My God. LucasArts' re-release plan is subtle GENIUS. (SOMI)
I was thinking about the LucasArts rereleases that hit Steam today, and it hit me. The one thing I couldn't figure out about the Secret of Monkey Island remake was what they were going to do with the LOOM plug. Nobody'd expect a general audience to even know that LOOM existed at this point, so the joke would go nowhere, right? And then they go and re-release the damn game a week ahead of Secret, so not only is the joke current again, it even serves the original purpose of blatantly plugging a LA adventure game that could use some sales.
LucasArts, I salute you.
LucasArts, I salute you.
Sign in to comment in this discussion.
Comments
I can even picture some people being miffed by it, thinking it's a real advertisement and not really getting the joke
I still don't understand what it was intended to mean then. :eek:
http://www.lucasarts.com/company/vip/catalog/lec_backcatalog_2009.pdf
The parts that bring me to my conclusion, specifically:
"In this first round of releases, ten fan-favorite LucasArts PC games will be made
available Wednesday, July 8 on Steam®, Valve Corporation's delivery and management platform for the PC."
"The Monkey Island celebration continues on July 15 when LucasArts publishes The Secret of Monkey Island: Special Edition"
...
"The Secret of Monkey Island: Special Edition will be made available on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft, and PC via Steam and other online distribution channels."
Planned sequels will never be art
Seeing as you could easily condense the first game into a half hour, give or take, I'd say putting all three games in one movie would still make it count as art.
My gosh I hope not. 2 and a half gigs is not an easy pill to download.
*cough* Direct-2-Drive... *cough*
The Special Edition only available for US customers.
I miss scumm games
I think the interface/graphics of the adventure game genre hit its peak for Day of the Tentacle,
there have been some great games since but the interface has been going downhill since
(I always found the verbs superfluous.)
I agree. Full Throttle and CMI have the most elegant adventure game controls yet.