Bad Android experience for gl 3.0 use

I was so excited to play this game on my Android and after seeing horrible frame rate,i can only tell its distroy everything. My phone has 2.1 ghz 10 core processor with 3 gig of ram it should be enough for enjoy enjoy telltale games with 60fps.But the reason behind the low frame rate is the use of Open GL v3.0+ .It is just worthless desission to make a game with gl 3.0+ for mobile devices.non of telltale game is graphically intensive game and it is a good thing is not to be.So useing gl 3.0+ has no advantage of making telltale game better except for making those game more laggy. I remember playing playing tale from borderlands at 60 fps on my devices which has only 1.2ghz quad core processor and 1 gb of ram and same thing as batman i am playing at only max 15-23 fps.? Sure google pixels and some of high brand can has optimized function for running batman on gl v3.0+ but it is not right for developer for game for only those havvely expensive phone.Every developer should have thought about all of common device configuration people use now days. Please telltale developer consider making all of new game with gl 2.0 so that we can play game smoothly please notice that again telltale games is not graphically intensive game therefore no need to use GL 3.0+

Comments

  • I agree the walking dead season 3 was pretty laggy but I also think that batman does not have graphics than game of thrones or the wolf among us

  • edited January 2017

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  • telltale games is not graphically intensive game therefore no need to use GL 3.0+

    After Batman, their games require more hardware power; dunno where you got that information from.

  • But their game lags much after upgrading their engine

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