Wah wah wah, stick your complaints up...
Wah, you used the wrong shade of blue for the sky.
Wah, Guybrush didn't say "papapishu".
Wah, You didn't refer to [obscure cult character].
Wah, I hated that starfish on the beach.
Wah, you ignored all my brilliant and better ideas/suggestions.
Wah, It doesn't look just like a movie.
Wah, I can't get 300 fps on my ultragraph 10,000 graphics card.
Any more pointless whiny ungrateful moaning comments?
Personally, I've just completed the first episode and I am thrilled to bits with it. Well done Telltale!
Wah, Guybrush didn't say "papapishu".
Wah, You didn't refer to [obscure cult character].
Wah, I hated that starfish on the beach.
Wah, you ignored all my brilliant and better ideas/suggestions.
Wah, It doesn't look just like a movie.
Wah, I can't get 300 fps on my ultragraph 10,000 graphics card.
Any more pointless whiny ungrateful moaning comments?
Personally, I've just completed the first episode and I am thrilled to bits with it. Well done Telltale!
Sign in to comment in this discussion.
Comments
>.<
Very funny!
Is double-irony the same as reverse psychology I wonder?
There's a difference between constructive criticsm and flaming, and it's not in how eloquently they're written.
Basically, if the complaints revolves around fixable stuff like customization to a localised audience (be it mappable keys, other language subtitles, differing platform) and snags as faced by people (controls mainly and technical issues on graphical and audio glitches), then it is save to say that the game is quite successful mostly.
And complaints or feedback or whatever way you are calling it, it is a sure sign just from the post-count that ToMI is fast becoming the winning franchise for TTG. It has already overtaken all games except S&M just on 2 months of activities? And I believe by episode 3, this will have the highest traffic.
Wah! I can't stand people who complain about other people who complain about other complaints!
Yeah exactly, and no-ones really being rude about it. For me it was too easy, I played the old games (even the 4th one!!)at christmas again and even though I remembered a lot of the puzzles they were still harder then this game, it doesnt mean im not greatful I am, im just pointing out its not hard enough if they want to make it easy for some peeps there is the hint system but they need to make it harder cos a lot of MI fans are now 30 years old and at least need the puzzles to be as hard as the old games(I played the first one aged 10). I even got hints even though i had the hints system off. Put it was funny great start, and i enjoyed it in fact im gonna play it again just b4 the next one comes out and try and see any jokes I may have missed.
I can stand people who whine about other people whining. Is this really going to stop criticism? Hell freaking no it's not!
The trolls are like bad commercials, if you don't pay it any attention it will quickly wither away.
one side are all complaints
the other thinks TTG can do nothing wrong.
Personally I am rather pleased with the results but of course its not the greatest game ever.
I've noticed this as well. What's especially offputting is when someone posts a bit of negative criticism and another poster tells them they didn't "deserve" the game or that they are "ungrateful." Thirty-five bucks is, in my opinion, a reasonable display of gratitude.
Admittedly, some of the negative posts are just plain rude and melodramatic/hyperbolic, but I've seen a couple threads in which a person observes an issue with the game (such as the false dialogue options) and is more or less told that they should shut up and be thankful for whatever they get. Imagine not liking an appetizer at a restaurant and being told by a stranger one table over that you didn't deserve it in the first place!
As for myself, I am pleased to no end with the game and feel that I got so much more than my money's worth. But it's not a perfect product, and with future episodes still in production, it makes a lot of sense for people to express to TTG developers what's working and what's not. We've already seen in this episode alone that user input has made the end product even cooler.
If I were to whine about anything in the game now, it would be those few occasions in which multiple dialogue options only really lead to one line of spoken text (when it's not done as a joke or abridged as a summary of a longer reply). But, really, TOMI is quite impressive; I even like the much-debated new control scheme (though I have to use the two-hand approach).
This, a thousand times this. The hyperbolic claims of childhood memories being ruined are annoying, but frankly they're just that. The people that are so overprotective of TTG that they feel any criticism should be ridiculed and stomped down are both annoying and depriving people of the chance of giving feedback on the game which TTG can use to fix bugs and make newer episodes even better.
I've only seen one or two posts that have been really obnoxious, and your "let's whine about the whiners" is one of them.
But not as much as I hate people who complain about other people who complain about other people who complain about other people who complain about other complaints. Those really tick me off.
Personally, I thought they did a great job; despite not having the budget Lucasarts has had in the past. (Background graphics weren't up to Lucasarts standards, for instance, but that's probably a budget concern, and really isn't everything.)
Quite a few people have mentioned the issue of Guybrush's dialogue options not corresponding to what he actually says, and I have to agree that it's quite irritating. Yes, games 1-4 did this *occasionally*, but only when the written dialogue was something absolutely ridiculous, or when he was clearly too nervous or whatever to say what was 'on his mind', but it didn't happen every single time... In this game it seems that having dialogue to choose from was redundant (since he'd say exactly the same thing regardless) which I thought was a shame.
Anyway, as I was saying, I think it's important that people criticize and give their opinions fairly, especially since chapter 2 is still being developed, and Telltale have a chance to iron out these problems if they know about them.
Freedom of Speech != Freedom from Criticism.
Well, you know something like, "This game utterly SUCKS." is NOT a comment on how to make the game better. Something like, "Hey Telltale, it would be cool/good to do *INSERT IDEA HERE*, okay?" would. So far, I have seen almost none of the latter, and mostly just the former.
See, that's a good complaint! :P
It's easy to point out *obvious* mistake. It's moderately difficult to point out subtle errors. And it's tremendously difficult to point out the abstract mistake. And I must say, I am quite impressed by some of the feedback/review/complaints, brought forward by some. For instance, there are some comparisons between Ron Gilbert's article about good adventure game design vs ToMI and it was a good read, though somewhat abstract. There are also some snags pointed out by people on reusing the same models, which really echoed the innate question of 'why the rush?' These are probably legitimate in the long run and probably not immediately fixable too.
Mind you, not all questions/ problems need to have a solution. A solution is for perfectionist who thinks that there is a quick fix in anything. If anything, a solution brought forward by a person are typically gunned down quickly with a potentiality of a fault lies therein.
On the whole, I am the true believer that having some movement is better than no action at all. Be it complaints, solutions, fan-art contributions, or just whining, the activities here have gotten me all excited all over again on internet communication, and more excited about MI and other adventure games. I am so looking forward for MI merchandise.
You make a great point! It's FANTASTIC to see this much interest in computer adventure games! When they died starting back in 01, I was pretty much thinking well, that's it. the world is screwed. I finished MI4 and spent literally WEEKS coming up with ideas for a sequel! When Telltale came around with sam and max, it gave me hope. I even tested episode 104 with my friends, who had never played adventure games.
i want more news on said starfish also
Yeah, no. Actually, I've seen a lot of the latter which is then instantly berated by fanboys as being the former.
Of course you don't fall into either of those two categories.:rolleyes:
What? Where do you find all these "This game utterly SUCKS"-threads? Most of the critizism I've seen in here have been targeted towards specific points about TMI like the control scheme, some puzzles, issues with dialouge or poor performance. You don't need to agree with all these points (I don't), but people are well within their rights to voice their opinion on this game.
So there are three types?
There are also the skeptics. So I say four!
Really?