Weakest part of the MI games.
I love all the Monkey Island games, but no game is ever perfect. So I figured we'd have a thread where we discuss the things we like the least with every game. Here are mine.
Monkey 1:
Can't think of anything for the moment.
Monkey 2:
Monkey Wrench, that puzzle was just cruel. to non-american players
Monkey 3:
The Sailing, I really really don't like the sailing.
Monkey 4:
Monkey Kombat, something tells me people will agree.
Monkey 5, Chapter 1:
That you didn't get to keep the skeleton parrot, I loved that thing!
Monkey 1:
Can't think of anything for the moment.
Monkey 2:
Monkey Wrench, that puzzle was just cruel. to non-american players
Monkey 3:
The Sailing, I really really don't like the sailing.
Monkey 4:
Monkey Kombat, something tells me people will agree.
Monkey 5, Chapter 1:
That you didn't get to keep the skeleton parrot, I loved that thing!
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Comments
Secret of Monkey Island's only flaw is that it sits in the shadow of LeChuck's Revenge. A deeper plot, a more epic atmosphere, a scarier LeChuck, iMuse transitions and the best piece of box art ever devised for a video game. It suffers only from the coldness of a large shadow that never fades.
LeChuck's Revenge suffers from absolutely BRUTAL puzzles compared to the first game. Seriously, what the hell? And a broken Easy mode to boot. Other than that, sheer perfection though.
Curse had issues with character animation. ESPECIALLY when you got another angle on the character. Now, the backgrounds were absolutely gorgeous and the cutscenes too looked downright amazing. But the in-game characters didn't always follow suit, really. And it was definitely a bit more "cartoony" and less epic than LeChuck's Revenge. It felt more...I dunno. Campy? Up until the end, which was pretty great.
I have nothing to say about Escape that everyone else won't say in droves. Though I did like it more than a lot of people did.
Funny you can't think of anything... maybe because...it's COOL?!
Monkey 2:
Monkey Wrench, piece of cake. And I'm European. If you watch enough movies, it shouldn't be too hard.
Monkey 3:
I loved the sailing part!
Monkey 4:
Monkey Kombat - tedious but manageable. Can't say that I liked it very much, though.
Monkey 5, Chapter 1:
It's a perfect game. Period.
Seriously, I even loved the parts where I had no idea what to do, I was stuck, banging my head on the desk! Ah, the memories and contusions...
I was 4 or 5 years old. :P
Cumin and turmeric are spices . Sorry, everyone's reviews of ToMI started reminding me of restaurant reviews. The puzzles were good, but they lacked that certain something that differentiates a Monkey Island puzzle from your run of the mill adventure game puzzle. A sort of effervescent twist that makes one sit up and say "Ah ha!"
My brain works funny.
You brain is funny! Ha-ha, Brain...
NARF!
Be quiet, Pinky. Now here, help me with this monkey wrench.
Signs of things being rushed? Reuse of same models; repeated puzzle utilising the same logic (map puzzles); and lack of choices in voiced conversation amongst others. I will not be surprised to see repeated puzzles in the next few episodes by the look of things.
There may not be tumeric in it, but I think it is still tasty.
Spot on!
I hope they "fix" this in the Special Edition.
i want to get stuck at places pounding my head on the desk, thats the reason i play the game..
Oh yeah? How about the fact that the whole game was just a rehash of everything from the last four games! Jump through hoops to get an extremely lazy and useless crew! Find voodoo root beer! Find voodoo doll! Find gigantic uncursed Diamond! Assemble the ultimate insult! And then right at the end, Guybrush just sails off to the Rock of Gelato and it ends!!:mad:
MI1: the copy protection codewheel. losing it = five years without monkey island!
MI2: I actually didn't like the beard too much. and Governor Phatt was icky. didn't like the ending much
M13: the silly rollercoaster.
M14: the ending/plot revelations from the part on Monkey Island on, and the final monkey kombat - it was okay as a chapter puzzle, but as an ending was totally cheesy
M15: sucked!
TMI: hmmm... nothing so far. will reserve judgment!
Here, MI5 is the "true" MI5, that's TMI.
Monkey 2: The monkey wrench puzzle was a little frustrating but the only thing I didn't like was the ending.
Monkey Island 5 does not exist.
I never got to play MI2, and don't remember MI1 very well. I'd say the worst thing in MI3 was getting the map to blood island... Eeeugh...
Worst thing about MI4 was Monkey Combat. I could handle the movement fine, but Monkey Combat was just so monotonous I barely got through it. The best thing from MI4 though right off the top of my head was the Lua Bar.
TMI is TMI silly monkey padawan. That is why it's called TMI.:)
EDIT: Um, that's interesting. I didn't actually mean to say "monkey" there...
I think it's a book in Phatt Island Library, something called "1001 maneras de usar un mono" ("1001 uses for monkeys") or something like that. If you hire that book and read it, it explains you that you can use a monkey as a "llave inglesa". But I think there's no other clue, and that book is not an obvious choice when you are looking in the library drawers.
Oh Superball! I got it... Wait wrong response.
Lechucks revenge i've just started to replay. So far, i'm back in the zone lol. I do like that you can do a fair amount of things in any order you feel like. Monkey Wrench, I think as a kid I solved this by clicking on everything in my inventory hahahaha. I understood the joke though, but that's likely because NZ gets a LOT of American TV.
3 suffers from tedious end game syndrome, but it's very similar in feel to the first two games at the end... the same timed event thing. I rather liked sailing about but then, I really love Sid Meyer's Pirates for the same reason lol.
and 4? Lame villian, lame end game, Monkey Kombat in general and a strange control scheme that often left Guybrush whirling madly out of control (amusing, but not that useful)
Also, dated 3d graphics which are so much less bearable than dated 2d. Anyone else find this? I honestly can't stand to play Alone in the Dark for this reason, the 3d is SO UGLY. Mi4 suffers the same problem, hideous graphics. Also, the plot is just muddled.
TOMI ep 1, lemme think.. the map puzzles. I HATED the maps. Once was enough, then I got another map and had to do it again!?? I almost cried. I honestly HATE map puzzles, they're tedious, dull and I actually solved the first through trial and error. Other than that, I really enjoyed tomi, I should play it again to refresh my memory lol. Maybe after i've finished revenge.
I CAN'T FIND THEM!!!!
Have yet to play either of them, so I can't complain.
CoMI was way too short, that's my only complaint.
The only problem I had with EoMI was Monkey Combat. I played it on the PS2 so the controls never bothered me. I also had no problem with Toothrot's twist ending because I didn't even know who he was.
ToMI:
Monkey 1:
Nothing. Its pure brilliance in all aspects.
Monkey 2:
Nothing, except that we never got a continuation of the perplexing ending.
Monkey 3:
The Sailing, which was a poor reuse of the insult swordfighting, the dissapointing explanation of the ending in Monkey Island 2, the incoherent character design, the lousy design of Guybrush, the puzzles that were nowhere near the level of excellence that the puzzles in Monkey 1 and 2 where at.
Monkey 4:
Where to start.........the rewriting of the story of Monkey Island 1&2, every single one of the lousy variations of insult sword fighting, the graphical design, the interface, the lack of humour, the overuse of characters that had no real purpose in the game, the incoherent character design......well, almost everything. It was and is a blasphemy that I will never accept as a real part in the series.
Monkey 5, Chapter 1:
The WASD-interface, the dissapointing grahics during the sequences at sea (the water never looked good) and the lack of of a good explanation of the events that had led to intro sequence. And than that....nothing. It was brilliant.
Monkey 2: no flaws, even better than Monkey 1
Monkey 3: no Guybrush Threepwood in the game
Monkey 4: a bit uninspired
Monkey 5: for now, just recycling of secondary characters models and inventory system a bit annoying
Really? I loved doing that thought it was awesome and brought something new to the game that wasnt Monkey Kombat annoying
No Voices
MI3: "A Pirate I Was meant To Be" was cut in all localized versions
MI4: Looks really dated nowadays (I am Fine with Monkey 1-3), Bad controls.