Should Telltale do more unusual episode release runs?

edited April 2016 in General Chat

What I mean by this is moving away from the traditional 5 episode structure and shaking things up in different ways. Recently we've have had...

  • An extra episode for Season 1 of Game of Thrones.
  • A 3 episode mini series run for Walking Dead: Michonne.
  • Minecraft: Story Mode effectively splitting into two seasons under one game with additional content, collecting a 4 episode story and what looks to be four connected 1 episode stories.

So I'm wondering whether they should be doing more of this and changing things up for some games. For example I did have an idea that for their Marvel game if they were doing something MCU based with say New Avengers (Cap, Black Widow, Falcon, War Machine, Scarlet Witch and Vision) that they could break it up by having a free prologue of about 30 mins, during which time you have Cap, Widow and War Machine splitting into three teams with a secondary Avenger of you choice for each. Then three two-episode runs for each character where things change significantly depending on whether you have Falcon, Vision or Scarlet Witch in your party, and kind of act like the solo movies for each Avenger all tying into the bigger movie. Then when all six episodes are released you have a final two-episode story with the whole team again and all your choices in the three threads matter.

That's the sort of change up I might be expecting TT to try, with that instance kind of being a gaming version of what Marvel Studios does with its phases leading up to the big Avengers flick.

Comments

  • I assume the games with more than five episodes are games that they couldn't fit in five, they had too much ideas for just five episodes.

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