Some XBLA sales numbers

edited August 2009 in General Chat
Based on the leaderboards, here are some sales figures.

Sam and Max Save the World: 14,609 copies
Wallace and Gromit Fright of the Bumblebees: 18,118 copies
Secret of Monkey Island Special Edition: 51,813 copies

So as you can see, so far Monkey Island Special Edition has sold more copies than both of those combined.

Though I'm sure all 3 have seen substantially higher sales on PC.

Comments

  • edited July 2009
    Go Monkey Island. I'm not really feeling bad for Telltale on this field, because I'm just glad adventure games are selling this well PERIOD.

    It's absolutely awesome.
  • edited July 2009
    Wow, with that many sells, telltale might be able to afford sam and max up to season 4, that and combined with the sales of sam and mac pc, wii sbcg4ap, monley island, they wealthy
  • edited July 2009
    Sales are probably quite a lot lower than the number of people on the leaderboards. Several different people with different accounts can play the same downloaded game on the same xbox and have individual rankings on a leaderboard. There are probably a lot of siblings and friends who are ranked on the leaderboards without having bought the games.
  • edited July 2009
    Bagge wrote: »
    Sales are probably quite a lot lower than the number of people on the leaderboards. Several different people with different accounts can play the same downloaded game on the same xbox and have individual rankings on a leaderboard. There are probably a lot of siblings and friends who are ranked on the leaderboards without having bought the games.

    That's not true, games are linked to account AND console on 360, or at least I couldn't play games on my friend's 360 with an account I made, haven't ever made a secondary account on mine though.
  • edited July 2009
    I have two entries on the leaderboard myself with a secondary account. I currently hold both place 157 and 47802.
  • edited July 2009
    Bagge wrote: »
    I have two entries on the leaderboard myself with a secondary account. I currently hold both place 157 and 47802.

    That's odd.
  • edited July 2009
    No, it's not odd, it's the way it works.
  • edited July 2009
    Bagge wrote: »
    No, it's not odd, it's the way it works.

    I know for a fact that I wasn't able to play any of my friend's XBLA games on his 360 using a secondary account that I made, it made me play the trial versions. Maybe they changed that since then, but I know it didn't work when I tried it before.

    Okay I tried it on mine with a second account, and it won't let you upload scores to the leaderboard unless you have a gold account, and I don't know that there are extremely large amounts of people who have multiple gold accounts on one 360.
  • edited July 2009
    It's nothing new. I have multiple entries on several leaderboards, including Worms, Bomberman and Braid. It's been like this since the 360 was launched.
  • edited July 2009
    Bagge wrote: »
    It's nothing new. I have multiple entries on several leaderboards, including Worms, Bomberman and Braid. It's been like this since the 360 was launched.

    Then my friend's 360 must have been messed up or something, it wouldn't let me play anything but trials until he signed in to his account.
  • edited July 2009
    I would predict Sam and Max and Wallace and Grommit have higher sales on PC.

    But most the people I spoke to have the Xbox version.
  • edited July 2009
    Pale Man wrote: »
    Okay I tried it on mine with a second account, and it won't let you upload scores to the leaderboard unless you have a gold account, and I don't know that there are extremely large amounts of people who have multiple gold accounts on one 360.

    Silver membership is enough. I only have gold membership for my main account.
  • edited July 2009
    Bagge wrote: »
    Silver membership is enough. I only have gold membership for my main account.

    Oh it is? I didn't bother going through all the registration process for silver on the account I made in 10 seconds, heh.
  • edited July 2009
    Pale Man wrote: »
    Then my friend's 360 must have been messed up or something, it wouldn't let me play anything but trials until he signed in to his account.

    he may have a different 360 to the one he bought the games with on, the licences are tied to the original purchase gamertag as well as the original box it was bought on. If he had RROD it is unlikely it is the same xbox.
  • edited July 2009
    The sales actually kinda concern me for the Telltale games (Lucasarts have clearly found success and will more than likely produce more for the Arcade, so go them and great for us!! :).). But considering neither Wallace n Gromit or Sam n Max has cracked the 20k download mark, it makes me wonder what the future of both franchises hold on the system, considering the entire first season of Wallace is still due to come out, as is Season 2 of Sam n Max.

    I really hope a bigger turnaround comes about for Telltale, they deserve it for the amazing things they've done for this genre, and the quality reflected in all of their titles. Personally, I think releasing Tales of Monkey Island on the 360 should be a priority for Telltale right now, as it would be sound marketing strategy (you only need to see the increasing popularity of SOMI to see the interest is there).

    Whether it was the controversial 1600 MS price point for Sam n Max (to us, the people in the know, it's a bargain, to the mass majority of 360 gamers who don't know anything about it, it's criminal!) or whether Microsoft didn't do enough to promote the awesomeness of these two titles, whose to say? But SOMI has proved adventure games can be successful on the Xbox Arcade, and the interest is most definately there (it's already outsold Worms Armageddon by nearly double!!) so hope remains. :).

    Either way, these sales figures don't reflect the amazing ambition of the staff here, and the quality of product they continue to supply. You guys rule, please keep my favorites coming to XBLA!

    <3


    Wanna chat about adventure games?? Follow me on Twitter @RayWillmott
  • edited July 2009
    BTW, in case you own a 360, check out Inside Xbox on the dashboard. I made this week's Monday Musing, and I talk about this very subject.
  • edited July 2009
    Let's say S&M Save the World (Season 1) caps at 15000 downloads. The season costs $20 on the XBLA, right? that's $300k. Let's say Telltale gets a 60% cut, when considering taxes and whatever MS takes for their service, that would be $200k for Telltale. I have a tough time believing that porting the series costs even close to $100k, probably closer to $40-50k if even that, plus that porting the future seasons will no doubt be even cheaper once they get the system rolling.

    I'd say Telltale is quite clearly profiting from their XBLA ventures, even with 'just' 15k downloads. Doesn't matter if my numbers aren't absolutely correct, there's a lot of margin while still maintaining profitability.

    Monkey Island SE on the other hand is a huge success by all standards.
  • edited July 2009
    Linque wrote: »
    Let's say S&M Save the World (Season 1) caps at 15000 downloads. The season costs $20 on the XBLA, right? that's $300k. Let's say Telltale gets a 60% cut, when considering taxes and whatever MS takes for their service, that would be $200k for Telltale. I have a tough time believing that porting the series costs even close to $100k, probably closer to $40-50k if even that, plus that porting the future seasons will no doubt be even cheaper once they get the system rolling.

    I'd say Telltale is quite clearly profiting from their XBLA ventures, even with 'just' 15k downloads. Doesn't matter if my numbers aren't absolutely correct, there's a lot of margin while still maintaining profitability.

    Monkey Island SE on the other hand is a huge success by all standards.

    Not to mention that the XBLA release was the third release of Save The World, the first being the most popular (PC) followed by the Wii port.
  • [TTG] Yare[TTG] Yare Telltale Alumni
    edited July 2009
    Linque wrote: »
    I have a tough time believing that porting the series costs even close to $100k, probably closer to $40-50k if even that

    Game development is actually pretty expensive, it turns out. Two engineers could eat 50k in just a couple months!
  • edited July 2009
    I guess it's a lot more work than I expected to port an adventure game from one platform to another. I kind of presumed porting between the X360 and Windows isn't that hard .. I was probably badly mistaken. I've never done any porting, myself. What I've programmed are also mostly in-house stuff, so the QA hasn't been that strict - it's very interesting to find out anything about porting.
  • edited July 2009
    I have a X360 and a Wii but, come on... Who wants to play an adventure game with a gamepad (X360)? Who wants to play an adventure with 1994 low resolution graphics (Wii)?
    The PC version at 1920x1200 in my 24 inchs monitor with a mouse is all that a need, thanks... :)
    PC Forever!
  • edited July 2009
    I actually think the Sam & Max sales are pretty good. 15, 000 for a $20 game.. So that's $300, 000 for a game that's over 2 years old. Also they sold the whole season so that's equivalent to selling 90, 000 episodes. I think selling an entire season is a lot better strategy than selling 50, 000 of episode 1 and and only 5-10,000 of episode 6.. I think there's a huge drop off from ep1 on, you can look at the strongbad sales as an example.

    I just hope Season 2 of Sam & Max gets released everywhere soon. That's an extremely strong game by Telltale (I still think it's their best) If they do a good job with the ports it should be really well reviewed, and could bring in a lot of fans + sales.
  • edited July 2009
    Just a quick note, the Strong Bad sales might be a bit misleading since it seems to be the worst series from Telltale. That's the only Telltale adventure series I haven't bought.
  • edited July 2009
    Linque wrote: »
    Just a quick note, the Strong Bad sales might be a bit misleading since it seems to be the worst series from Telltale. That's the only Telltale adventure series I haven't bought.
    Yeah that's up for debate. >_>
  • edited July 2009
    Linque wrote: »
    Just a quick note, the Strong Bad sales might be a bit misleading since it seems to be the worst series from Telltale. That's the only Telltale adventure series I haven't bought.

    I think the first episode of strongbad sold more than 60, 000 on wiiware.. one of the more successful games on that service
  • edited July 2009
    Linque wrote: »
    Just a quick note, the Strong Bad sales might be a bit misleading since it seems to be the worst series from Telltale. That's the only Telltale adventure series I haven't bought.

    I wouldn't call any of Telltale's games the "worst" because I love all of them. Even CSI.
  • edited August 2009
    Linque wrote: »
    Just a quick note, the Strong Bad sales might be a bit misleading since it seems to be the worst series from Telltale. That's the only Telltale adventure series I haven't bought.

    It's the 2nd best :mad::mad::mad: Sam and max is the best.
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