SoMI: SE - First Impressions

edited July 2009 in General Chat
Who have ordered it? Who's playing it? Who's enjoying it??

I just completed the three trials and I must say that Lucasarts really nailed it on this one. The atmosphere is still present with new and EXCELLENT voice-overs, new spiffy 2d graphics built directly over the good old SCUMM engine, new orchestrated FANTASTIC music which really is the best homage to Michael Land's original score ever made.

Ahhh..

10/10 so far.

I'm going to bed, and looking forward to play furthermore tomorrow!

Comments

  • edited July 2009
    I have been playing it for a few hours, and it sure brings back memories! But unfortunately I have a few moans.

    -I find viewing using the items in the inventory very annoying & messy. Maybe after time I will get the hang of it.

    -Second, its buggy here and there, most annoyingly when selecting Guybrush’s dialogue by mouse doesn't work sometimes and some of the graphics in the forest doesn't look right.

    -Third, I don’t think Guybrush animation looks right! This is a minor issue guess.

    Guess I'm disappointed as it isn’t as well polished as I expected like the really well 1st part of Tales of MI. Apart from those minor points, I'll give it a 7/10!
  • edited July 2009
    adamji wrote: »

    -Third, I don’t think Guybrush animation looks right! This is a minor issue guess.

    Are you commenting on the jerkiness of the animation? That's because it was built on top of the old engine, so all they could do was update the frames. The animaiton is exactly the same as before, just in HD.
  • edited July 2009
    10/10 as well for me. Negative things include that I initially disliked Stan's voice with the speedy Stan, one or two speech bugs, things were occasionally too small to click like on Monkey Island and when I was working on getting to Meathook's. I played it on the 360 and the inventory interface while not seamless was very usable.

    There's no fair reason down rate it.
  • edited July 2009
    I played through it on my 360 today. It was a lot better than what I feared, even though the controls were a mess (why not just hold the A-button to bring up the verbs?). Still, I am overall very pleased with the remake, and I'll probably play the SE the next time I want to play through MI1 again, which is a major compliment from an old-school MI fan like myself.
  • edited July 2009
    Honestly I wasn't expecting it to be the kind of thing where they would ruin MI1. It'd be hard to ruin it really considering it's such a direct remake.

    MI2? Well...that could be screwed up pretty badly.
  • edited July 2009
    I'm hating it.

    Why? Because it won't even load up. I bought and downloaded it from Steam, and all I get is an error. I have installed it twice now... no luck. Bull****.
  • edited July 2009
    ^^Same

    When you get the error and look up the details, does it look like this?
    http://i31.tinypic.com/23t5qv4.jp
  • edited July 2009
    Marill wrote: »
    ^^Same

    When you get the error and look up the details, does it look like this?
    http://i31.tinypic.com/23t5qv4.jp

    Exactly the same. All I can figure out is it has something to do with the exe file it would seem. I don't know what though.
  • edited July 2009
    leon101 wrote: »
    Exactly the same. All I can figure out is it has something to do with the exe file it would seem. I don't know what though.

    Report it in, and theyll definetely throw in a bugfix sooner or later. :)
    Meanwhile.. have you tried updating your graphic card and installed the latest version of DirectX?
  • edited July 2009
    It does seem that way.

    See if this works, it's the only help I've got from other users so far. I can't do a thing as I'm at work.
    First thing I would try,right click on game,select properties,click verify game files.You may want to restart Steam and your computer too.

    If that doesnt work,go into the System folder and delete client registry blob.Restart Steam

    --
    OCKi wrote: »
    Report it in, and theyll definetely throw in a bugfix sooner or later. :)
    Meanwhile.. have you tried updating your graphic card and installed the latest version of DirectX?
    Please point me in the direction to do so.. a lot of people are having this problem. :) Its probably right in front of my eyes, :P

    My DirectX is up to date, graphics card too.

    edit:
    This page has quite a lot of suggestions
    https://support.steampowered.com/kb_article.php?ref=7169-TIAV-5361
    I might try some of these if all else fails.
  • edited July 2009
    Marill wrote: »
    It does seem that way.

    See if this works, it's the only help I've got from other users so far. I can't do a thing as I'm at work.


    --


    Please point me in the direction to do so.. a lot of people are having this problem. :) Its probably right in front of my eyes, :P

    My DirectX is up to date, graphics card too.

    edit:
    This page has quite a lot of suggestions
    https://support.steampowered.com/kb_article.php?ref=7169-TIAV-5361
    I might try some of these if all else fails.

    I have the latest updates for all my stuff too. So, I know that's not the problem.
  • edited July 2009
    Found this on the Steam forums: :)

    Problem solved

    I tried to launch the game directly by going to
    steam\steamapps\common\the secret of monkey island special edition
    and clicking mise.exe.

    That didn't work, but I got an error messages "X3Daudio1_6.dll missing".

    A quick search in google turned out that this file belongs to directx.

    I tried to launch the directx update contained in the directory with the same name and at the end of the install I got a error.
    Looking at the logs files (c:\windows\directx.log and c:\windows\DXError.log it turned out one file was corrupt.

    So the problems seems to come from a corrupt directx update.

    I went to www.microsoft.com searched "directx" and downloaded the webupdate.

    The webupdate downloaded a small 5 mg file.

    After that update, install Framework 3.5 SP1
    I hope this may help someone with the same problem.
  • edited July 2009
    Nah I tried that. I got the same error when I did that, nothing about a dll file being missing. I did reinstall DirectX 9 from another game I had, same.

    Thanks though :)
  • edited July 2009
    Did you try to install The Framework 3.5 SP1 as well?

    NP :)
  • edited July 2009
    Are you commenting on the jerkiness of the animation? That's because it was built on top of the old engine, so all they could do was update the frames. The animaiton is exactly the same as before, just in HD.

    Na not the jerkiness, just the way he looks, like I said a VERY minor issue. No the animation isn't the same as before, its been re drawn from scratch.
  • edited July 2009
    Just wondering, when my game starts it opens in a window but a full window, the first time it opened it was full screen, but the second time i opened it, it was in a full window by full window i mean it is not full screen but the window takes up the screen, i can still see the x in the top right corner, but cant get it in full screen. any sugestions?
  • edited July 2009
    Great game. Love playing this classic over again with sleek new graphics and voice overs. Favorite parts: Great delivery by the actor who plays Stan, breaking the 4th wall "He'll be back" and "Sucker". Also, the storekeeper opens the safe, dramatic music plays, and closes the door, music gets cutoff. Great stuff.

    Although, I absolutely LOATH this new interface system they have. I found it very awkward scrolling through all the verbs using the mouse wheel taking forever to find the one I want, eventually started using the hotkeys to pick each verb. Even that was a bit awkward since you have 3 verbs that start with P: Pick up, Push and Pull, so a random key used for the other 2. Also, for the life of me, I could NOT figure out how to combine things in your inventory. I would open the inventory, and the default action is to Look, so I would select Use and select the first object but then the inventory screen would close. I would open it again and have to reselect the first object and try again. Why they couldn't just have the verb/inventory interface at the bottom of the screen like the first game, I will NEVER know. I actually had to use the classic game to get through the puzzle with the mugs of grog.
  • edited July 2009
    Seen the LucasArts video, read a bunch of reviews, and am looking forward to finally get round to playing it myself someday soon! Yeah, the fact that inventory and verbs are on a different screen looks a little complicated though I get the impression you'll adapt to it. Eh, I'll have to find out for myself!
    adamji wrote: »
    No the animation isn't the same as before, its been re drawn from scratch.
    They've been redrawn, yes, but the animation side of it (as in the amount of frames, and what the characters are doing in each frame) remains the same amount. Saves on re-programming I guess.
  • edited July 2009
    I love the game. The voices are great and the new art is awesome, i like especially the new scumm bar design, with all those ships behind it... i don´t get tired of watching it.
  • edited July 2009
    I don't like the new graphics as much I thought I would. I'm not sure hand-painted backgrounds lend themselves that well to full HD gaming.
  • edited July 2009
    Although, I absolutely LOATH this new interface system they have. I found it very awkward scrolling through all the verbs using the mouse wheel taking forever to find the one I want, eventually started using the hotkeys to pick each verb. Even that was a bit awkward since you have 3 verbs that start with P: Pick up, Push and Pull, so a random key used for the other 2.

    That's the way it was for all the old SCUMM games though. Are they the same shortcut keys? That's actually what I used most of the time. S should be PUSH and Y should be PULL. Are they different in the remake? I can't imagine why they would be since they designed it on the original code...
  • edited July 2009
    In a lot of lights, Guybrush looks sorta... ashen and makes me think he's sick or undead hahaha. I LOVE the ghost effects though.. oh man, it's SO PRETTY.

    Ahem.
    Most of the characters look great (We'll ignore Guybrush's stupid hair and Elaine's brows... and the less said about Estavan the better... eugh)

    Voice acting is, on the whole, spot on.. though odd pauses are a little bit of a shame. It breaks the flow of the conversation when there's a good 20 second pause. Overall though, it was so cool to hear voices at last! (hahah, that out of context...)

    The ability to switch between new and old was fun, I couldn't stop doing it just to compare backgrounds. I LOVE the new docks, all them boats! It just made so much more sense.

    Minor gripe, the inventory system wasn't totally intuitive. I couldn't combine inventory items AT ALL. It just didn't seem to want to behave. Also, not having a quick key for pull annoyed me. There was one for push! (S) so why not pull? Unless it was something really obscure that I didn't work out. Overall, the keyboard shortcuts worked pretty well so long as I didn't have to push/pull anything heh. (U) (L) and (P) are straightforward enough to anyone who's played any modern games.

    I agree about Stan's voice. He needed more... of a frantic tone to match the arm waving hahah. I got used to it but yeah, not quite as fast talking as I imagined. I also never imagined Bob to be so meak sounding. It was endearing though, I always loved Bob and still do. YAY BOB!

    I actually found the annoucer thing a little jarring though. Strange I know, but you never get cuts narrated in films right? It just felt a bit odd to me to have "Some time later..." read out. I got used to it sure, but it took me by surprise the first time it happened. I also feel it's a shame they ditched the parchment chapter starters. That wouldn't have been hard to draw up would it? And would keep the consistency with the later games.

    All in all, the interface annoyed me less than I thought (but then, I am on a pc not an xbox because sorry, consoles are NOT a good platform for point and click ever) and I even got used to the HAIR after a while. I prefer old Guybrush sprite, but yeah...
  • edited July 2009
    Im really loving it, the inventory could be better, but i think the end result is really great :D.

    And im really hoping they go for MI2 SE hehe!
  • edited July 2009
    I noticed that they made the Sword Master stand still outside her house. I always wondered why the hell she was having a fit.
  • edited July 2009
    OCKi wrote: »
    Found this on the Steam forums: :)

    Problem solved

    I tried to launch the game directly by going to
    steam\steamapps\common\the secret of monkey island special edition
    and clicking mise.exe.

    That didn't work, but I got an error messages "X3Daudio1_6.dll missing".

    A quick search in google turned out that this file belongs to directx.

    I tried to launch the directx update contained in the directory with the same name and at the end of the install I got a error.
    Looking at the logs files (c:\windows\directx.log and c:\windows\DXError.log it turned out one file was corrupt.

    So the problems seems to come from a corrupt directx update.

    I went to www.microsoft.com searched "directx" and downloaded the webupdate.

    The webupdate downloaded a small 5 mg file.

    After that update, install Framework 3.5 SP1
    I hope this may help someone with the same problem.

    Didn't work for me. I AM PISSED! :mad:
  • edited July 2009
    Same.

    I've ran out of options, other than smashing my computer into the wall. I doubt it'd work though.


    --edit--
    http://forums.steampowered.com/forums/showthread.php?t=919354

    Things aren't looking good.

    If your processor doesn't support SSE2 (whatever the hell that is) it's never going to work.

    I do get a different error to what the topic says. Error about the processor (or anything "old"): 0xC000001D.

    Mine was: 000b45cb :S
    More research is needed
  • edited July 2009
    (oops replied instead of edited. SORRY)
  • edited July 2009
    I feel sad hearing about all these issues people are having with SOMI:SE/Steam. Way to go, LucasArts! Why don't you go back to making shitty Star Wars games instead.

    I'm not buying this unless these issues get fixed and only if it's available somewhere non-Steam/Direct2Drive.
  • edited July 2009
    I think a majority of people that are playing it, are playing it on their x-box 360. I have seen nothing but 'error this and error that' with WAY too many people on three different forums (this one, steam's and lucasarts).

    Also, that error doesn't have to do with your processor. If you can play other 2009 released games with your current processor, then you should have no problem. I have no idea what is wrong with the game. But I swear it has to do with that MISE.exe, because the error is always mentioning it.
  • edited July 2009
    Well common sense would say that if I can play a game like Tales (and a memory eater like Civilization 4) with a processor as old as mine, it can handle a slightly improved 19 year old game.

    But computers don't follow any kind of logic or common sense so *shrug*

    Imo or should I say in my experience, if a computer has a hardware problem such as "this processor is too old to run this game, idiot", then it would ATTEMPT to run, but badly (laggy, seize up.. crash) but it doesn't. It just shows an error.

    It all keeps going down to there being a problem with the exe, which is a HUGE problem for me. Cos if redownloading it is a possible solution, I can't do it. My internet is crap. I have a very basic package because I rarely do stuff like this, only once before my download cap was exceeded and I've been with them for a year and a half. Thing is, I don't want to leave my computer downloading yet again for 7 hours, when it has a high chance of giving me the error again :(

    I hope they realise this problem and patch it, quickly. Cos I'm stuck right now.
  • DPBDPB
    edited July 2009
    That's the way it was for all the old SCUMM games though. Are they the same shortcut keys? That's actually what I used most of the time. S should be PUSH and Y should be PULL. Are they different in the remake? I can't imagine why they would be since they designed it on the original code...

    It uses the same shortcuts as before.
  • edited July 2009
    I have the XBLA version. I love the voice work and music and like the new backgrounds but I hate when they tried to "contemporize" the old designs. I think Guybrush is the best example for reasons I don't even need to mention. The character design in general is missing the charm from the old game, making all of the characters feel...generic and cold. There are also weird little things like the Voodoo lady's cauldron and Carla's earrings that were changed for no reason.

    I dunno, I just wish they had tried to stay more true to the feel and charm of the original. None of it needed redesigning just...recreating, a direct translation from pixel to pencil/brush. I think if they had just used Steve Purcell's original box art as a guide for their work I would have given the Special Edition a 10/10 but as it is I have to give it 8.5/10.
  • edited July 2009
    From what I've seen, I quite like the new look. After all it's a remake. It doesn't need to be identical to the original game in every detail.

    But of course, I haven't actually played it yet...
  • edited July 2009
    OCKi wrote: »
    Did you try to install The Framework 3.5 SP1 as well?

    NP :)
    Yeh I did

    Such a newbie question (I still dont' know what framework is), but are the previous versions (3.0, 2.5 etc..) supposed to stay installed? I cannot uninstall them whatever I do, I don't want them all to conflict with 3.5.

    PS. Is DirectX 9.0c the full name for the latest directx? I just want to make sure mine is the current version.

    http://forums.steampowered.com/forums/showthread.php?t=919354
    This has a possible idea to what's causing it. AMD Athlon XP's don't support something called SSE2 commands/instructions. The error they're talking about though isn't the same one I got, so I remain hopeful that I don't have to go out and get a new processor.....

    ...and a new motherboard as mine can't handle anything faster.

    ...and then an adapter for my IDE harddrives/dvd rom. One IDE port, with a gazillion SATA ones is not enough. My hard drive's new, not replacing it for this.

    ...and probably new ram, knowing my bloody luck.

    Sometimes I hate computers. Console gaming is so much easier :p

    EDIT
    Why didn't I think of it before? I have a laptop which I got 3 years ago, barely used as the poor thing's slightly slow blah.. and cos most of the time nowadays I prefer sitting at a main computer (heh that swapped over, I preferred the laptop for 2 years of it's life). IF the processor on my main computer which is probably getting close to 6 years old now, is the problem then it should work on my laptop. Thing is, this SSE2 instructions thing. How do I know if my laptop's processor is compatible *headdesk*

    I don't have the specs for it on me, I had to google it.. and well I'm looking at the specs now, and it doesn't look right in places. I've corrected what I know anyways.
    http://www.notebookreview.com/default.asp?newsID=2738
    # Intel Pentium M Processor 740 (1.73GHz/2MB Cache/400MHz FSB*)
    # 15.4-inch WXGA display
    # 512MB of RAM (2 stick configuration)256mb ram
    # Intel integrated Media Accelerator 900 graphics card
    # 60GB Hard Drive (5400RPM)
    # Microsoft Windows XP Home
    # 24x CD Burner/DVD Combo drive
    # Dell 1470 Internal Wireless 802.11a/b/g
  • edited July 2009
    My computer supports SSE2 and the SOMI SE still crashes. Can anyone help?
  • edited July 2009
    Has there been any talk of a soundtrack release at all? Because I need one. The SE version of the ghost ship song is fantastic.
  • edited July 2009
    From what I have found out. If you don't have this processor AMD Athlon 64 3000+ or higher. You can not run the game, it does not support AMD XP processors. I guess, I'll have to ask for a refund from Steam, if possible.
  • edited July 2009
    I don't have AMD Athlon, I have an Intel Pentium 4, and I still can't get the game to work. It keeps crashing to Windows. It also supports SSE2. I should be able to run it, But it still doesn't work.
  • edited July 2009
    WesMote44 wrote: »
    I don't have AMD Athlon, I have an Intel Pentium 4, and I still can't get the game to work. It keeps crashing to Windows. It also supports SSE2. I should be able to run it, But it still doesn't work.

    Well, the thing is, all of the other games on steam, just say that you need a processor that is high enough to run the game, no specific brand. But on SoMISE, it actually lists a specific processor: AMD Athlon 64 3000+. So apparently you NEED that specific processor. I hope someone proves me wrong though.
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