Defending Ironrath

While there are a lot of questionable things about the battle (such as why were there suddenly a dozen Whitehill soldiers inside the fort), one thing has been bothering me since replaying the final episode.

(Please imagine the promotional image of Ironrath here, thank you for understanding)

When looking at the fort/castle from the attackers side, I came to think of something... HOW CAN YOU INVADE THAT THING?!
I know the Whitehills had 10 times the soldiers the Forresters had, but for real. Considering the Whitehills have no knowledge of the "back door", the ONLY way to get inside is through the front gate. I say it's a pretty well built castle, as it's impossible to attack it from any other angle than head on. Even then, you'll have use of siege weapons except a battering ram. It's basically impossible if you're not in the possession of one.

What I'm trying to get at, is that, realistically, it would be pretty darn hard for the Whitehills to invade, as the Forrester would only have to place all their manpower just behind the gate (preferably in a horseshoe-formation) and do their best to hold the enemy from breaking their lines. This way, the battle would've favored the Forresters.

But I guess that's why a random #ss group of Whitehill soldiers spawned inside the gates, when Rodrik (it was him in my case anyway) returned from the camp.

Comments

  • edited January 2016

    Even if you take out everything that was not logical in the battle, how did the Whitehill archers got up where the Forrester archers were when it all started? Two minutes later, Whitehills are shooting arrows from up there.

  • I think you could argue that since they've broken through, they defeated the archers on the wall and placed their own up there. But you're right, suddenly it's just their walls.

    Even if you take out everything that was not logical in the battle, how did the Whitehill archers got up where the Forrester archers were when it all started? Two minutes later, Whitehills are shooting arrows from up there.

  • I think its more logical in Rodriks playthrough since he was out for like at least 20 minutes taking care of ludd/gryff and you can get alot of swings with that battling ram in that time. But in Ashers it took them like 2 minutes before forces broke through and we lost which i was confused about.

  • This is honestly why I wish video game developers would pay more attention to military stuffz -- or, as I like to dream, that they'd hire me for my awesome writing talent and socio-political/military knowledge -- because yeah, I'm not at all happy with how the final battle played out.

    I don't mind us losing, but at least make it look plausible and not rushed to the point where even Hollywood Tactics look better.

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