Would you prefer in terms of telltale for them to make full games or episodes
Originally telltale just made episodes to finance the next part as they couldn't afford to make the full game.
But once the money and success came in they kept the episodes Idea
Personally I hate it, I always wait before full season is released before purchasing
Which do you prefer and why?
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Episodic.
There's much more community content and discussions. I'm also pretty lazy and slow so I get to catch up with everything.
Episodic.
I like the wait between episodes, it gives us time to talk about the episode, develop theories about the next and such.
I know a lot of people hate it, and it does have its flaws, but I like the episodic format.
I would like to have it in a free roaming game with episodes included. Give it more of an adventure than a skip to the next scene.
I like episodic because without them the games would not be able to maintain a hook with the cliffhangers they leave and would probably leave some people never finishing the game. It also gives people time to theorize and give feedback to the developers to make the series better.
I like the episodic more, because you always have something to look forward to for the next month(s).
Episodic. I want Telltale to take their time.
I prefer episodic when it comes to Telltale, but because of how horrible the flow of any post-Season One games for the Walking Dead has been, I'd prefer if, say, the Final Season were just a full game, especially since the PC versions are always sold as a single item.
Episodic. It's more fun that way, I personally love being kept on the edge of my seat.
I prefer episodic, although there are times when the wait between episodes can get a bit excessive in my opinion.
They should try making a full game it couldn't hurt
Episodes have advantages with the kinds of games Telltale is now producing, where they can make adjustments based on fan feedback and the percentages of people who make choices. If it was just one 10-hour episode, that would be more difficult for those with limited time to fit in, as well. Even when I get a Telltale game well after its final release date, I can still take breaks between episodes and feel like they're a natural break in gameplay.
They have. They made a couple actually. Jurassic Park was released all at once, and so were the Puzzle agent games.
Episodic, so then I have something to look forward to.
Episodic, I can't imagine this community being as popular if they were just released as full games. The fun part of Telltale releases is also the speculation aspect of once you finish an episode, you get to discuss what you think might happen in future episodes.
I can see why some people prefer full releases, if you're one of those people there's no harm in waiting for all episodes to come out and then jump on here afterwards. I prefer active discussion over an ongoing season though whenever it happens.
Episodic all the way.
Despite how emotionally painful some waits are (at least when we get no updates to the next episode) it's thrilling to be able to ponder on your previous choices and theorize what could happen next. Plus, it give us ample time to yell at Telltale to fix a certain issue or address a point in the story we'd like to see expanded upon.
Plus, it makes you feel connected with others, knowing that you're all going through the same tedious event. Having a whole game released all at once makes me feel so isolated. Not everyone could be on the same page, so this'd all be disorganised. Threads here about the ending, threads there about what people thought of that mid-season cliffhanger... it just wouldn't work too great.
Episodes.
Episodic. I really enjoy reading through the forums after each episode, theorizing what could happen next and discussing what choices everyone made. I think the community would be less alive if Telltale released it at once. This way people can discuss the game for months. Plus I don't really mind waiting for new episodes, unless it takes like 4 months of course.
I just wish they stopped changing the writers each episode though, it only leads to inconsistencies and sometimes to overall change in quality.
Video games that try to have strong narratives have such an issue with where the focus should be. A game trying to emulate a T.V. show is about as ridiculous as a film trying to emulate a book by having words flash constantly on screen in front of the shot for the sake of "art" or a novel emulating a game by having a "controller" that can flip the pages and make stupid sound effects whenever you get to a new paragraph for the sake of "agency".
Episodic games are almost always weakly structured.
Oh yeah, the writers part needs to happen.
I find it strange whenever I see different writers for an episode than the ones featured in the previous one. It makes it seem that the game is going away from it's original vision, away from what the original writer(s) intended. And it's sad to think of what could have been. Things that were hinted at were probably overlooked by the next set of writers, and yes, can lead to some inconsistencies.
I guess I've just gotten used to the episodic format. They feel like a game/TV hybrid with episodes being around the same length as a lot of movies. Since they are focused on narrative, I feel like the flow of it would be lost by not splitting it up. The structure would have to change to suit a full game model in my opinion. Some immersion would be lost since you're figuring out what is the best place to save and quit. One sitting for every episode just does it for me.
I like contemplating my decisions between episodes and it just makes it feel more satisfying than I think it would if it were a full game. I would play it in a quicker amount of time and thus will probably end up spending less time thinking about the characters/story and my decisions.
Most other games are going to have more actual gameplay, so it's sort of built in to it that you can save and quite after completing a certain objective. I think I've gone on long enough now but with what Job said, it sounds like they have embraced the idea of being kinda like a "TV network", so I hope it continues personally.
I prefer them doing Episodic. The advantages of Episodic is that they can easily fix things for the next episode. Doesn't always work of course. But when it works, it will help maintain quality and make improvement upon the game.
But the thing is, what I want in Episodic games is, that there must be enough content to satisfy me. One of the reasons why I love Walking Dead Season 1 and Tales from the Borderlands, is because there was enough content in each episode to make me feel satisfied. So when the other games starts clocking in one hour and half or just one hour, it just isn't enough for me. The fact that Telltale starts making their games close to 2 hours again, is enough for me to consider buying Batman Season 2.