Play It Again, Sam - Idea
Basically, my idea is that for one week, or six weeks, TTG posters replay each episode of Sam and Max in order. Then, they come here and post how many times they've played the episode, what they hated, what they loved. It would probably work best as an episode-a-week format, but I thought this would be a neat idea for us to all replay it at the same time in wait for Season Three. Anyone else like this isea?:)
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Comments
Few things, 1 Love it, but I would hold this back till season 2 comes out on both 360 and wii, that way more of an audience can play the entire 2 seasons(me who only got season 1 because of a Wii release) Also check the part I bolded in your quote.
Too bad I got school started then.I'll still try to get the time to play one episode per week.
I like the idea, I was planning to replay these games once again anyway
Oh well, I can at least post my review on Culture Shock and Situation Comedy, when the correct week comes.
I would do a longer review but my browser crashed and disgarded it after I finished it.
Basic outline:
Loved the designs, most of the characters (Sam, Max, Bosco and Specs), the observations, neatly plotted story (if slow), liked the newspaper headlines and the line: fire away grizzly!, and the psychoanalysis puzzles, the ending was also quite a joyous spectacle. The driving sequences + The pulling overs. The El Train - made the neighbourhood feel alive - which it really isn't at the moment with Sam and Max just wondering around.
Didn't like Sybil and the other soda poppers, some of the observations like the gumball machine and of some Bosco's products were quite weak, the office - (sorry but I have to talk about future episodes here) having had so many future episodes with the office in it, with better things like Whack-a-Rat, etc. it just seemed quite dull, despite some interesting observational jokes.
Overall, a good starter episode, that had some good things to say, a tight and neat plot, story was quite interesting (unlike a few later S+M ep's), plus the characters introduced quite well, apart from my exceptions: Sybil - annoying sterotype figure that in this episode I had no fondness for, Soda Poppers - Do I need to go there?
Plus the score was amazing, and characters and location designs were pretty much without faults.
The thread hasn't started yet. It'll be up soon!!!