Sam & Max resolutions
Having tried the new version of the Bone games, I find that the resolutions available to me are 800x600, 1024x768 and 1600x1200. (I notice that there is also a gap between 1024x768 and 1600x1200 where perhaps there is meant to be another resolution that I can't select for whatever reason?)
When I play Sam & Max, I can only select 800x600 or 1024x768 but no higher - although there is an up arrow when I've selected 1024x768. Given that the new Bone versions are using the same engine, should I also be able to select 1600x1200 in Sam & Max?
When I play Sam & Max, I can only select 800x600 or 1024x768 but no higher - although there is an up arrow when I've selected 1024x768. Given that the new Bone versions are using the same engine, should I also be able to select 1600x1200 in Sam & Max?
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I'll check in with the tech guys about this.
--Erwin
Nope, sorry. One thing at a time!
Yes, 1600x1200 works fine in The Great Cow Race.
Here's a screenshot of my options screen to show what I mean by a "missing" resolution:
http://img45.imageshack.us/my.php?image=bonems6.jpg
You're right - I can't select 1280x960 in my Windows display properties (the only 1280-width resolution is 1280x1024). So the real issue is that Sam & Max won't let me select 1600x1200 because I can't select 1280x960 first.
Telltale, is there a possibility of a fix/workaround for this - I'd love to play in the highest resolution possible!
Great game btw!
This managed to slip through the cracks until yesterday, but someone is working on it!
It's something we've talked about a lot, so don't rule it out for eventual inclusion in the episodes. Don't hold your breath in the absolute near-term though.
I'm having the same issue - most likely because I think I may have the same monitor (and similar gfx) as neilka. Adding a custom mode through the nvidia control panel app for 1280x960 allows you to select 1600x1200 in S&M. If it's the dell 2405FPW 24" monitor, 1280x960 should work fine on it anyways... But it would be nice for TT to test for all resolutions (or 1280x1024)...
--CJM
Thanks, I've just managed to use the same workaround. I was trying to add the custom 1280x960 resolution earlier but it wouldn't work, but with a bit of persistence I found I could do it using the "new style" nVidia control panel rather than the "old style" one. Now I can select 1600x1200 - time for some high resolution dog and rabbit hijinks!
My bad, I meant testing all possible (accepted, or all 4:3) game resolutions rather than giving up when one was found to be unsupported.
As for the ~4:3 part, it's still a bit of effort, but I'd be more than happy with a 4:3 viewport within my selected res (resulting in black bars and presumably odd-ish mouse movement)...
Of course, it could get quite annoying to click the little up and down arrows 20 or so times to get through all of the resolutions - and so you'd probably be looking into something a little bit more sophistocated than the current selection box.
--CJM
Ah. Thanks for the interim solution! I'll update my nVidia drivers and give it a go tonight.
I don't think that having a whack of resolutions in the config dialog box will be the bugbear you think. Most contemporary games have tons of resolutions available. I was just playing Company of Heroes the other day and it must have had about 30. So you have to scale through that list once. Big deal. It takes 20 seconds and then you're all done.
On behalf of the Sam & Max Admirers' Benevolent Society, we hereby respectfully "suggest" that you support more resolutions, or something nasty will happen to your 70s-era phone.
Pretty please?
--Erwin
800x600
1024x768
theres an up arrow, suggesting it supports higher resolutions but wont let me click it.
My video card is an nvidia 7950 gx2, and my monitor is a dell 24" flatpanel 2405FPW.
I tried creating a custom resolution inside the nvidia control panel, but im not really sure what im doing in there so i dont know if im doing it the right way.
any help would be great awesome game by the way, been a fan for a long time.
---- Edit ----
Oh nevermind, i made a typo in the custom resolution. its working now.
if anyone else is having problems finding it, its under the nvidia control panel, then display, then "manage custom timings". you may have to turn on the advanced view for it to show up, not sure.
Now I just wish there was some anti-aliasing or something to make the game look ...nicer, rather than simple? Finished it last night, in case anybody cares, and I loved it. 9.5/10 (with the 0.5 for lack of 'modern' graphics).
But yeah- 1600x1200 worked fine for me!
link
I use the Antialiasing controls in the NVidia control panel to force antialiasing and ansiotropic filtering on the proper exes -- it works great!
If you have an ATI card, I suspect that can also work if you mess with the Control Panel for it -- although, I don't know anything about those cards.
GS
I ran episode one on my new PC (Nvidia 8800GTX) with 16QxAA and 16xAF and it was smooth as silk with awesome image quality, I just wish I could view it at the native resolution of my screen.
Loving the games Telltale, but with how popular LCD's have gotten in the past few years, this is really one of those things that all modern PC games need to address. I hope you guys have a plan in store and this isn't one of those "uh oh, we designed all the assets/the engine strictly with 4:3 in mind, what do we do now?" problems.
I just had the same experience. In case you're talking about Nvidia Control Panel what i did might be of help. I have a German interface though, but i'll try to translate the options.
I added a 1280x960 custom mode when i had the artifacts. What i had to do further was to change the "Extended Option"(translated)
"Skaling Type"(translated) to "Centered"(translated) and set the "active horizontal/vertical pixels" to 1280x960 too.
I hope that helps anyone.
Oddly enough though, the upscaled 1024x768 picture actually has a better old-school feel to it
Exactly, "in no [...] proper aspect ratio". How do you expect to get a 4:3 picture to 5:4 without black bars or cutting off?
I rather like an insignificantly smaller picture due to black bars than scaling from 960 rows to 1024.
EDIT: Apparently the problem is just with episode 1, because episode 2 runs at 1600*1200. Still, in 6 months one could've expected you to fix episode 1 as well.
Anyway, the version of episode 1 going out on the DVD to season subscribers has the resolution fix, as does the upcoming retail release, and the Steam release. Also, as said above, that fixed version will be up on our website in the near future as well, where people such as your self can grab it to upgrade.
http://www.tftshop.net/product_info.php?products_id=773
But it's way out of my budget. Wait... What budget?