Interface
Sorry but I find the movement and control interface to be the most frustrating and awkward of any game I have ever played - any suggestions to make it easier to master?
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A lot of people actually do use the keyboard for ToMI. I personally use the mouse drag too, though. I find using one hand is more relaxing, which is how I like to play my adventure games
Yeah same here... happened to me three times in a row.. so I decided to be smart and use the keys only to push the wrong key and send him back up anyway
But apart from that the controls were ok in my opinion.
Practice by tying a bungee cord to your cat and drag it around the house.
You have to click on all the objects, so why change that for walking....
Clicking an object does make Guybrush walk to it automatically, so why not implement that for walking in general.
I can honestly say that I hate... no LOATH the dragging interface.
That and the "combining" interface are the only problems in the game... they both feel like they weren't thought through very well.
it doesn't ruin the game, but a more thought out interface would have made the game a lot more enjoyable. the arrow keys work ok enough though.
Using the Wiimote on the PC version? Could you link to your control scripts?
http://www.telltalegames.com/forums/showthread.php?t=11798
It grows on you, so just keep on trying.
it's indeed relaxing when you just have to use your mouse.
Did anyone else accidentilly clicked on the "go back to entrance" icon instead of the inventory?
I did a LOT just because I'm sooo used to the other point and clicks out there where there is a treasure chest or a box or some doohickey as an inventory.
It's really annoying when you want to combine card with the altar just to find yourself back at the entrance... LOL
I found I did that a lot after playing Sam & Max. That button is in the same place the inventory is in S&M.