talk with the officer, then the crash, the first meeting with Clementine, Hershels Farm, the Mackon Drugstore, the People I got to know there and then the beginning of the Motor Inn.
Hopefully Telltale will improve with Episode 2 until then I wouldn't recommend anybody to buy the game.
Christa's baby - the baby is never mentioned again because Christa disappers from the story like 5 minutes later. Besides, would you just bring up a dead infant in casual conversation? I dont think so.
Time skip - if they didnt do it, wouldnt everyone complaint that Clem is too young and physically weak to do all the stuff she does? Besides, it puts some time between the story and the presumed death of Christa's baby so that's maybe why they dont speak about it.
Dog - Jesus, the bonding with a dog stuff is such a retarded cliché, I'd hate to have it in the game. The shock effect of the dog suddenly turning againt Clem made much more sense and I personally see it as a better storytelling.
The most of the new people are idiots, you are right there. That doesnt make them bad characters, some people are just assholes and sometimes a lot of them come together. Besides, it will probably change when we will learn more about them.
The choice - I dont know how it really works but I like the fact that the game plays kinda dirty, not the usual stuff where you know in advance what your choice will cause. If you had to choose who to help in a real zombie apocalypse,there would be no guarantee your chosen one would actually survive. Why should it work in a game differently? (It's like the choice in s01e01 between Duck and Hershel's son...you cant save him, you just piss off Kenny).
Intention doesn't matter. If I accidentally ran over your foot with a lawnmower, your foot would still be jacked up beyond repair. Whether or not I meant to is inconsequential to the outcome.
Accepting consequences is what being a grown-up's all about. So let's be grown-ups.
Going through the original post 1 point at a time:
Omid's death wasnt for shock value, it was to set up Clem's poor relationship with Christa. The alternative would be either to have Omid around for half the episode pointlessly or have him inexplicably absent later on.
There doesnt really need to be an explanation for the baby at that point, suffice to say its not around, so badly, or it was given away, maybe even taken. At any rate, I doubt Christa would want to talk about it and adding in another jump in time would have disjointed the narrative too much. Give this one some time.
The time skip forward does seem a bit wide, seems strange that Christa can be so bitter after that much time, especially since Clem is the only one around. I guess they did want Clem to just be older.
The dog scenes were great, it showed how desperate the situation was. Just because it looks like an innocent puppy doesnt mean it doesnt need to survive as well.
"Bad characters", well, i dont even know what to say to that. They seem well written to me.
Ya, people get disappointed when characters die, deal with it.
You can equally call any choice in either season "worthless" and considering how this one seems like it will have a fairly large impact, I dont understand the argument there.
The only thing i had a problem with was the episode seemed short. It could just be i wanted more than 2 hours of gameplay since i had been waiting around a year for a season 2.
yeah i mean is it me or does it just seem odd how terribly all these adults are treating a child? I mean she isnt even a teenager, she is just what 11 or 12 years old? I dont understand how they hate on her so much and stick her in the fucking barn at night in the cold rain even though she is bleeding and hurt and dont even offer her food. What the fuck? I mean even if were to turn, these are like jalf a dozen big ass adults that could easily take her. That part just never seemed realistic to me - which is why I think they should NOT have made a girl the protagonist. People just treat children differently, here they treat her like an adult which doesnt make sense and definitely would not be the case in the real world.
I fucking hate Christa. I really dont want to see her again - she annoyed me last season and Omid always felt more like her child than her lover. She always talked to him like he was 12 years old - i cant believe that bitch would blame Clem for his death. Maybe some 6 months in the ZA she should have gotten the idea of not leaving anyone alone and instead could have waited outside the restroom until Clem was done.
Even if Lee was alive i would still have waited with immense anticipation for the next season. Killing Lee is like killing Batman in Dark Knight. HE IS THE FUCKING MAIN CHARACTER. YOU DONT OFF THE MAIN CHARACTER.
If they just wanted to make a story about people in the ZA they could have just done something like 400 days with all of season 1. Dont bother with continuity - just have a new story that is told from the perspective of a random survivor in the ZA. But this wanst like that. This was about Lee IN THE ZA. You dont kill off the lead. That would be like killing off Rick Grimes in the shows...
To leave a 11 year old to herself in normal world is not a wise decision. Its walking dead there is no wise decisions. If you are talking abou… moret wise decisions of TellTale you have to ask yourself: Was I looking forward to season 2? And guys I really understand your broken hearties, after Lee died i was i dont even know how to describe it, couldnt really get hold of my self and even look at the computer, but wanted more, more, more!! Thats what producer wants...
Well it's a ZA and the world has changed forever, people hate people, strangers anyway because like themselves they are all struggling to survive a devastated world. They all treat clem like shit because they think she's linked to this carver. Only Luke and Pete trust her. I can see what you are saying though, it's harsh I agree!
yeah i mean is it me or does it just seem odd how terribly all these adults are treating a child? I mean she isnt even a teenager, she is just… more what 11 or 12 years old? I dont understand how they hate on her so much and stick her in the fucking barn at night in the cold rain even though she is bleeding and hurt and dont even offer her food. What the fuck? I mean even if were to turn, these are like jalf a dozen big ass adults that could easily take her. That part just never seemed realistic to me - which is why I think they should NOT have made a girl the protagonist. People just treat children differently, here they treat her like an adult which doesnt make sense and definitely would not be the case in the real world.
I fucking hate Christa. I really dont want to see her again - she annoyed me last season and Omid always felt more like her child than her lover. She always talked to him like he was 12 years old - i cant believe that bitch woul… [view original content]
If you accept Nicks apology you will hear that not long ago they had the same scenario with a bite victim and he killed Nicks mother. So their actions make sense. The only one who is really hating Clementine is Rebecca.
yeah i mean is it me or does it just seem odd how terribly all these adults are treating a child? I mean she isnt even a teenager, she is just… more what 11 or 12 years old? I dont understand how they hate on her so much and stick her in the fucking barn at night in the cold rain even though she is bleeding and hurt and dont even offer her food. What the fuck? I mean even if were to turn, these are like jalf a dozen big ass adults that could easily take her. That part just never seemed realistic to me - which is why I think they should NOT have made a girl the protagonist. People just treat children differently, here they treat her like an adult which doesnt make sense and definitely would not be the case in the real world.
I fucking hate Christa. I really dont want to see her again - she annoyed me last season and Omid always felt more like her child than her lover. She always talked to him like he was 12 years old - i cant believe that bitch woul… [view original content]
You are the one who chose to be offended by what I said. So you go your own way, and I will go mine. That to me is the grownup thing to do. And aren't we supposed to be grownups?
Intention doesn't matter. If I accidentally ran over your foot with a lawnmower, your foot would still be jacked up beyond repair. Whether or … morenot I meant to is inconsequential to the outcome.
Accepting consequences is what being a grown-up's all about. So let's be grown-ups.
''YOU DONT OFF THE MAIN CHARACTER'' TellTale just did. And i still think it was a good idea, i probably wouldnt look forward to season 2 as much, even not get it at all. Walking Dead Season two : Return of the babysitter... Rick is gonna die in the show and in comic books. For the show i would have best ending ever, but theyre not gonna do that...
wise decision by the writers.
Even if Lee was alive i would still have waited with immense anticipation for the next season. Killing Lee is… more like killing Batman in Dark Knight. HE IS THE FUCKING MAIN CHARACTER. YOU DONT OFF THE MAIN CHARACTER.
If they just wanted to make a story about people in the ZA they could have just done something like 400 days with all of season 1. Dont bother with continuity - just have a new story that is told from the perspective of a random survivor in the ZA. But this wanst like that. This was about Lee IN THE ZA. You dont kill off the lead. That would be like killing off Rick Grimes in the shows...
If you accept Nicks apology you will hear that not long ago they had the same scenario with a bite victim and he killed Nicks mother. So their actions make sense. The only one who is really hating Clementine is Rebecca.
yeah i mean is it me or does it just seem odd how terribly all these adults are treating a child? I mean she isnt even a teenager, she is just… more what 11 or 12 years old? I dont understand how they hate on her so much and stick her in the fucking barn at night in the cold rain even though she is bleeding and hurt and dont even offer her food. What the fuck? I mean even if were to turn, these are like jalf a dozen big ass adults that could easily take her. That part just never seemed realistic to me - which is why I think they should NOT have made a girl the protagonist. People just treat children differently, here they treat her like an adult which doesnt make sense and definitely would not be the case in the real world.
I fucking hate Christa. I really dont want to see her again - she annoyed me last season and Omid always felt more like her child than her lover. She always talked to him like he was 12 years old - i cant believe that bitch woul… [view original content]
First of all, there is nothing wrong with Omid dying. This is a zombie apocalypse. If people were considered "safe" because of reasons like "it's too early" "they are too important" or "They just entered the story", then it wouldn't be realistic. And that is part of t he point of this choice-based game. To simulate what would happen in real-life.
Second, Christa's baby and the time jump are related. The time jump wasn't just to make Clem older. She did amazing things when she was only 8 and 9. She can do amazing things at 10 or 11. It doesn't matter. The jump was more to make us understand that Christa should have had her baby. What happened to it? Well that is the question, isn't it? I like having cliffhangers like that, as long as they get addressed in later episodes. Not everyone likes instant gratification.
Sam the dog... again, real life. A character you just met can die. Also, if he stuck around for several episodes, then his story would be completely different. As it is, he is a starving animal, and you came into some food. He felt that you were between him and food, and he did what ANY living creature would do: try to survive. If you became his friend until episode 5, then he would need a much different reason to attack you. One that may not have been good enough to be a friendship-breaker, thus, ruining the story. It was unexpected, it was emotional, and it was memorable. It was perfect.
New group is uninteresting? How did you feel at the end of S1 E1? I barely knew anything about Carly/Doug to make them interesting. Their roles were more fleshed out in episode 2-3, as was Lilly's (as she interacts with Kenny). Larry established himself well in episode 1, just as Luke and Rebecca has, here. Give them time, man.
Nick exists for a reason. Every character does. Maybe we haven't discovered his true reason, yet. Give it time. IT HAS ONLY BEEN ONE EPISODE FOR CRYING OUT LOUD!
Nick-Pete choice: First of all, finding out how it could have turned out if you chose differently breaks the illusion the game is trying to immerse you into, so... your feeling upset is your own fault. Congrats to that. But I'll level with you: If every choice was "This one lives, while the other dies" then it would get stale. Season 1 actually only had ONE of those types of choices, and that was Doug/Carly. Why aren't you mad at Duck/Shawn. Why aren't you mad at Omid/Christa. Why aren't you mad at Kill Larry/Save Larry? Because those choices were interesting and meaningful in their own unique ways. And so was this one. But guess what? IT HASN'T BEEN ENOUGH TIME TO SEE HOW, YET!
Where do you get off making judgements about a story that you haven't finished hearing, anyway?
This is for the thread starter, you should watch a lot more of the TV episodes and read the comics. Anyone and everyone is fair game. People die and sometimes its shocking that it suddenly happens. But, the setting is a post-apocalyptic world. Omid, Christa, and even Clementine are not immune to that. Season 1 should be evidence enough of that. I'm not bashing on you, because I sympathize and get attached to characters and want to see more of them, but play the episode again and try to remember that its episodic and each episode carries a little piece of the puzzle to the overarching story. I personally thought that this episode1 of Season 2 far exceeded episode 1 of Season 1. Can't wait for more.
The only thing i had a problem with was the episode seemed short. It could just be i wanted more than 2 hours of gameplay since i had been waiting around a year for a season 2.
yes there is. But i am not here to rave about what I liked - i am here to point out what I didnt so thatthe creator;s take a note. That's what everyone is doing here - bitching about the game in case you didnt get it..
i dont give a rat's ass TellTale did. They are wrong. They made a mistake. Lee wasnt the babysitter either. And how grand is it to have a story told from the perspective of a little 11 year old girl now? She has no strength to fight off anyone so anything she'll do will probably be shoot, poke a stick in someone'e eye and run away.
If they kill off Rick in the main show they can go ahead and cancel it. Again, you dont kill Batman and still think you got a story left. People enjoy rooting for characters, accompany them on their journey, see them go through time and all. They dont like to see them be killed off one by one. I mean shit, every character from season 1 is DEAD and of the 2 left, Omid is dead and (i hope) Christa is dead too. So unless we got some soap opera he-survived-the-plan-crash moment going on, i doubt anyone else is left (maybe Lilly).
''YOU DONT OFF THE MAIN CHARACTER'' TellTale just did. And i still think it was a good idea, i probably wouldnt look forward to season 2 as mu… morech, even not get it at all. Walking Dead Season two : Return of the babysitter... Rick is gonna die in the show and in comic books. For the show i would have best ending ever, but theyre not gonna do that...
Rick, Lee Clementine are normal people, i dont know why you compare them to Batman?And its just great to have a story seen from kid's perspective. You really expect that Rick is gonna find a cure for all the shit and everyone will be fine, like in that Batman, story ends well, always... Well, that aint gonna happen, everyone will die. Rick will die to, but then he will wake up of coma and they will say it was all just a dream:) And showing
i dont give a rat's ass TellTale did. They are wrong. They made a mistake. Lee wasnt the babysitter either. And how grand is it to have a stor… morey told from the perspective of a little 11 year old girl now? She has no strength to fight off anyone so anything she'll do will probably be shoot, poke a stick in someone'e eye and run away.
If they kill off Rick in the main show they can go ahead and cancel it. Again, you dont kill Batman and still think you got a story left. People enjoy rooting for characters, accompany them on their journey, see them go through time and all. They dont like to see them be killed off one by one. I mean shit, every character from season 1 is DEAD and of the 2 left, Omid is dead and (i hope) Christa is dead too. So unless we got some soap opera he-survived-the-plan-crash moment going on, i doubt anyone else is left (maybe Lilly).
yes there is. But i am not here to rave about what I liked - i am here to point out what I didnt so thatthe creator;s take a note. That's what everyone is doing here - bitching about the game in case you didnt get it..
You might as well say it's only been half an episode actually when it comes to character development for the new characters. Clem's on her own for the first half, so I do indeed agree with much of what you said and that people are judging things too soon. (I'd have agreed with you anyway, even if we were with the characters for the entire episode. Also, people have to factor in the fact that the episode is shorter than season 1 episodes.)
First of all, there is nothing wrong with Omid dying. This is a zombie apocalypse. If people were considered "safe" because of reasons like … more"it's too early" "they are too important" or "They just entered the story", then it wouldn't be realistic. And that is part of t he point of this choice-based game. To simulate what would happen in real-life.
Second, Christa's baby and the time jump are related. The time jump wasn't just to make Clem older. She did amazing things when she was only 8 and 9. She can do amazing things at 10 or 11. It doesn't matter. The jump was more to make us understand that Christa should have had her baby. What happened to it? Well that is the question, isn't it? I like having cliffhangers like that, as long as they get addressed in later episodes. Not everyone likes instant gratification.
Sam the dog... again, real life. A character you just met can die. Also, if he stuck around for several episodes, th… [view original content]
Killing off main characters adds a real sense of tension to a story. In many shows, whenever the characters are going into a dangerous situation, you know if the back of your mind which characters are safe. The Walking Dead on the other hand has demonstrated that they are willing to kill off anyone. So for me, when characters are in a dangerous situation, there's a legitimate chance that they may not make it out of there. To me, this adds a lot more tension and gets me much more invested in the story.
Let's just say for a second that you are correct. Telltale has no interesting story to tell now that Lee is gone and they've screwed the pooch on this game series. So what? Most of us will never forget the ending of Season 1. Probably one of the most emotional, and memorable, endings in video game history. It's truly something that will stick with me for the rest of my life. When you have a chance to tell a story that effects so many people, in such a deep way, you don't pass it up. I'm sure Telltale knew that killing off their main character was a big risk, but they were more concerned about telling the best story possible. I appreciate that.
''YOU DONT OFF THE MAIN CHARACTER'' TellTale just did. And i still think it was a good idea, i probably wouldnt look forward to season 2 as mu… morech, even not get it at all. Walking Dead Season two : Return of the babysitter... Rick is gonna die in the show and in comic books. For the show i would have best ending ever, but theyre not gonna do that...
Semantics. The point is people are talking about it and that includes criticism. If that ruffles your feathers, dip your ass in some cold water and get over it. If you find criticism so unbearable then dont read it and skip over to issues that warm your heart man - it's all the same to me and quite simple really. This idea of discrediting someone's comments because they dont contain praise is ridiculous. What you shouldnt be doing is coming here and pissing and moanin about other peoples' criticism of things. If we all agreed that everything was great and dandy, we wouldnt need discussion boards. This is really a non issue....
i dont understand these references people make to the episodes and comics about how everything is fair game. I mean it is simply not good story telling technique to kill off your protagonists and all main characters people have bonded with one after one. Robert Kirkman is not the guru and messiah of story telling and zombies. yes everyone is fair game but you cannot kill off EVERY SINGLE CHARACTER people have rooted for. If you do, then you need to move away from that Seaosnal approach and instead just make every episode a self contained mini one without continuity. People love continuity, people love to see the person they rooted for struggle and make it etc. They dont wanna see them all die. if the show runners of the actual show kill off Daryl, for example, people will get really mad. It is personal choice and preference as a writer really but i am tired of people citing Kirkman like he was the authority on story telling. He wants ot kill off every person in the comics and the show that he is personally in charge of ? - fine. Maybe others who are basing their stuff on his comics may want to consider an alternate approach that does not include killing off every single person.. Dismissing people who dont like to see every character they ever cared of annihilated is not the solution either. You cant argue with ppl about their likes and dislikes.
This is for the thread starter, you should watch a lot more of the TV episodes and read the comics. Anyone and everyone is fair game. People d… moreie and sometimes its shocking that it suddenly happens. But, the setting is a post-apocalyptic world. Omid, Christa, and even Clementine are not immune to that. Season 1 should be evidence enough of that. I'm not bashing on you, because I sympathize and get attached to characters and want to see more of them, but play the episode again and try to remember that its episodic and each episode carries a little piece of the puzzle to the overarching story. I personally thought that this episode1 of Season 2 far exceeded episode 1 of Season 1. Can't wait for more.
"You can't argue with ppl about their likes and dislikes." I'm not going to argue with you about whether you should like having main characters killed off, but aren't you basically telling everyone who does like it that they're wrong? Kirkman isn't the authority on story telling, but neither are you. Kirkman likes killing off main characters, and judging on how popular his work is, it seems that a lot of people (myself included) like it as well.
To me, killing off main characters adds tension to the story. When characters are in a life and death situation, I don't have that thought in the back of my mind, "well, characters A, B, and C are safe." I'm legitimately scared for the characters I love because I know no one is safe from getting the axe. This leads to me getting much more emotionally invested in the story being told.
"people love to see the person they rooted for struggle and make it." But if you KNOW they're going to make it because they're the main character, is it really as fulfilling? By establishing that people, even main characters, might not be able to overcome, doesn't it make it that much sweeter when they do? Again, I'm not trying to tell you that you should like it. I'm just explaining why there are those of us who do.
It's a fitting practice for a story set in the universe of the Walking Dead. Just like the survivors of this world, we meet people along the way, get to know them, but unfortunately, will probably lose them eventually and be forced to move on and meet others. The key to killing off main characters is to keep introducing new and interesting characters to take their place. I think this is what has left a bad taste in some people's mouths about S2:E1. We've lost so many familiar faces from Season 1, but haven't had a chance to get to know this new group to fill that void.
i dont understand these references people make to the episodes and comics about how everything is fair game. I mean it is simply not good stor… morey telling technique to kill off your protagonists and all main characters people have bonded with one after one. Robert Kirkman is not the guru and messiah of story telling and zombies. yes everyone is fair game but you cannot kill off EVERY SINGLE CHARACTER people have rooted for. If you do, then you need to move away from that Seaosnal approach and instead just make every episode a self contained mini one without continuity. People love continuity, people love to see the person they rooted for struggle and make it etc. They dont wanna see them all die. if the show runners of the actual show kill off Daryl, for example, people will get really mad. It is personal choice and preference as a writer really but i am tired of people citing Kirkman like he was the authority on story telling. He wants ot kill off… [view original content]
What discrediting comments i done and where? Ive just asked is there anything you enjoyed, you jumped out with bitchin, so y dont you dip your ass in some cold water and get over it in case you didnt get it.
Semantics. The point is people are talking about it and that includes criticism. If that ruffles your feathers, dip your ass in some cold wate… morer and get over it. If you find criticism so unbearable then dont read it and skip over to issues that warm your heart man - it's all the same to me and quite simple really. This idea of discrediting someone's comments because they dont contain praise is ridiculous. What you shouldnt be doing is coming here and pissing and moanin about other peoples' criticism of things. If we all agreed that everything was great and dandy, we wouldnt need discussion boards. This is really a non issue....
Storytelling is simply that. Its storytelling. You can like Kirkman or not. You can have the choice of getting sick of what people say and those same people have the choice to say that they like Kirkman's style. It doesn't change what I said. It is still fair game and that is Kirkman's style.
i dont understand these references people make to the episodes and comics about how everything is fair game. I mean it is simply not good stor… morey telling technique to kill off your protagonists and all main characters people have bonded with one after one. Robert Kirkman is not the guru and messiah of story telling and zombies. yes everyone is fair game but you cannot kill off EVERY SINGLE CHARACTER people have rooted for. If you do, then you need to move away from that Seaosnal approach and instead just make every episode a self contained mini one without continuity. People love continuity, people love to see the person they rooted for struggle and make it etc. They dont wanna see them all die. if the show runners of the actual show kill off Daryl, for example, people will get really mad. It is personal choice and preference as a writer really but i am tired of people citing Kirkman like he was the authority on story telling. He wants ot kill off… [view original content]
I didn't really get into episode 1 either, but for different reasons. Although I did think that omid's death was just dumb, we barely got to know him... Which makes it a waste of the little character development that happened... Had there been even 1 situation that he and Clem got into before he was killed that would have solidified him as a great character, it would have made his death have more impact. Christa is obviously coming back. She has to otherwise it makes no sense that Clem was with omid and her in the first place. The people that found Clem at the end of episode 1 could have been anyone, in fact it is far more likely that it wouldn't have been omid and Christa. So christa is obviously going to make another appearance.
I don't care about the dog situation... But I did feel like the set up was boring. The from the time you wake up on the river shore to the time nick and Pete find you it's a one way tunnel, there was no choice, there were no puzzles, just a lot of dead air. Then when you have to break into the house the game tells you what you are looking for... And it's so obvious where you have to go to get it. When you had to get the key to the pharmacy in season 1 ep 1 it wasn't so blatant.
I think some of the survivors in the cabin have some potential... But the preview of episode 2 doesn't give me much hope. If this season gets good... It might not be until episode 3.
Sorry to hear that. Remember that when we all played Season 1, we had nothing to compare it to. Now that we do, we come up with reasons why its successor can't fulfill our expectations. Remember, its episodic. There is more to come that could totally change your opinion.
I didn't really get into episode 1 either, but for different reasons. Although I did think that omid's death was just dumb, we barely got … moreto know him... Which makes it a waste of the little character development that happened... Had there been even 1 situation that he and Clem got into before he was killed that would have solidified him as a great character, it would have made his death have more impact. Christa is obviously coming back. She has to otherwise it makes no sense that Clem was with omid and her in the first place. The people that found Clem at the end of episode 1 could have been anyone, in fact it is far more likely that it wouldn't have been omid and Christa. So christa is obviously going to make another appearance.
I don't care about the dog situation... But I did feel like the set up was boring. The from the time you wake up on the river shore to the time nick and Pete find you it's a one way tunnel, there was no … [view original content]
Thats a fair assessment. But imagining if had never played season 1, i don't think i would have continued on with the game after the first episode of season 2. Which is the most damning thing i guess somebody could say about it. It just wasn't particularly engaging. It certainly was nowhere near as strong as the first episode of season 1.
I don't care who Clementines thought was dead, and that seems to be what TTG wants you to hang onto the most.
Sorry to hear that. Remember that when we all played Season 1, we had nothing to compare it to. Now that we do, we come up with reasons why it… mores successor can't fulfill our expectations. Remember, its episodic. There is more to come that could totally change your opinion.
I didn't like how short the episode felt. Out of all the Walking Dead episodes to release so far, Season 2 Episode 1 was by far the shortest one. I also didn't like how Clem had no opportunity to interact with the majority of the cabin group. There was hardly any optional dialogue scenes or any kind of hub for that matter. I sincerely hope Telltale emphasizes this in future episodes because this episode felt almost rushed in many regards.
The characters were just introduced. There are FOUR episodes left for them to grow on you. If all you played of Season 1 was episode one, Larry and Lily would seem like the "assholes" and all of the characters were pretty boring to start.
Well, if you hadn't seen Season 1 and started watching Season 2, you'd probably only have yourself to blame for your let down. Maybe you just aren't that much of a follower. Season 2 might be weeding people out. I personally, though Episode 1 of Season 2 far exceeded anything done in Episode 1 of Season 1. But, I'm a fan of the whole series.
Thats a fair assessment. But imagining if had never played season 1, i don't think i would have continued on with the game after the first epi… moresode of season 2. Which is the most damning thing i guess somebody could say about it. It just wasn't particularly engaging. It certainly was nowhere near as strong as the first episode of season 1.
I don't care who Clementines thought was dead, and that seems to be what TTG wants you to hang onto the most.
I actually find Nick one of the most interesting characters of the new group. The relative youthfulness of him/lack of life experience + the interesting broken dynamic with his uncle + anger issues = fun stuff.
I didn't have many problems with episode 1. Would have liked something a bit longer, but other than that I thought it fit a lot of the right notes.
Comments
We all have to be more positive. Im sure the season will get better as it goes along. I liked Ep 1 anyway
You make a good point, however, this is the beginning of a whole new story arc the new characters who we really shouldn't care for anyway because we're coming from the perspective of Clementine she's become jaded by all of the death and heartache she's been surrounded by, The wheels are being put in motion for a brand new arc, with brand new possibilities What did happen to that baby? What did they do during that big time jump? The in medias res storytelling style is being used in a clever way because it has created these questions, in almost every other medium such a big time jump without something like a montage is the death of all credibility said instance has. My prediction for the story arc of this series is going to definitely be in medias res, for those who don't know In medias res is basically starting from the middle or action and filling in the set-up and beginning later. The writers of The Walking Dead have most certainly earned the tip of my hat, Bravo.
"Just remember in EP1 of S1, we started slowly in the Police Car and had a talk with the officer, then the crash, the first meeting with Clementine, Hershels Farm, the Mackon Drugstore, the People I got to know there and then the beginning of the Motor Inn. Hopefully Telltale will improve with Episode 2 until then I wouldn't recommend anybody to buy the game."
We started slowly talking about Christa's baby and washing our face off, then the attack and Omid's death, then 16 months later you and Christa are being attacked, you get seperated, you find a dog and start eating food, the dog attacks you and leaves a bite, you almost fall unconcious, Luke and Pete save you, they think it's a walker bite, you wake up to a group arguing about what to do with you, we're introduced to Rebecca, Alvin, Nick, Carlos, and Sarah, they trap you in a shed to find out whether or not it's a walker bite, you escape, become friends with (or threaten) Sarah, steal supplies, stitch your own arm, kill a walker, find out that Sarah's "different", accept or decline Nick's apology, find out about Carver and the bodies at the lake (one of them being Roman), find one of Christa's attackers, give or decline water to him, and go to either Pete or Nick, and see a cliffhanger preview of Clementine saying "I thought you were dead". I don't know about you, but to me, THAT WAS A DAMN GOOD EPISODE.
Christa's baby - the baby is never mentioned again because Christa disappers from the story like 5 minutes later. Besides, would you just bring up a dead infant in casual conversation? I dont think so.
Time skip - if they didnt do it, wouldnt everyone complaint that Clem is too young and physically weak to do all the stuff she does? Besides, it puts some time between the story and the presumed death of Christa's baby so that's maybe why they dont speak about it.
Dog - Jesus, the bonding with a dog stuff is such a retarded cliché, I'd hate to have it in the game. The shock effect of the dog suddenly turning againt Clem made much more sense and I personally see it as a better storytelling.
The most of the new people are idiots, you are right there. That doesnt make them bad characters, some people are just assholes and sometimes a lot of them come together. Besides, it will probably change when we will learn more about them.
The choice - I dont know how it really works but I like the fact that the game plays kinda dirty, not the usual stuff where you know in advance what your choice will cause. If you had to choose who to help in a real zombie apocalypse,there would be no guarantee your chosen one would actually survive. Why should it work in a game differently? (It's like the choice in s01e01 between Duck and Hershel's son...you cant save him, you just piss off Kenny).
Intention doesn't matter. If I accidentally ran over your foot with a lawnmower, your foot would still be jacked up beyond repair. Whether or not I meant to is inconsequential to the outcome.
Accepting consequences is what being a grown-up's all about. So let's be grown-ups.
Going through the original post 1 point at a time:
Omid's death wasnt for shock value, it was to set up Clem's poor relationship with Christa. The alternative would be either to have Omid around for half the episode pointlessly or have him inexplicably absent later on.
There doesnt really need to be an explanation for the baby at that point, suffice to say its not around, so badly, or it was given away, maybe even taken. At any rate, I doubt Christa would want to talk about it and adding in another jump in time would have disjointed the narrative too much. Give this one some time.
The time skip forward does seem a bit wide, seems strange that Christa can be so bitter after that much time, especially since Clem is the only one around. I guess they did want Clem to just be older.
The dog scenes were great, it showed how desperate the situation was. Just because it looks like an innocent puppy doesnt mean it doesnt need to survive as well.
"Bad characters", well, i dont even know what to say to that. They seem well written to me.
Ya, people get disappointed when characters die, deal with it.
You can equally call any choice in either season "worthless" and considering how this one seems like it will have a fairly large impact, I dont understand the argument there.
The only thing i had a problem with was the episode seemed short. It could just be i wanted more than 2 hours of gameplay since i had been waiting around a year for a season 2.
yeah i mean is it me or does it just seem odd how terribly all these adults are treating a child? I mean she isnt even a teenager, she is just what 11 or 12 years old? I dont understand how they hate on her so much and stick her in the fucking barn at night in the cold rain even though she is bleeding and hurt and dont even offer her food. What the fuck? I mean even if were to turn, these are like jalf a dozen big ass adults that could easily take her. That part just never seemed realistic to me - which is why I think they should NOT have made a girl the protagonist. People just treat children differently, here they treat her like an adult which doesnt make sense and definitely would not be the case in the real world.
I fucking hate Christa. I really dont want to see her again - she annoyed me last season and Omid always felt more like her child than her lover. She always talked to him like he was 12 years old - i cant believe that bitch would blame Clem for his death. Maybe some 6 months in the ZA she should have gotten the idea of not leaving anyone alone and instead could have waited outside the restroom until Clem was done.
wise decision by the writers.
Even if Lee was alive i would still have waited with immense anticipation for the next season. Killing Lee is like killing Batman in Dark Knight. HE IS THE FUCKING MAIN CHARACTER. YOU DONT OFF THE MAIN CHARACTER.
If they just wanted to make a story about people in the ZA they could have just done something like 400 days with all of season 1. Dont bother with continuity - just have a new story that is told from the perspective of a random survivor in the ZA. But this wanst like that. This was about Lee IN THE ZA. You dont kill off the lead. That would be like killing off Rick Grimes in the shows...
exactly. She is a dead woman walking.
Well it's a ZA and the world has changed forever, people hate people, strangers anyway because like themselves they are all struggling to survive a devastated world. They all treat clem like shit because they think she's linked to this carver. Only Luke and Pete trust her. I can see what you are saying though, it's harsh I agree!
Well,in such a situation wouldn't you assume such a thing?
If you accept Nicks apology you will hear that not long ago they had the same scenario with a bite victim and he killed Nicks mother. So their actions make sense. The only one who is really hating Clementine is Rebecca.
You are the one who chose to be offended by what I said. So you go your own way, and I will go mine. That to me is the grownup thing to do. And aren't we supposed to be grownups?
Thank you, and have a lovely evening.
''YOU DONT OFF THE MAIN CHARACTER'' TellTale just did. And i still think it was a good idea, i probably wouldnt look forward to season 2 as much, even not get it at all. Walking Dead Season two : Return of the babysitter... Rick is gonna die in the show and in comic books. For the show i would have best ending ever, but theyre not gonna do that...
yeah but she is a CHILD. You dont think half a dozen big ass adults could have taken a child?
Is there anything you enjoyed in The Walking Dead game?
First of all, there is nothing wrong with Omid dying. This is a zombie apocalypse. If people were considered "safe" because of reasons like "it's too early" "they are too important" or "They just entered the story", then it wouldn't be realistic. And that is part of t he point of this choice-based game. To simulate what would happen in real-life.
Second, Christa's baby and the time jump are related. The time jump wasn't just to make Clem older. She did amazing things when she was only 8 and 9. She can do amazing things at 10 or 11. It doesn't matter. The jump was more to make us understand that Christa should have had her baby. What happened to it? Well that is the question, isn't it? I like having cliffhangers like that, as long as they get addressed in later episodes. Not everyone likes instant gratification.
Sam the dog... again, real life. A character you just met can die. Also, if he stuck around for several episodes, then his story would be completely different. As it is, he is a starving animal, and you came into some food. He felt that you were between him and food, and he did what ANY living creature would do: try to survive. If you became his friend until episode 5, then he would need a much different reason to attack you. One that may not have been good enough to be a friendship-breaker, thus, ruining the story. It was unexpected, it was emotional, and it was memorable. It was perfect.
New group is uninteresting? How did you feel at the end of S1 E1? I barely knew anything about Carly/Doug to make them interesting. Their roles were more fleshed out in episode 2-3, as was Lilly's (as she interacts with Kenny). Larry established himself well in episode 1, just as Luke and Rebecca has, here. Give them time, man.
Nick exists for a reason. Every character does. Maybe we haven't discovered his true reason, yet. Give it time. IT HAS ONLY BEEN ONE EPISODE FOR CRYING OUT LOUD!
Nick-Pete choice: First of all, finding out how it could have turned out if you chose differently breaks the illusion the game is trying to immerse you into, so... your feeling upset is your own fault. Congrats to that. But I'll level with you: If every choice was "This one lives, while the other dies" then it would get stale. Season 1 actually only had ONE of those types of choices, and that was Doug/Carly. Why aren't you mad at Duck/Shawn. Why aren't you mad at Omid/Christa. Why aren't you mad at Kill Larry/Save Larry? Because those choices were interesting and meaningful in their own unique ways. And so was this one. But guess what? IT HASN'T BEEN ENOUGH TIME TO SEE HOW, YET!
Where do you get off making judgements about a story that you haven't finished hearing, anyway?
This is for the thread starter, you should watch a lot more of the TV episodes and read the comics. Anyone and everyone is fair game. People die and sometimes its shocking that it suddenly happens. But, the setting is a post-apocalyptic world. Omid, Christa, and even Clementine are not immune to that. Season 1 should be evidence enough of that. I'm not bashing on you, because I sympathize and get attached to characters and want to see more of them, but play the episode again and try to remember that its episodic and each episode carries a little piece of the puzzle to the overarching story. I personally thought that this episode1 of Season 2 far exceeded episode 1 of Season 1. Can't wait for more.
It was kind of like a cupcake: short but extremely sweet and making you want more cupcakes.
yes there is. But i am not here to rave about what I liked - i am here to point out what I didnt so thatthe creator;s take a note. That's what everyone is doing here - bitching about the game in case you didnt get it..
i dont give a rat's ass TellTale did. They are wrong. They made a mistake. Lee wasnt the babysitter either. And how grand is it to have a story told from the perspective of a little 11 year old girl now? She has no strength to fight off anyone so anything she'll do will probably be shoot, poke a stick in someone'e eye and run away.
If they kill off Rick in the main show they can go ahead and cancel it. Again, you dont kill Batman and still think you got a story left. People enjoy rooting for characters, accompany them on their journey, see them go through time and all. They dont like to see them be killed off one by one. I mean shit, every character from season 1 is DEAD and of the 2 left, Omid is dead and (i hope) Christa is dead too. So unless we got some soap opera he-survived-the-plan-crash moment going on, i doubt anyone else is left (maybe Lilly).
Rick, Lee Clementine are normal people, i dont know why you compare them to Batman?And its just great to have a story seen from kid's perspective. You really expect that Rick is gonna find a cure for all the shit and everyone will be fine, like in that Batman, story ends well, always... Well, that aint gonna happen, everyone will die. Rick will die to, but then he will wake up of coma and they will say it was all just a dream:) And showing
Were not bitchin, we are talking about it. Nobody made you buy the game, it was your choice, so its not place for bitchin...
You might as well say it's only been half an episode actually when it comes to character development for the new characters. Clem's on her own for the first half, so I do indeed agree with much of what you said and that people are judging things too soon. (I'd have agreed with you anyway, even if we were with the characters for the entire episode. Also, people have to factor in the fact that the episode is shorter than season 1 episodes.)
Killing off main characters adds a real sense of tension to a story. In many shows, whenever the characters are going into a dangerous situation, you know if the back of your mind which characters are safe. The Walking Dead on the other hand has demonstrated that they are willing to kill off anyone. So for me, when characters are in a dangerous situation, there's a legitimate chance that they may not make it out of there. To me, this adds a lot more tension and gets me much more invested in the story.
Let's just say for a second that you are correct. Telltale has no interesting story to tell now that Lee is gone and they've screwed the pooch on this game series. So what? Most of us will never forget the ending of Season 1. Probably one of the most emotional, and memorable, endings in video game history. It's truly something that will stick with me for the rest of my life. When you have a chance to tell a story that effects so many people, in such a deep way, you don't pass it up. I'm sure Telltale knew that killing off their main character was a big risk, but they were more concerned about telling the best story possible. I appreciate that.
Semantics. The point is people are talking about it and that includes criticism. If that ruffles your feathers, dip your ass in some cold water and get over it. If you find criticism so unbearable then dont read it and skip over to issues that warm your heart man - it's all the same to me and quite simple really. This idea of discrediting someone's comments because they dont contain praise is ridiculous. What you shouldnt be doing is coming here and pissing and moanin about other peoples' criticism of things. If we all agreed that everything was great and dandy, we wouldnt need discussion boards. This is really a non issue....
i dont understand these references people make to the episodes and comics about how everything is fair game. I mean it is simply not good story telling technique to kill off your protagonists and all main characters people have bonded with one after one. Robert Kirkman is not the guru and messiah of story telling and zombies. yes everyone is fair game but you cannot kill off EVERY SINGLE CHARACTER people have rooted for. If you do, then you need to move away from that Seaosnal approach and instead just make every episode a self contained mini one without continuity. People love continuity, people love to see the person they rooted for struggle and make it etc. They dont wanna see them all die. if the show runners of the actual show kill off Daryl, for example, people will get really mad. It is personal choice and preference as a writer really but i am tired of people citing Kirkman like he was the authority on story telling. He wants ot kill off every person in the comics and the show that he is personally in charge of ? - fine. Maybe others who are basing their stuff on his comics may want to consider an alternate approach that does not include killing off every single person.. Dismissing people who dont like to see every character they ever cared of annihilated is not the solution either. You cant argue with ppl about their likes and dislikes.
"You can't argue with ppl about their likes and dislikes." I'm not going to argue with you about whether you should like having main characters killed off, but aren't you basically telling everyone who does like it that they're wrong? Kirkman isn't the authority on story telling, but neither are you. Kirkman likes killing off main characters, and judging on how popular his work is, it seems that a lot of people (myself included) like it as well.
To me, killing off main characters adds tension to the story. When characters are in a life and death situation, I don't have that thought in the back of my mind, "well, characters A, B, and C are safe." I'm legitimately scared for the characters I love because I know no one is safe from getting the axe. This leads to me getting much more emotionally invested in the story being told.
"people love to see the person they rooted for struggle and make it." But if you KNOW they're going to make it because they're the main character, is it really as fulfilling? By establishing that people, even main characters, might not be able to overcome, doesn't it make it that much sweeter when they do? Again, I'm not trying to tell you that you should like it. I'm just explaining why there are those of us who do.
It's a fitting practice for a story set in the universe of the Walking Dead. Just like the survivors of this world, we meet people along the way, get to know them, but unfortunately, will probably lose them eventually and be forced to move on and meet others. The key to killing off main characters is to keep introducing new and interesting characters to take their place. I think this is what has left a bad taste in some people's mouths about S2:E1. We've lost so many familiar faces from Season 1, but haven't had a chance to get to know this new group to fill that void.
What discrediting comments i done and where? Ive just asked is there anything you enjoyed, you jumped out with bitchin, so y dont you dip your ass in some cold water and get over it in case you didnt get it.
Storytelling is simply that. Its storytelling. You can like Kirkman or not. You can have the choice of getting sick of what people say and those same people have the choice to say that they like Kirkman's style. It doesn't change what I said. It is still fair game and that is Kirkman's style.
I didn't really get into episode 1 either, but for different reasons. Although I did think that omid's death was just dumb, we barely got to know him... Which makes it a waste of the little character development that happened... Had there been even 1 situation that he and Clem got into before he was killed that would have solidified him as a great character, it would have made his death have more impact. Christa is obviously coming back. She has to otherwise it makes no sense that Clem was with omid and her in the first place. The people that found Clem at the end of episode 1 could have been anyone, in fact it is far more likely that it wouldn't have been omid and Christa. So christa is obviously going to make another appearance.
I don't care about the dog situation... But I did feel like the set up was boring. The from the time you wake up on the river shore to the time nick and Pete find you it's a one way tunnel, there was no choice, there were no puzzles, just a lot of dead air. Then when you have to break into the house the game tells you what you are looking for... And it's so obvious where you have to go to get it. When you had to get the key to the pharmacy in season 1 ep 1 it wasn't so blatant.
I think some of the survivors in the cabin have some potential... But the preview of episode 2 doesn't give me much hope. If this season gets good... It might not be until episode 3.
Sorry to hear that. Remember that when we all played Season 1, we had nothing to compare it to. Now that we do, we come up with reasons why its successor can't fulfill our expectations. Remember, its episodic. There is more to come that could totally change your opinion.
Thats a fair assessment. But imagining if had never played season 1, i don't think i would have continued on with the game after the first episode of season 2. Which is the most damning thing i guess somebody could say about it. It just wasn't particularly engaging. It certainly was nowhere near as strong as the first episode of season 1.
I don't care who Clementines thought was dead, and that seems to be what TTG wants you to hang onto the most.
I didn't like how short the episode felt. Out of all the Walking Dead episodes to release so far, Season 2 Episode 1 was by far the shortest one. I also didn't like how Clem had no opportunity to interact with the majority of the cabin group. There was hardly any optional dialogue scenes or any kind of hub for that matter. I sincerely hope Telltale emphasizes this in future episodes because this episode felt almost rushed in many regards.
You mean that walker-attractor she's gonna give birth to?
I approve of your profile image.
But Larry was an Asshole.
Well, if you hadn't seen Season 1 and started watching Season 2, you'd probably only have yourself to blame for your let down. Maybe you just aren't that much of a follower. Season 2 might be weeding people out. I personally, though Episode 1 of Season 2 far exceeded anything done in Episode 1 of Season 1. But, I'm a fan of the whole series.
I actually find Nick one of the most interesting characters of the new group. The relative youthfulness of him/lack of life experience + the interesting broken dynamic with his uncle + anger issues = fun stuff.
I didn't have many problems with episode 1. Would have liked something a bit longer, but other than that I thought it fit a lot of the right notes.