Telltale Games should buy Autumn Moon Entertainment
After an inevitable astounding success with the Tales of Monkey Island, Telltale should definitely consider buying Autumn Moon Entertainment.
Think about it!
- 2 new IPs; A Vampyre Story and Ghost Pirates of Vooju Island.
- A totally awesome 2d game engine supplementary to the one they already have.
- The artwork of Bill Tiller.
Awesome? Yes. Realistic? Hmmm.. not really. :P
Think about it!
- 2 new IPs; A Vampyre Story and Ghost Pirates of Vooju Island.
- A totally awesome 2d game engine supplementary to the one they already have.
- The artwork of Bill Tiller.
Awesome? Yes. Realistic? Hmmm.. not really. :P
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Comments
The graphics are fantastic, but the puzzles and humor is a bit hit-and-miss.
Considering how disappointed I was when it ended, I'd say I enjoyed it a lot.
Variety is good.
I'm just saying that small independent studios never last. Studios want to grow, small indie studios don't make as much money. Eventually some company will buy the other company. The better the indie studio is, the more likely it's going to get bought at some point. Telltale merging with another company is a far better scenario than EA doing the same thing. You also need to remember that more resources does actually mean more resources. Having limited resources does actually mean that there are quite a few limitations in what kind of a game you can create. Sometimes people seem to forget this - the developers have running costs and need to live and want to live a successful life just as the rest of us do.
To some this might come out as me flagging for big corporations, but really I like small indie developers just as much as the next guy. All I'm doing is trying to point out that the world isn't black and white.
PS. This isn't true. There's nothing preventing from there being multiple development studios within one company.
I liked it... typical Lucasarts style of humor one thing I hated was the puzzle in the middle they shot way over top with it!
The humor it depends if you like the Sam and Max style of humor you will love the snotty remarks by the bat sidekick...
I really don't wanna hate TT now or in future.
What's there to ever hate about TT?
They are the new old Lucasarts. Widening their field in different styles of adventuregames doesn't make them a greedy corporation.
Hmm... if TT is not greedy, why not complete Bone? :P
Okay, that is not a valid point. But once the corporation gets bigger, there are more mouths to feed, and sooner or later it will go with the industry standards and 'safe' products. And although I love MI, I do not wish it to be milk endlessly ala Star Wars or Larry.
We need independent developers or small studios to give the adventure scene a good variety to cover interesting stories/scenarios and pushing the envelope in gameplay. In fact, we need more Quantic Dream, Funcom and White Birds.
Not gonna happen, though. And I like things the way they are. The only difference to that right now anyway is that they aren't sharing IPs. If they were merged they could. But then, what's stopping TTG from partnering up with one of the other fine studios like they did with LucasArts? It'd be sweet...but unlikely.
I think that that's one of the keys to a successful revival of the genre: Having something for everybody, while still drawing in everybody else. Want a sense of peril and many sequels? Sierra. Want excellent artwork and rewarded exploration? LucasArts. Want visual overload and insane difficulty? Cyan.
Want a damn good adventure? All of the above.
Too many cooks can and will spoil the soup.
You definitely got a point there.
But even you have to admit that Telltale's Dave Grossman + AME's Bill Tiller + Hothead's Ron Gilbert + Double Fine's Tim Shafer is nothing short of a dream team come true? :P
And I'd love to see a game with Telltale's writing and Autumn Moon's art.