I disagree. I believe for the game to be even close to as successful as the show, it would take the same writers as the show. This would naturally slow down production of the show. I do agree with you that they can produce and release at the same time, though it would take longer.
Hello, Jonny, and welcome to the forums
Were you aware that the Simpsons, like many other United State’ian sitcoms, has more than a dozen writers? Most episodes are normally written by one or 2 of them, but script writing itself is an extremely fast and energetic process compared to writing in pros which requires completely different techniques.
If either the Simpsons or Futurama were made into a new AG then I imagine some people from TTG and teams from either cartoon [to be made into a game, should it ever happen] to sketch out plot details, etc, and individual writers from both sides would probably get together to hammer out the script for each episode of the game.
Speaking for the Simpsons specifically; there are also a number of former writers of the show from times gone by. I would particularly like it if some from their first 10 seasons got in on the act, back when the show was funnier (I still love it but you must admit it's gone down hill). I'm sure Matt Groaning would not object to this.
Mixing Futurama with an Adventure game is a fantastic idea! Not only would it sell to the adventure gamers (who have already proven to be lucrative through the Sam and Max "experiment". Adding Futurama into the mix will only bring MORE people in to discover the adventure game greatness! The only issue I could see would be if the actors demand more than TellTale can afford. :-( Imagine the possibilities, though! We could go anywhere in time and space!
And welcome Mr (or Ms?) Thompson I must agree with everything you've said, I hadn't even considered the fees of the voice talent. Maybe they can take a share of royalties?
Holy crap, he ... the narrator in the Horrible Histories cartoon. I never knew that.
I suspect, when it the United State'ian's bought the rights, they redubbed it. They often do that with British animations, I actually find it a little disconcerting; pretty much all American cartoons (and other animations) are broadcast with the original VOs intact.
This gives the British people the ability of being able to understand US accents fairly well. (Any Brits, here, been to the US? Ever find that a lot of people force you to repeat everything you say up to half a dozen times before they understand what you're saying?)
Did you know that Thomas the Tank Engine was originally narrated by Richard Starkey (aka, Ringo Starr)? I understand they kept his voice of the Fat Controller in, though. (I’m kind of surprised that Wallace and Gromit was left with it’s original VO, now that I think about it).
So that's one purchase for months/years of many talented people pushing forth hard work to an adventure game.
I CAN actually see a Futurama game styled this way. And the funny cast of Futurama is so vast, can't you just imagine the funny conversations to behold?
And talk about a large fanbase, I don't get where you got information of it being small! Heck, many people like Futurama better than the Simpsons! (I being one of those people.) And what better way to 'accent' the return of the series, than with a fun TTG title?
I love Futurama, but do you remember the last Futurama game. Action adventure is the way to go for Futurama, not point and click.
I have to disagree. Futurama is funny because of its writing, not its action. An adventure in the style of Telltale Games, where the dialogue is actually part of the game and not just just restricted to cutscenes, is the perfect fit for this franchise.
An action game could only be called a "Futurama" game, because the characters look like those from the series; if you replaced the graphics, nobody would be able to tell that this is supposed to be Futurama. Whereas in an adventure game, the characters (both player and NPC) can actually be the characters from the series, in word and deed.
Besides, telltale games has a good relationship with Lucas Arts and I would like to see them stay on that path.
?? I don't get your reasoning here.
Given that TTG only made a single game with a LucasArts-owned IP (Monkey Island), after successfully creating several series based on non-Lucas franchises (S&M, W&G, CSI, ...), one could argue that they should keep doing what they've been doing all along, in order to keep that good relationship.
As soon as I saw the title of this thread, my first thought was, "Of course! It's so obvious! How could I not have thought of it? In fact, how come it hasn't already been done?" The answer to the last question may, of course, be "insurmountable copyright/license issues," in which case we're screwed, and a perverted copyright law that favours moneymaking megacorporations over actual innovative creators has once again made the world a slightly bleaker and poorer place.
I have to disagree. Futurama is funny because of its writing, not its action. An adventure in the style of Telltale Games, where the dialogue is actually part of the game and not just just restricted to cutscenes, is the perfect fit for this franchise.
An action game could only be called a "Futurama" game, because the characters look like those from the series; if you replaced the graphics, nobody would be able to tell that this is supposed to be Futurama. Whereas in an adventure game, the characters (both player and NPC) can actually be the characters from the series, in word and deed.
Given that TTG only made a single game with a LucasArts-owned IP (Monkey Island), after successfully creating several series based on non-Lucas franchises (S&M, W&G, CSI, ...)
I know that Steve Parcel (spelling?) owns the rights to Sam & Max but wasn't it LucasArts that made the first game under this title?
I think it would be awesome. And I really don't think the audience is as small as you think. It may or may not beat Homestarrunner's in size, but I would definitely think it would be bigger than the Wallace and Grommit audience. Besides, Telltale seems to specialize in cult favorites, which is what Futurama is.
I really don't agree with you there. Wallace & Gromit is HUGE in the UK.
I suspect, when it the United State'ian's bought the rights, they redubbed it. They often do that with British animations, I actually find it a little disconcerting; pretty much all American cartoons (and other animations) are broadcast with the original VOs intact.
This gives the British people the ability of being able to understand US accents fairly well. (Any Brits, here, been to the US? Ever find that a lot of people force you to repeat everything you say up to half a dozen times before they understand what you're saying?)
Did you know that Thomas the Tank Engine was originally narrated by Richard Starkey (aka, Ringo Starr)? I understand they kept his voice of the Fat Controller in, though. (I’m kind of surprised that Wallace and Gromit was left with it’s original VO, now that I think about it).
I am not bashing the US, just your TV producers.
I really need to stop being so stubborn about putting my country into my location. The [place], [larger place] thing is so American. I just hoped that the capital of Australia was more widely known than it is, I guess. But I hate being mistaken for being American more than I hate having to use minor Americanisms.
I'm talking about the 2001 Horrible Histories cartoon, not the 2009 live action series. I think it was only aired in Australia, and I knew I wasn't crazy when I remembered all the characters having American accents. I'd really like to know the story behind that, actually. Australian, but based on a British licence, and produced and voiced by Americans. I thought it was an American show for years.
I know that Steve Parcel (spelling?) owns the rights to Sam & Max but wasn't it LucasArts that made the first game under this title?
Purcell, and yes, but there was already a comic series, which I believe is what the Telltale games are based off. The Telltale games are faithful to the comics in different ways to the LucasArts game, and don't really come of like sequels.
An action game could only be called a "Futurama" game, because the characters look like those from the series; if you replaced the graphics, nobody would be able to tell that this is supposed to be Futurama. Whereas in an adventure game, the characters (both player and NPC) can actually be the characters from the series, in word and deed.
I think you could tell that the Futurama game was supposed to be Futurama. I've seen the cutscenes. I agree that an action game would not be inherently more faithful than an adventure one, though.
I really don't agree with you there. Wallace & Gromit is HUGE in the UK.
This is true. NEarly everyone watches the shorts at Christmas. It's part of being British!
Unfortunately, something like Wallace & Gromit, just like the Simpsons, may have thousands and thousands of fans - BUT the fans of Wallace and Gromit aren't the kind of people to ravage everything that comes out with the W&G logo on it.
I'm not trying to upset or offend anyone here, but what I'm saying is W&G has many more fans than the likes of.. say... Futurama or Monkey Island. But the fans of Monkey Island and Futurama are WAAAY over the top. Monkey Island fans will spend hundreds and hundreds of dollars (or whatever your currency is) on merchandise. The fans of MI have all the different verions of all the games* - the same with Futurama. The fans of Futurama generally buy all the DVDs, all the comics, all the posters, etc. If someone gets a licence to make Futurama or Monkey Island merchandise, it's guaranteed to sell like nothing on this earth! Same with Sam & Max, probably why all the merchandise in the store here has been such a hit.
But Wallace & Gromit is different - of the thousands and thousands of fans of the films, I bet only a fraction of those would actually get a series of video games, or a series of collectable toys. Sure they'd sell, but not as many as a Sam & Max series, or a Monkey Island series.
I know I'm rambling! Basically, the fans of Futurama are the obbsessive kind! If a decent video game came out, they would buy them. Just like Monkey Island and Sam & Max!
But I think ips like the Simpsons, Wallace & Gromit, Family Guy are different. They're popular, but no-one's obbsessive!
This is only what I think and not based on fact. But I reckon MI is selling a lot better than W&G. Just a theory! Don't get me wrong, I'm getting W&G on XBLA, I got the first one the day it was out, and I intend on getting the rest on the day they come out too!
What TTG need to do is go for popular franchises that have a very loyal fanbase, such as Futurama, so they can get Futurama fans into TTG, and the other games they've done.
Theory is sound, Homestar Runner isn't exactly well known, but since all the Sam & Max fans have been exposed to it, I bet it's gained all new loyal fans, myself included.
To summerise, TellTale, get talking, get some Futurama plans drawn up, and get ANOTHER manic fan base following you
*I own 6 versions of SoMI - and I'm probably not the only one!
I think you could tell that the Futurama game was supposed to be Futurama. I've seen the cutscenes.
That's kinda my point, actually. The cutscenes are not part of the gameplay, but grafted-on extras to tie an otherwise generic action game to the franchise it's supposed to represent. Remove all the game sequences and you're left with an episode of Futurama (albeit a somewhat jumpily cut one) - remove all the cutscenes and what are you left with? A completely neutral action game that, with a different coat of paint, could just as well have been a Simpsons game or Sonic game or any other franchise that can be superficially slapped on.
This is not to denigrate the existing Futurama game. I'm just disputing the claim that an action game is a more natural fit for Futurama than an adventure. I contend that it is actually the opposite way around. An adventure doesn't need extraneous elements like lengthy cutscenes, because it has a storyline and characters and dialogue as integral parts of its gameplay - those are the things that make Futurama what it is.
I'm talking about the 2001 Horrible Histories cartoon, not the 2009 live action series.
My comments weren't directed directly at you and I'm sorry if you felt that was a personal attack (or an attack at all, for that matter).
I assumed you were talking about the animated versions of the British books of the same name. Sorry for the confusion. (I guess they wouldn't really appeal outside this country, though).
I think a TTG season of Futurama would be absolutely amazing!!! I can think of nothing more fitting for TTG's format of game and gameplay than Futurama!
I'm surprised I didn't think of it before!
I really agree. If this was possible it seems to be a no-brainer.
Unfortunately the issue would surely be that the voice actors and writers for Futurama are amazing, and of a higher-quality than Telltale might be able to afford.
What else exactly is there to the series other than the story and humor?
I don't think it makes sense to dismiss the game because "it's a game"...
I think that the humour of the last Simpsons game was quite a lot like that of the last few seasons of the she, but only because it stopped being funny a few years ago.
The story of was actually very different from the Simpsons, though, even using some themes seemed to veer quite far away from that which you’d normally expect. Even though a lot of the show is unlikely or extreme events it's still usually stuff that is physically possible (not counting the halloween episodes). The game was centred around the idea of the family finding a book of cheats for the game they were actually in and thus gaining the ability to distort reality.
I got sick of it after a short while but I know from trailers that it does make references and recreate scenes from episodes both old and new (for example; homers 'land of chocolate' fantasy, from the episode when the German business men bought the nuclear plant).
When the "Futurama" characters come back for new episodes on Comedy Central in mid-2010, they may sound different.
That is because producing studio 20th TV is proceeding with auditioning new actors after failing to reach an agreement with the original voice cast: John DiMaggio, Maurice LaMarche, Billy West, Tress MacNeille and Katey Sagal.
"We love the 'Futurama' voice performers and absolutely wanted to use them, but unfortunately, we could not meet their salary demands," the studio said in a statement Friday. "While replacing these talented actors will be difficult, the show must go on. We are confident that we will find terrific new performers to give voice to (creators) Matt (Groening) and David (Cohen)'s brilliantly subversive characters."
20th declined further comment but sources indicated that the voice actors had been seeking at least a tenfold increase of what they made when the animated series ran on Fox from 1999-2003.
The studio approached the original cast members after reaching a deal with Comedy Central in June to produce 26 new episodes of "Futurama."
Sources indicated that it is still possible that the two sides may come to an agreement.
WHAT? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. This absolutely sucks.
I'm serious, how can you replace all these cast members. ALL of them? Billy West alone was the heart of the show; he voices so many of those characters so convincingly. Each one of those characters has a VOICE, unique and all their own. I may just have to pretend that I'm listening to a fan-dub. :(:(
I'm sure it's just some gamesmenship, and calling the actor's bluff. But really, they were asking for a tenfold increase in their salaries? That's pretty ****** up, if true.
Yeah, that puts it in context. Although Simpsons spinoffs, merchandising, syndication etc means that franchise is way more profitable than Futurama.
I'm sure that they'll come to some agreement, the same thing happened when the Simpsons actors asked for large sums of money per episode, they put out a casting call then too.
you're wrong, by the way. adventure games are supposed to have plots...
if you gave family guy a plot it'd be a good show... and that's just not Family Guy's style...
having my game interrupted every 5 seconds for a fucking cutaway would blow ass.
Actually, I had an idea for cutaways for a family guy AG. Yo play the game as you would normally but when the cut scenes come along you don't have the conclusion or plot development (they can happen during the 'regular' part of the game); instead you have a cut-scene like you would in the show.
I can't accept the words "brilliantly subversive" being used in a positive manner when coming from the mouth of Fox, for some reason they seem to want to keep killing this show.
I can't accept the words "brilliantly subversive" being used in a positive manner when coming from the mouth of Fox, for some reason they seem to want to keep killing this show.
Silly question; are you talking about futurama or family guy?
Actually, I had an idea for cutaways for a family guy AG. Yo play the game as you would normally but when the cut scenes come along you don't have the conclusion or plot development (they can happen during the 'regular' part of the game); instead you have a cut-scene like you would in the show.
I know, what I was saying is having the game interrupt my gameplay by doing a cut-away every time it wants to do a joke would be a bitch and a half.
you're wrong, by the way. adventure games are supposed to have plots...
if you gave family guy a plot it'd be a good show... and that's just not Family Guy's style...
having my game interrupted every 5 seconds for a fucking cutaway would blow ass.
A Family Guy game would work, if you give it a main plot, it's happened in numerous Family Guy episodes.
(Stewie Kills Lois/Lois Kills Stewie)... Also, you can easily solve the cutaway scenes easily, such as clicking on an object, it could re-direct you to a quick cutaway gag, quite simple/logical.
A Family Guy game would work, if you give it a main plot, it's happened in numerous Family Guy episodes.
(Stewie Kills Lois/Lois Kills Stewie)... Also, you can easily solve the cutaway scenes easily, such as clicking on an object, it could re-direct you to a quick cutaway gag, quite simple/logical.
I wouldn't be able to take a Family Guy game seriously enough to play it. Futurama I can take seriously; same for Monkey Island; heck even the Venture Bros; but not Family Guy, American Dad, or the Cleveland Show. When the show first started out it was great, but it got ridiculous way too fast. Plus it had to deal with a very similar formula that was already immensely successful; one I could even take seriously in the adventure game medium; namely, the Simpsons.
No Family Guy adventure game would gather a check from me.
Yeah, that puts it in context. Although Simpsons spinoffs, merchandising, syndication etc means that franchise is way more profitable than Futurama.
This is why, in my opinion, the voice actors share half the blame as well. Yeah, Futurama's "replace 'em all" plan is pretty rash, but the reason they do it is because of the voice actors' demands. If the voice actors' demands were less... demanding, Fox would never, ever do this. Fox executives may act idiotic, but they're not stupid. Well, not that stupid.
Now, I love Futurama inside-out, and has always been since the first episode, but think about it; Fox actually considered replacing The cast of the Simpsons, which is way more profitable, when they asked for a raise!
PS: Simpsons spinoffs? What spinoffs are you talking about? The Love-Matic Grandpa?
Comments
Were you aware that the Simpsons, like many other United State’ian sitcoms, has more than a dozen writers? Most episodes are normally written by one or 2 of them, but script writing itself is an extremely fast and energetic process compared to writing in pros which requires completely different techniques.
If either the Simpsons or Futurama were made into a new AG then I imagine some people from TTG and teams from either cartoon [to be made into a game, should it ever happen] to sketch out plot details, etc, and individual writers from both sides would probably get together to hammer out the script for each episode of the game.
Speaking for the Simpsons specifically; there are also a number of former writers of the show from times gone by. I would particularly like it if some from their first 10 seasons got in on the act, back when the show was funnier (I still love it but you must admit it's gone down hill). I'm sure Matt Groaning would not object to this. And welcome Mr (or Ms?) Thompson I must agree with everything you've said, I hadn't even considered the fees of the voice talent. Maybe they can take a share of royalties?
This gives the British people the ability of being able to understand US accents fairly well. (Any Brits, here, been to the US? Ever find that a lot of people force you to repeat everything you say up to half a dozen times before they understand what you're saying?)
Did you know that Thomas the Tank Engine was originally narrated by Richard Starkey (aka, Ringo Starr)? I understand they kept his voice of the Fat Controller in, though. (I’m kind of surprised that Wallace and Gromit was left with it’s original VO, now that I think about it).
I am not bashing the US, just your TV producers.
I'll buy it.
So that's one purchase for months/years of many talented people pushing forth hard work to an adventure game.
I CAN actually see a Futurama game styled this way. And the funny cast of Futurama is so vast, can't you just imagine the funny conversations to behold?
And talk about a large fanbase, I don't get where you got information of it being small! Heck, many people like Futurama better than the Simpsons! (I being one of those people.) And what better way to 'accent' the return of the series, than with a fun TTG title?
Still, welcome
I have to disagree. Futurama is funny because of its writing, not its action. An adventure in the style of Telltale Games, where the dialogue is actually part of the game and not just just restricted to cutscenes, is the perfect fit for this franchise.
An action game could only be called a "Futurama" game, because the characters look like those from the series; if you replaced the graphics, nobody would be able to tell that this is supposed to be Futurama. Whereas in an adventure game, the characters (both player and NPC) can actually be the characters from the series, in word and deed.
?? I don't get your reasoning here.
Given that TTG only made a single game with a LucasArts-owned IP (Monkey Island), after successfully creating several series based on non-Lucas franchises (S&M, W&G, CSI, ...), one could argue that they should keep doing what they've been doing all along, in order to keep that good relationship.
As soon as I saw the title of this thread, my first thought was, "Of course! It's so obvious! How could I not have thought of it? In fact, how come it hasn't already been done?" The answer to the last question may, of course, be "insurmountable copyright/license issues," in which case we're screwed, and a perverted copyright law that favours moneymaking megacorporations over actual innovative creators has once again made the world a slightly bleaker and poorer place.
To this I say, see: The Simpsons Game.
I really don't agree with you there. Wallace & Gromit is HUGE in the UK.
I'm talking about the 2001 Horrible Histories cartoon, not the 2009 live action series. I think it was only aired in Australia, and I knew I wasn't crazy when I remembered all the characters having American accents. I'd really like to know the story behind that, actually. Australian, but based on a British licence, and produced and voiced by Americans. I thought it was an American show for years.
Purcell, and yes, but there was already a comic series, which I believe is what the Telltale games are based off. The Telltale games are faithful to the comics in different ways to the LucasArts game, and don't really come of like sequels.
I think you could tell that the Futurama game was supposed to be Futurama. I've seen the cutscenes. I agree that an action game would not be inherently more faithful than an adventure one, though.
This is true. NEarly everyone watches the shorts at Christmas. It's part of being British!
Unfortunately, something like Wallace & Gromit, just like the Simpsons, may have thousands and thousands of fans - BUT the fans of Wallace and Gromit aren't the kind of people to ravage everything that comes out with the W&G logo on it.
I'm not trying to upset or offend anyone here, but what I'm saying is W&G has many more fans than the likes of.. say... Futurama or Monkey Island. But the fans of Monkey Island and Futurama are WAAAY over the top. Monkey Island fans will spend hundreds and hundreds of dollars (or whatever your currency is) on merchandise. The fans of MI have all the different verions of all the games* - the same with Futurama. The fans of Futurama generally buy all the DVDs, all the comics, all the posters, etc. If someone gets a licence to make Futurama or Monkey Island merchandise, it's guaranteed to sell like nothing on this earth! Same with Sam & Max, probably why all the merchandise in the store here has been such a hit.
But Wallace & Gromit is different - of the thousands and thousands of fans of the films, I bet only a fraction of those would actually get a series of video games, or a series of collectable toys. Sure they'd sell, but not as many as a Sam & Max series, or a Monkey Island series.
I know I'm rambling! Basically, the fans of Futurama are the obbsessive kind! If a decent video game came out, they would buy them. Just like Monkey Island and Sam & Max!
But I think ips like the Simpsons, Wallace & Gromit, Family Guy are different. They're popular, but no-one's obbsessive!
This is only what I think and not based on fact. But I reckon MI is selling a lot better than W&G. Just a theory! Don't get me wrong, I'm getting W&G on XBLA, I got the first one the day it was out, and I intend on getting the rest on the day they come out too!
What TTG need to do is go for popular franchises that have a very loyal fanbase, such as Futurama, so they can get Futurama fans into TTG, and the other games they've done.
Theory is sound, Homestar Runner isn't exactly well known, but since all the Sam & Max fans have been exposed to it, I bet it's gained all new loyal fans, myself included.
To summerise, TellTale, get talking, get some Futurama plans drawn up, and get ANOTHER manic fan base following you
*I own 6 versions of SoMI - and I'm probably not the only one!
That's kinda my point, actually. The cutscenes are not part of the gameplay, but grafted-on extras to tie an otherwise generic action game to the franchise it's supposed to represent. Remove all the game sequences and you're left with an episode of Futurama (albeit a somewhat jumpily cut one) - remove all the cutscenes and what are you left with? A completely neutral action game that, with a different coat of paint, could just as well have been a Simpsons game or Sonic game or any other franchise that can be superficially slapped on.
This is not to denigrate the existing Futurama game. I'm just disputing the claim that an action game is a more natural fit for Futurama than an adventure. I contend that it is actually the opposite way around. An adventure doesn't need extraneous elements like lengthy cutscenes, because it has a storyline and characters and dialogue as integral parts of its gameplay - those are the things that make Futurama what it is.
Other than the story and the humor, The Simpsons Game is nothing like the series.
My comments weren't directed directly at you and I'm sorry if you felt that was a personal attack (or an attack at all, for that matter).
I assumed you were talking about the animated versions of the British books of the same name. Sorry for the confusion. (I guess they wouldn't really appeal outside this country, though).
There's a live action series, now?
Unfortunately the issue would surely be that the voice actors and writers for Futurama are amazing, and of a higher-quality than Telltale might be able to afford.
What else exactly is there to the series other than the story and humor?
I don't think it makes sense to dismiss the game because "it's a game"...
The story of was actually very different from the Simpsons, though, even using some themes seemed to veer quite far away from that which you’d normally expect. Even though a lot of the show is unlikely or extreme events it's still usually stuff that is physically possible (not counting the halloween episodes). The game was centred around the idea of the family finding a book of cheats for the game they were actually in and thus gaining the ability to distort reality.
I got sick of it after a short while but I know from trailers that it does make references and recreate scenes from episodes both old and new (for example; homers 'land of chocolate' fantasy, from the episode when the German business men bought the nuclear plant).
http://chud.com/articles/articles/20183/1/THUD-FAUXTURMAMA/Page1.html
This sheds more light on it:
WHAT? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. This absolutely sucks.
I'm serious, how can you replace all these cast members. ALL of them? Billy West alone was the heart of the show; he voices so many of those characters so convincingly. Each one of those characters has a VOICE, unique and all their own. I may just have to pretend that I'm listening to a fan-dub. :(:(
I feel like my brother died.
The studio wouldn't do another series with a different cast, and I don't think Billy West in particular would not want to do it
ew, gross...
you're wrong, by the way. adventure games are supposed to have plots...
if you gave family guy a plot it'd be a good show... and that's just not Family Guy's style...
having my game interrupted every 5 seconds for a fucking cutaway would blow ass.
I'm sure that they'll come to some agreement, the same thing happened when the Simpsons actors asked for large sums of money per episode, they put out a casting call then too.
I know, what I was saying is having the game interrupt my gameplay by doing a cut-away every time it wants to do a joke would be a bitch and a half.
it'd be annoying but it'd be true to Family Guy style
A Family Guy game would work, if you give it a main plot, it's happened in numerous Family Guy episodes.
(Stewie Kills Lois/Lois Kills Stewie)... Also, you can easily solve the cutaway scenes easily, such as clicking on an object, it could re-direct you to a quick cutaway gag, quite simple/logical.
I wouldn't be able to take a Family Guy game seriously enough to play it. Futurama I can take seriously; same for Monkey Island; heck even the Venture Bros; but not Family Guy, American Dad, or the Cleveland Show. When the show first started out it was great, but it got ridiculous way too fast. Plus it had to deal with a very similar formula that was already immensely successful; one I could even take seriously in the adventure game medium; namely, the Simpsons.
No Family Guy adventure game would gather a check from me.
This is why, in my opinion, the voice actors share half the blame as well. Yeah, Futurama's "replace 'em all" plan is pretty rash, but the reason they do it is because of the voice actors' demands. If the voice actors' demands were less... demanding, Fox would never, ever do this. Fox executives may act idiotic, but they're not stupid. Well, not that stupid.
Now, I love Futurama inside-out, and has always been since the first episode, but think about it; Fox actually considered replacing The cast of the Simpsons, which is way more profitable, when they asked for a raise!
PS: Simpsons spinoffs? What spinoffs are you talking about? The Love-Matic Grandpa?
I think everyone knew what your idea was Marduk :rolleyes: