Gromits changing anatomy
Playing through "Muzzled!" again today, I've noticed something strange:
Whenever Gromit is walking on all fours, he only has 3 toes/fingers on each paw... but as soon as he stands up and does something with his hands, he suddenly has thumbs. Plus he gets shoulders, which he doesn't have otherwise.
So, I guess Telltale switches between those two Gromit-models on the fly, depending on which one is better suited for the required animation. But I'm wondering why the "walk on all fours"-model doesn't have thumbs... it's not like they couldn't be put flat on the ground as well...
Edit: Ah, stupid missing apostrophe in the title...
Whenever Gromit is walking on all fours, he only has 3 toes/fingers on each paw... but as soon as he stands up and does something with his hands, he suddenly has thumbs. Plus he gets shoulders, which he doesn't have otherwise.
So, I guess Telltale switches between those two Gromit-models on the fly, depending on which one is better suited for the required animation. But I'm wondering why the "walk on all fours"-model doesn't have thumbs... it's not like they couldn't be put flat on the ground as well...
Edit: Ah, stupid missing apostrophe in the title...
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Comments
"Just repeat to yourself "It's just a show", I should really just relax"
We did the exact same thing. Gromit's 3D model switches between two different ones. It took a lot of effort to get that working, but I guess we were successful since people didn't really notice until now.
So yes, we do our homework.
Wow, that IS impressive. Not only are you going for the looks and feel of the series, you are also taking the making of the short films into account..!
Or something.
That, and when he's on two legs a thumb is pretty much necessary for him to use tools. Doing stuff without using the thumb is not easy. It's a funny thing to try though.