Playing time?
Is it just me or am I the only 1 who is a bit worried about the playing time this edition of monkey island will have?
The first few games all estimated about 30 hours of playing time... MI4 was a bit more difficult for me and if i finished it i'm sure it would have taken a good deal more than 30 hours.
However... TOMI, the 1st episode most people finished in under 4 hours. And the general consensus is that it is a lot easier than traditional Monkey Island puzzles that can drive you crazy.
If all the rest of the episodes are going to be like this (say averaging 3/4 hours per episode = about 20 hours)
Anyone think this isnt enough? Or are we to expect a build up in the level of difficulty as the episodes go on?
The first few games all estimated about 30 hours of playing time... MI4 was a bit more difficult for me and if i finished it i'm sure it would have taken a good deal more than 30 hours.
However... TOMI, the 1st episode most people finished in under 4 hours. And the general consensus is that it is a lot easier than traditional Monkey Island puzzles that can drive you crazy.
If all the rest of the episodes are going to be like this (say averaging 3/4 hours per episode = about 20 hours)
Anyone think this isnt enough? Or are we to expect a build up in the level of difficulty as the episodes go on?
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It took me 4-5 hours total as well, but since it was spread out, it didn't really feel too short or too easy.
So, if this keeps up, it'll be great. But hey, there may be a long/short chapter in there I suppose. We can speculate all we want but we really have nothing to go on now with only 1 chapter.
Also, I always thought that they used to overestimate the size of those old games when they talked about 30-40 hours. 20 seems more like it at most, and that's about the size that this will probably be, once it's done.
Thats why i was wondering... because for me in tomi there was hardly any frustration time.
Now that you mention it, I think I might have done, once or twice. I remember having to go through this insane automatic system of narrowing down exactly where I was in the game to get the hint I needed.
They were all 10-15 hours. I know companies liked to write things like "30 hours playtime" on their boxes but that was never true.
You're kidding, right?
Besides, the game's gonna last me like 5 months anyway, and that's if I don't decide to play it again.
I go for everything. I want to make sure I collect everything there is to collect.
But let's be on topic.
Then again, I played it before years ago. But I totally forget things so for some of the puzzles it did take me some time to think about. And some were not obvious, like the
Even after getting stumped by some puzzles there was no way it took 30 hours.
I think the playtime of Tales of Monkey Island seemed just right. I'm sure after the whole series comes out I'll look back and feel that the whole length was as to be expected.
Hmm... I wonder how would an adventure game be like, if everyone you walk across in the town only say 'useful' things like, "Don't go outside the town. There are monsters everywhere." or "Oh my! You look energetic today. Have you eaten your breakfast?"
And also having just been through SMI:SE, I was expecting it to be longer (I'd played it before, but never finished it)
If the later Tales episodes do get gradually a bit harder, its will be perfect IMO.
I agree, it will be perfect if the episodes get gradually more difficult and longer (with those puzzles that frustrate you but make you feel great once you solve them)
Speaking of which, i coincidentally ran into this while playing the game:
Any ways ok i agree this monkey island will be the perfect length. If you can finish the entire first one in less than 3 hours it should be fine.
I saw the concept art for the 2nd episode and it also made me realise that there will b a lot more to explore in tales than any other mi game.... which just makes it awesome
I remember even for the first games, there were hints online. The hints would start out very vague, and you'd click on the next and the next until it gradually helped you. And even then there were times that it was still hard to figure out even with the hints.
It's still the first part of the game, every MI game starts out easy.
What I would like to see is inventory that carries across between episodes, multi-part puzzles etc. However, I'm enjoying it so far, and let's face it, it beats EMI hands down :P
Same here, about 5h give or take a few minutes. I found it very good if the next 4 chapters have an equal playtime the full game can keep a working man entertained for a fairly long time (if you don't have a job of course or still go to school you'll always be able to play through a game faster).
TOMI Episode 1 took me 3-4 hours, Monkey Island SE took 7-8 hours, allthough I have obviously played it before, I really coudn't remember much of the solutions 20 years later, so even if I would have played it for the first time I would have finished it in less than 10, compared to that Ep1 doesn't seem that short allthough you can never have enough of a good game.
I still loved the game and the graphics. Looking forward to chapter 2, but it's going to be a long wait! Guess I could buy some other games in the meantime, lol
Some of us spent time to look at every object, talk to every character, and use every item on everything. Telltale did a great job with filling the chapter with stuff that had nothing to do with the puzzles.
Hmmmm.