Wah wah wah, stick your complaints up...

Wah, you used the wrong shade of blue for the sky.
Wah, Guybrush didn't say "papapishu".
Wah, You didn't refer to [obscure cult character].
Wah, I hated that starfish on the beach.
Wah, you ignored all my brilliant and better ideas/suggestions.
Wah, It doesn't look just like a movie.
Wah, I can't get 300 fps on my ultragraph 10,000 graphics card.

Any more pointless whiny ungrateful moaning comments?


Personally, I've just completed the first episode and I am thrilled to bits with it. Well done Telltale!
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Comments

  • edited July 2009
    Wah, I can't stand people who complain about other complaints!

    >.<
  • edited July 2009
    smashing wrote: »
    Wah, I can't stand people who complain about other complaints!

    >.<

    :D Very funny!
  • edited July 2009
    I think everyone is entiled to say if they are unhappy in some way, would you rather they have no idea why people are unhappy or they get low sale etc. I personally will buy the MI games either way but there are some problems that need sorting out, and i didnt really have a problem with MI4 so its not me being picky.
  • edited July 2009
    smashing wrote: »
    Wah, I can't stand people who complain about other complaints!

    >.<

    Is double-irony the same as reverse psychology I wonder?
  • edited July 2009
    I think people have a right to complain, but when they say that very minor things ruined the game, complain solely because something was changed and they're not prepared to give it a chance, or are really rude about it, that's not right.

    There's a difference between constructive criticsm and flaming, and it's not in how eloquently they're written.
  • edited July 2009
    People definitely need to be able to explain their problems. But lately the forums are taken over by people who whine over insignificant things like they're the end of the world. And to wax somewhat hypocritical, why can't people appreciate what an awesome thing Telltale is doing, and then calmly/nicely explain difficulties/complaints they have instead of starting threads (half the time in total ignorance) that flame TT?
  • edited July 2009
    We all yearn for a perfect game, but no one know what a ubiquitous perfect game is like for everyone. So, raising feedbacks are really the best way to know what the demographic feel need improvement for the developers to come out with a good reasonable fix for a consensus good game. There is no way to please everyone though (other than giving away money).

    Basically, if the complaints revolves around fixable stuff like customization to a localised audience (be it mappable keys, other language subtitles, differing platform) and snags as faced by people (controls mainly and technical issues on graphical and audio glitches), then it is save to say that the game is quite successful mostly.

    And complaints or feedback or whatever way you are calling it, it is a sure sign just from the post-count that ToMI is fast becoming the winning franchise for TTG. It has already overtaken all games except S&M just on 2 months of activities? And I believe by episode 3, this will have the highest traffic.
  • edited July 2009
    While the complains might seem harsh, if you take a peak at the poll threat, its like 95% that is happy with the game, most of us just want to help steer Telltale in a better direction, you should never settle with anything, if people were all mindless none demanding zombies, we wouldn ever get anything that was better, :)
  • edited July 2009
    This whole thread reeks of fascism.
  • edited July 2009
    Is double-irony the same as reverse psychology I wonder?

    Wah! I can't stand people who complain about other people who complain about other complaints!
    tribute to monty python. IMO, they have done it all...
  • edited July 2009
    I am really unhappy that people ignore the very existance of the search function! :)
  • edited July 2009
    RMJ1984 wrote: »
    While the complains might seem harsh, if you take a peak at the poll threat, its like 95% that is happy with the game, most of us just want to help steer Telltale in a better direction, you should never settle with anything, if people were all mindless none demanding zombies, we wouldn ever get anything that was better, :)

    Yeah exactly, and no-ones really being rude about it. For me it was too easy, I played the old games (even the 4th one!!)at christmas again and even though I remembered a lot of the puzzles they were still harder then this game, it doesnt mean im not greatful I am, im just pointing out its not hard enough if they want to make it easy for some peeps there is the hint system but they need to make it harder cos a lot of MI fans are now 30 years old and at least need the puzzles to be as hard as the old games(I played the first one aged 10). I even got hints even though i had the hints system off. Put it was funny great start, and i enjoyed it in fact im gonna play it again just b4 the next one comes out and try and see any jokes I may have missed.
  • edited July 2009
    I, for one, am just miffed that they featured a "grogatini" in the game without giving "groghattans" equal screen time. This is just another example of the biased grog specialty drinks representation that is plaguing our modern media.:mad:
  • edited July 2009
    Wah, you used the wrong shade of blue for the sky.
    Wah, Guybrush didn't say "papapishu".
    Wah, You didn't refer to [obscure cult character].
    Wah, I hated that starfish on the beach.
    Wah, you ignored all my brilliant and better ideas/suggestions.
    Wah, It doesn't look just like a movie.
    Wah, I can't get 300 fps on my ultragraph 10,000 graphics card.

    Any more pointless whiny ungrateful moaning comments?


    Personally, I've just completed the first episode and I am thrilled to bits with it. Well done Telltale!

    I can stand people who whine about other people whining. Is this really going to stop criticism? Hell freaking no it's not!
  • edited July 2009
    There's a starfish on the beach?
  • edited July 2009
    Ladys and gentlemen there's nothing to see here.

    The trolls are like bad commercials, if you don't pay it any attention it will quickly wither away.
  • edited July 2009
    There seems to be two types of people here

    one side are all complaints

    the other thinks TTG can do nothing wrong.

    Personally I am rather pleased with the results but of course its not the greatest game ever.
  • edited July 2009
    There seems to be two types of people here

    one side are all complaints

    the other thinks TTG can do nothing wrong.

    Personally I am rather pleased with the results but of course its not the greatest game ever

    I've noticed this as well. What's especially offputting is when someone posts a bit of negative criticism and another poster tells them they didn't "deserve" the game or that they are "ungrateful." Thirty-five bucks is, in my opinion, a reasonable display of gratitude.

    Admittedly, some of the negative posts are just plain rude and melodramatic/hyperbolic, but I've seen a couple threads in which a person observes an issue with the game (such as the false dialogue options) and is more or less told that they should shut up and be thankful for whatever they get. Imagine not liking an appetizer at a restaurant and being told by a stranger one table over that you didn't deserve it in the first place!

    As for myself, I am pleased to no end with the game and feel that I got so much more than my money's worth. But it's not a perfect product, and with future episodes still in production, it makes a lot of sense for people to express to TTG developers what's working and what's not. We've already seen in this episode alone that user input has made the end product even cooler.

    If I were to whine about anything in the game now, it would be those few occasions in which multiple dialogue options only really lead to one line of spoken text (when it's not done as a joke or abridged as a summary of a longer reply). But, really, TOMI is quite impressive; I even like the much-debated new control scheme (though I have to use the two-hand approach).
  • edited July 2009
    Actually, I think the people who peaceably bring up troubles/dislikes about the game are contributing to upcoming games, because it lets telltale know what we want fixed. I just don't like the meanies. Especially ignorant meanies complaining about things they haven't fully checked out. Its really a question of diplomacy . . .
  • BasBas
    edited July 2009
    Irishmile wrote: »
    There seems to be two types of people here

    one side are all complaints

    the other thinks TTG can do nothing wrong.

    Personally I am rather pleased with the results but of course its not the greatest game ever.

    This, a thousand times this. The hyperbolic claims of childhood memories being ruined are annoying, but frankly they're just that. The people that are so overprotective of TTG that they feel any criticism should be ridiculed and stomped down are both annoying and depriving people of the chance of giving feedback on the game which TTG can use to fix bugs and make newer episodes even better.
  • edited July 2009
    I think most of the complaints have been fairly constructive. People haven't really been moaning, just saying the things they'd like to see changed or fixed for the next game, there's certainly nothing wrong with that, and it's good to give the developers feedback on things they could improve.

    I've only seen one or two posts that have been really obnoxious, and your "let's whine about the whiners" is one of them.
  • edited July 2009
    smashing wrote: »
    Wah! I can't stand people who complain about other people who complain about other complaints!
    I dislike people who complain about other people who complain about other people who complain about other complaints.

    But not as much as I hate people who complain about other people who complain about other people who complain about other people who complain about other complaints. Those really tick me off.
  • edited July 2009
    Personally, I feel that criticism (I dislike the word 'complaint' unless you're actually writing to Telltale to tell them you had an unhappy gaming experience) is extremely important and necessary; you can bet that Telltale staff will be reading these forums in order to ascertain people's reaction to their game. A forum where people can register their opinions and gut reactions to the game is better than any number of market research groups...And it's free!

    Personally, I thought they did a great job; despite not having the budget Lucasarts has had in the past. (Background graphics weren't up to Lucasarts standards, for instance, but that's probably a budget concern, and really isn't everything.)

    Quite a few people have mentioned the issue of Guybrush's dialogue options not corresponding to what he actually says, and I have to agree that it's quite irritating. Yes, games 1-4 did this *occasionally*, but only when the written dialogue was something absolutely ridiculous, or when he was clearly too nervous or whatever to say what was 'on his mind', but it didn't happen every single time... In this game it seems that having dialogue to choose from was redundant (since he'd say exactly the same thing regardless) which I thought was a shame.

    Anyway, as I was saying, I think it's important that people criticize and give their opinions fairly, especially since chapter 2 is still being developed, and Telltale have a chance to iron out these problems if they know about them.
  • edited July 2009
    I just realised that this has already been mentioned, so sorry for clogging up the boards!
  • edited July 2009
    lhnz wrote: »
    This whole thread reeks of fascism.

    Freedom of Speech != Freedom from Criticism.
  • edited July 2009
    Wah, I can't think of a good complaint!
  • edited July 2009
    Bas wrote: »
    This, a thousand times this. The hyperbolic claims of childhood memories being ruined are annoying, but frankly they're just that. The people that are so overprotective of TTG that they feel any criticism should be ridiculed and stomped down are both annoying and depriving people of the chance of giving feedback on the game which TTG can use to fix bugs and make newer episodes even better.

    Well, you know something like, "This game utterly SUCKS." is NOT a comment on how to make the game better. Something like, "Hey Telltale, it would be cool/good to do *INSERT IDEA HERE*, okay?" would. So far, I have seen almost none of the latter, and mostly just the former.
  • edited July 2009
    thatdude98 wrote: »
    Well, you know something like, "This game utterly SUCKS." is NOT a comment on how to make the game better. Something like, "Hey Telltale, it would be cool/good to do *INSERT IDEA HERE*, okay?" would. So far, I have seen almost none of the latter, and mostly just the former.

    See, that's a good complaint! :P

    It's easy to point out *obvious* mistake. It's moderately difficult to point out subtle errors. And it's tremendously difficult to point out the abstract mistake. And I must say, I am quite impressed by some of the feedback/review/complaints, brought forward by some. For instance, there are some comparisons between Ron Gilbert's article about good adventure game design vs ToMI and it was a good read, though somewhat abstract. There are also some snags pointed out by people on reusing the same models, which really echoed the innate question of 'why the rush?' These are probably legitimate in the long run and probably not immediately fixable too.

    Mind you, not all questions/ problems need to have a solution. A solution is for perfectionist who thinks that there is a quick fix in anything. If anything, a solution brought forward by a person are typically gunned down quickly with a potentiality of a fault lies therein.

    On the whole, I am the true believer that having some movement is better than no action at all. Be it complaints, solutions, fan-art contributions, or just whining, the activities here have gotten me all excited all over again on internet communication, and more excited about MI and other adventure games. I am so looking forward for MI merchandise.
  • edited July 2009
    smashing wrote: »
    See, that's a good complaint! :P

    It's easy to point out *obvious* mistake. It's moderately difficult to point out subtle errors. And it's tremendously difficult to point out the abstract mistake. And I must say, I am quite impressed by some of the feedback/review/complaints, brought forward by some. For instance, there are some comparisons between Ron Gilbert's article about good adventure game design vs ToMI and it was a good read, though somewhat abstract. There are also some snags pointed out by people on reusing the same models, which really echoed the innate question of 'why the rush?' These are probably legitimate in the long run and probably not immediately fixable too.

    Mind you, not all questions/ problems need to have a solution. A solution is for perfectionist who thinks that there is a quick fix in anything. If anything, a solution brought forward by a person are typically gunned down quickly with a potentiality of a fault lies therein.

    On the whole, I am the true believer that having some movement is better than no action at all. Be it complaints, solutions, fan-art contributions, or just whining, the activities here have gotten me all excited all over again on internet communication, and more excited about MI and other adventure games. I am so looking forward for MI merchandise.

    You make a great point! It's FANTASTIC to see this much interest in computer adventure games! When they died starting back in 01, I was pretty much thinking well, that's it. the world is screwed. I finished MI4 and spent literally WEEKS coming up with ideas for a sequel! When Telltale came around with sam and max, it gave me hope. I even tested episode 104 with my friends, who had never played adventure games.
  • edited July 2009
    Vegan wrote: »
    There's a starfish on the beach?

    i want more news on said starfish also
  • edited July 2009
    Just one, and it seems to be a recurring problem through ALL the MI games - they're called CHARTS, people! NOT maps!!
  • edited July 2009
    If I ever become a sailor I will be sure to call them charts.... until then I will not let it bother me if someone wants to call charts... maps.
  • edited July 2009
    And people call the geometric shape of function y=2x+1 a curve.
  • TeaTea
    edited July 2009
    What complaints?
  • BasBas
    edited July 2009
    thatdude98 wrote: »
    Well, you know something like, "This game utterly SUCKS." is NOT a comment on how to make the game better. Something like, "Hey Telltale, it would be cool/good to do *INSERT IDEA HERE*, okay?" would. So far, I have seen almost none of the latter, and mostly just the former.


    Yeah, no. Actually, I've seen a lot of the latter which is then instantly berated by fanboys as being the former.
  • edited July 2009
    Irishmile wrote: »
    There seems to be two types of people here

    one side are all complaints

    the other thinks TTG can do nothing wrong.

    Personally I am rather pleased with the results but of course its not the greatest game ever.


    Of course you don't fall into either of those two categories.:rolleyes:
  • edited July 2009
    thatdude98 wrote: »
    Well, you know something like, "This game utterly SUCKS." is NOT a comment on how to make the game better. Something like, "Hey Telltale, it would be cool/good to do *INSERT IDEA HERE*, okay?" would. So far, I have seen almost none of the latter, and mostly just the former.


    What? Where do you find all these "This game utterly SUCKS"-threads? Most of the critizism I've seen in here have been targeted towards specific points about TMI like the control scheme, some puzzles, issues with dialouge or poor performance. You don't need to agree with all these points (I don't), but people are well within their rights to voice their opinion on this game.
  • edited July 2009
    Irishmile wrote: »
    There seems to be two types of people here

    one side are all complaints

    the other thinks TTG can do nothing wrong.

    Personally I am rather pleased with the results but of course its not the greatest game ever.

    So there are three types?
  • edited July 2009
    Capotasto wrote: »
    So there are three types?

    There are also the skeptics. So I say four!
  • edited July 2009
    Bas wrote: »
    Yeah, no. Actually, I've seen a lot of the latter which is then instantly berated by fanboys as being the former.

    Really?
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