Wallace and Gromit demo crashes on startup unless i disconnect from the internet.
DjNDB
Moderator
Here's some awesome bug i can reliably reproduce on my System.
EDIT 1: Just after writing this it now works even with the active internet connection. I'll look into it. Just sad i can't debug it now.
EDIT 2: Some moments later it went back to it's buggy behavior. I made a video this time and will upload and link it here.
EDIT 3 The video demonstration is online now.
The Wallace and Gromit demo crashes on startup unless i disconnect from the internet.
I know it sounds crazy, but I tried it a bunch of times in each situation to make sure the internet connection really is responsible for the bug.
The crash is not just the application process disappearing like in several other cases. It throws an error message. In German it is "WalaceGromitDemo funktioniert nicht mehr". I don't know exactly how the English one is, but it translates to something like "WalaceGromitDemo has stopped working" which I read in a different thread.
At first i just deactivated the network interface in Windows and tested the game several times.
I wasn't sure why it helped, therefore for the next test I disconnected my Internet connection in my router with the same result.
But now it get's really strange. The demo worked before i installed my new graphics card, a Radeon 4850. I have not reinstalled the game since then, therefore data corruption is very unlikely. However i don't know what else has changed softwarewies. It's been a time I played the demo, and since then there were several windows update cycles.
I would try what happens when I reinstall the Nvidia 7600 GT again, but i don't want to change anything big now to keep the bug reproducable.
AS you can see i am more interested in debugging than getting it running, therefore i am not looking for support in this case.
My guess the game tries to connect to telltale, and gets an invalid response of some kind, which causes a buffer overflow which crashes the game.
Maybe something similar is the cause for some of the other startup crashes we see in this forum.
If i am in a good mood i'll check what is transfered before and during the crash with wireshark.
I hope we can figure this out.
For now I'll attach my zipped DxDiag.txt. If you could use any other information for debugging, just ask.
I am confident i can handle it.
EDIT 1: Just after writing this it now works even with the active internet connection. I'll look into it. Just sad i can't debug it now.
EDIT 2: Some moments later it went back to it's buggy behavior. I made a video this time and will upload and link it here.
EDIT 3 The video demonstration is online now.
The Wallace and Gromit demo crashes on startup unless i disconnect from the internet.
I know it sounds crazy, but I tried it a bunch of times in each situation to make sure the internet connection really is responsible for the bug.
The crash is not just the application process disappearing like in several other cases. It throws an error message. In German it is "WalaceGromitDemo funktioniert nicht mehr". I don't know exactly how the English one is, but it translates to something like "WalaceGromitDemo has stopped working" which I read in a different thread.
At first i just deactivated the network interface in Windows and tested the game several times.
I wasn't sure why it helped, therefore for the next test I disconnected my Internet connection in my router with the same result.
But now it get's really strange. The demo worked before i installed my new graphics card, a Radeon 4850. I have not reinstalled the game since then, therefore data corruption is very unlikely. However i don't know what else has changed softwarewies. It's been a time I played the demo, and since then there were several windows update cycles.
I would try what happens when I reinstall the Nvidia 7600 GT again, but i don't want to change anything big now to keep the bug reproducable.
AS you can see i am more interested in debugging than getting it running, therefore i am not looking for support in this case.
My guess the game tries to connect to telltale, and gets an invalid response of some kind, which causes a buffer overflow which crashes the game.
Maybe something similar is the cause for some of the other startup crashes we see in this forum.
If i am in a good mood i'll check what is transfered before and during the crash with wireshark.
I hope we can figure this out.
For now I'll attach my zipped DxDiag.txt. If you could use any other information for debugging, just ask.
I am confident i can handle it.
This discussion has been closed.
Comments
http://www.telltalegames.com/forums/showpost.php?p=169698&postcount=45
That's good news. The more are affected, the more will benefit when it's fixed.
I'll attach them here. Maybe they contain anything useful.
DjNDB: Windows Vista™ Business
medintern: Windows Vista Home
optrirominiluikus: Windows Vista ???
I just woke up and started taking another look at W&G. I was wondering why i didn't ever see any problem reports while it crashed and looked around in windows vista. I found the option to watch problem reports and started digging.
From there on the major problem was pretty easy to narrow down. Just look at the reports below. There are also two reports that were not related to it. Further ToMI is affected as well.
I was able to fix it by uninstalling IE8 and therefore running IE7. You can see the exact version information of ieframe.dll in the pictures.
Since IE8 is delivered automatically via Windows Updates affected people can block it with Microsoft's IE8 Blocker until the problem is resolved.
It's not really user friendly though and I doubt it is a good solution for inexperienced users, because the update might be necessary at some point and will not be shown again until it is manually unblocked.
Broken:
Working:
Problem Reports:
Produkt
WallaceGromitDemo.exe
Problem
Funktioniert nicht mehr
Datum
22.07.2009 17:52
Status
Nicht berichtet
Problemsignatur
Problemereignisame: APPCRASH
Anwendungsname: WallaceGromitDemo.exe
Anwendungsversion: 2009.3.12.21508
Anwendungszeitstempel: 49b9b5e5
Fehlermodulname: ieframe.dll
Fehlermodulversion: 8.0.6001.18783
Fehlermodulzeitstempel: 4a0515d7
Ausnahmecode: c0000005
Ausnahmeoffset: 0012fa32
Betriebsystemversion: 6.0.6001.2.1.0.256.6
Gebietsschema-ID: 1031
Zusatzinformation 1: fd00
Zusatzinformation 2: ea6f5fe8924aaa756324d57f87834160
Zusatzinformation 3: fd00
Zusatzinformation 4: ea6f5fe8924aaa756324d57f87834160
Produkt
WallaceGromitDemo.exe
Problem
Beendet und geschlossen.
Datum
23.07.2009 01:38
Status
Nicht berichtet
Beschreibung
Aufgrund eines Problems kann dieses Programm nicht mehr mit Windows kommunizieren.
Problemsignatur
Problemereignisame: AppHangXProcB1
Anwendungsname: WallaceGromitDemo.exe
Anwendungsversion: 2009.3.12.21508
Anwendungszeitstempel: 49b9b5e5
Absturzsignatur: 4926
Absturztyp: 128
Auf Anwendungsnamen wird gewartet: svchost.exe:DNSResolver
Auf Anwendungsversion wird gewartet: 0.0.0.0
Betriebsystemversion: 6.0.6001.2.1.0.256.6
Gebietsschema-ID: 1031
Zusätzliche Absturzsignatur 1: c5693575bed56805b370bc072380431d
Zusätzliche Absturzsignatur 2: 46cd
Zusätzliche Absturzsignatur 3: a21fa4be2a517bdf4e6ac9fe1228845e
Zusätzliche Absturzsignatur 4: 4926
Zusätzliche Absturzsignatur 5: c5693575bed56805b370bc072380431d
Zusätzliche Absturzsignatur 6: 46cd
Zusätzliche Absturzsignatur 7: a21fa4be2a517bdf4e6ac9fe1228845e
Produkt
WallaceGromitDemo.exe
Problem
Funktioniert nicht mehr
Datum
23.07.2009 17:05
Status
Nicht berichtet
Problemsignatur
Problemereignisame: APPCRASH
Anwendungsname: WallaceGromitDemo.exe
Anwendungsversion: 2009.3.12.21508
Anwendungszeitstempel: 49b9b5e5
Fehlermodulname: StackHash_15ea
Fehlermodulversion: 0.0.0.0
Fehlermodulzeitstempel: 00000000
Ausnahmecode: c0000005
Ausnahmeoffset: 03d0467e
Betriebsystemversion: 6.0.6002.2.2.0.256.6
Gebietsschema-ID: 1031
Zusatzinformation 1: 15ea
Zusatzinformation 2: 31558b49dcaef01104f255155eb08c1e
Zusatzinformation 3: 2a6e
Zusatzinformation 4: 67d38bb9eabd9b1f79fee3b864bb495b
Produkt
MonkeyIsland101.exe
Problem
Funktioniert nicht mehr
Datum
22.07.2009 19:02
Status
Nicht berichtet
Problemsignatur
Problemereignisame: APPCRASH
Anwendungsname: MonkeyIsland101.exe
Anwendungsversion: 2009.7.6.29796
Anwendungszeitstempel: 4a52df42
Fehlermodulname: ieframe.dll
Fehlermodulversion: 8.0.6001.18783
Fehlermodulzeitstempel: 4a0515d7
Ausnahmecode: c0000005
Ausnahmeoffset: 0012fa32
Betriebsystemversion: 6.0.6001.2.1.0.256.6
Gebietsschema-ID: 1031
Zusatzinformation 1: 9c72
Zusatzinformation 2: 64a63c849784a033a9bf745993abbdaa
Zusatzinformation 3: 2ad1
Zusatzinformation 4: 999b30fe67a078fa00446f6c82bb717d
Produkt
MonkeyIsland101.exe
Problem
Funktioniert nicht mehr
Datum
22.07.2009 19:03
Status
Nicht berichtet
Problemsignatur
Problemereignisame: APPCRASH
Anwendungsname: MonkeyIsland101.exe
Anwendungsversion: 2009.7.6.29796
Anwendungszeitstempel: 4a52df42
Fehlermodulname: ieframe.dll
Fehlermodulversion: 8.0.6001.18783
Fehlermodulzeitstempel: 4a0515d7
Ausnahmecode: c0000005
Ausnahmeoffset: 0012fa32
Betriebsystemversion: 6.0.6001.2.1.0.256.6
Gebietsschema-ID: 1031
Zusatzinformation 1: 9c72
Zusatzinformation 2: 64a63c849784a033a9bf745993abbdaa
Zusatzinformation 3: 2ad1
Zusatzinformation 4: 999b30fe67a078fa00446f6c82bb717d
That's a good solution i guess. Might not work with the treasure hunt though, because it sends data to the website, and i don't think it will do that at a later point without starting the game.
I am confident that this information will be valuable for telltale and help them to debug the issue.
I wonder if this also occurs in Windows XP with the same IE8 version.
Speaking of the Internet Explorer.
Are you guys at TTG prepared for the Windows 7 release in October?
In Europe it will be delivered without any Version of Internet Explorer.
Since the Launcher depends on it the game would not work on European systems unless the Internet Explorer is installed manually.
That could lead to a lot of angry support requests by people getting forced to install it, if it's not dealt with carefully.
Because of that and the dependency on specific versions as this bug shows you might want to consider developing a new launcher, maybe one that checks whether a minimal browser/HTML-renderer provided by you is installed and otherwise downloads it.
EDIT 1: There is a chance that the Internet Explorer will be installed anyway, but can be deactivated. Whatever that means.
ToMI was working fine this morning. I played the game a bit in the jungle, and then tried the "treasure hunt" minigame. I got the first map, and went to the site to see the exclusive background treasure.
When I tried to load ToMI later, it would freeze on a white screen after the Lucasarts and TellTale logos come up, before the menu screen appears.
Now, it only loads as DjNDB suggests: when I unplug my internet wire.
Is it possible that the Treasure Hunt feature is crashing the game at the menu?
I don't feel like speculating at this point. What is your Internet Explorer Version?
Yeah, treasure hunt does not work -- but hopefully your detective work will help telltale solve the problem. Thanks for all of your hard work with this.
I'm also having this problem, I'm running Windows XP Professional SP3 and I have IE version 8.0.6001.18812 installed.
The funny part of it is, I've played all of S&M Seasons 1 & 2, ToMI Episodes 1 & 2, and the first W&G episode FotB without issues.
I have played many of the episodes post-install of IE8 without issue until now.
It seemed to work for me as well once I disabled my internet connection.
Hopefully this gets resolved.
Thanks!
Luckily the bug seems to be restricted to the Demo only.
I did not run into the problem with any W&G Episode or other TTG Series even after reinstalling Internet Explorer 8.
Your best option is to start the demo without internet connection.
Cheers, as long as it's only the demo affected then happy days, now I just need to morally justify another spending spree
Having fun is a great justification.
Touché
Does the actual game(not demo) do this?
Not on my system.
ToMI episode 1 worked without a hitch, and the only other Telltale game I have at the moment is the retail CD release of Sam & Max Season 1. (The demoes I've tried of season 2 and SBCG4AP haven't caused any trouble, though -- this seems to be the odd exception.)