Ron's Silence
Does anyone else find it interesting that Ron Gilbert has said nothing about his opinions of Tales of monkey island? Do you think it's because he's afraid it would hurt sales? If so, he probably should stay quite. (I want Telltale to do well). What do you guys think?
EDIT: I wounder what Tim thinks too...
EDIT: I wounder what Tim thinks too...
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After all, he influenced the direction of ToMi's storyline with the infamous brain-storm sessions, so he can't really complain there.
Happy?
I'm guessing he might come out with it after the series is complete. I'm sure he's played the games in spare time....
Ah yes! Almost forgot about this post! Ron's not silent; he's just ignored (by some)...
I would imagine so. Is Deathspank an adventure game; has it got puzzles in it?
Ah, well if Ron's making it then we already know it's good! Am I right?
Actually it looks pretty weak to me, from what I have read and seen of it, so I would have to say no to that question...
Not to be a negative Nancy or anything though, I still hope it doesn't suck, for Ron's sake.
There's barely anything to read and see, tho...
I have no idea what to expect out of it but i admit i'm pretty interested.
For me that's definitely intriguing, but I sure hope it will be less platformish than Hothead Games' Penny Arcade episodes.
And I don't think Ron's opinions are really important at this point. If we're lucky, Ron will somehow get a chance to continue story as he intended from MI2 onwards and we will perhaps find out the real Secret of Monkey Island whatever that might have been. More likely Ron will provide occasional input for Tales (how much depends very much on the Telltale team and himself) but nothing major.
But all in all at this point I think Monkey Island is much more important to fans of the series then to Ron. People move on, you know...
I really, REALLY hope he tells us someday what his plan for the third game was. I enjoyed the way things were going at the end of 2, the idea of that the entire thing was perhaps the
Apparently Ron was kind of a fan of Quest for Glory, so it's not that far-fetched an idea.
I have a question: What if he suddenly reveals that your theory is right. What then?
Will you be satisfied?
Will you be disappointed?
Isn't it best to live in an ooze of uncertainty and mystery?
I think it was a well thought out (and slightly evil) plan by mr Gilbert to leave LA and MI behind at that stage. Why? Because we're still sitting here discussing and theorizing on it!
I kinda like it to stay that way!
I enjoyed speculation about it, but it's been 18 years since the ending of 2 (:eek:), and at this point I'd like to finally know.
Yeah, I guess I forgot about Tim. I'll add him to the front page.
Me too, mostly because I think the first two games stand pretty firmly on their own.
And at this point I don't think even Ron's "secret" would be enough to please the expectations.
And I think Ron is smart enough to actually understand that. More than that, IIRC he, at some point, said somewhere himself that he kinda doesn't really want to reveal the secret because it wouldn't exceed to most people expectations.
:eek:
That's like saying there's no santa claus!!
Well son, i guess there's something i should tell you...
Really? O.o
And less gruesome. Those games have got to be some of the most dirty I've ever seen.
I think the ending of Monkey Island 2 was left ambiguous (with LeChuck's eyes and all) for a reason; I don't think whatever Ron Gilbert was planning he meant for one reality to be the 'true' one and one to be the 'false' one. The Monkey Island games always reminded me of people who do pirate re-enactments & role playing, who would love, if they could, to set up their own piratey society somewhere in the Caribbean if there were any islands for sale. So the game sort of takes off on that kind of vibe.
Monkey island is the stuff legends are made of. A legend cannot exist without some mystery, or someone taking liberties with the story to the point where no-one knows exactly what happened.
Since the story is well documented in its video games, we obviously can't have the same kind of legend. In order to have it, we must keep the secret a secret.
For me, to not have it that way would be to destroy the mystique.
Long live Monkey Island!!!
Plus the Secret was something fans started moaning about, so he kind of decided to pretend there was some big secret. (Though there probably wasn't.)
I could be wrong you know. I don't have all the facts.
Btw, I'm loving the title of this thread; "Ron's Silence"
That's totally what MI6 should be named; Monkey Island 6: Ron's Silence.
It's highly unlikely that he would have stooped so low as to sabotage the ending of MI2 in an attempt to ruin the franchise.
I don't know the man, but he is a well respected industry figure and I am sure that he has far too much integrity and professionalism to do what you allege. It'd be a slap in the face for the many people who worked on the game and for his soon-to-be former colleagues who remained at Lucasarts. Moreover, it would be wilful industrial sabotage, which would have serious legal consequences.
In short, you should think more carefully before you throw around such allegations on a forum that is linked so closely with the Monkey Island series, Telltale games, and Lucasarts. Bad form.